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the secret to all stealth is that far and away the #1 thing you need to be successful in stealth is map knowledge. sometimes that map knowledge comes easier for whatever reason.
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# ? Mar 31, 2016 16:35 |
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# ? May 14, 2024 14:30 |
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Tempest_56 posted:Uncommonly, but yeah. It's more a puzzle than a shooty game then - very different but still fun. If you want some real serious stealth challenge, I recommend Alesso, Train Heist and Dockyard. If you want ball-busting tough stealth that feels loving amazing when you finally get it, try Golden Grin. On DW, of course. They've fixed GGC's cameras and buggy detection- it's a lot more bearable now, though it's still not very fun. Geight posted:Weird, Grin felt way easier to me than any of those three. Luck is indirectly a major factor in GGC, because a couple of guards on the map in higher difficulties have really massive patrol areas-meaning they can spend a lot of time nowhere important, or a lot of time right by objectives.
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# ? Mar 31, 2016 16:42 |
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Explosionface posted:Your friend hates fun, from the sound of it. He thinks it's unfair Not my fault he insists on sniper builds and inevitably gets cloaked Leaving me to ferry every drat bag to the escape in meltdown. At least it was only very hard and a loco+g3 loadout is pretty decent but still Can't say I didn't get a motherfucker of an adrenaline rush tearing rear end around all these containers in the car, though. Got all the bags minus one
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# ? Mar 31, 2016 16:55 |
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I get some perverse joy when I stealth something by accident. Loud kit, I go in and melee a guard, no one notices and I just run with it. Of course it doesn't happen on maps like Big Bank or Golden Grin, but stuff like Night Club or Election Day or Jewelry/Diamond Store are fun to run like that. Otherwise I usually stealth solo, since stealthing with pubs is a nightmare unless it's H&T, my friends don't play this anymore and goons only click cops.
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# ? Mar 31, 2016 17:06 |
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I love the team stealth ones. First World did feel like a solo job (one man was masked while the other three scouted) but something like GO Bank was amazing as everyone splits up to deal with all of the tasks simultaneously like a well planned round of Rainbow Six. I'm hoping there are more of those in store for us.
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# ? Mar 31, 2016 17:22 |
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Zigmidge posted:I don't know if you jaded assholes can feel feels anymore but I thought I'd share and bring some joy to your cold optimized hearts. That's awesome, congrats. It's a great feeling to get over that hump for the first time. My group beat Deathwish Rats for the first time the other night. And by group I mean a friend + 2 AI. And I think we got it on only our 2nd attempt. Granted that is probably one of the easier DW heists anyways because you can bunker down upstairs for basically the entire heist and run around to grab ingredients when there's a break between assaults. It was still a good feeling. We also tried FWB once on DW stealth for the hell of it and ended up clearing it first try. There were several times where we probably should have lost but got extremely lucky. Just one of those times where everything falls your way.
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# ? Mar 31, 2016 17:37 |
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Yeah GO Bank stealth gets some flak for the RNG elements but the rush at the beginning followed by the management of civs and phone definitely make it a stealth map that keeps everyone on their toes.
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# ? Mar 31, 2016 17:37 |
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Geight posted:Yeah GO Bank stealth gets some flak for the RNG elements but the rush at the beginning followed by the management of civs and phone definitely make it a stealth map that keeps everyone on their toes. *sound of 25-100 player using an smg to kill every civilian as well as the cop reinforcements* good stealth
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# ? Mar 31, 2016 17:41 |
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Geight posted:Weird, Grin felt way easier to me than any of those three. The schtick is that on DW, you've got no error room. Guards will alert off the door to the security room in the back being open; there are four guards that will patrol in sight of it on DW. Meaning you HAVE to save all four pagers for them, and you have zero others for the rest of the heist. That's what makes it hard, really. The pagers issue aside, I'd call Dockyard more difficult (and fun) to stealth.
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# ? Mar 31, 2016 17:42 |
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Literal Nazi Furry posted:*sound of 25-100 player using an smg to kill every civilian as well as the cop reinforcements* good stealth Don't shoot civilians Tempest_56 posted:The schtick is that on DW, you've got no error room. Guards will alert off the door to the security room in the back being open; there are four guards that will patrol in sight of it on DW. Meaning you HAVE to save all four pagers for them, and you have zero others for the rest of the heist. That's what makes it hard, really. The pagers issue aside, I'd call Dockyard more difficult (and fun) to stealth. Now that I think about it, I think those are generally the only guards I've shot the few times I've stealthed Grin, so I just never thought about how they were taking up all my pager slots.
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# ? Mar 31, 2016 17:48 |
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Geight posted:Don't shoot civilians
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# ? Mar 31, 2016 17:53 |
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Yeah, stealth becomes much easier when you realize you can just put bullets in the heads of civies you can't tie down. Here's a challenge mode for everyone, stealth without killing anyone including guards! I've done it ONCE and it was painful.
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# ? Mar 31, 2016 17:55 |
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Geight posted:Don't shoot civilians I love Bain freaking out over how "UNPROFESSIONAL" you are. And every time he calls me Mr. Blonde, I wish I could have Flames of Love playing during heists and not just during menus. That's it, time to get "Stuck in the Middle With You" and run that in the background for a few heists. So for the Bigger lobby mod, does that prevent you from getting achievements involving "do this with your four man crew"? I know people just SAM it, but I think it'd be hilarious to still get those achievements during the heist. When that Arkansas toothpick glitched concealment, I solo'd that Shadow Raid heist with the RPG/minigun. Good times.
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# ? Mar 31, 2016 18:09 |
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if I'm not slaughtering almost a hundred cops per minute I don't know why I'm even playing pd2 since that is where pd2 shines at its brightest
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# ? Mar 31, 2016 18:09 |
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There should be a perk deck that gives you bonuses for killing surrendered cops
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# ? Mar 31, 2016 18:11 |
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BillmasterCozb posted:There should be a perk deck that gives you bonuses for killing surrendered cops Smacking surrendered cops around is a great way for an infiltrator to regain health. Just slice yourself a bit of pork when you're hurt. Sociopath probably procs off of surrender kills as well.
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# ? Mar 31, 2016 18:15 |
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Dr Cheeto posted:Smacking surrendered cops around is a great way for an infiltrator to regain health. Just slice yourself a bit of pork when you're hurt. Sociopath probably procs off of surrender kills as well. That's a great idea, I should do Sociopath stuff again instead of grinding all day
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# ? Mar 31, 2016 18:25 |
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Planning on dusting this game off tonight to try out the new heists. Are enough people still playing with the Big Lobbies mod to make it worth messing with that?
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# ? Mar 31, 2016 18:50 |
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HEISTS ARE UP! Let's see what they've add-
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# ? Mar 31, 2016 19:03 |
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- Fixed an issue that caused the Black Bulldozers to deal higher damage than intended Interesting...
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# ? Mar 31, 2016 19:14 |
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ClonedPickle posted:- Fixed an issue that caused the Black Bulldozers to deal higher damage than intended That's probably the burst damage/damage gating issue they do which insta-downs you on DW.
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# ? Mar 31, 2016 19:16 |
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BillmasterCozb posted:HEISTS ARE UP! Let's see what they've add- Oh god, the Kawaii mask is spreading. Soon we will all be anime.
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# ? Mar 31, 2016 19:18 |
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Are they seriously giving us ANOTHER deagle?
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# ? Mar 31, 2016 19:19 |
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quote:A scientist inspired by the virtual-reality sex scene in Demolition Man made his own attempt at building a device where no physical contact would actually be needed when performing intercourse. The experiment was an utter failure but a few of the prototypes still exist. Lmfao, my goodness. Dr Cheeto posted:Are they seriously giving us ANOTHER deagle? Yeah it looks like it's a free baby deag.
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# ? Mar 31, 2016 19:21 |
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Grapplejack posted:Lmfao, my goodness. Glad we finally got the true history of the ICTV.
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# ? Mar 31, 2016 19:26 |
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Grapplejack posted:Yeah it looks like it's a free baby deag. I guess that's one way to increase loadout diversity.
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# ? Mar 31, 2016 19:26 |
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I hope you are ready to hear the most guitar thrashing song in Payday 2 yet with Sweat. Also 2 Russian Band songs for menu fun. With this heist making new cop variants for different missions, the sky's the limit on dreaming up special variants literally from hell when The Dentist contacts us again to bring the Ark of the Covenant to him or some other cursed mystic artifact.
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# ? Mar 31, 2016 19:38 |
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Crabtree posted:With this heist making new cop variants for different missions, the sky's the limit on dreaming up special variants literally from hell when The Dentist contacts us again to bring the Ark of the Covenant to him or some other cursed mystic artifact. It's gonna come in handy for the Shadow Warrior DLC
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# ? Mar 31, 2016 19:41 |
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All sorts of good things...It looks like one of the main gimmicks of the stealth heist will be automated security. I can't wait to get home and start downloading it in ~6 hours! edit: those mask descriptions are absolutely brutal weeaboo takedowns. I love it. Discendo Vox fucked around with this message at 19:46 on Mar 31, 2016 |
# ? Mar 31, 2016 19:43 |
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And yet to get most of the weeaboo masks, you have to obsess over stealth and optimal speed-running. Huh.
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# ? Mar 31, 2016 19:49 |
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Crabtree posted:With this heist making new cop variants for different missions, the sky's the limit on dreaming up special variants literally from hell when The Dentist contacts us again to bring the Ark of the Covenant to him or some other cursed mystic artifact. An Indiana Jones spoof heist would be really cool imo. It's nice to see more heists that expand from just being set in DC to other areas.
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# ? Mar 31, 2016 19:53 |
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Maybe speedrunning isn't gonna be that bad, map control might be an option given also quote:Fixed an issue where a camera could be pointing towards a mandatory mission objective on Day 3 of Framing Frame Job.
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# ? Mar 31, 2016 19:55 |
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I've had that camera before, in a time where it wouldn't alert off an open bookcase but would on an open vault. That camera can get hosed and I'm glad it's gone.
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# ? Mar 31, 2016 19:57 |
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Oh man gently caress that camera for sure, I'm pleasantly surprised they fixed that
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# ? Mar 31, 2016 20:04 |
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Odd, they'd said they'd fixed that before. Maybe I'm thinking of the ones in FS2? Yeah, that cheevo is why I think we should expect no camera operator and a bunch of new security systems on the stealth heist. edit: Overkill apparently just streamed the new heist here. edit2: it just occurred to me that they're probably building out assets for The Raid here. edit3: wowww, they're terrible. Discendo Vox fucked around with this message at 20:21 on Mar 31, 2016 |
# ? Mar 31, 2016 20:11 |
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grancheater posted:Maybe speedrunning isn't gonna be that bad, map control might be an option given So do these guards not have pagers? Or do they expect us to get to the end and the murder everyone before running for the exit?
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# ? Mar 31, 2016 20:22 |
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UnknownMercenary posted:So do these guards not have pagers? Or do they expect us to get to the end and the murder everyone before running for the exit? A) We don't know, B) There may only be four guards, C) As the website and several others have mentioned, there are other alarm systems in the heist.
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# ? Mar 31, 2016 20:25 |
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Good news, The Ground is Too Cold does not count group downs just you.
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# ? Mar 31, 2016 20:30 |
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Crabtree posted:Good news, The Ground is Too Cold does not count group downs just you. It's even better-folks are reporting that it's not counting any downs.
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# ? Mar 31, 2016 20:35 |
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# ? May 14, 2024 14:30 |
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drat, they still haven't added the Goat Simulator heist music to the soundtrack? Step it up Overkill.
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# ? Mar 31, 2016 20:38 |