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Head Hit Keyboard
Oct 9, 2012

It must be fate that has brought us together after all these years.

Hollismason posted:

Wait, you can talk to party members some how and romance them? Is that in the game because I have yet to ever have a dialogue tree with any of the party members.

It's really only a BG2 thing. In BG1 most party members clam up forever once they join you.

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Sephiroth_IRA
Mar 31, 2010
Assassin is a really fun kit in BG1. I believe I'll be able to solo the game with it. Arrows of detonation with poison weapon is an amazing combo.

Is the katana +1 the best single handed weapon for backstab?

edit: are characters an equipment in bgee transferrable to Siege of Dragonspear?

Sephiroth_IRA fucked around with this message at 15:39 on Apr 12, 2016

ritorix
Jul 22, 2007

Vancian Roulette

Sephiroth_IRA posted:

Assassin is a really fun kit in BG1. I believe I'll be able to solo the game with it. Arrows of detonation with poison weapon is an amazing combo.

Is the katana +1 the best single handed weapon for backstab?

edit: are characters an equipment in bgee transferrable to Siege of Dragonspear?

Please tell me that poisons everyone hit by the fireball.

Yes all of your gear transfers and your party is still together, minus Imoen, her gear goes into a chest.

Kavak
Aug 23, 2009


ritorix posted:

Yes all of your gear transfers and your party is still together, minus Imoen, her gear goes into a chest.

Equipped items go with the NPCs at the end of the prologue, so you can leave stuff on Neera, Minsc, etc. and they'll have it when you go find them later.

I had just finished pawning everything I could and spreading equipment for future party members across Minsc and Corwin's inventory, went upstairs, decided to reload to try some different dialogue, go up the other stairs and find Imoen's stuff which the game oh so kindly failed to mention was even there- or it might've and Beamdog's bullshit journal summaries messed me up. So that was another 10 minutes or so running back and forth between the potion seller and the castle :bang:.

Oh and they forgot to mention that your chest travels with you :suicide:.

Sephiroth_IRA
Mar 31, 2010

ritorix posted:

Please tell me that poisons everyone hit by the fireball.

Indeed.

Chickpea Roar
Jan 11, 2006

Merdre!

insanityv2 posted:

"Gorion would have none of this." Really Khalid? Gorion would disapprove of my preventing a woman from being summarily executed and at the very least escorting her out of the bandit infested wilderness? So you and Gorion were both terrible people?

Khalid's comment as I watched Drizzt draw his last breaths seems to support this theory.


First time I've "killed" Drizzt, and I wasn't even planning to. As I was slowly inching my way east I spotted two gnolls who turned and walked the other way. While I brought up the rest of my party I started to hear the sounds of battle and decided to just let it happen. A short day later I was able to clean up the gnolls and loot Drizzt's body without getting my own hands dirty and no reputation hit. :getin:

Squibsy
Dec 3, 2005

Not suited, just booted.
College Slice
How did Drizzt not blenderize the Gnolls as usual in this situation?

Sephiroth_IRA
Mar 31, 2010
Whoa, how did the gnolls manage to beat him?

Sephiroth_IRA
Mar 31, 2010
Every ten thousand years a gnoll is born who is like no other...

Kavak
Aug 23, 2009


I think it's something about his AI only targeting the party and ignoring gnolls, skeletons, etc., even as they're beating the crap out of him.

Chickpea Roar
Jan 11, 2006

Merdre!
I don't know, but I assume his AI never activated since we never saw each other before he was dead.

Hollismason
Jun 30, 2007
An alright dude.
Took peoples advice stripped Khalid naked and fed him to some bears. Then recruited Brenwin a cleric , Yay!

Squibsy
Dec 3, 2005

Not suited, just booted.
College Slice

Hollismason posted:

Took peoples advice stripped Khalid naked and fed him to some bears. Then recruited Brenwin a cleric , Yay!

You've taken your first step into a larger world.

At least you didn't get Jaheira herself to murder him.

Hollismason
Jun 30, 2007
An alright dude.

ineptmule posted:

You've taken your first step into a larger world.

At least you didn't get Jaheira herself to murder him.

I'm going to stick with Jaheira, but Minsc mage friend is terrible, no charm! Ugh what's a good wizard companion. I'm playing. Chaotic Good.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
I've a question to those who've played Dragonspear, where can I find the drat shield for the Halfling Treasures quest? The mirror and cloak are easy enough to appropriate.

Kavak
Aug 23, 2009


evilmiera posted:

I've a question to those who've played Dragonspear, where can I find the drat shield for the Halfling Treasures quest? The mirror and cloak are easy enough to appropriate.

It's in an area to the west on the lady vampire hunter.

Mzbundifund
Nov 5, 2011

I'm afraid so.

Hollismason posted:

I'm going to stick with Jaheira, but Minsc mage friend is terrible, no charm! Ugh what's a good wizard companion. I'm playing. Chaotic Good.

Your other option for good-aligned wizards is Xan, at the bottom of the Nashkel mines.

Sephiroth_IRA
Mar 31, 2010
How does Quayle stack up? Isn't he a good aligned illusionist?

Head Hit Keyboard
Oct 9, 2012

It must be fate that has brought us together after all these years.

Hollismason posted:

I'm going to stick with Jaheira, but Minsc mage friend is terrible, no charm! Ugh what's a good wizard companion. I'm playing. Chaotic Good.

Xan is at the end of the Nashkel Mines. He's an Enchanter and thus has the opposite problem of Dynaheir in that he doesn't get any Evocation spells, so no Magic Missiles, no Fireballs, etc.

Neera is an EE exclusive Wild Mage you can meet in the streets of Beregost. She is the chattiest NPC in the game and you will hate her for it but as a Wild Mage she can cast any spell and gets the bonus spell per day that specialists do. On occasion though her spells change up and have some other random effect.

Imoen can also be dualed to mage, and as long as you have someone else who can cover trap finding there is little reason not to do this. She will be a generalist and thus can use any spell.

Quayle is a multiclass cleric/illusionist. Because he is multiclass he does not progress as fast as other mages do. He cannot use Necromancy spells which in BG1 means no Skull Trap, whatever. The issue with him is that without mods he cannot be recruited until Chapter 5 when it's time to go to the titular city.

That's your options if your adamantly against having evil NPCs in your party. If you wanna open up a little...

Xzar is a necromancer and is saddled with Montaron. Xzar is unable to use Illusion spells which means no Mirror Images or Invisibility.

Edwin is a conjurer and also the best NPC mage in either game because of his amulet that gives him another spell slot at each level. He can be made to play nice with Minsc in BG1 if you talk to him with Dynaheir in your party, and then kill off Dynaheir and boot her corpse as you previously did Khalid. Edwin cannot use Divination spells of which the only noteworthy mention in BG1 is Identify.

Baeloth is an EE exclusive sorcerer that can be found in the Larswood if your PC is at least level 5. He cannot learn new spells except by level but his starting selection is pretty amazing and includes stuff like Haste and Fireball. He is also a drow elf and thus has 50% magic resistance innately.


Sephiroth_IRA posted:

How does Quayle stack up? Isn't he a good aligned illusionist?

I got the BG1NPC mod to move him to the carnival and he's been pretty great. My party is PC Bounty Hunter, Ajantis, Viconia, Coran, Kivan and him, so he's my only mage and I can honestly say I don't feel myself hurting for more arcane spellcasting. He also has this innate self 1/day invisibility which kinda makes me wish he was a thief but whatever.

Hollismason
Jun 30, 2007
An alright dude.
What level should I dual immoen? She is 5th right now , also where do NPCs go when you tell them no

Kavak
Aug 23, 2009


Level 7 should get her Pick Lock and Find Trap up to 100 apiece.

I think they either stay put or disappear.

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



I want to say my undying love for the magic mod. Having spells recharge through the day, as opposed to each morning, makes my wizard into a stupendous badass like no other. I just wander around, opening each encounter with a fireball, and hitting stragglers with magic missile, acid arrow, or sleep. Im no longer saving wizards for the rare alpha strike, they get to be used every counter.

This mod makes you Elminster :D

Hollismason
Jun 30, 2007
An alright dude.
What mod is that called

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



Hollismason posted:

What mod is that called

iiSpellSystemAdjustments

Harlock
Jan 15, 2006

Tap "A" to drink!!!

Kavak posted:

Level 7 should get her Pick Lock and Find Trap up to 100 apiece.

I think they either stay put or disappear.
The problem is you have to get the Mage back up to level 7 or 8 to use those abilities right?

I wanted to be a Fighter / Cleric but I started Cleric. Once I multied into a Fighter, I lost all my Cleric spells until level 9.

Kavak
Aug 23, 2009


Harlock posted:

The problem is you have to get the Mage back up to level 7 or 8 to use those abilities right?

Correct. It's why I skipped dual-classing her.

Woolie Wool
Jun 2, 2006


LowellDND posted:

I want to say my undying love for the magic mod. Having spells recharge through the day, as opposed to each morning, makes my wizard into a stupendous badass like no other. I just wander around, opening each encounter with a fireball, and hitting stragglers with magic missile, acid arrow, or sleep. Im no longer saving wizards for the rare alpha strike, they get to be used every counter.

This mod makes you Elminster :D

That is broken as poo poo. Wizards don't even need to kill people, they just cast Chaos and Horror and that's an I Win button gor many emcounters.

sebzilla
Mar 17, 2009

Kid's blasting everything in sight with that new-fangled musket.


Harlock posted:

The problem is you have to get the Mage back up to level 7 or 8 to use those abilities right?

I wanted to be a Fighter / Cleric but I started Cleric. Once I multied into a Fighter, I lost all my Cleric spells until level 9.

That's probably (definitely) the less good way to dual. Clerics keep getting better forever, Fighters sort of lose their edge after a while.More spells = better.

Rahzmataz
Apr 29, 2013

Hollismason posted:

What level should I dual immoen? She is 5th right now , also where do NPCs go when you tell them no

I was planning to dual her at level 3, but now i'm concerned it's way too early.

Head Hit Keyboard
Oct 9, 2012

It must be fate that has brought us together after all these years.
The level to dual out of thief is basically always going to be "Am I satisfied with these thief skills" because that's all that thief levels tend to matter for.

Hollismason
Jun 30, 2007
An alright dude.
I kind of wanted her dual mage as invisibility is awesome. I am assuming backstab works on sleeping enemies.

rakovsky maybe
Nov 4, 2008

Rahzmataz posted:

I was planning to dual her at level 3, but now i'm concerned it's way too early.

Dual her at level 6 or 7.

Exercu
Dec 7, 2009

EAT WELL, SLEEP WELL, SHIT WELL! THERE'S YOUR ANSWER!!

sebzilla posted:

That's probably (definitely) the less good way to dual. Clerics keep getting better forever, Fighters sort of lose their edge after a while.More spells = better.

Agreed. A level 15 fighter is a good fighter. A level 9 fighter, 14 cleric, has 8 less hp, slightly less proficiency points, a slightly worse thaco, and can drop pit fiends on people and cast, say, Draw Upon Holy Might to increase his str, dex and con by 4 each.

ProfessorCirno
Feb 17, 2011

The strongest! The smartest!
The rightest!

sebzilla posted:

That's probably (definitely) the less good way to dual. Clerics keep getting better forever, Fighters sort of lose their edge after a while.More spells = better.

At least until HLAs; fighters get some pretty great ones, especially if you aren't half (or one third) mage. Either way though, F/C multi or Fighter -> Cleric is still probably better.

Exercu
Dec 7, 2009

EAT WELL, SLEEP WELL, SHIT WELL! THERE'S YOUR ANSWER!!

ProfessorCirno posted:

At least until HLAs; fighters get some pretty great ones, especially if you aren't half (or one third) mage. Either way though, F/C multi or Fighter -> Cleric is still probably better.

Even then, though, he's got less attacks than a real fighter, less hp, less thaco, with the benefit being his ability to poorly cast cleric spells. Problem is that some of the cleric spells that synergise really well with being a fighty type require you to invest really heavily in caster levels (like DUHM which is hilarious)

Suspicious
Apr 30, 2005
You know he's the villain, because he's got shifty eyes.

ProfessorCirno posted:

She is very much the PC of Baldur's Gate 2 and relegates you to NPC status; [...] an even more ridiculous backstory, comments on loving everything, [...] Any time any other NPC starts to have a moment of glory or coolness, she interrupts it to make it her moment.

This is every loving NPC mod I ever tried. Even the BG1 NPC project make the stock NPCs never shut the gently caress up.

Kavak
Aug 23, 2009


Why would you even bother putting a Mary Sue into a game where the player character is already a blank slate you can self-insert on? The waifu romance mods and other stuff I get, but Chloe just baffles me.

Pwnstar
Dec 9, 2007

Who wants some waffles?

The cooler the character I make is, the cooler people will think I am!

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Suspicious posted:

This is every loving NPC mod I ever tried. Even the BG1 NPC project make the stock NPCs never shut the gently caress up.

A symptom of the BG1 NPC project having multiple writers, I suspect. I knew several of the modders involved, and all of them told me no one making that mod could agree how much dialogue each NPC should have, upper or lower limit, much less any restrictions or common rules for the romances.

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Rahzmataz
Apr 29, 2013

rakovsky maybe posted:

Dual her at level 6 or 7.

I've done a little research, and I think i'm going to go with 6. At least i've got a fair bit of time to decide.

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