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Alteisen posted:Is it my imagination or did the thread tag change for a moment Multiple times for multiple moments, in fact.
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# ? Apr 12, 2016 04:48 |
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# ? May 27, 2024 11:26 |
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Am I right in thinking there's no way to run a listen server at the moment? Is that going to put a big dent in my LAN plans, given that at the LAN I'll want to play with a bunch of friends and only that bunch of friends?
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# ? Apr 12, 2016 09:17 |
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Zephro posted:Am I right in thinking there's no way to run a listen server at the moment? Is that going to put a big dent in my LAN plans, given that at the LAN I'll want to play with a bunch of friends and only that bunch of friends? No, there is no listen server support at the moment, this is an unfortunate development, but it is gonna happen in the future according to the developers.
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# ? Apr 12, 2016 10:00 |
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The crossbow stunlocks Fleshpounds, stunlocks Scrakes, and you can do this with the scope. This weapon is amazing.
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# ? Apr 12, 2016 22:11 |
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I can't tell if that's a weird user map or artifacting on the left side of your screenshot.
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# ? Apr 13, 2016 05:59 |
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Dark_Swordmaster posted:I can't tell if that's a weird user map or artifacting on the left side of your screenshot. 100% the former.
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# ? Apr 13, 2016 06:46 |
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Zephro posted:Am I right in thinking there's no way to run a listen server at the moment? Is that going to put a big dent in my LAN plans, given that at the LAN I'll want to play with a bunch of friends and only that bunch of friends? I exclusively play KF2 on my LAN and run a server on the same PC I play from. PM me if you need help setting one up for yourself, bit I essentially followed the steps at http://wiki.tripwireinteractive.com/index.php?title=Dedicated_Server_%28Killing_Floor_2%29
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# ? Apr 13, 2016 12:39 |
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Dark_Swordmaster posted:I can't tell if that's a weird user map or artifacting on the left side of your screenshot. We play almost exclusively crappy custom maps we've never seen before. I forgot the name of that map but basically the skybox was solid black and the map overlooked an ocean with a missing texture placeholder with a sunset that was also a missing texture placeholder that glowed.
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# ? Apr 13, 2016 21:32 |
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http://forums.tripwireinteractive.com/showthread.php?t=117294 they patched versus a little, in tripwire fashion they nerfed the zeds because CLEARLY the zeds are the issue, not the overpowered humans No nerf to the pulverizer in them either so who gives a poo poo. Alteisen fucked around with this message at 03:10 on Apr 15, 2016 |
# ? Apr 15, 2016 01:46 |
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I only play with lovely pubbies and have yet to see the human side beat the boss in versus so idk, seems reasonable to me. I think scaling is the issue since level 25s are hilariously overpowered in versus and I can see how a team of 6 L25s could run train on the zeds but lowbies often wipe on the first round.
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# ? Apr 15, 2016 06:40 |
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Alteisen posted:
Yeah, I haven't seen a human team ever win either, so my experience has been rather different than yours. Maybe if I was matched against six level 25 berserkers with Pulverizers, Medic Pistols and Desert Eagles things would be different.
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# ? Apr 15, 2016 11:01 |
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ZearothK posted:Yeah, I haven't seen a human team ever win either, so my experience has been rather different than yours. Maybe if I was matched against six level 25 berserkers with Pulverizers, Medic Pistols and Desert Eagles things would be different. I've watched people do what I can only describe as throwing the game with Patty, it's amazing because Pats pretty clearly meant to wear an enemy team down from range, not get into melee and his lunch money stolen by 4 Berserkers.
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# ? Apr 15, 2016 16:39 |
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Has this game gotten more friendly to solo play in the past half year? Would happily play this as a casual single player arena game whenever I don't feel like putting up with pubs, but lack of solo viability and the uber-slow growth even on hard mode put me off of this game. So has anything changed?
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# ? Apr 20, 2016 21:26 |
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Morter posted:So has anything changed? No, and it's unlikely to ever change. The game is built assuming co-op. Lemon-Lime fucked around with this message at 22:25 on Apr 20, 2016 |
# ? Apr 20, 2016 21:31 |
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Morter posted:Has this game gotten more friendly to solo play in the past half year? Would happily play this as a casual single player arena game whenever I don't feel like putting up with pubs, but lack of solo viability and the uber-slow growth even on hard mode put me off of this game. Not really. It's obvious they're working to capacity. Problem is that updates have been slow, content is pushed out in a weird manner, balance is for stuff nobody wanted. If I play it again, it'll be after a full release, if it happens. It's definitely the game that made me swear off Early Access.
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# ? Apr 20, 2016 22:10 |
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I just pulled a zerker, had a husk unload his flamethrower in his face, I'm talking point blank range with a crawler nibbling at him. He lived. So yea, gently caress this garbage game mode and gently caress these retarded zed nerfs, you need to make a system that accommodates for perk strength and adjusts player zed strength accordingly because as it stands, 90% of the people still playing this have 25 perks and all it takes is one zerker to poo poo on everything, doesn't even have to be a good zerker either, and if you see 2 medics on the human team, just leave and don't waste your time.
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# ? Apr 20, 2016 23:11 |
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Plan Z posted:Not really. It's obvious they're working to capacity. Problem is that updates have been slow, content is pushed out in a weird manner, balance is for stuff nobody wanted. If I play it again, it'll be after a full release, if it happens. It's definitely the game that made me swear off Early Access. How is THIS the game that made you swear off EA?
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# ? Apr 20, 2016 23:38 |
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Stanley Pain posted:How is THIS the game that made you swear off EA? Did you ... did you not read the post? The post which explains why Plan Z is swearing off EA?
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# ? Apr 20, 2016 23:45 |
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Lemon-Lime posted:No, and it's unlikely to ever change. The game is built assuming co-op. Maybe the new Director stuff makes for an easier solo?
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# ? Apr 20, 2016 23:47 |
Happy first birthday Killing Floor 2, how time has passed.
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# ? Apr 21, 2016 00:00 |
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Alteisen posted:I just pulled a zerker, had a husk unload his flamethrower in his face, I'm talking point blank range with a crawler nibbling at him. I feel like it would be MUCH more sensible if vs mode automatically shifted your perk level to either 1 or 25 so that the devs could balance things properly instead of trying to account for the huge power differential Just slapping levels onto the Zed classes (as some in the thread have suggested) would be a step backwards in a game that is already grindy as gently caress for a casual player
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# ? Apr 21, 2016 00:13 |
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drat horror queefs posted:I feel like it would be MUCH more sensible if vs mode automatically shifted your perk level to either 1 or 25 so that the devs could balance things properly instead of trying to account for the huge power differential Cap perk level based on game difficulty, bam, easy. Assuming vs has a game difficulty? idk, haven't bothered playing it.
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# ? Apr 21, 2016 00:19 |
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Gromit posted:Maybe the new Director stuff makes for an easier solo? There's fewer zeds and they hurt a lot less on solo, so it really wasn't unfriendly to playing solo in the first place
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# ? Apr 21, 2016 01:27 |
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Solo is actually the easiest way to play the game. There are less zeds, syringe heals for double and damage (specially from big zeds) is reduced, some classes are more viable than others, though. You will have a much easier time soloing as a Zerker, Gunslinger or Firebug than as a Demolitionist, for example.
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# ? Apr 21, 2016 01:46 |
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drat horror queefs posted:I feel like it would be MUCH more sensible if vs mode automatically shifted your perk level to either 1 or 25 so that the devs could balance things properly instead of trying to account for the huge power differential Make load-outs and base stats, there problem solved.
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# ? Apr 21, 2016 02:32 |
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I'm sad they've brought in an unbalanceable competitive mode before finishing the main part of the game that everyone wanted. What with the last update being expensive crates and items they've become a parody of the bad early access releases I trusted them not to become. Oh well, as far as 'EA, never again' stories, this has been pretty tame. At least they started out with a playable release.
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# ? Apr 21, 2016 11:14 |
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frozenpeas posted:I'm sad they've brought in an unbalanceable competitive mode before finishing the main part of the game that everyone wanted. What with the last update being expensive crates and items they've become a parody of the bad early access releases I trusted them not to become. Can you post that NK escapee thread?
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# ? Apr 21, 2016 11:34 |
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Psion posted:Did you ... did you not read the post? I still stand by my question. If this is the game that made them swear off EA I'm glad they didn't try any other EA games.
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# ? Apr 21, 2016 12:13 |
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This isn't even a long dev cycle for an EA game. Sometimes you get a pre-alpha EA and then wait 3+ years for nothing to happen.
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# ? Apr 21, 2016 12:52 |
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OneThousandMonkeys posted:This isn't even a long dev cycle for an EA game. Sometimes you get a pre-alpha EA and then wait 3+ years for nothing to happen. I honestly think that KF2 is an EA game done right.
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# ? Apr 21, 2016 13:08 |
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Stanley Pain posted:I honestly think that KF2 is an EA game done right. I agree, except for the hats, really. I think they should have done that after release. Oh well.
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# ? Apr 21, 2016 13:17 |
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Stanley Pain posted:I still stand by my question. If this is the game that made them swear off EA I'm glad they didn't try any other EA games. Maybe its because if this is an example of an EA game done right, then EA isn't good enough and should be avoided. Additionally, if this is an EA game done right, then holy gently caress he'll want to avoid the bad ones.
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# ? Apr 21, 2016 14:19 |
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dogstile posted:Maybe its because if this is an example of an EA game done right, then EA isn't good enough and should be avoided. Additionally, if this is an EA game done right, then holy gently caress he'll want to avoid the bad ones. If you're a delicate buttercup you should avoid EA games, betas, Indie games in general, some if not all Bethesda titles, etc
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# ? Apr 21, 2016 15:40 |
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KF2 is well polished and does what it aims to do, just its content release being glacial. They probably could have pulled it out of EA ages ago if they wanted to, would have been alittle barebones but the core of the game is solid. If you think this is a bad EA game you have not browsed through the wilderness that is steam.
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# ? Apr 21, 2016 15:54 |
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Skoll posted:I agree, except for the hats, really. I think they should have done that after release.
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# ? Apr 21, 2016 16:00 |
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Stanley Pain posted:If you're a delicate buttercup you should avoid EA games, betas, Indie games in general, some if not all Bethesda titles, etc This just in, Goon doesn't understand why person disagrees with them, resorts to shitposting.
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# ? Apr 21, 2016 16:13 |
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Stanley Pain posted:If you're a delicate buttercup you should avoid EA games, betas, Indie games in general, some if not all Bethesda titles, etc There were a lot of things that were said on the steam page and elsewhere with regard to the EA plan that have turned out to not just be wrong but drat Wrong and there has been no real explanation as to why or what the actual plan is. In a lot of ways it is a lot more frustrating than EA fiascos like DF-9 just because it seems pretty clear that the core gameplay could work fantastic and be great if they would make the relatively minor changes they need to. Total scrap heaps are pretty apparent from the get go. Communication and responsiveness have been awful, though, which is a little bizarre and really disappointing from an established studio generally known for paying attention to people. In short you're being a dork and should cut the poo poo. Also I am very happy that Skoll got over his last obsession after 2 posts instead of his usual 20. I am pretty sure my poo poo posting helped on this matter. This has encouraged me to do it again next time. Thanks Skoll for being a better poster even if it hurt you to make the change.
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# ? Apr 21, 2016 16:19 |
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Coolguye posted:There were a lot of things that were said on the steam page and elsewhere with regard to the EA plan that have turned out to not just be wrong but drat Wrong and there has been no real explanation as to why or what the actual plan is. Eh, sometimes I actually am mellow.
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# ? Apr 21, 2016 16:43 |
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Skoll posted:Eh, sometimes I actually am mellow. Can't rage all the time. You'll pop a blood vessel.
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# ? Apr 21, 2016 17:44 |
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# ? May 27, 2024 11:26 |
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quote:Fixed multiple cases where players can throw off the team balance of a Versus Survival match hooray bugfixes also I'd like to know which way the fun is facing too
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# ? Apr 21, 2016 17:50 |