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I always wondered why dealing with certain strings felt like loving garbage
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# ? May 10, 2016 15:42 |
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# ? May 13, 2024 11:08 |
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dangerdoom volvo posted:Mike Ross Retweeted *chokes back vomit*
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# ? May 10, 2016 16:44 |
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I don't know if 8f of lag is the deciding factor but the game is just slow because it's Street Fighter. They all are
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# ? May 10, 2016 16:58 |
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It certainly doesn't help anything. The only hope for it being fixed is that Ultra SF4 on the PS4 ALSO had fuckin 8f lag and was patched to be ~4. That one generated more outrage because capcom was pushing it as definitive and you could play it side by side with existing versions, rather than being a new game with that much latency.
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# ? May 10, 2016 17:04 |
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How many frames are the flashes on hit and block that we need to react to?
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# ? May 10, 2016 17:15 |
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In Training posted:I don't know if 8f of lag is the deciding factor but the game is just slow because it's Street Fighter. They all are wrong
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# ? May 10, 2016 17:46 |
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In Training posted:I don't know if 8f of lag is the deciding factor but the game is just slow because it's Street Fighter. They all are SF II is not a slow game.
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# ? May 10, 2016 18:02 |
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In Training posted:I don't know if 8f of lag is the deciding factor but the game is just slow because it's Street Fighter. They all are super turbo is good and fast
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# ? May 10, 2016 18:08 |
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Pomp posted:super turbo is good and fast Not empty quoting.
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# ? May 10, 2016 18:34 |
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guess what the H in HF stands for.
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# ? May 10, 2016 18:38 |
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Play Hyper Fighting, have fun.
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# ? May 10, 2016 18:38 |
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A.o.D. posted:guess what the H in HF stands for. Hachi Frame
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# ? May 10, 2016 19:21 |
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High Fructose
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# ? May 10, 2016 19:22 |
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Well I guess some lone genius at Capcom 25 years ago knew how to make a fun fighting game but that was a long time ago
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# ? May 10, 2016 19:25 |
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In Training posted:Well I guess some lone genius at Capcom 25 years ago knew how to make a fun fighting game but that was a long time ago they all went to snk and the i guess died or something when snk went down
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# ? May 10, 2016 19:29 |
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In Training posted:Well I guess some lone genius at Capcom 25 years ago knew how to make a fun fighting game but that was a long time ago The story goes that capcom japan was furious when they found out the american office made the game fast against the lead designers orders
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# ? May 10, 2016 19:29 |
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In Training posted:Well I guess some lone genius at Capcom 25 years ago knew how to make a fun fighting game but that was a long time ago cvs2 was 15 years ago, is that better?
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# ? May 10, 2016 20:47 |
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They thought they had made Champion's Edition the perfect speed, supposedly giving people just enough time to react to stuff. Hacked SFII cabinets were making it even faster, which was cutting into Capcom's margins because the faster gameplay was just plain fun. Eventually they saw the light and made their own faster Street Fighter 2 editions
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# ? May 10, 2016 20:53 |
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dhamster posted:They thought they had made Champion's Edition the perfect speed, supposedly giving people just enough time to react to stuff. Hacked SFII cabinets were making it even faster, which was cutting into Capcom's margins because the faster gameplay was just plain fun. Eventually they saw the light and made their own faster Street Fighter 2 editions hyper fighting was made by americans in response to the speed and bs hacks and capcom japan hated the poo poo out of it and then made super and everyone hated that so they finally made st tho i think alpha was a pretty good step in the right direction it seems after a2 they stopped giving a poo poo and went into nerfworld cvs2 was an accident or something
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# ? May 10, 2016 21:01 |
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Damnit we need blizzard to make a fighting game, it would get the appropriate amount of love and the story would be terrible, which is exactly par for the course for fg's. At first I was a little mad but now I think it's funny that a company can take one of the most beloved IPs in all video games and then release the game in a half-finished state.
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# ? May 10, 2016 21:14 |
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Dracula Factory posted:Damnit we need blizzard to make a fighting game, it would get the appropriate amount of love and the story would be terrible, which is exactly par for the course for fg's. At first I was a little mad but now I think it's funny that a company can take one of the most beloved IPs in all video games and then release the game in a half-finished state. blizzards fighting game would just be sf5 but working
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# ? May 10, 2016 21:15 |
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Dracula Factory posted:Damnit we need blizzard to make a fighting game, Absolutely not
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# ? May 10, 2016 21:15 |
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Though now that i think about it overwatch is a pretty decent fighting game
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# ? May 10, 2016 21:17 |
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dangerdoom volvo posted:Though now that i think about it overwatch is a pretty decent fighting game Right? its got great characters and locales and memorable abilities, all it needs is the fighting game part. Actually screw that, if it was an fg nobody would buy it.
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# ? May 10, 2016 21:20 |
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Just give Sakura a Tracer costume + vice versa
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# ? May 10, 2016 21:24 |
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As much as we talk about how big a flop this game is, aren't there still record numbers of EVO registrants and all that?
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# ? May 10, 2016 21:30 |
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Dracula Factory posted:As much as we talk about how big a flop this game is, aren't there still record numbers of EVO registrants and all that? Yeah, it's got over 4,000 at this point. I think the problem is that this only really means good things for Evo and Twitch, not so much Capcom. Especially since a lot of the reason given for this huge number is that everyone from every other scene has registered for the SFV tournament, not so much people entirely new to the FGC.
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# ? May 10, 2016 21:36 |
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Dracula Factory posted:As much as we talk about how big a flop this game is, aren't there still record numbers of EVO registrants and all that? This thread is made up of twenty people and doesn't represent much of anything. The game has a huge community of players and will for some time. I'll be going to a local tonight with more players than there are people participating in this thread, and most of them will be there just to play SF5.
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# ? May 10, 2016 21:38 |
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dangerdoom volvo posted:Though now that i think about it overwatch is a pretty decent fighting game Yeah out of all the things Overwatch does well (a lot), I was most impressed by Blizzard achieving the 2000's dream of "It's got characters like a fighting game but it's a...". Their gimmicks, differentiation, and simplicity hits that sweet spot. It's weird, it's almost like the lack of work on each character makes them feel more FG style. Their backstory is tossed off, they're aggressively styled to make up for it, no one is fussed over and made into an obvious star. Intel&Sebastian fucked around with this message at 21:55 on May 10, 2016 |
# ? May 10, 2016 21:51 |
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I've always wanted to get better at street fighter, mainly so I could play with friends and not get crushed but the one thing that's really held me back is the feeling that I'm just not progressing and no changeup in tactics or mindset seems to be working. Eventually I just get burnt out after getting destroyed about 7 or 8 rounds in a row. And yet I continue coming back trying to learn the basics I already forgot 3-4 months ago. Probably doesn't help that almost all of my fighting game experience is with 3D fighters like Tekken/Virtua Fighter/Dead or Alive. I'm guessing just harden the gently caress up and have another go at it? Love the beginner post btw, I didn't know you could do little things like set multiple recordings of movesets for the dummy to do.
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# ? May 10, 2016 22:07 |
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Ultramega posted:I've always wanted to get better at street fighter, mainly so I could play with friends and not get crushed but the one thing that's really held me back is the feeling that I'm just not progressing and no changeup in tactics or mindset seems to be working. Eventually I just get burnt out after getting destroyed about 7 or 8 rounds in a row. And yet I continue coming back trying to learn the basics I already forgot 3-4 months ago. Probably doesn't help that almost all of my fighting game experience is with 3D fighters like Tekken/Virtua Fighter/Dead or Alive. I'm guessing just harden the gently caress up and have another go at it? Love the beginner post btw, I didn't know you could do little things like set multiple recordings of movesets for the dummy to do. Find a local scene of people to play with, fighting online will burn you out especially if you're trying to learn a game, what with the frequency of lovely matches and the downtime between matches.
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# ? May 10, 2016 22:11 |
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Dracula Factory posted:Damnit we need blizzard to make a fighting game, it would get the appropriate amount of love and the story would be terrible, which is exactly par for the course for fg's. At first I was a little mad but now I think it's funny that a company can take one of the most beloved IPs in all video games and then release the game in a half-finished state. Nah, like already said, it'll be pretty much SF5 but with a shitload of working features and polish. Everything will be super simplified in mechanics, specials will be on a cooldown like Rising Thunder, characters will then be split up into zoners, rushdown mans, and grapplers but will all be homogenized to be interchangeable within those archetypes for the sake of "true balance" and be boring AF. You don't have to wait too long though, I'm pretty sure this will be the game that Riot turns Rising Thunder into.
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# ? May 10, 2016 22:37 |
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Dracula Factory posted:As much as we talk about how big a flop this game is, aren't there still record numbers of EVO registrants and all that? Again, I find that people mistake mainstream popularity for competitive popularity. SFV fell quite short of its sales numbers, and in a mainstream sense, "flopped" both in those terms and when it comes to critical reception. However, since it has "Street" and "Fighter" in its name and Capcom as its developer, it instantly became the #1 competitive FG in the West, as the sucessor to the game that made FGs ~~esports~~. It might be cynical of me to think this, but regardless of the game's merits it would be a record breaker in the competitive scene just by virtue of being Street Fighter the Fifth.
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# ? May 10, 2016 22:38 |
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Someone tell me what to do on wakeup as Karin. Every time I think I am getting a tiny bit better I lose to some button mashing Chun Li or something if I get knocked down once or twice. I read that the EX punch thing is what a lot of people use but it doesn't seem nearly as good as a wake up DP or something.
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# ? May 10, 2016 23:15 |
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Goetta posted:Someone tell me what to do on wakeup as Karin. Every time I think I am getting a tiny bit better I lose to some button mashing Chun Li or something if I get knocked down once or twice. I read that the EX punch thing is what a lot of people use but it doesn't seem nearly as good as a wake up DP or something. Have you tried blocking and maybe using V-Reversal?
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# ? May 10, 2016 23:16 |
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Yeah I've tried blocking but then I start getting tossed or overheaded. I know the rock paper scissors wakeup thing is part of fighting games but I sort of feel lost with that character punishing some guy just standing on top of me throwing jabs in a corner.
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# ? May 10, 2016 23:22 |
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Dracula Factory posted:Right? its got great characters and locales and memorable abilities, all it needs is the fighting game part. Actually screw that, if it was an fg nobody would buy it. It totally has the fighting game part, people whining about balance day -14
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# ? May 10, 2016 23:33 |
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Also to back up with what the burned out guy said, trying to practice this game while getting reamed by 10 silver Guiles online in a row then finally finding one dude who is at your skill level and losing to dumb poo poo you know you can beat is incredibly disheartening. Like really makes you want to stop playing that game.
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# ? May 10, 2016 23:38 |
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Dracula Factory posted:Damnit we need blizzard to make a fighting game, it would get the appropriate amount of love and the story would be terrible, which is exactly par for the course for fg's. At first I was a little mad but now I think it's funny that a company can take one of the most beloved IPs in all video games and then release the game in a half-finished state. Blizzard's MO for the last 10 years is to not allow things in games that make you feel bad, even if they help make your decisions more meaningful. Fighting games basically exist to make you feel bad about your incorrect decisions. A Blizzard fighting game would be less of a fighting game and more like Smash Bros.
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# ? May 10, 2016 23:41 |
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# ? May 13, 2024 11:08 |
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if you think there isn't poo poo in smash bros that makes people feel real bad than you've never actually played smash bros
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# ? May 10, 2016 23:50 |