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Smirking_Serpent posted:I tried some of this stuff and it worked fine for twenty minutes and then the exact same poo poo happened. It's still tied to R1 so I think that's where the problems started. Very easy, but "voids" your warranty (I hear Madcatz is understanding if you tell them you opened it up just to try replacing a button.) You just remove the back panel and unplug the two quick connect clips from the microswitch terminals. Use a flathead screwdriver to depress the two tabs on the side of the button housing that keep it secured into the hole on the controller, and out it comes! It doesn't matter which terminal is which when it comes to plugging in a new button, as long as they're both connected. In my experience, a failing microswitch tends to be a little different in its symptoms. It'll just continually miss inputs more and more until it no longer works at all. I'd ask Madcatz about it before you open it up, they might have more insight as to what is going on.
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# ? Mar 22, 2016 15:18 |
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# ? May 8, 2024 23:29 |
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Pretty sure replacing buttons does NOT void your warranty. Only thing that does is if you remove the cover that hides the pcb, but you don't need to do that to replace stick/buttons
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# ? Mar 22, 2016 15:39 |
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When the TE was fist coming out one of the big selling points madcatz was pushing was how easy it is to open the stick up and replace parts. It's certainly not voiding a thing.
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# ? Mar 22, 2016 15:42 |
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I've owned two Madcatz sticks and they both had warranty glue on the screws though
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# ? Mar 22, 2016 15:47 |
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I know the TE2 has that lid you can just lift for internal access, but I don't know about the TES. I just assumed it has a warranty sticker covering a screw or something like that.
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# ? Mar 22, 2016 15:50 |
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I loved SG, but I crushed all my friends playing it so they all quit and there isn't much of a goon community around it. Playing online ends up just being a bit soul destroying when you can't play anyone you actually know. SFV is good because I can at least chat poo poo on discord after a match and find games against people who'll kick my poo poo in and then tell me why they were managing to do it.
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# ? Mar 22, 2016 16:03 |
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Cat Machine posted:I've owned two Madcatz sticks and they both had warranty glue on the screws though I've exchanged my own TE through madcatz even after opening it up and removing parts with the glue on the screws. So long as you aren't slamming a screwdriver on the PCB you don't have to worry
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# ? Mar 22, 2016 16:03 |
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Night Blade posted:Exactly my situation. I wish Skullgirls was a different game, but I don't regret my purchase at all as it's a well made game for what it is. Skullgirls looks like it has cool mechanics but games revolving around anime girls just make me cringe a little too hard to really want to get involved with.
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# ? Mar 22, 2016 16:16 |
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apple posted:The consequence is exactly that: you can't do jump inputs or you won't break throws successfully. You'd still be throw invul frame 1 while jumping, it'd just be pretty draconian to most people to have that kind of special rule. You kinda have to do that if you want to remove fuzzy jump from the game though. The only other thing I can think of is making jump startup frames CH state, and that would probably be a shitshow If getting hit out of holding up back on wakeup or a frame trap becoming a counter hit means you don't air tech and punish me when you land then yeah I'm on board. poo poo is dumb
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# ? Mar 22, 2016 16:17 |
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attackmole posted:Skullgirls looks like it has cool mechanics but games revolving around anime girls just make me cringe a little too hard to really want to get involved with. Most of the female characters' design in Skullgirls was loving atrocious, which is a real shame since the game has a fantastic aesthetic and also Peacock and Big Band. Lemon-Lime fucked around with this message at 17:02 on Mar 22, 2016 |
# ? Mar 22, 2016 16:18 |
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All I know is that Skullgirls is supposed to have a good tutorial and some big ol titties
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# ? Mar 22, 2016 16:18 |
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Lemon-Lime posted:All the female characters' design in Skullgirls was loving atrocious, which is a real shame since the game has a fantastic aesthetic and also Big Band. I thought Parasoul's was pretty stylin'
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# ? Mar 22, 2016 16:20 |
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I want to like it but the design looks like it came from a sticker on the side of a bong
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# ? Mar 22, 2016 16:20 |
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Can anyone in SFV see their fighter profile stats, or are they all at 0%? I added my profile to the stat tracking site, but after 3 days it's only loaded one match from my profile. It also says I last played Feb 17.
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# ? Mar 22, 2016 16:21 |
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That's the "1906 glitch" which as far as people can tell eventually affects everyone who plays SFV online and is irreversible. It sucks. Hopefully today's server refresh or w/e fixes it.
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# ? Mar 22, 2016 16:24 |
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Cat Machine posted:That's the "1906 glitch" which as far as people can tell eventually affects everyone who plays SFV online and is irreversible. It sucks. Hopefully today's server refresh or w/e fixes it. oh good Lemon-Lime posted:All the female characters' design in Skullgirls was loving atrocious, which is a real shame since the game has a fantastic aesthetic and also Big Band. What's atrocious about someone who pulls off their own head and jets around the screen under blood power
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# ? Mar 22, 2016 16:26 |
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attackmole posted:Skullgirls looks like it has cool mechanics but games revolving around anime girls just make me cringe a little too hard to really want to get involved with. Dawg you're playing a game where Laura and Mika are characters that exist
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# ? Mar 22, 2016 16:28 |
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Peacock is cool
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# ? Mar 22, 2016 16:28 |
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Not sure how useful this is, but I noticed last night while grinding out bnbs with Necalli that if you have an opponent in the corner and do st.MK xx st.HK xx VSkill (close), you can stick out a st.LK and reset them; I didn't experiment any more than to try and get a command grab follow up, but that could lead to some interesting setups if anyone wants to try it. No V-Trigger required, either!attackmole posted:Skullgirls looks like it has cool mechanics but games revolving around anime girls just make me cringe a little too hard to really want to get involved with. If it helps, the developers went back and edited some of the game sprites to be less fanservice-y; if it's ever part of a Steam sale I would really recommend picking it up.
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# ? Mar 22, 2016 16:33 |
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AnonSpore posted:Dawg you're playing a game where Laura and Mika are characters that exist A fighting game is progressive when it restricts itself to having two big titty characters instead of a whole cast of them. Thanks, Japan.
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# ? Mar 22, 2016 16:38 |
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attackmole posted:A fighting game is progressive when it restricts itself to having two big titty characters instead of a whole cast of them. Thanks, Japan. Chun-Li normal or alt costume and also Cammy's breast implants?
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# ? Mar 22, 2016 16:39 |
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When there's a few big titty anime girls, I'm a little skeeved out but go "ok, that's normal for the genre though, whatever". When the whole games aesthetic revolves around it is where I kinda draw the line. But I mean I also don't play JRPG's because they're too anime for me so it's mainly a personal choice. There's a couple of people at my uni's fighting game club who play Nitroplus Blasterz and it's just.....too much for me.
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# ? Mar 22, 2016 16:41 |
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attackmole posted:When there's a few big titty anime girls, I'm a little skeeved out but go "ok, that's normal for the genre though, whatever". When the whole games aesthetic revolves around it is where I kinda draw the line. But I mean I also don't play JRPG's because they're too anime for me so it's mainly a personal choice. They're all big titty anime girls in SFV though.
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# ? Mar 22, 2016 16:42 |
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Anime sells tho, dont you know? Oh wait, SFV sold poorly.
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# ? Mar 22, 2016 16:44 |
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everybody in SFV has big tits and huge dicks
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# ? Mar 22, 2016 16:44 |
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Faffel posted:They're all big titty anime girls in SFV though. What about Karin
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# ? Mar 22, 2016 16:44 |
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bhsman posted:Not sure how useful this is, but I noticed last night while grinding out bnbs with Necalli that if you have an opponent in the corner and do st.MK xx st.HK xx VSkill (close), you can stick out a st.LK and reset them; I didn't experiment any more than to try and get a command grab follow up, but that could lead to some interesting setups if anyone wants to try it. No V-Trigger required, either! You can also EX DP with or without V-Trigger! I should use that combo more often, but it's so punishable and really hard to hit confirm outside of jump ins so I don't bother. Always something to work on. We should play sometime, bhsman! I need to see how other Necallis are playing and get some character specific feedback, I feel like I'm not mixing things up very well.
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# ? Mar 22, 2016 16:46 |
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I love the titties
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# ? Mar 22, 2016 16:47 |
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Faffel posted:They're all big titty anime girls in SFV though. Yeah but there's guys to balance them out. I dunno, like, do I have to have a hard and fast rule of what percentage is the cast is embarrassingly lewd anime girls before I get weirded out? It's not really the dominant theme of the game, comparative to like, Skullgirls/DOA/Nitroplus Blasterz/probably more. Honestly I don't even play SFV cause my computer can't run it, I just creep this thread for fighting game chat sometimes because the other thread tends to lean to guys who've been in the FGC for a decade. CRISPYBABY fucked around with this message at 16:50 on Mar 22, 2016 |
# ? Mar 22, 2016 16:48 |
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Yorkshire Tea posted:I loved SG, but I crushed all my friends playing it so they all quit and there isn't much of a goon community around it. There actually are a bunch of goons who play the game though, and still play frequently. Lemon-Lime posted:All the female characters' design in Skullgirls was loving atrocious, which is a real shame since the game has a fantastic aesthetic and also Big Band. attackmole posted:A fighting game is progressive when it restricts itself to having two big titty characters instead of a whole cast of them. Thanks, Japan. Hey now, it's not all of the girls. Painwheel, Squiggly, Peacock, and Double are perfectly fine. And Ms Fortune, Parasoul, and Eliza are extremely tame and mild. It's just 3 characters (Valentine, FIlia, Bella) who are the copious amount of fanservice that's cringeworthy. And yeah, then there's Robo-Fortune, Big Band, and Beowulf. The game was definitely more fanservicey at the start, but 3/14 ain't bad. Help Im Alive posted:All I know is that Skullgirls is supposed to have a good tutorial and some big ol titties It's a game with cool character designs that's really well balanced, super unique gameplay structure due to variable assists + team size ratios + good options that make offense and defense strong. It's also a game with lots of combos. It's also a game with lots of resets at High Level. The game goes on sale for like $2 like every other week on Steam, you should get it to try it out!
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# ? Mar 22, 2016 16:49 |
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EDIT: ^^^I'd argue Eliza is played up a bit as a sex symbol up until the second you start using her moves Hobojim posted:You can also EX DP with or without V-Trigger! I should use that combo more often, but it's so punishable and really hard to hit confirm outside of jump ins so I don't bother. Always something to work on. I see guys like BJUnchained pressure with st.MK on wakeup a lot, so maybe it's a good way to change things up. quote:We should play sometime, bhsman! I need to see how other Necallis are playing and get some character specific feedback, I feel like I'm not mixing things up very well. I'm down, I just usually have been so busy between school (last semester of law school ) and work that most of my time playing SFV has just been grinding out combos in training mode and then a smattering of sets with some friends.
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# ? Mar 22, 2016 16:51 |
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bhsman posted:If it helps, the developers went back and edited some of the game sprites to be less fanservice-y; if it's ever part of a Steam sale I would really recommend picking it up. And predictably, a certain segment of the game's fan base is absolutely livid about the edits.
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# ? Mar 22, 2016 16:53 |
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For what it's worth, Skullgirls tries to be both fanservice and a deconstruction of fanservice. Take Valentine, the sexy nurse; pretty blatant character design, but she purposely fights with everything that is unsettling, unnerving, and unsexy about medicine. Bone saws, body-bags, needles, and anesthesia, her level 3 super is literally just performing a surgery, but with spooky framing and sound effects. Body horror is also a central theme, as shown by Fillia, Eliza, Painwheel, Ms Fortune, and Double; even Big Band is actually a dude in an iron lung and Peacock is terrifying when you realize her eyes are actually empty sockets. At the end of the day the game still has way more fanservice in it than I'd like, but it has some really interesting character designs that have a whole lot more going on than Anime Tittays.
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# ? Mar 22, 2016 16:55 |
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Hobojim, if you want, my info should still be on the first page or so of the SFV goon info thread. Send me an invite on Steam or in game and we'll see how it goes.
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# ? Mar 22, 2016 16:56 |
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Peacock is a really cool character and it's a shame she plays nothing like the sort of character I like because otherwise I might have tried Skullgirls
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# ? Mar 22, 2016 16:57 |
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bhsman posted:EDIT: ^^^I'd argue Eliza is played up a bit as a sex symbol up until the second you start using her moves The problem with that is you don't have time to confirm if the s.mk hit before going into s.hk because it's a target combo and not a link, and if they block but you go into s.hk they can punish or even interrupt with a full punish if you go for the v-skill followup, landing them a free counterhit. I don't know the number of frames in between, but I land my five frame normal easily in between s.hk -> v-skill and it doesn't feel tight at all, so I'm guessing at least 7-8 frames. I've been waking up with s.lk a lot because it's active for four frames and if you hit it meaty you can combo into s.mk, cr.mp xx light slashes, and because a meaty s.lk has so much frame advantage you can tick into command grab really well. quote:I'm down, I just usually have been so busy between school (last semester of law school ) and work that most of my time playing SFV has just been grinding out combos in training mode and then a smattering of sets with some friends. I'm Hobojim on steam if you want to add me, also Hobojim on CFN and I hang out in the discord server somewhat regularly. Hit me up when you need a break from case studies or something!
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# ? Mar 22, 2016 16:58 |
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Fenn the Fool! posted:For what it's worth, Skullgirls tries to be both fanservice and a deconstruction of fanservice. Take Valentine, the sexy nurse; pretty blatant character design, but she purposely fights with everything that is unsettling, unnerving, and unsexy about medicine. Bone saws, body-bags, needles, and anesthesia, her level 3 super is literally just performing a surgery, but with spooky framing and sound effects. Body horror is also a central theme, as shown by Fillia, Eliza, Painwheel, Ms Fortune, and Double; even Big Band is actually a dude in an iron lung and Peacock is terrifying when you realize her eyes are actually empty sockets. At the end of the day the game still has way more fanservice in it than I'd like, but it has some really interesting character designs that have a whole lot more going on than Anime Tittays. Yeah, man. Games are art.
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# ? Mar 22, 2016 17:00 |
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burger time posted:The stat tracking systems did ship incomplete lol Jesus, what did they get right outside of the basic gameplay system?
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# ? Mar 22, 2016 17:01 |
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Ventana posted:Hey now, it's not all of the girls. Painwheel, Squiggly, Peacock, and Double are perfectly fine. And Ms Fortune, Parasoul, and Eliza are extremely tame and mild. It's just 3 characters (Valentine, FIlia, Bella) who are the copious amount of fanservice that's cringeworthy. I'd forgotten that Peacock is loving fantastic and should have been mentioned alongside Big Band. But yeah, actually, it's not all of them, a bunch of the SG ladies (Peacock, Squiggly, Robo-Fortune) are genuinely good, which makes the rest of them even worse by comparison. Double being an amorphous blob with clearly-visible breasts was also pretty terrible.
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# ? Mar 22, 2016 17:01 |
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# ? May 8, 2024 23:29 |
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Fenn the Fool! posted:For what it's worth, Skullgirls tries to be both fanservice and a deconstruction of fanservice.
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# ? Mar 22, 2016 17:02 |