|
Get the mobile version of DQ4 since it's mostly the same as thr DS version except they translated the Party Chat this time.
|
# ? May 1, 2016 03:38 |
|
|
# ? Jun 13, 2024 06:21 |
|
1 and 2 are the only ones that should be skipped I feel, everything from 3 onward ranges from great to decent. And heck even then 1 isn't bad or anything but at this point in time it's only worth playing for the historical value
|
# ? May 1, 2016 03:41 |
|
The mobile version of 2 is generally fine and way better than previous incarnations due largely to a proper teleportation system and the ability to save anywhere. It's perfectly playable and not bad.
|
# ? May 1, 2016 04:00 |
|
Srice posted:1 and 2 are the only ones that should be skipped I feel, everything from 3 onward ranges from great to decent. It's really hard for me to play NES/Famicom RPGs unless I have a emulator with speed up and save states, because if in checking one out its usually for curiosities sake, like you said. Like a history lesson.
|
# ? May 1, 2016 04:05 |
|
If anyone's been waiting for Dragon Quest Heroes to go on sale on. It's half off as part of the SE Store spring sale. https://store.na.square-enix.com/product/301322/dragon-quest-heroes-slime-edition-pc-download Steam https://store.na.square-enix.com/product/282618/dragon-quest-heroes-the-world-trees-woe-and-the-blight-below-day-one-edition-ps4 PS4
|
# ? May 1, 2016 10:12 |
|
Thanks for that.
|
# ? May 1, 2016 16:23 |
|
OhFunny posted:If anyone's been waiting for Dragon Quest Heroes to go on sale on. It's half off as part of the SE Store spring sale. YESSSS just purchased.
|
# ? May 1, 2016 16:34 |
|
Scalding Coffee posted:Thanks for that. Square should have said in the system requirements tab that it requires Steam, but the boxart in the top left hand corner has the Steam logo and as far as I know, Square don't have their own distribution platform so it's most likely a Steam key you'll get.
|
# ? May 1, 2016 16:39 |
|
Mr. Fortitude posted:Square should have said in the system requirements tab that it requires Steam, but the boxart in the top left hand corner has the Steam logo and as far as I know, Square don't have their own distribution platform so it's most likely a Steam key you'll get. I can confirm that you do get a steam key upon purchase.
|
# ? May 1, 2016 16:40 |
|
DQHeroes is good and fun. The only big downside is a lack of co-op because 4 person co-op needs to be in all Musou games.
|
# ? May 1, 2016 22:18 |
|
I've been playing through DQ7 (on PS1) because I'm a masochist and determined to finish it so I can throw out examples when I call it garbage so here have a fresh one -my strongest party member (Maribel) just left the party with zero warning, but it's okay because here's a random new girl to replace her. She starts with Dancer mastered and a few ranks in Warrior, which sucks (although miles better than the legendary hero not having a class at all) but I figured it was supposed to be an organic way of teaching you about how to learn cross-class skills like Sword Dance. But it's not, so you have to grind more for her to learn it because ???
|
# ? May 1, 2016 23:47 |
|
My DQ7 PS1 story is that I got 30 hours in then got stuck on Glacos and quit in the import version. Then I got the US version when that came out and got 30 hours in and got stuck on Glacos and quit again. I'm actually pretty excited to play a refined version of the game when the 3DS version comes out in English. I'd like to see it through to the end.
|
# ? May 1, 2016 23:53 |
|
I dumped hundreds of hours into 7 until I couldn't find any more map pieces and gave up
|
# ? May 2, 2016 04:50 |
|
Dragon Quest 7 is good and cool.
|
# ? May 2, 2016 04:58 |
|
I played 7 at the height of my teenage RPG phase and put about seventy hours in and then one day just never played it again because I got burned out.
|
# ? May 2, 2016 11:07 |
|
My wife bought me these two little friends from eBay. Now if only I could keep them from running away...
|
# ? May 2, 2016 19:53 |
|
Luceo posted:My wife bought me these two little friends from eBay. Now if only I could keep them from running away... Incredible!
|
# ? May 2, 2016 20:36 |
|
Looper posted:I've been playing through DQ7 (on PS1) because I'm a masochist and determined to finish it so I can throw out examples when I call it garbage so here have a fresh one Luceo posted:My wife bought me these two little friends from eBay. Now if only I could keep them from running away...
|
# ? May 2, 2016 20:47 |
|
Luceo posted:My wife bought me these two little friends from eBay. Now if only I could keep them from running away... This is really cool
|
# ? May 2, 2016 20:55 |
|
Vinchenz posted:actually dragon quest 7 is good (and the 3DS version is even better!) Though admittedly this isn't necessarily the case, Maribel is probably your primary spellcaster and as such is best equipped for fighting multiple enemies. Aira is a warrior who has no multi-target abilities. I think putting an extremely powerful boss who calls in tons of flunkies (and are all immune to one of the best group target elements for non-casters) in the area immediately after losing Maribel and gaining Aira is a bad design decision. I think losing Maribel with zero forewarning is a dumb design decision. I think not letting you access the weapon and armor shops once the wind stops is a silly design decision. And I think making you go through the same two dungeons twice is a tedious design decision those metal slimes are real dang cute tho e: I lied Aira does have a couple of lousy group target abilities Looper fucked around with this message at 21:03 on May 2, 2016 |
# ? May 2, 2016 21:00 |
|
I genuinely think Dragon Quest 1 is still a good game. 2 is okay, I think it suffers from being a little too open at the end though. It got to the point near the end where there were too many places at once to look for clues to a specific area and so I just gave up.
|
# ? May 2, 2016 21:02 |
|
Luceo posted:My wife bought me these two little friends from eBay. Now if only I could keep them from running away... That is super awesome. I have a similarly shiny metal king slime and a vinyl liquid metal but I need these versions.
|
# ? May 2, 2016 21:02 |
|
Nickoten posted:I genuinely think Dragon Quest 1 is still a good game. 2 is okay, I think it suffers from being a little too open at the end though. It got to the point near the end where there were too many places at once to look for clues to a specific area and so I just gave up. I think the length is what really keeps DQ1 an interesting experience. It's short enough that you can see what the appeal was back when it came out and the very limited options don't overstay their welcome. Especially if you're playing with a speed-up option handy.
|
# ? May 2, 2016 21:26 |
|
Srice posted:I think the length is what really keeps DQ1 an interesting experience. It's short enough that you can see what the appeal was back when it came out and the very limited options don't overstay their welcome. Especially if you're playing with a speed-up option handy. I would like a rebalanced version which required zero grinding, and sometimes I've thought that the game is simple enough that that's something I could do on my own some time as a fun project.
|
# ? May 2, 2016 21:27 |
|
In Training posted:I would like a rebalanced version which required zero grinding, and sometimes I've thought that the game is simple enough that that's something I could do on my own some time as a fun project. That would be cool. I know someone made a Dragon Quest randomizer romhack so something like that should be a cakewalk in comparison.
|
# ? May 2, 2016 21:29 |
|
Luceo posted:My wife bought me these two little friends from eBay. Now if only I could keep them from running away... My brother is big into those things. There are a ton of other shiny DQ monsters available too, like dragons and necrosaro. The metal slime dudes are the best though.
|
# ? May 2, 2016 21:35 |
|
Crimson Harvest posted:That is super awesome. I have a similarly shiny metal king slime and a vinyl liquid metal but I need these versions. If there's a matching king metal I might have to get one. I finished the story of DQ Heroes. Is the post-game stuff worth playing, or is it grindfest super-hard bosses?
|
# ? May 2, 2016 22:29 |
|
In Training posted:I would like a rebalanced version which required zero grinding, and sometimes I've thought that the game is simple enough that that's something I could do on my own some time as a fun project. The remakes (at least the GBC one) aren't too bad as far as grinding goes; unfortunately you can't really get rid of all the grinding because that was one of the main activities of the original game.
|
# ? May 2, 2016 22:40 |
|
Nemo2342 posted:The remakes (at least the GBC one) aren't too bad as far as grinding goes; unfortunately you can't really get rid of all the grinding because that was one of the main activities of the original game. I just finished playing the translated Famicom version of DQ1 and I was stunned by how much less grinding there was, with a bit more actual content. I went all the way to level 30 and it took me less than an hour to go from 25 to 30 on the same level where you fight the final boss. Another nice thing was that you don't constantly get put to Sleep and then beat to death like in the original NES game. I was also pleasantly surprised that you can find the 2nd-best shield in the game in a chest in a cave because, apart from the best armour and sword that can't be bought, you grind cash for everything else. I am playing DQ2 on the SFC now, but it's too early in the game to comment as I only just got the ship, and DW2NES's most grave flaws were later in the game. It's still to be determined if the changed stat growth and better equipment options make your companions worth a drat late in the game. I'm also dubious because the Princess's best weapon is a rare drop from a trash mob only, and so is the only helmet that both she and the prince can wear. That sort of thing tends to be unreliable and frustrating. Luceo posted:My wife bought me these two little friends from eBay. Now if only I could keep them from running away... You married wisely and well, sir goon.
|
# ? May 2, 2016 22:58 |
|
Looper posted:Though admittedly this isn't necessarily the case, Maribel is probably your primary spellcaster and as such is best equipped for fighting multiple enemies. Aira is a warrior who has no multi-target abilities. I think putting an extremely powerful boss who calls in tons of flunkies (and are all immune to one of the best group target elements for non-casters) in the area immediately after losing Maribel and gaining Aira is a bad design decision. I think losing Maribel with zero forewarning is a dumb design decision. I think not letting you access the weapon and armor shops once the wind stops is a silly design decision. And I think making you go through the same two dungeons twice is a tedious design decision I mean, I get that the game doesn't have the best design decisions here and there but overall the game's still pretty great. Are there better Dragon Quest games? Yeah, but outside of the series its not a bad game at all, it just takes awhile to get into and it can throw you some nasty curveballs here and there that you have to be ready for. I admit I don't know the full details of the quality of life changes to the 3DS version of DQVII but if anyone wanted a solid RPG with tons of content and refined turn-based combat I'd recommend it over several other RPGs on the 3DS (though on the same level as Bravely Default and Xenoblade Chronicles, the second of which is also very solid with tons of content).
|
# ? May 2, 2016 23:09 |
|
Vinchenz posted:I mean, I get that the game doesn't have the best design decisions here and there but overall the game's still pretty great. Are there better Dragon Quest games? Yeah, but outside of the series its not a bad game at all, it just takes awhile to get into and it can throw you some nasty curveballs here and there that you have to be ready for. That kind of thing is the norm though, not the exception. I could also go on about the entire Dharma region, or how the class system discourages experimentation by penalizing you for switching out of unmastered classes, tying class progress to battles instead of a point system, and just generally taking forever to make any progress. It just doesn't seem like much thought was put into anything; it's mind boggling how much of an improvement 8 is Again, I'm basing this all on the PS1 game (hopefully the new localization will be better, too), but I wouldn't hesitate to recommend the Bravelies or Etrians or SMT over this any day
|
# ? May 3, 2016 00:33 |
|
Srice posted:I think the length is what really keeps DQ1 an interesting experience. It's short enough that you can see what the appeal was back when it came out and the very limited options don't overstay their welcome. Especially if you're playing with a speed-up option handy. Dragon Quest I spoilers in this post. The structure is also rather unique for its time. Almost the entire world is immediately accessible and it feels good to have more of it available to you simply as a result of you getting stronger. I also thought the whole cross a bridge = go up in difficulty level was a really clever and effective way of creating thresholds for you to choose to cross when you felt ready. It almost feels kind of "press your luck"-esque for much of the game since you need money to buy new equipment and there's no bank (I think). All this adds up to it feeling like you do things because you want to rather than because the plot "allows" you to, which is a fun thing to return to now. Also, the game has a lot of really cool little details (some of which are from the remakes). I loving love the fact that you can choose whether or not to rescue the princess and that doing so causes your sprite to change to you carrying her in your arms. I believe if you return her to the king she gives you an item that constantly reminds you that she loves you. The ending is pretty cool too: aside from the option to freeze your game with the "join the dragon lord" choice, the game has an actual victory lap where you can walk around the map and have people thank you for saving them! It's something that can really only happen in a game as small and simple as Dragon Quest I but I love that it does. On a slightly less innocent note, it's pretty funny that you can not only get the girl in the first town to spend the night with you ("It sounded like you had a lot of fun last night!"), but you can also do that with the princess in tow, too, for some good ol' 8-bit pubescent wish fulfillment. Basically Dragon Quest I is still fun to me because it's so prototypical that it's almost refreshing to go back to now. Nickoten fucked around with this message at 01:26 on May 3, 2016 |
# ? May 3, 2016 01:21 |
|
Nickoten posted:Dragon Quest I spoilers in this post. I was and remain very fond of the, admittedly non-animated, enemy sprites in the NES version. Also, in the SFC remake, if you choose to join the Dragon Lord you wake up in an inn in Rimuldar... turns out it was all a nightmare!
|
# ? May 3, 2016 01:25 |
|
Luceo posted:If there's a matching king metal I might have to get one. I was able to beat most of the defend the checkpoint ones and one of the megabosses (the big moose demon). I can't for the life of me beat Nokturnus or the Z guy whose name I can't remember so I said gently caress it, the game's pretty done for me. You can grind levels kinda fast with Alena's multifist attack and giving her two of the item that boosts critical hit chance... go nuts on King Metal Slimes
|
# ? May 3, 2016 04:57 |
|
Looper posted:That kind of thing is the norm though, not the exception. I could also go on about the entire Dharma region, or how the class system discourages experimentation by penalizing you for switching out of unmastered classes, tying class progress to battles instead of a point system, and just generally taking forever to make any progress. It just doesn't seem like much thought was put into anything; it's mind boggling how much of an improvement 8 is The 3DS version of VII is pretty much a different (massively improved) game compared to the PS1 version, so please don't tell people not to play it based on the PS1 experience. We need as many people as possible to buy DQ7
|
# ? May 3, 2016 05:16 |
|
if it ever actually comes out
|
# ? May 3, 2016 05:19 |
|
It'll be out around July sometime but don't quote me on that.
|
# ? May 3, 2016 05:31 |
|
poo poo, it's confirmed for localization at all when its chances looked almost as bad as Mother 3 for a while, I'm happy to wait a while longer.
|
# ? May 3, 2016 06:09 |
|
Nickoten posted:the game has an actual victory lap where you can walk around the map and have people thank you for saving them! It's something that can really only happen in a game as small and simple as Dragon Quest I but I love that it does. *cough*Earthbound*cough*
|
# ? May 3, 2016 06:15 |
|
|
# ? Jun 13, 2024 06:21 |
|
Lunar games. A number of other games with a rather small victory lap centered in one town.
|
# ? May 3, 2016 07:31 |