Posters are unironically posting that Blight Town was good. VEERY GOOOD
|
|
# ? Apr 24, 2016 16:26 |
|
|
# ? Jun 4, 2024 00:05 |
|
Farron Keep, Smouldering Lake, and Catacombs are all excellent, you mouth breathers.
|
# ? Apr 24, 2016 16:26 |
|
This game is so great. But two major things I think most people can agree with. We've got some serious series fatigue on this now. This is technically the fifth game in the same style that from software has done. This entry in the series has some great bosses and areas but still feels like an expansion pack to the other games. Bloodborne feels like a close spinoff and not something incredibly different and unique. I mean we've got an entire season of dlc to go through but I think after that, they need to remaster demon's and dark souls 1 so the entire series can be on ps4 and then try something much different after that. And my second thing. I thought people were overreacting but yes I think straight swords are just a little too favored in this game. Seriously, start a new character and pick something non traditional like the shotel and check out how much your win ratio suffers from against straight sword users. I'm not complaining and I can still win by playing smart, but the game engine seems to be... More tuned for long swords?
|
# ? Apr 24, 2016 16:26 |
|
Melanion posted:I'll be honest. I ended up dying twice trying to ballista the worm before giving up and using the sniper spot. As for the rest, I still favourably compared it to the skelly tombs above. This might have to do with my loadout, though, because Raw Estoc +6 with Great Magic Weapon chewed through absolutely everything down there and for whatever reason I one-shot Tsorig and then died four times to the black knight on the bridge above him. It's your loadout. Skeleton Hell becomes Skeleton Circus as soon as you figure out that the shattering mechanic from DS1 with strike weapons is back. As long as you get a single hit on any of the skeletons with a Mace or other strike weapon, you can infinitely stunlock them in a corner until they're dead.
|
# ? Apr 24, 2016 16:27 |
|
Valley of Defilement is awful and the guilt-trip boss at the end doesn't really salvage it. Valley of Defilement made me look back at Blighttown and think to myself, "wow they really held back that time". Nothing excuses that level.
|
# ? Apr 24, 2016 16:28 |
|
Died to Dragonslayer armour a bunch of times last night, got some sleep came back and beat it first time.
|
# ? Apr 24, 2016 16:29 |
|
Groovelord Neato posted:running through the spitting statues was worse than all of farron keep. This is correct. Farron Keep is fine you barely spend any time in the swamp. Valley of Defilement is the best one of those type of area by a mile though.
|
# ? Apr 24, 2016 16:30 |
|
Vermain posted:It's your loadout. Skeleton Hell becomes Skeleton Circus as soon as you figure out that the shattering mechanic from DS1 with strike weapons is back. As long as you get a single hit on any of the skeletons with a Mace or other strike weapon, you can infinitely stunlock them in a corner until they're dead. This is awesome! For my NG+ run I was planning to reroll my stats and play as a holy knight with mace'n'miracles and the heaviest armour I could find.
|
# ? Apr 24, 2016 16:32 |
|
Anyone else running off an SSD have some issues? Any time the game autosaves it stutters for a very brief moment. After like 70 hours I'm used to it and looking online I've seen people other places have a similar issue.
|
# ? Apr 24, 2016 16:33 |
|
Fact: any area that sucked to play through is actually really fun to invade people in. I'm happy that Valley of Defilement, farron swamp and Blighttown all exist. I don't think you've truly experienced every levels potential until you've done some invasions as well as play through it. It's suspenseful being invaded or invading in the gutter.
|
# ? Apr 24, 2016 16:34 |
|
Wow, I didn't expect the profaned capital to be a pushover. Is it me or is that place basically where the Lordvessel is?
|
# ? Apr 24, 2016 16:35 |
|
Farron keep would be better if they didn't hide useful stuff into every loving corner. It really overstays it's welcome when you're forced to crawl through the entire swamp for items.
|
# ? Apr 24, 2016 16:37 |
|
Kanos posted:Guard break attacks like the straight sword art R1 and the kick don't automatically break guards I'm pretty sure SS art R1 breaks guards no matter what. Unless its a Greatshield.
|
# ? Apr 24, 2016 16:39 |
|
cheetah7071 posted:Nameless King being a stumbling block I'm not really surprised by, but I'm astonished people are saying Champion Gundyr is a wall. I killed him in like 4-5 tries cheetah7071 posted:I think I had 40 vigor by that point Well yes, pumping VIG sky-high is how you beat the game...yes. Tracula posted:I will never, ever beat Ancient Dragon on principal alone and it's the only Souls boss I can say that about. I seriously think it's the worst fight in the entire series. While Bed of Chaos and some gimmick bosses are bad I can understand they wanted to do a gimmick. gently caress Ancient Dragon so goddamn hard forever, I have no idea what they were thinking with it. In SOTFS it no longer one-shots you, now it's just annoying.
|
# ? Apr 24, 2016 16:41 |
|
Dragonslayer Armor was a fun fight, not terribly hard though. First try I immediately rolled off the bridge not realizing that its swings would destroy the railings. Won the next try with zero estus left. I don't know about the previous games but the estus flask seems far too strong in this one, you rapidly wind up with absurd amounts of extra hp between bone and estus shards as well as how fast it takes effect. None of the slower bosses feel particularly dangerous since you can just roll backwards a few times and recover your entire health bar in moments.
|
# ? Apr 24, 2016 16:42 |
|
Is there another Pyromancy focus that has better scaling than the Pyromancy Flame? C/C at +10 seems a little weak to me.
|
# ? Apr 24, 2016 16:43 |
|
Monomythian posted:I'm pretty sure SS art R1 breaks guards no matter what. Unless its a Greatshield. Not true. That attack and the kick just deal higher-than-normal stamina damage. So any shield with sufficient stability will tank those. There are even plenty of PVE enemies that can resist a single kick or that attack and require a followup to break guard.
|
# ? Apr 24, 2016 16:44 |
|
sandoz posted:Is there another Pyromancy focus that has better scaling than the Pyromancy Flame? C/C at +10 seems a little weak to me. It's plenty strong and (with great chaos fire orb) trivializes most of the bosses in the game.
|
# ? Apr 24, 2016 16:46 |
|
Ineffiable posted:This game is so great. But two major things I think most people can agree with. i could keep playing new entries until the heat death of the universe.
|
# ? Apr 24, 2016 16:48 |
|
kikkelivelho posted:Farron keep would be better if they didn't hide useful stuff into every loving corner. It really overstays it's welcome when you're forced to crawl through the entire swamp for items. I feel like DS3 in general will be a lot more fun once I've got a complete playthrough under my belt and I know that I can ignore 95% of the poo poo in the game and just bee-line to upgrade materials and the one or two weapons I want instead of picking up everything because I want to be able to experiment with it all.
|
# ? Apr 24, 2016 16:49 |
|
sector_corrector posted:Farron Keep, Smouldering Lake, and Catacombs are all excellent, you mouth breathers. Farron keep was meh
|
# ? Apr 24, 2016 16:50 |
|
catacombs are worth it for how hard i laughed at the skeleball the first time i saw it
|
# ? Apr 24, 2016 16:52 |
|
Tracula posted:Anyone else running off an SSD have some issues? Any time the game autosaves it stutters for a very brief moment. After like 70 hours I'm used to it and looking online I've seen people other places have a similar issue. I'm on a HDD but have the same thing. I barely notice it now, it definitely hasn't ever gotten me killed or anything. It'd be nice if they fixed it though.
|
# ? Apr 24, 2016 16:52 |
|
Groovelord Neato posted:i could keep playing new entries until the heat death of the universe. Yeah, this is a pretty specific niche that has been attempted by other companies like maybe twice to zero success, so I say keep on keepin' on.
|
# ? Apr 24, 2016 16:53 |
|
Nioh looks it has potential at least.
|
# ? Apr 24, 2016 16:54 |
|
I wish there were a game like this which had good RPG mechanics to go with its good core gameplay loop. e: Or that had zero RPG mechanics at all, that would also be okay.
|
# ? Apr 24, 2016 16:55 |
|
So, I think I've skipped something. Or something. I've progressed to two separate bosses (Deacons and Abyss Watchers, but haven't gotten past either of them yet. Just going back and clearing other areas for now, and then I get back to Firelink and some guy's shown up on the top level apologizing for what he did to me. I'm pretty sure, though, that I haven't actually run into him yet. I forgave him, and now he's selling me Siegfred's armor. I know onionbro's in the well, so there's that. Point is, did this guy just show up early or what?
|
# ? Apr 24, 2016 16:55 |
|
Does NK have any elemental weaknesses? I'm playing a faith/dex build using a buffed drakeblood greatsword (so cool! One of my favorites in DS2 and it hits like a truck in this game, too) and I can simply destroy the first phase, I think my best is killing the dragon in 5 hits, including a critical, but my sword goes from doing 600-700 to a little over 200 in the second phase, which is not nearly good enough for its speed. I obviously need a faster weapon for this fight, but I don't know whether it's better to go for fire or dark damage.
|
# ? Apr 24, 2016 16:59 |
|
LaserShark posted:So, I think I've skipped something. Or something. I've progressed to two separate bosses (Deacons and Abyss Watchers, but haven't gotten past either of them yet. Just going back and clearing other areas for now, and then I get back to Firelink and some guy's shown up on the top level apologizing for what he did to me. I'm pretty sure, though, that I haven't actually run into him yet. I forgave him, and now he's selling me Siegfred's armor. I know onionbro's in the well, so there's that. Point is, did this guy just show up early or what? That's Patches and he should have either locked you in a room at Firelink with a 'certain death' drop or messed around with some gates in the Cathedral but it's possible the triggers got broken or you didn't notice the second one.
|
# ? Apr 24, 2016 16:59 |
|
Heithinn Grasida posted:Does NK have any elemental weaknesses? I'm playing a faith/dex build using a buffed drakeblood greatsword (so cool! One of my favorites in DS2 and it hits like a truck in this game, too) and I can simply destroy the first phase, I think my best is killing the dragon in 5 hits, including a critical, but my sword goes from doing 600-700 to a little over 200 in the second phase, which is not nearly good enough for its speed. I obviously need a faster weapon for this fight, but I don't know whether it's better to go for fire or dark damage. he is critically weak to rolling
|
# ? Apr 24, 2016 17:00 |
|
LaserShark posted:So, I think I've skipped something. Or something. I've progressed to two separate bosses (Deacons and Abyss Watchers, but haven't gotten past either of them yet. Just going back and clearing other areas for now, and then I get back to Firelink and some guy's shown up on the top level apologizing for what he did to me. I'm pretty sure, though, that I haven't actually run into him yet. I forgave him, and now he's selling me Siegfred's armor. I know onionbro's in the well, so there's that. Point is, did this guy just show up early or what? Patches can show up at either the Cathedral if you activate the mechanism that creates the bridge leading to the Rosaria's Fingers covenant, or if you go into the Firelink Tower after unlocking the main doors of the Cathedral past the aforementioned bridge. While you're theoretically supposed to talk to him, he'll still show up and apologize if you hit the triggers to make him show up, even if you never speak to him at all.
|
# ? Apr 24, 2016 17:00 |
|
Malcolm XML posted:he is critically weak to rolling oh now I know thanks
|
# ? Apr 24, 2016 17:01 |
|
Vermain posted:Patches can show up at either the Cathedral if you activate the mechanism that creates the bridge leading to the Rosaria's Fingers covenant, or if you go into the Firelink Tower after unlocking the main doors of the Cathedral past the aforementioned bridge. While you're theoretically supposed to talk to him, he'll still show up and apologize if you hit the triggers to make him show up, even if you never speak to him at all. That explains it, then. Time to save up for some armor, I suppose.
|
# ? Apr 24, 2016 17:03 |
|
Heithinn Grasida posted:oh now I know thanks no amount of elemental buffs are gonna work if you keep getting hit so dodge around his bigass swings and plink him
|
# ? Apr 24, 2016 17:05 |
|
How the HELL are you supposed to deal with the big sickle skeletons? They dodge around a ton and their attacks go through my 100% block shield.
|
# ? Apr 24, 2016 17:07 |
|
What are the chances one of the dlc packs will bring back the giant dual wield shields from 2? I really really miss those things.
|
# ? Apr 24, 2016 17:07 |
|
Malcolm XML posted:no amount of elemental buffs are gonna work if you keep getting hit so dodge around his bigass swings and plink him Actually, I kinda figured that part out on my own already, thanks for the advice though. If you're not interested in helping someone play the game, consider answering the question properly for science. I'll end up beating the rear end in a top hat boss one way or another, but however difficult the way I end up doing it turns out to be, I'll still be curious if the fucker has an elemental weakness. Heithinn Grasida fucked around with this message at 17:13 on Apr 24, 2016 |
# ? Apr 24, 2016 17:09 |
|
Here's a question from someone who hasn't played the previous games: is Yorshka a returning character? Her whole character is pretty mysterious.
|
# ? Apr 24, 2016 17:09 |
|
jon joe posted:How the HELL are you supposed to deal with the big sickle skeletons? They dodge around a ton and their attacks go through my 100% block shield. requires zero upgrades
|
# ? Apr 24, 2016 17:10 |
|
|
# ? Jun 4, 2024 00:05 |
|
Azazell0 posted:Here's a question from someone who hasn't played the previous games: is Yorshka a returning character? Her whole character is pretty mysterious. Nope. She bears a lot of resemblance to an old character, though.
|
# ? Apr 24, 2016 17:10 |