limaCAT posted:Ok guys, I'm going to try the ASP next. Enjoy your awkward space blimp!
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# ? Apr 28, 2016 20:37 |
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# ? May 25, 2024 13:45 |
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Space blimp is best o7
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# ? Apr 28, 2016 20:48 |
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limaCAT posted:Ok guys, I'm going to try the ASP next. Brake early or break often
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# ? Apr 28, 2016 21:19 |
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limaCAT posted:Ok guys, I'm going to try the ASP next. Asp, not ASP. It's a snake, not an abbreviation.
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# ? Apr 28, 2016 21:35 |
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Atrayonis posted:Asp, not ASP. It's a snake, not an abbreviation. On the other hand, running on IIS would be a pretty good explanation why the Asp is such a cumbersome and uncooperative pain in the arse.
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# ? Apr 28, 2016 21:46 |
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Atrayonis posted:Asp, not ASP. It's a snake, not an abbreviation. tbh I'd yell a shitload if I came across one of those in the wild.
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# ? Apr 28, 2016 21:48 |
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The silent running module counter looks cool. I like the idea of modding one of each of your weapons and kind of having a swiss army knife loadout. I could see on my fdl having a couple of thermic multicannons, a rail that breaks shields, a multicannon that illuminates silent ships (just announced), and hopefully a huge PA that is significantly buffed in line with the c3. Might be fun. We'll see.
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# ? Apr 28, 2016 22:05 |
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DarthBlingBling posted:You gonna stand for this N4I?! They're making a mockery of you!
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# ? Apr 28, 2016 22:17 |
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El Grillo posted:Watching this livestream, Frontier really do seem averse to just adding more content and variety to this game. There will only be a 'sprinkling' of new mission templates in the update, it's mostly about making the UI actually tell you what the mission is for and about and how to do it. Edit to quote myself and add El Grillo fucked around with this message at 22:39 on Apr 28, 2016 |
# ? Apr 28, 2016 22:27 |
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El Grillo posted:Edit to quote myself and add I agree with you very very much. And also
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# ? Apr 28, 2016 22:36 |
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Well, this is a thing: https://www.elitedangerous.com/en/prefs/special-day Which month to pick...
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# ? Apr 28, 2016 23:25 |
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Nooooooooo N4i'd again
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# ? Apr 28, 2016 23:32 |
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xiansi posted:Well, this is a thing: I just picked my birthday
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# ? Apr 28, 2016 23:56 |
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# ? Apr 29, 2016 01:21 |
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I want to select pi day but then I'd have to wait nearly a year to get my loot. What's a date of sci fi significance coming up in the near future?
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# ? Apr 29, 2016 03:38 |
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DreadLlama posted:I want to select pi day but then I'd have to wait nearly a year to get my loot. What's a date of sci fi significance coming up in the near future? August 29, Judgement Day.
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# ? Apr 29, 2016 03:46 |
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Kramjacks posted:August 29, Judgement Day. Nice. I too went with my birthday
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# ? Apr 29, 2016 03:54 |
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Anyone have a good recent Vulture build for PvE? Mine is still kitted out for SCB cheese.
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# ? Apr 29, 2016 07:19 |
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Newbie question. What's SCB? Picked up a load of slave from Robigo for 3 million. Got 50 minutes to deliver it. Wish me luck!
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# ? Apr 29, 2016 08:18 |
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H13 posted:Newbie question. What's SCB? Shield cell bank. It charges your shields back up while heating your ship way up.
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# ? Apr 29, 2016 08:30 |
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So, anyone wanna critique my PVE Murderboat? This is it. Here's my logic: The PACs on the bottom, 1 huge, 1 large, work like the Corvettes two huge pacs. By my calculations, they are 11% less dps than the Corvette with two huge PACs, which I can live with. With some practice, I find myself hitting with them surprisingly often, though they are for use on FAS/Asp E or bigger only. I combine that fire group with two large burst laser turrets on top, which due to the field of fire only shoot when my PACs aren't lined up. The overall effect on big ships seems to be very effective, killing them quicker than I have before. The second fire group is for smaller ships, all turrets and multicannons. Turrets on top and bottom have a nice 360 coverage around my hull and I don't need to manouver all that hard to pile on the dps. Burst lasers seem great for hull damage (shields are stripped in seconds regardless), and while I don't have any trouble manouvering to point at smaller ships with the gimballed MCs, the turrets still seem to give me more damage on target per second than gimbals. The downside is weakness to chaff, but small ships don't do anything to my shield so it's more of an annoyance than a concern. Both firegroups work well on two dots to weapons, leaving me four to shields or a couple to engines if I need to manouver hard, making the build very tanky. The bi-weave shield gives me max regen at the expense of total shield strength, but I carry enough SCBs for a good 5000 extra MJs when I need them. So far it seems like I don't even need them too often, running out of ammo for the PACs well before SCBs even when constantly engaging wings of large ships. Scoop and discovery scanner for when I have to move and find a new CZ or things, A-rated sensors for a good overview, as tanky as 15LY jumps (my comfort minimum) allow for. My personal feel is that I hate being ammo dependent, but not as much as I hate all-laser builds. It's just so fun landing those PACs. I'd love suggestions/recriminations and ideas for improvement though.
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# ? Apr 29, 2016 09:54 |
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Sedisp posted:Anyone have a good recent Vulture build for PvE? Mine is still kitted out for SCB cheese. I've used something like this before. Not the most exciting of builds, but it gets the job done I think. You could always sacrifice some tankyness for more DPS, like Beam/Frag combo, Burst/Cannon combo or something. Depending on how good you are at shooting, I'd also go for fixed instead of gimbals. I heard about a PAC build, but my guess is the heat buildup would be too annoying. If you have the spare change, I might go for a Mirrored Surface composite, seeing as you're flying a fast ultra-manouverable ship. It would be hell to hit with kinetics or a PAC, and if they are getting through that shield, they are using lasers to actually hit you. Might also want to consider chaff instead of that D shield booster. Or I'm wrong. No guarantees, haven't used a Vulture in a while.
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# ? Apr 29, 2016 11:00 |
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So I picked up 9.5 Million bucks worth of smuggling missions from Robigo. I set out with a huge grin on my face... ...and got scanned after making 1 drop-off. I deployed chaff and was going as fast as I could, but I still got nabbed. What do I do to not get buggered like this? I made 3 million so not all was lost but was still a bit poo poo.
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# ? Apr 29, 2016 11:53 |
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https://www.youtube.com/watch?v=mENb5jLeKWg This looks like a cool location.
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# ? Apr 29, 2016 11:53 |
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I saw a new CG for explorers showing up and apparently it's just a week long? Sometimes I think there's something wrong with the guys writing those things, do they really expect most explorers to just race back from the other side of the galaxy in less then a week? One of the last exploration-CGs they did was a month long, which was a lot more sensible. Is this one of those CGs Frontier wants to fail?
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# ? Apr 29, 2016 12:30 |
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H13 posted:So I picked up 9.5 Million bucks worth of smuggling missions from Robigo. Either go faster, or shoot the cop to switch them from scanning mode to killing mode. Some ships are better at one or the other.
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# ? Apr 29, 2016 13:34 |
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H13 posted:So I picked up 9.5 Million bucks worth of smuggling missions from Robigo. Silent running.
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# ? Apr 29, 2016 14:14 |
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1500 posted:Silent running. Does nothing against NPCs. The *only* thing that matters is speed. You need to get out of range. Get the best thrusters, boost away.
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# ? Apr 29, 2016 14:34 |
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Libluini posted:I saw a new CG for explorers showing up and apparently it's just a week long? Sometimes I think there's something wrong with the guys writing those things, do they really expect most explorers to just race back from the other side of the galaxy in less then a week? This might be the inspiration I need to log in and get home, when does it end?
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# ? Apr 29, 2016 14:49 |
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Truga posted:Does nothing against NPCs. I have done the exact same run into a station with Silent running on and off, using the same speed and approach. I get scanned every time with Silent running off, I have never been scanned with Silent running on.
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# ? Apr 29, 2016 14:58 |
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Your Loyal Vizier posted:This might be the inspiration I need to log in and get home, when does it end? Last time I checked, there were about 6 days left.
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# ? Apr 29, 2016 14:59 |
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Can someone explain to me how SCB cheese works? I've been doing smuggling runs but its kind of boring and I want to go back to murdering NPCs.
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# ? Apr 29, 2016 15:19 |
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Eldragon posted:Can someone explain to me how SCB cheese works? What is there to cheese, just get in a Vulture and murder everything
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# ? Apr 29, 2016 15:32 |
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Libluini posted:Last time I checked, there were about 6 days left. You're killing me, Frontier
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# ? Apr 29, 2016 15:37 |
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Shredder posted:What is there to cheese, just get in a Vulture and murder everything Right now I'm still in a CobraIII saving up for a Vulture. Robigo runs have been very slow profit-wise because generally only one or two missions are available for a combined 3 million. So far had 3 successful runs and 1 failed run (Thanks to getting scanned while landing on the pad and waiting for the Bulletin board to come up)
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# ? Apr 29, 2016 16:12 |
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Eldragon posted:Right now I'm still in a CobraIII saving up for a Vulture. Robigo runs have been very slow profit-wise because generally only one or two missions are available for a combined 3 million. So far had 3 successful runs and 1 failed run (Thanks to getting scanned while landing on the pad and waiting for the Bulletin board to come up) Then why not do a rares circuit instead? Pretty quick, if you have an A-rated FSD. About the same money, less hassle. Probably a bit quicker, even.
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# ? Apr 29, 2016 16:15 |
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Nice piece of fish posted:Then why not do a rares circuit instead? Pretty quick, if you have an A-rated FSD. About the same money, less hassle. Probably a bit quicker, even. I did that for a while too; I think the $/time averages to about the same. My thinking was if I suck it up long enough doing Robigo runs I can get to "Friendly" rep and the big payout missions open up. But at least with Rare's circuits I can mindlessly watch TV and jabber at the same time (no need to watch for scans).
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# ? Apr 29, 2016 16:38 |
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Your Loyal Vizier posted:You're killing me, Frontier I just went to Sag A*, not even Beagle Point like you did, and the worst part is knowing some poopsocker did in ~8 hours what has taken me the better part of 8 months. Oh well...never not scan all the things.
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# ? Apr 29, 2016 16:38 |
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Toxic Fart Syndrome posted:I just went to Sag A*, not even Beagle Point like you did, and the worst part is knowing some poopsocker did in ~8 hours what has taken me the better part of 8 months. Haha, drat. You're going to have one hell of a data dump, though. You could probably poopsock back in time and easily win that CG. Edit: I just did some napkin math and I'd have to jump for almost 9 hours a day to make it back in time. gently caress it, I'm never coming home Unsinkabear fucked around with this message at 17:10 on Apr 29, 2016 |
# ? Apr 29, 2016 17:05 |
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# ? May 25, 2024 13:45 |
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Eldragon posted:I did that for a while too; I think the $/time averages to about the same. My thinking was if I suck it up long enough doing Robigo runs I can get to "Friendly" rep and the big payout missions open up. But at least with Rare's circuits I can mindlessly watch TV and jabber at the same time (no need to watch for scans). If you just want to shoot guys you can do that in a Cobra, just make sure to let the cops tank for you if it's a bigger ship and don't engage if they are in a wing. If you team up with some frogs you can crank out money pretty quick.
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# ? Apr 29, 2016 17:22 |