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Jmcrofts
Jan 7, 2008

just chillin' in the club
Lipstick Apathy
Focus attacks were a problem for footsies but they're not really what made shimmying such a niche tactic.

That was crouch tech, dive kicks, and no pushback+big frame advantage on jabs. Frame traps were a much stronger strategy for punishing throw techs than walking backwards. Forward dashes being bad didn't help either.

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dangerdoom volvo
Nov 5, 2009

bhsman posted:


I'd have to dig for it but Alioune talked about it at length on Twitter once, though it was more a discussion about why FADC (and overreliance on it) made people bad at footsies.

so you actually have no idea why you said it

FanaticalMilk
Mar 11, 2011


Sarchasm posted:

If there are three things I unironically love in this life it's fighting games, language theory, and gifs of 1980s anime. This thread fuckin' delivers.

Thank you. Thank you all.

This guy gets it. Now if only there was a mod to make all ragequitters watch a Fist of the North Star gif right before their LP gets depleted.

bhsman
Feb 10, 2008

by exmarx

dangerdoom volvo posted:

so you actually have no idea why you said it

Nah, it had to do with removing risk and other stuff (like crouch tech) being better, as jmcroft pointed out more accurately than me.

Brosnan
Nov 13, 2004

Pwning the incels with my waifu fg character. Get trolled :twisted:
Lipstick Apathy
jmcroft's post didn't agree with what you said.

bebaloorpabopalo
Nov 23, 2005

I'm not interested in constructive criticism, believe me.
People walked backward from frame advantage all the time in SF4 to whiff punish crouch/stand techs

Was that not The Shimmy??

bhsman
Feb 10, 2008

by exmarx

Brosnan posted:

jmcroft's post didn't agree with what you said.

That's what I said?

Jmcrofts
Jan 7, 2008

just chillin' in the club
Lipstick Apathy

bebaloorpabopalo posted:

People walked backward from frame advantage all the time in SF4 to whiff punish crouch/stand techs

Was that not The Shimmy??

It was but it didn't happen often enough that people felt the need to give it a specific name. Now in SF5 it comes up several times a match (kind of like frame traps did in SF4).

MohShuvuu
Aug 26, 2010

I eat ass.
shimmy is a silly name. maybe it would be cooler and hip if it had a weeaboo name or something.

Colorspray
Aug 30, 2007

From my perspective, the term shimmy seems to generate ire from players who were already smart fighting game players that feel every common strategy does not need a dumb nickname.

It'd be like if you throw 2 fireballs, pause to bait a jump, and nail a jump with a dp and call that a dimmy. It is stupid.

Now from the perspective of a bad dumb player (myself), learning the situation to just walk back to bait tech attempts and punish was an improvement in my gameplan. I was not purposely setting up tick throws to condition my opponent, and then switching it up to punish their tech attempt. Based on the resurgence of "the shimmy", neither were a lot of people. But people are slowly improving and that's an exciting thing to talk about, even if a lot of us are horrible.

I think if we understand both perspectives, we can move forward and not get stuck in a loop of "this is real and has application" and "stop making dumb names for poo poo".

bhsman
Feb 10, 2008

by exmarx

Colorspray posted:

Now from the perspective of a bad dumb player (myself), learning the situation to just walk back to bait tech attempts and punish was an improvement in my gameplan. I was not purposely setting up tick throws to condition my opponent, and then switching it up to punish their tech attempt.

I actually agree with a lot of what you're saying, but in terms of convenience, saying "I learned the Shimmy" is a faster and easier way of explaining that, especially in terms of game commentary where things are moving quickly. It's not unique to fighting games, either.

That isn't to say there isn't a value to longer explanations, of course.

dangerdoom volvo
Nov 5, 2009

bhsman posted:

I actually agree with a lot of what you're saying, but in terms of convenience, saying "I learned the Shimmy" is a faster and easier way of explaining that, especially in terms of game commentary where things are moving quickly. It's not unique to fighting games, either.

That isn't to say there isn't a value to longer explanations, of course.

im a pretty levelheaded guy but youre killing me here im punching the wall

interrodactyl
Nov 8, 2011

you have no dignity

bhsman posted:

Nah, it had to do with removing risk and other stuff (like crouch tech) being better, as jmcroft pointed out more accurately than me.

So in other words FADC didn't devalue the shimmy correct?

Or if you believe it does please explain how that works.

interrodactyl fucked around with this message at 18:31 on Mar 23, 2016

Stefan Prodan
Jan 7, 2002

I deeply respect you as a human being... Some day I'm gonna make you *Mrs* Buck Turgidson!


Grimey Drawer
Ok more noob questions: What's the best wakeup move to use as Ryu for someone who tends to block but not down-block?

I've just been doing cr MK+hadoken, can I improve on that? There's no combos that start with a true low attack right, just two-move strings?

Edit:

Oh also on this page
http://www.streetfightergod.com/#!ryu-combos/uwjcr

It says as the basic punish you should learn F+HP into DP but the solar plexus strike seems super slow, why wouldn't they recommend you just learn like MP MP dragon punch or something as a punish? Won't that hit way more things without you having to memorize the moves you can get away with using F+HP to start?

Stefan Prodan fucked around with this message at 18:33 on Mar 23, 2016

Dracula Factory
Sep 7, 2007


Oh my god who cares just say what you want and if someone doesn't get it, explain it to them jfc.

edit: Imagine some sort of cool Macross gif here.

anime was right
Jun 27, 2008

death is certain
keep yr cool
im an old man what the gently caress is a shimmy

interrodactyl
Nov 8, 2011

you have no dignity

Stefan Prodan posted:

Ok more noob questions: What's the best wakeup move to use as Ryu for someone who tends to block but not down-block?

I've just been doing cr MK+hadoken, can I improve on that? There's no combos that start with a true low attack right, just two-move strings?

Cr.lk, Cr.lp xx HP shoryuken

If you can confirm they're standing you can do tatsu instead.

In Training
Jun 28, 2008

anime was right posted:

im an old man what the gently caress is a shimmy

It's a dual-directed microstep

Jmcrofts
Jan 7, 2008

just chillin' in the club
Lipstick Apathy

Stefan Prodan posted:

Ok more noob questions: What's the best wakeup move to use as Ryu for someone who tends to block but not down-block?

I've just been doing cr MK+hadoken, can I improve on that? There's no combos that start with a true low attack right, just two-move strings?

You're talking about the opponent is the one waking up right?

Practice cr.lk cr.lp xx HP shoryuken. It's a little tough at first but it's one of Ryu's go-to hit confirms. Don't forget about throw either.

E: God dammit Interro.

Stefan Prodan
Jan 7, 2002

I deeply respect you as a human being... Some day I'm gonna make you *Mrs* Buck Turgidson!


Grimey Drawer

Jmcrofts posted:

You're talking about the opponent is the one waking up right?

Practice cr.lk cr.lp xx HP shoryuken. It's a little tough at first but it's one of Ryu's go-to hit confirms. Don't forget about throw either.

E: God dammit Interro.

Oh yeah I had a really hard time getting the DP in during the time of the LP so I wasn't doing that one too much.

Jmcrofts
Jan 7, 2008

just chillin' in the club
Lipstick Apathy

Stefan Prodan posted:

Oh yeah I had a really hard time getting the DP in during the time of the LP so I wasn't doing that one too much.

You can do it like this:

d+lk, df+lp, (quickly) d, df+hp

NecroMonster
Jan 4, 2009

anime was right posted:

im an old man what the gently caress is a shimmy

noun
noun: shimmy; plural noun: shimmies

1. a kind of ragtime dance in which the whole body shakes or sways.

Faffel
Dec 31, 2008

A bouncy little mouse!

the Gootecks Shimmy coined as such during the comedown after a highly medicated DJ set

Jmcrofts
Jan 7, 2008

just chillin' in the club
Lipstick Apathy

NecroMonster posted:

noun
noun: shimmy; plural noun: shimmies

1. a kind of ragtime dance in which the whole body shakes or sways.

Oh so like the harlem shake?

NecroMonster
Jan 4, 2009

the gootex shimmy is when you sheepishly slink away after throwing your stick as part of a hissy fit because you lost

AnonSpore
Jan 19, 2012

"I didn't see the part where he develops as a character so I guess he never developed as a character"

anime was right posted:

im an old man what the gently caress is a shimmy

It's when you use consecutive bidirectional microwalks

bebaloorpabopalo
Nov 23, 2005

I'm not interested in constructive criticism, believe me.
the gootecks shimmy is used to describe the convulsions you experience when you get the bill for his online training sessions

interrodactyl
Nov 8, 2011

you have no dignity
The gootecks shimmy is the special 3 for 1 deal you get when you bought pornos from his car trunk

fozzy fosbourne
Apr 21, 2010

Jmcrofts posted:

Focus attacks were a problem for footsies but they're not really what made shimmying such a niche tactic.

That was crouch tech, dive kicks, and no pushback+big frame advantage on jabs. Frame traps were a much stronger strategy for punishing throw techs than walking backwards. Forward dashes being bad didn't help either.

Stubby throw ranges and jabs probably contribute, too.

bebaloorpabopalo
Nov 23, 2005

I'm not interested in constructive criticism, believe me.
the gootecks shimmy

https://www.youtube.com/watch?v=9Ro7Q23yudc&t=232s

bebaloorpabopalo
Nov 23, 2005

I'm not interested in constructive criticism, believe me.
the gootecks shimmy is when someone moves your camera, exposing the fact that your Studio is just a black couch in front of a black sheet in your dirty tiny apartment and then you don't cut the stream in time and everyone hears you threaten them with physical violence

https://www.youtube.com/watch?v=NNDFIyelcsg

Help Im Alive
Nov 8, 2009

bebaloorpabopalo posted:

the gootecks shimmy is when someone moves your camera, exposing the fact that your Studio is just a black couch in front of a black sheet in your dirty tiny apartment and then you don't cut the stream in time and everyone hears you threaten them with physical violence

https://www.youtube.com/watch?v=NNDFIyelcsg

I don't see a lot of practical applications for this in matches

Sarchasm
Apr 14, 2002

So that explains why he did not answer. He had no mouth to answer with. There is nothing left of him but his ears.

bebaloorpabopalo posted:

the gootecks shimmy is when someone moves your camera, exposing the fact that your Studio is just a black couch in front of a black sheet in your dirty tiny apartment and then you don't cut the stream in time and everyone hears you threaten them with physical violence

https://www.youtube.com/watch?v=NNDFIyelcsg

What's he saying in the final ten seconds? I can make out the word "gently caress" a couple times but that's it.

fozzy fosbourne
Apr 21, 2010

bebaloorpabopalo posted:

People walked backward from frame advantage all the time in SF4 to whiff punish crouch/stand techs

Was that not The Shimmy??

I think the much maligned stubby throws and normals make this slightly more effective, and forward dash being not poo poo. thus more common but not something that simply didn't exist, as some I guess some imply sometimes?

fozzy fosbourne fucked around with this message at 19:19 on Mar 23, 2016

fozzy fosbourne
Apr 21, 2010

Also, does the longer startup for throws in SFV give you more time to walk backwards and punish than in SFIV?

e:(obviously crouch tech plays a big part but just pointing out little "analog" differences rather than a mechanic existing or not existing)

fozzy fosbourne fucked around with this message at 19:27 on Mar 23, 2016

Pomp
Apr 3, 2012

by Fluffdaddy
i never want to hear the word meta again

loli is the only other word that has physically upset me through the internet like this

Pomp fucked around with this message at 19:34 on Mar 23, 2016

Trykt
Jul 30, 2000

Still training..

Jmcrofts posted:

You can do it like this:

d+lk, df+lp, (quickly) d, df+hp

I would actually recommend doing it as:

Hold df
Cr.lk
Cr.lp + qcf (fireball motion)
HP

This is in my opinion the very easiest way to do the combo and has the extra benefit of making the cancel into super very easy to add on, just do another qcf motion and press punch one more time.

This method also works great for Cammy.

fozzy fosbourne
Apr 21, 2010

Pomp posted:

i never want to hear the word meta again

Prepare for months of Fuzzy Jump Meta g!

Pomp
Apr 3, 2012

by Fluffdaddy
Shulk has the lagless get up. Inputs are ledge-trump release jump away into MA B-Reversal/Wavebounce .

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In Training
Jun 28, 2008

Pomp posted:

Shulk has the lagless get up. Inputs are ledge-trump release jump away into MA B-Reversal/Wavebounce .

*starts screaming*

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