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Crash74 posted:It would be cool if you managed to capture an enemy factory intact you could produce what was being built there. the 38(t) for example. Eh, everyone's Tanks are exactly the same, so it's not like there's any advantage to producing 38(t) specifically. Unless it's something you don't have the tech for, in which case you probably wouldn't have the tech for the full supply chain anyway.
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# ? Apr 29, 2016 00:47 |
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# ? May 16, 2024 18:41 |
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PleasingFungus posted:more complicated = better thought out...? actually scratch that there's basically only one.
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# ? Apr 29, 2016 06:36 |
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This week's HOI4 Dev Diary is up, covering the game's AI. They wanted to go for a much less scripted experience this time around it seems so the computer has a chance to adapt to what you're doing and pursue it's own goals somewhat intelligently. Will be interesting to see how it shapes up, particularly among allied AI countries since there were times in HOI3 where it felt like you were fighting the whole war yourself or the AI would march off on it's own harebrained campaign that hosed up your own plans. Psychotic Weasel fucked around with this message at 16:32 on Apr 29, 2016 |
# ? Apr 29, 2016 12:47 |
I would like to see a system of simulated joint planning in Hoi4, doesn't have to be anything more than a lightweight diplo menu where you can tell your allies what you are going to do, ask them to do something or ask them not to do something. In the previous titles and most other games of the type you have to trick allied ai into assisting you, like shouldering the initial invasion by yourself and hoping that your buddies will see your beach heads and send some dudes over. Being able to tell your faction that you are currently planning an attack on xyz and would like them to come over and bring some party supplies would be the best thing.
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# ? Apr 29, 2016 13:06 |
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Kaza42 posted:Eh, everyone's Tanks are exactly the same, so it's not like there's any advantage to producing 38(t) specifically. Unless it's something you don't have the tech for, in which case you probably wouldn't have the tech for the full supply chain anyway. You can design variants of tanks, so if they've got a better one than you have it might be worth copying their Medium Tank II With A Stonking Great Gun rather than setting up another production run of your Medium Tank II With An Inferiority Complex. az posted:I would like to see a system of simulated joint planning in Hoi4, doesn't have to be anything more than a lightweight diplo menu where you can tell your allies what you are going to do, ask them to do something or ask them not to do something. In the previous titles and most other games of the type you have to trick allied ai into assisting you, like shouldering the initial invasion by yourself and hoping that your buddies will see your beach heads and send some dudes over. Being able to tell your faction that you are currently planning an attack on xyz and would like them to come over and bring some party supplies would be the best thing. And splitting operations by theatre. I'd really like to be able to tell AI buddies "alright, I'm gonna command the European campaign, including your dudes there (please send some dudes USA), you take care of the rest of the world for me, including commanding my dudes outside Europe" and the like.
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# ? Apr 29, 2016 13:11 |
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That dev diary says both England and the US landed troops to liberate Europe!!
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# ? Apr 29, 2016 15:12 |
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az posted:I would like to see a system of simulated joint planning in Hoi4, doesn't have to be anything more than a lightweight diplo menu where you can tell your allies what you are going to do, ask them to do something or ask them not to do something. In the previous titles and most other games of the type you have to trick allied ai into assisting you, like shouldering the initial invasion by yourself and hoping that your buddies will see your beach heads and send some dudes over. Being able to tell your faction that you are currently planning an attack on xyz and would like them to come over and bring some party supplies would be the best thing. Didn't HOI3 have a system that was supposed to allow this? Couldn't you set important provinces for allied AI? I'm guessing it didn't work too well if it's still a wish for the next game.
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# ? Apr 29, 2016 16:06 |
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WhiskeyWhiskers posted:Didn't HOI3 have a system that was supposed to allow this? Couldn't you set important provinces for allied AI? I'm guessing it didn't work too well if it's still a wish for the next game. Yes, but the AI had a very, very hard time following that. It was more a suggestion really, one that was quickly binned. Also, Paradox, for the love of Sweden let me pre-order HOI IV already!
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# ? Apr 29, 2016 16:09 |
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The addition of Victory Goals or whatever they were called in HOI3 was also supposed to help get everyone moving in the same direction. Only, if you didnt happen to be playing as Great Britian, Germany or Russia then the goals were chosen for you (and I usually ignored them). I do recall the devs saying they have another system in place here at some point, where you can coordinate with the computer to a limited extent but I don't remember when that was. Hoping the coordinated invasion wasn't just a fluke or the AI being able to better work with other AIs in establishing a strategy. As for the preorders - thats probably coming next month. I'm sure Johan doesn't want to step on Stellaris' toes while it's being launched. Or have news on HOI4 get burried by the hype.
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# ? Apr 29, 2016 16:42 |
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Jobbo_Fett posted:Yes, but the AI had a very, very hard time following that. It was more a suggestion really, one that was quickly binned. They're not going to run out hoi4s
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# ? Apr 29, 2016 21:07 |
Friend Commuter posted:And splitting operations by theatre. I'd really like to be able to tell AI buddies "alright, I'm gonna command the European campaign, including your dudes there (please send some dudes USA), you take care of the rest of the world for me, including commanding my dudes outside Europe" and the like. Something like that would be pretty much perfect. Stop trying to invade occupied France with two divisions America, stop it.
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# ? Apr 29, 2016 21:18 |
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Quick question. Getting back into Vic 2 and need to remember how to set soldier pops to go to the state capitols only.
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# ? Apr 29, 2016 21:39 |
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cosmosisjones posted:Quick question. Getting back into Vic 2 and need to remember how to set soldier pops to go to the state capitols only. state_capital_only = yes can_be_recruited = yes In the pop type file for soldiers
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# ? Apr 29, 2016 21:40 |
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Enjoy posted:state_capital_only = yes Thanks. Did it before, but totally blanked on what to do.
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# ? Apr 29, 2016 21:43 |
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cool and good posted:They're not going to run out hoi4s But I could pre-order and have it pre-load so that I can spend an anniversary all set up. Call it my "battle plan" and I get a bonus the longer I have it available before it comes out
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# ? Apr 29, 2016 21:48 |
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cool and good posted:They're not going to run out hoi4s Filthy casual not knowing the bits are fresher in preorders
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# ? Apr 29, 2016 21:48 |
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Jobbo_Fett posted:But I could pre-order and have it pre-load so that I can spend an anniversary all set up. Call it my "battle plan" and I get a bonus the longer I have it available before it comes out Paradox doesn't usually do preloads.
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# ? Apr 29, 2016 21:53 |
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SeaTard posted:Paradox doesn't usually do preloads. Buzzkills, the lot of ya!
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# ? Apr 29, 2016 21:56 |
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To be fair Paradox games are usually small enough that the download doesn't take long and niche enough that they have a 0% chance of, you know, smashing Steam into bits like some large releases probably come close.
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# ? Apr 29, 2016 22:36 |
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Tried my hand at playing Brazil in Kaiserreich and went Syndie. Fun event chain but holy gently caress La Plata is hard to beat. Peru allied against me. Fuckers Was inspired to mod HoI3 and make an event chain where Republican Spain stays democratic. Is it weird for Repub Spain to win the civil war very easily if the player is playing as them? Because I did, and all my events did was raise dissent and lower national unity
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# ? Apr 29, 2016 23:07 |
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They really gotta tone down on the whole naval invasion thing, in the latest WWW the AI was attempting a naval invasion every other week or something, most of the time with colonials or regular infantry.
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# ? Apr 30, 2016 00:19 |
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Panama Red posted:Tried my hand at playing Brazil in Kaiserreich and went Syndie. Fun event chain but holy gently caress La Plata is hard to beat. Peru allied against me. Fuckers Brazil's a lot easier if you get Bolivia and Venezuela as allies - just make sure to militarily control the junior partners in the alliance. You can use Venezuela's troops to deal with Peru or at least hold the line against them while you focus against La Plata.
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# ? Apr 30, 2016 00:28 |
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Neobdragon posted:They really gotta tone down on the whole naval invasion thing, in the latest WWW the AI was attempting a naval invasion every other week or something, most of the time with colonials or regular infantry. To be fair they actually did secure a beachhead multiple times. They just couldn't hold it.
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# ? Apr 30, 2016 01:21 |
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Stairmaster posted:To be fair they actually did secure a beachhead multiple times. They just couldn't hold it. And if I remember my history, France was super unprepared for WWII in 1939, let alone 1938 when Daniel went ham
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# ? Apr 30, 2016 04:44 |
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Sky Shadowing posted:To be fair Paradox games are usually small enough that the download doesn't take long and niche enough that they have a 0% chance of, you know, smashing Steam into bits like some large releases probably come close. They're not that niche anymore, more than 1,200,000 people own CKII on Steam. Stellaris seems to be getting a lot of buzz too, if the thread is any indication.
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# ? Apr 30, 2016 15:20 |
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As I said, niche enough. I'm mostly comparing this to, say, a Skyrim, or peak-popularity Call of Duty, where you can count on a metric fuckton of people trying to download. Comparatively, Stellaris will probably have at most a few hundred thousand on Day 1, and the download will be small enough the limit will be your bandwidth rather than Steam's servers, even if it was a massive download.
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# ? Apr 30, 2016 16:45 |
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I just got EU: Rome on Steam, which program is the one I should start up, Gold Edition or Vae Victis?
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# ? May 1, 2016 18:23 |
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I hope HoI4 can start to get more coverage once Stellaris is released, maybe we'll get 2 hour https://www. Wonder what country will be played next on Wednesday.
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# ? May 2, 2016 01:54 |
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What does Hearts of Iron have to do with Wurst Wedding Wednesday?
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# ? May 2, 2016 02:25 |
They couldn't come up with a better acronym and also put their streaming on a different day of the week that isn't already covered by HOI4? Also, is there like a current primer for who is a goon at Paradox? Ones I know off the top of my head: Johan Podcat Darkrenown Wiz Doomdark cKnoor Groogy I know I'm missing a couple. Is DDRJake a goon?
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# ? May 2, 2016 07:00 |
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I joined Paradox months before cKnoor wtf : | Other than that the list looks fairly complete...? E: vvv No... vvv E2: Doomdark isn't a goon, is he? LordMune fucked around with this message at 07:17 on May 2, 2016 |
# ? May 2, 2016 07:14 |
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LordMune posted:I joined Paradox months before cKnoor wtf : | Do you have kickass dreads?
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# ? May 2, 2016 07:15 |
LordMune posted:E2: Doomdark isn't a goon, is he? idk, I thought he was? Maybe I'm wrong and just confusing him with Darkrenown? And yeah, grow dreadlocks and a sweet beard and run great Twitch streams and maybe you'll make the list :|
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# ? May 2, 2016 07:21 |
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Is there any reason why the Mac version of Vicky 2 isn't available on Steam?
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# ? May 2, 2016 07:30 |
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No AFAIK Doomdark doesn't hang out here.
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# ? May 2, 2016 08:05 |
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Darkrenown probably being the most active, since you can find him playing other games with goons. Is it a good idea to learn Stellaris in a coop MP game?
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# ? May 2, 2016 09:15 |
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I also play games with goons
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# ? May 2, 2016 09:24 |
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I just want to see more Daniel
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# ? May 2, 2016 09:38 |
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WhiskeyWhiskers posted:Is there any reason why the Mac version of Vicky 2 isn't available on Steam? No good reason, but it looks to me like it's licensed to Virtual Programming which is probably the legal reason why it's on the App Store rather than Steam. Current generation Mac and Linux ports are now done in-house which is a much better situation for players.
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# ? May 2, 2016 13:41 |
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# ? May 16, 2024 18:41 |
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Vivian Darkbloom posted:No good reason, but it looks to me like it's licensed to Virtual Programming which is probably the legal reason why it's on the App Store rather than Steam. Current generation Mac and Linux ports are now done in-house which is a much better situation for players. Fair enough, figured it was something like that. Glad shortcuts are a thing in steam though, I need a reminder about what good games I have.
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# ? May 2, 2016 13:56 |