|
can we get a 4th ff13?
|
# ? Apr 11, 2016 17:11 |
|
|
# ? May 24, 2024 05:08 |
|
Kild posted:can we get a 4th ff13? We got one, it was called Final Fantasy Type-0.
|
# ? Apr 11, 2016 17:14 |
|
ImpAtom posted:We got one, it was called Final Fantasy Type-0. lightning is not in it
|
# ? Apr 11, 2016 17:28 |
|
Yakuza 4: So you're telling me that even though Saejima walked into the restaurant with six guns and shot eighteen people, he didn't actually kill anybody at all? I find this plot development somewhat implausible!!
|
# ? Apr 11, 2016 17:59 |
|
alcharagia posted:Yakuza 4: So you're telling me that even though Saejima walked into the restaurant with six guns and shot eighteen people, he didn't actually kill anybody at all? Yakuza 4's plot is really, really dumb. I like it because it's entertaining but that twist was just too stupid to take the rest of the following drama seriously.
|
# ? Apr 11, 2016 18:27 |
|
So it's my birthday and I got some money and am looking into finally going back and picking up a lot of the PS3 games I never had a chance to play in the past. Can anyone suggest some good RPGs, particularly some import only titles? I can browse Amazon easy enough for the ones released in North America but it's harder to sift through the Japanese ones looking for something decent. somewhat related: Are the Wii U or Vita worth getting now if I'm really only interested in RPGs, or should I do like I did with the PS3 and give it til the end of the consoles generation to go back and pick everything up.
|
# ? Apr 11, 2016 18:37 |
|
if you're interested in jrpgs the vita is absolutely worth picking up, esp. if you're up for importing some stuff
|
# ? Apr 11, 2016 18:47 |
|
The WiiU only has two RPGs in its whole library (not counting last-gen ports), and one of them is still months off.
|
# ? Apr 11, 2016 19:14 |
|
Motto posted:The WiiU only has two RPGs in its whole library (not counting last-gen ports), and one of them is still months off. It is, however, the pinncale of human achievement.
|
# ? Apr 11, 2016 19:18 |
|
Junpei Hyde posted:It is, however, the pinncale of human achievement. Man, you're excited as hell about Paper Mario Color Splash
|
# ? Apr 11, 2016 19:22 |
|
Rubber bullets, are you making GBS threads me?
|
# ? Apr 11, 2016 19:46 |
|
alcharagia posted:Rubber bullets, are you making GBS threads me? https://www.youtube.com/watch?v=-7ktZyll7Lg
|
# ? Apr 11, 2016 19:50 |
|
Endorph posted:if you're interested in jrpgs the vita is absolutely worth picking up, esp. if you're up for importing some stuff Okay, do you have any examples? Import titles for PS3 are welcome, too.
|
# ? Apr 11, 2016 19:53 |
|
ps3 can be... super ugly sometimes
|
# ? Apr 11, 2016 19:56 |
|
Why did no one ever tell me about bad boxart Agarest man? It fits the game's shittyness. alcharagia posted:Rubber bullets, are you making GBS threads me? Honestly after that powerful emotional confession scene I think it's ok to ignore the writers trying to make every single protagonist a pure goody two shoes. HGH fucked around with this message at 20:12 on Apr 11, 2016 |
# ? Apr 11, 2016 20:08 |
|
Saejima earned those 18 kills, this plot cannot and will not take that from him.
|
# ? Apr 11, 2016 20:19 |
|
I didn't read those spoilers and if they are what I think they are, then holy poo poo I'm glad I stopped playing that game. Stupid on top of boring gameplay. By the way you guys are pretty bad at the whole 'spoiler' thing.
|
# ? Apr 11, 2016 20:23 |
|
Junpei Hyde posted:It is, however, the pinncale of human achievement. Jokes aside, #FE appears to be a genuinely good, if goofy, game. Even the most scathing impression I've found said that the gameplay was good.
|
# ? Apr 11, 2016 20:29 |
|
Is there anything I should know going into Tales of Graces
|
# ? Apr 11, 2016 20:30 |
|
Sophie's great.
|
# ? Apr 11, 2016 20:36 |
|
How's Yakuza 5, by the way? Does its plot finally reattain the levels of batshit insanity previously attained by Yakuza 2?
|
# ? Apr 11, 2016 20:37 |
|
Yakiniku Teishoku posted:I would buy a game of nothing but alchemists bonking each other tbh
|
# ? Apr 11, 2016 20:41 |
|
Ibram Gaunt posted:Is there anything I should know going into Tales of Graces The gameplay as kids isn't really representative of the actual combat system, it's deliberately hobbled. Sophie plays the same though so use her in the child arc
|
# ? Apr 11, 2016 20:48 |
|
get the free boost dlc just because it gives you a free point of cc im p. sure and the early game cc counts suck for actually doing combos and stuff
|
# ? Apr 11, 2016 20:58 |
|
Motto posted:Jokes aside, #FE appears to be a genuinely good, if goofy, game. Even the most scathing impression I've found said that the gameplay was good. hashtag iron.
|
# ? Apr 11, 2016 21:14 |
|
Sharp Eff Eee
|
# ? Apr 11, 2016 21:23 |
|
alcharagia posted:How's Yakuza 5, by the way? Does its plot finally reattain the levels of batshit insanity previously attained by Yakuza 2? Not really, the plot is a little less dumb then Y4 but its pretty scattershot and I don't think their ever going to match the heights of Y2 plot wise. But its still a really good game I put like 150 hours into.
|
# ? Apr 11, 2016 21:26 |
|
I've forgotten how silly Breath of Fire 3's plot is at times. Not in a bad way either. We have to go find out what's going on with Ryu's unknown past and the dragons! ... But first let's play hide and seek with a tiny robot and then play match-maker with some sailors and... etc etc. Really fun game. My only knock on it is the encounter rate is brutally high. I got pretty spoiled by Bravely's encounter rate changer and FF7 PS4's "turn off encounters" button, I guess.
|
# ? Apr 11, 2016 22:16 |
|
BF3 is sort of like an 80s TV show where you just walk the earth solving problems and every town plays out like a different episode. And then eventually a meta plot resolves itself at the end. It's different and I like it, even if it feels a bit meandering.
|
# ? Apr 11, 2016 22:46 |
|
Verranicus posted:So it's my birthday and I got some money and am looking into finally going back and picking up a lot of the PS3 games I never had a chance to play in the past. Can anyone suggest some good RPGs, particularly some import only titles? I can browse Amazon easy enough for the ones released in North America but it's harder to sift through the Japanese ones looking for something decent. Get Super Robot Wars Original Generations and SRW OG Gaiden for PS2 and SRW OGs 2nd for PS3. See you in five years.
|
# ? Apr 11, 2016 23:21 |
|
Panic! at Nabisco posted:How good is your Japanese reading comprehension? Are you willing to get sucked into a neverending black hole of SRPG stages? Do you like robots, especially ones that spit on physics and, in some cases, are literal wizards? Too late. I've played every game in the series except the one for 360 and the new mobile one.
|
# ? Apr 12, 2016 01:34 |
|
Tactics Ogre update: Still rad. I'm a few battles into the Law route right now (which is super hosed btw, though I find it kinda hilarious that basically everyone's calling you the Butcher of Golyat after that little mess, because really, who were you gonna fool with that? and I know I've been complimenting the writing a lot, but goddamn am I loving all the unique conversations your story units get when you field them on certain stages. It helps abate the problem with some other SRPGs where your dudes basically completely disappear from the plot once you recruit them.
|
# ? Apr 12, 2016 04:49 |
|
Im getting to the end of FF12 for the first time (last time Ive stopped after Archades), International Zodiac version. It was a fun ride, but it does gets tiresome in the end. I liked the beautiful open locations, the cities (so alive and full of detail), the freedom to go anywhere anytime, the big mysterious optional areas, the amount of sidequests and hunts, the awesome soundtrack. Combat is never a pain, since its basically plays itself. But is never interesting either. Even boss battles are boring and even the hardest can be won by just letting your guys attack and attack while healing all the time with your best healer. I rarely used quickenings (and when I did, I was very disappointed: they barely do any more damage then regular attacks) and spheres, Techniks are almost useless, offensive magic can be good but are totally not essential, and too many bosses are strong or completely immune to then. It is chilling and kinda fun to watch your party fight (and you are mostly watching), but by late game it got just boring. Thank god for the fast foward button or I would probably have given up. The job system really makes character development a lot more interesting. It also makes it easier early game, and a bit harder late game (when in vanilla every character would be a master of everything). Is never really hard anyway though But he really worst part is the plot. It starts kinda cool, but never properly develops or explains anything and nobody seems to have any good motivation for anything. By the end you are just going here and there and killing bosses because the game says so and sometimes there is a cool video and some conflict or drama but nothing really matters. I didnt liked FF10 gameplay much (I was playing it just before 12), but it did managed to tell an interesting story, and I was curious and interested from the beginning to the end. FF12 fails completely at that. Is probably the worst FF plot of all. Elias_Maluco fucked around with this message at 18:51 on Apr 12, 2016 |
# ? Apr 12, 2016 18:41 |
|
dmboogie posted:Tactics Ogre update: Still rad. I'm a few battles into the Law route right now (which is super hosed btw, though I find it kinda hilarious that basically everyone's calling you the Butcher of Golyat after that little mess, because really, who were you gonna fool with that? and I know I've been complimenting the writing a lot, but goddamn am I loving all the unique conversations your story units get when you field them on certain stages. It helps abate the problem with some other SRPGs where your dudes basically completely disappear from the plot once you recruit them. It's all fun and games now but wait til critical plot details are hidden away in those mid-battle conversations.
|
# ? Apr 12, 2016 19:19 |
|
Elias_Maluco posted:But he really worst part is the plot. It starts kinda cool, but never properly develops or explains anything and nobody seems to have any good motivation for anything. By the end you are just going here and there and killing bosses because the game says so and sometimes there is a cool video and some conflict or drama but nothing really matters.
|
# ? Apr 12, 2016 19:35 |
|
Elias_Maluco posted:Im getting to the end of FF12 for the first time (last time Ive stopped after Archades), International Zodiac version. The ending does a lot to bring the characters to satisfying conclusions, particularly Ashe and Balthier. You are actually getting out of the long "lull" of the plot, and entering the point where all of the moving pieces finally make their moves. Particularly you have a lot of Doctor Cid in these scenes and his relationship with Balthier adds a lot to both characters. For me, the gameplay was good enough to keep me going, I loved exploring and finding stuff, so FFXII suited me fine, and the plot going by the wayside was also okay, 'cause it meant I could just do more Hunts.
|
# ? Apr 12, 2016 19:38 |
|
8-Bit Scholar posted:You are actually getting out of the long "lull" of the plot The lull ends when you see THE END appear on screen, so you're technically correct.
|
# ? Apr 12, 2016 19:40 |
|
DACK FAYDEN posted:How do you feel about specifically Dr. Cid? He's my favorite cid
|
# ? Apr 12, 2016 19:41 |
|
FFXII had some cool ideas but it got shortchanged by appearing way late into the PS2's life cycle and it didn't have a distinct visual look in the way that X or XIII had really novel visuals. It's probably the most forgettable Final Fantasy of all time.
|
# ? Apr 12, 2016 19:46 |
|
|
# ? May 24, 2024 05:08 |
|
exquisite tea posted:FFXII had some cool ideas but it got shortchanged by appearing way late into the PS2's life cycle and it didn't have a distinct visual look in the way that X or XIII had really novel visuals. It's probably the most forgettable Final Fantasy of all time. Man, what? FF12 looked amazing when it came out and it looks fantastic now. The world was denser than most game worlds we'd seen to that point; Rabanastre felt like a living city, the huge tracts of land, deep caves and cool forests with distinct visuals are inarguably some of the best features of the game.
|
# ? Apr 12, 2016 19:50 |