Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Kikas
Oct 30, 2012

LuciferMorningstar posted:

Hard to say. It could be as early as Friday, I guess, but I really sincerely doubt that. I hope I'm wrong, but I just don't see it happening. I also noticed this bit in a March 21st post about the Mastermind rework:


Depending on what they're doing, it may be the case that they haven't finalized numbers/don't have icons/etc. And that will, I assume, delay the release.

I say next week. This week we're getting the Fugitive rework, then I'd give them a week to polish it up and bam - next week it's right into the beta.

Adbot
ADBOT LOVES YOU

clockworkjoe
May 31, 2000

Rolled a 1 on the random encounter table, didn't you?
I haven't bothered with any of the betas before. Can you switch back and forth or are you stuck with it until it's over?

Dr Cheeto
Mar 2, 2013
Wretched Harp

clockworkjoe posted:

I haven't bothered with any of the betas before. Can you switch back and forth or are you stuck with it until it's over?

You can swap back and forth but you'll have to run an update to do so, and you know how long that can take with the way Payday patches. The update isn't always terrible, though. I think the main menu open beta only took a few minutes.

UnknownMercenary
Nov 1, 2011

I LIKE IT
WAY WAY TOO LOUD


Psion posted:

Meanwhile I was doing something else, called having fun :smugdog:

We have different ideas of fun.

Crabtree
Oct 17, 2012

ARRRGH! Get that wallet out!
Everybody: Lowtax in a Pickle!
Pickle! Pickle! Pickle! Pickle!

Dinosaur Gum
And in new achievement news.

Zigmidge
May 12, 2002

Exsqueeze me, why the sour face? I'm here to lemon aid you. Let's juice it.
There needs to be legit whole platform levels designed around how awesomely fast and responsive jumping and running is in this game. Hoxbreak day 2 is a good start.

You gotta pick your lines too cuz there's no air control.

THE CHORSE
May 17, 2005

CHORSY MOOMS CHORSE JEEF

*yawn*
http://i.imgur.com/is7Tz9j.gif
(I guess I better link this enormous gif instead of just inlining it)

Zigmidge posted:

There needs to be legit whole platform levels designed around how awesomely fast and responsive jumping and running is in this game. Hoxbreak day 2 is a good start.

You gotta pick your lines too cuz there's no air control.

Have you tried Lab Rats?

Zigmidge
May 12, 2002

Exsqueeze me, why the sour face? I'm here to lemon aid you. Let's juice it.
Yeah. I haven't found the fun in it yet.

THE CHORSE
May 17, 2005

CHORSY MOOMS CHORSE JEEF
It's hidden inside the cops. You have to shoot it out of them.

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS

UnknownMercenary posted:

We have different ideas of fun.

Well, the DSM V has a term for your definition of fun

UnknownMercenary
Nov 1, 2011

I LIKE IT
WAY WAY TOO LOUD


Huh I didn't even know they put out the DSM V.

Meldonox
Jan 13, 2006

Hey, are you listening to a word I'm saying?
Doing some deathwish streaming here for whatever reason.

clockworkjoe
May 31, 2000

Rolled a 1 on the random encounter table, didn't you?
Reminder that Payday 2 is a real serious business

https://www.youtube.com/watch?v=M2IPhhrd1_8

(The player shittalking was using Hitman as his perk deck without using akimbo pistols)

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS
:lol: that's some good Internet Toughguy poo poo right there

"he knows I'll DOS his IP!"

yeah dude I'm glad you watch CSI and all but :laugh:

Concordat
Mar 4, 2007

Secondary Objective: Commit Fraud - Complete

THE CHORSE posted:

*yawn*
http://i.imgur.com/is7Tz9j.gif
(I guess I better link this enormous gif instead of just inlining it)

Scope on the Nagant? What a loving travesty.

RandallODim
Dec 30, 2010

Another 1? Aww man...

clockworkjoe posted:

Reminder that Payday 2 is a real serious business

https://www.youtube.com/watch?v=M2IPhhrd1_8

(The player shittalking was using Hitman as his perk deck without using akimbo pistols)

The only way this could be more perfect is if it ended with him being kicked.

Discendo Vox
Mar 21, 2013

This does not make sense when, again, aggregate indicia also indicate improvements. The belief that things are worse is false. It remains false.
Nothing feels worse than screwing up those tiles, man...

clockworkjoe
May 31, 2000

Rolled a 1 on the random encounter table, didn't you?

Discendo Vox posted:

Nothing feels worse than screwing up those tiles, man...

Yeah in hindsight I should have been more supportive to the host. I already had the achievement so I didn't care one way or the other. At least I documented the lovely player's shittiness (Tacos, not the blue player. He was fine.)

SymmetryrtemmyS
Jul 13, 2013

I got super tired of seeing your avatar throwing those fuckin' glasses around in the astrology thread so I fixed it to a .jpg
I aced Silent Killer last night, so I put a suppressor on my KSP. I normally run Grinder with a suit, so the speed penalty doesn't affect me that much.

Hot drat, though, it's incredibly satisfying to use. It's like having a high-ROF assault rifle that does decent damage and has a huge ammo stockpile (and magazine capacity). With a bipod, I can cover an entire side of a position while my teammates take care of any other entrances or stragglers.

I recommend this combo highly.

Dr Cheeto
Mar 2, 2013
Wretched Harp
You'll be happy to learn that no weapons apply speed penalties! The crimefest rebalance removed the speed penalties on the minigun, LMGs, and sniper rifles.

LMGs are pretty amazing right now. If you don't give a care about concealment the RPK blows all of the low-damage ARs out of the water, and the KSP and MG42 are insane bullethoses that never run out if you're even occasionally running out to pick up ammo drops.

Dr Cheeto fucked around with this message at 18:47 on Apr 14, 2016

SymmetryrtemmyS
Jul 13, 2013

I got super tired of seeing your avatar throwing those fuckin' glasses around in the astrology thread so I fixed it to a .jpg

Dr Cheeto posted:

You'll be happy to learn that no weapons apply speed penalties! The crimefest rebalance removed the speed penalties on the minigun, LMGs, and sniper rifles.

LMGs are pretty amazing right now. If you don't give a care about concealment the RPK blows all of the low-damage ARs out of the water, and the KSP and MG42 are insane bullethoses that never run out if you're even occasionally running out to pick up ammo drops.

I'm really looking forward to the Technician changes, since they'll provide armor piercing, 50% of headshot damage on body shots, reload speed, ammunition, damage, and other things for LMGs. I'll have to go Masternician (Techmind?) when that does happen...but for now, fartgun LMG is hilarious and really powerful.

What's the LMG of choice? I'm using a KSP right now, but I haven't really experimented with the others.

I also installed the mod that allows iron sights on LMGs. I highly recommend it.

Dr Cheeto
Mar 2, 2013
Wretched Harp
KSP and MG42 are probably the best of the bunch. I really enjoy the RPK as well, if you've got the AK/CAR mod pack it gets some very nice stats and the reload is blazing fast for a LMG.

grancheater
May 1, 2013

Wine'em, dine'em, 69'em

SymmetryrtemmyS posted:

What's the LMG of choice? I'm using a KSP right now, but I haven't really experimented with the others.

The Buzzsaw shoots the fastest and that's all that matters.

Tempest_56
Mar 14, 2009

SymmetryrtemmyS posted:

I'm really looking forward to the Technician changes, since they'll provide armor piercing, 50% of headshot damage on body shots, reload speed, ammunition, damage, and other things for LMGs. I'll have to go Masternician (Techmind?) when that does happen...but for now, fartgun LMG is hilarious and really powerful.

What's the LMG of choice? I'm using a KSP right now, but I haven't really experimented with the others.

I also installed the mod that allows iron sights on LMGs. I highly recommend it.

The KSP is basically the best all-arounder, but as mentioned the Buzzsaw is great if you're bipodding. Since the bipod makes the accuracy/stability the same on all guns, the Buzzsaw's MUCH higher rate of fire gets the chance to shine. I also like the RPK for my run-and-gun builds, simply because it feels like an overly large AR.

UnknownMercenary
Nov 1, 2011

I LIKE IT
WAY WAY TOO LOUD


grancheater posted:

The Buzzsaw shoots the fastest and that's all that matters.

:agreed:

Dr Cheeto
Mar 2, 2013
Wretched Harp
Bipods force accuracy to 70 and eliminate recoil altogether, it's great.

Has anyone used the Brenner since crimefest?

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS
If I could put six BTB suppressors on a minigun ....

if only :allears:

Legit Businessman
Sep 2, 2007


Dr Cheeto posted:

You'll be happy to learn that no weapons apply speed penalties! The crimefest rebalance removed the speed penalties on the minigun, LMGs, and sniper rifles.

Sniper rifles never had movement penalties(?)

SymmetryrtemmyS
Jul 13, 2013

I got super tired of seeing your avatar throwing those fuckin' glasses around in the astrology thread so I fixed it to a .jpg

Dr Cheeto posted:

Bipods force accuracy to 70 and eliminate recoil altogether, it's great.

Has anyone used the Brenner since crimefest?

Bipods are amazing. They take a second to deploy, but it's never been enough to even threaten to kill me, and then I can heal up from any damage I did take by killing an entire hallway full of enemies.

Do the Silent Killer/Professional bonuses apply at a certain amount of threat, or is it binary when there's a suppressor attached?

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

SymmetryrtemmyS posted:

I also installed the mod that allows iron sights on LMGs. I highly recommend it.

There's a bug that lets you use the irons on the LMGs if you hit ADS and deploy bipod at about the same time, but they're completely off on a couple of the LMGs. Does the mod fix that?

Crabtree
Oct 17, 2012

ARRRGH! Get that wallet out!
Everybody: Lowtax in a Pickle!
Pickle! Pickle! Pickle! Pickle!

Dinosaur Gum

grancheater posted:

The Buzzsaw shoots the fastest and that's all that matters.

That's true of any gun. Almost everything is outperformed and killed by raw Dead Police per Second.

UnknownMercenary
Nov 1, 2011

I LIKE IT
WAY WAY TOO LOUD


Crabtree posted:

That's true of any gun. Almost everything is outperformed and killed by raw Dead Police per Second.

This is why the Micro Uzi with SMG Specialist Aced is objectively the best gun.

SymmetryrtemmyS
Jul 13, 2013

I got super tired of seeing your avatar throwing those fuckin' glasses around in the astrology thread so I fixed it to a .jpg

isndl posted:

There's a bug that lets you use the irons on the LMGs if you hit ADS and deploy bipod at about the same time, but they're completely off on a couple of the LMGs. Does the mod fix that?

The mod works properly in bipod and non-bipod mode with the KSP, but that's all I've tested it with so far.

Delacroix
Dec 7, 2010

:munch:

SymmetryrtemmyS posted:

I aced Silent Killer last night, so I put a suppressor on my KSP. I normally run Grinder with a suit, so the speed penalty doesn't affect me that much.

Hot drat, though, it's incredibly satisfying to use. It's like having a high-ROF assault rifle that does decent damage and has a huge ammo stockpile (and magazine capacity). With a bipod, I can cover an entire side of a position while my teammates take care of any other entrances or stragglers.

I recommend this combo highly.

I'm glad you liked the silent killer SAW! Ever since I started playing again I've been trying out different combos to find a replacement for the pre-crimefest 553. I'm currently liking the rhythm of the AK 7.62 even if it's worse than say the G3 or Scar-H.

Bullet hose SMGs can perform a similar role as LMGs though they either suffer from low magazine size relative to their RoF or poor accuracy. They'll free up your primary slot which has to be worth something. And all you have to do is poke your gun inside a cop before clicking so it's hardly a downside. The flammenwerfer works well with grinder but the pickup rate means you'll be needing to ammo bag refills; unlike the LMGs which can sustain W+M1 activities indefinitely.

Dr Cheeto
Mar 2, 2013
Wretched Harp

Drewjitsu posted:

Sniper rifles never had movement penalties(?)

Actually, yeah, I might have gotten that wrong. Still, all the movement penalties are dead, and that's great.

I miss the time a cut-down minigun sped players up.

SymmetryrtemmyS
Jul 13, 2013

I got super tired of seeing your avatar throwing those fuckin' glasses around in the astrology thread so I fixed it to a .jpg

Delacroix posted:

I'm glad you liked the silent killer SAW! Ever since I started playing again I've been trying out different combos to find a replacement for the pre-crimefest 553. I'm currently liking the rhythm of the AK 7.62 even if it's worse than say the G3 or Scar-H.

Bullet hose SMGs can perform a similar role as LMGs though they either suffer from low magazine size relative to their RoF or poor accuracy. They'll free up your primary slot which has to be worth something. And all you have to do is poke your gun inside a cop before clicking so it's hardly a downside. The flammenwerfer works well with grinder but the pickup rate means you'll be needing to ammo bag refills; unlike the LMGs which can sustain W+M1 activities indefinitely.

What's the pickup rate like on SMGs? It would be nice to carry an actual long ranged weapon (as a primary) at some point, unlike now where I'm wielding a Locomotive/Judge as secondary for shields/dozers. It's just annoying running out of ammo all the time, and with a pickup rate of 7 (or so) LMGs are really convenient.

Shooting Blanks
Jun 6, 2007

Real bullets mess up how cool this thing looks.

-Blade



SymmetryrtemmyS posted:

What's the pickup rate like on SMGs? It would be nice to carry an actual long ranged weapon (as a primary) at some point, unlike now where I'm wielding a Locomotive/Judge as secondary for shields/dozers. It's just annoying running out of ammo all the time, and with a pickup rate of 7 (or so) LMGs are really convenient.

I've been running a silencer/grinder/LMG build forever, I put the extra points to get up to Inspire in Mastermind, taking pistol skills along the way. I use a Stryk in single shot as my primary, KSP only comes out for dozers and swarms. I almost never hit ammo bags.

Tempest_56
Mar 14, 2009

My current fartgun Grinder build uses the Micro-Uzi as my primary tool (aka kill 1-2 cops per click) and the AK5 as my backup (aka hold down fire and wave vaguely at head-level towards the room full of cops). Just run around shields.

e: I basically never run out of ammo on this build - the Micro's got 280 rounds and it lasts loving forever.

Zigmidge
May 12, 2002

Exsqueeze me, why the sour face? I'm here to lemon aid you. Let's juice it.
This discussion makes me feel bad for tryharding not just a better accuracy rate, but headshot rate too.

Adbot
ADBOT LOVES YOU

Delacroix
Dec 7, 2010

:munch:

SymmetryrtemmyS posted:

What's the pickup rate like on SMGs? It would be nice to carry an actual long ranged weapon (as a primary) at some point, unlike now where I'm wielding a Locomotive/Judge as secondary for shields/dozers. It's just annoying running out of ammo all the time, and with a pickup rate of 7 (or so) LMGs are really convenient.

If the pickup rate for the SAW and MG42 is somewhere between 12-20 bullets from (my) observation, the SMGs are slightly more than half of that amount. You shouldn't have ammo problems by alternating between weapons. Sniper rifles and SMGs/loco are solid combos that can handle most situations on their own but add flexibility when used together - you'll have to pop in and out of cover to deal with dozers in CQC.

The trick with the HE loco/judge is that you only fire once to stagger dozers or tasers before switching to your primary and that you utilise the damage buff from spotter, underdog or overkill to confirm shield kills. Judicious use of HE rounds can go a long way into making the limited ammo an non-issue. The times I run out of HE rounds are few and far between, e.g when winters keeps shooting my molotovs out of the air.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply