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Moreau posted:How do alliances work these days? I'm playing the Ottomans and I don't think I've had a single alliance partner ever honour the alliance. Is there any point for a human nation to take on alliances? How does the AI alliance system work? Alliances are extremely valuable even in human games. From what I understand, although I'm no expert: Allies are much more likely to join in on defensive wars than offensive wars Allies don't like having to walk a long way, so there's also a distance penalty Allies are less likely to join in any war if they're already in another war, or if they're in debt, or if their manpower is low In order to launch an offensive war you'll need at least 10 favors, or you'll need to promise them some land. This only works if they actually want some land from the nation you're declaring against, ie they need to be bordering that nation. You'll definitely need a CB You can also spend 10 favors to ask an ally to prepare for war, which prevents them from launching their own offensive wars and makes them more likely to join a Call to Arms when you declare war As Ottomans you can effectively just create lots of vassals (either force-vassalize war targets or vassalize nations freshly-released from war targets). Marches are arguably more valuable than Allies, actually, since they'll always join your wars and they get a fat manpower boost in exchange for a pretty inconsequential amount of income. You can still vassal feed and eventually integrate them when that makes sense (although you have to convert them back to normal vassals first for a stability hit, unless you do Diplomatic Ideas). And marches also get a big boost to Fort Defense, so it's nice if you can declare a March along a rival's border (say Austria or Hungary). Totally worth it for the region near the HRE, where it's going to take awhile to chew through opponents and the opponents are tough so the manpower/fort boost actually makes sense. e: As Ottomans you should be big and strong enough to not need allies or marches anyway, vassals are still useful for saving on admin points though QuarkJets fucked around with this message at 06:00 on May 12, 2016 |
# ? May 12, 2016 05:49 |
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# ? Jun 5, 2024 08:14 |
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QuarkJets posted:e: As Ottomans you should be big and strong enough to not need allies or marches anyway, vassals are still useful for saving on admin points though Maybe I'm playing them wrong. I can't defeat 60000 Polish with 90000 Turks, and another 90000 in manpower in the 1560s. It is... frustrating. I'll look into the favour mechanic. I haven't seen that yet.
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# ? May 12, 2016 08:51 |
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Moreau posted:Maybe I'm playing them wrong. I can't defeat 60000 Polish with 90000 Turks, and another 90000 in manpower in the 1560s. It is... frustrating. Are you playing with the Cossacks DLC? That's when the Favors thing actually became mandatory, before then there was a favors number but I don't that it actually did anything Are you managing army composition and using reinforcements to keep morale topped off during battles? I had your problem when I just ran around with big doom stacks. Try to pay close attention to terrain, too. It's easy to lose a lot of men by just not realizing that you're invading Mountains over a River and taking horrific losses as a result
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# ? May 12, 2016 10:38 |
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QuarkJets posted:Are you playing with the Cossacks DLC? That's when the Favors thing actually became mandatory, before then there was a favors number but I don't that it actually did anything Ah, there you go. No - I don't have Cossacks yet. Looks like it unlocks Favours? I may have to pick it up, since I can't see any other way I can beat the Europeans, other than with Alliance partners. For the moment, I will avoid the Europeans and focus on Egypt. At least there I stand a chance.
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# ? May 12, 2016 11:04 |
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New DD: https://forum.paradoxplaza.com/forum/index.php?threads/eu4-development-diary-12th-of-may-2016.929369/ Not that much info, mostly stuff about what needs to be fixed and a screenshot of something we've never seen before (?).
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# ? May 12, 2016 15:58 |
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Star posted:New DD: https://forum.paradoxplaza.com/forum/index.php?threads/eu4-development-diary-12th-of-may-2016.929369/ Sounds like they're planning more flavour and unique mechanics for Asia which is cool. Not sure what the screenshot is, a new map mode of some sort?
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# ? May 12, 2016 17:19 |
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Glad culture, tech group, and diplo interface are all due for an update of some kind. Several years of planned updates, making 5+ years of EU4???
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# ? May 12, 2016 17:26 |
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That map looks a lot like just Settled vs. Hordes.
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# ? May 12, 2016 17:54 |
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Give me China mechanics! Actually just build EU5 but with China as the starting point.
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# ? May 12, 2016 18:01 |
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Moreau posted:Ah, there you go. No - I don't have Cossacks yet. Looks like it unlocks Favours? I may have to pick it up, since I can't see any other way I can beat the Europeans, other than with Alliance partners. Swallowing Egypt is a good way to go, there is plenty of valuable territory to the East, too. You could also try breaking into Russia before Russia exists
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# ? May 12, 2016 19:20 |
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Koramei posted:I posted about this a while ago but finally finished it, just in time for Stellaris to take everyone's interest away from EU4: East Asian Advisor Portraits these were incredibly well done and I love them.
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# ? May 12, 2016 20:25 |
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The changes to espionage are mostly good. I always hated that all the good actions were locked behind a lovely idea group, so this is a huge improvement. But now fabricating claims is even more tedious. I really wish they'd just get rid of non-permanent claims altogether.
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# ? May 12, 2016 21:48 |
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Koramei posted:I posted about this a while ago but finally finished it, just in time for Stellaris to take everyone's interest away from EU4: East Asian Advisor Portraits Paradox should buy these off of you.
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# ? May 12, 2016 22:02 |
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Dibujante posted:Paradox should buy these off of you. Yeah, if I saw them in game with no context I would assume they're official game art. Really well done!
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# ? May 12, 2016 22:08 |
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Talking about EU4 being developed three years from now worries me a bit - I feel like the game is starting to fall apart under the weight of its expansions, and overall I'm just ready for EU5.
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# ? May 12, 2016 22:09 |
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Then stop buying DLC. Johan really likes to repeat that "we'll make it as long as you buy it" line even though that's pretty dumb because players don't know when enough is enough. That's what designers are for! You'd think Johan of all people would appreciate that by now.
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# ? May 12, 2016 22:13 |
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Sindai posted:Then stop buying DLC. Johan really likes to repeat that "we'll make it as long as you buy it" line even though that's pretty dumb because players don't know when enough is enough. That's what designers are for! That would be a reasonable comment if their job was to make an immaculate piece of art instead of a product people are meant to buy. "We'll make it if you'll buy it" is a perfectly reasonable ethos for a tradesman making goods for sale.
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# ? May 12, 2016 22:25 |
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I haven't bought the last two DLCs yet and the game is still as fun as ever. I'd like the Mare Nostrum naval missions but there's nothing that I feel is actively crippling my gameplay. I mean I'll probably grab them in a sale at some point but still, if feature bloat has you down you can just roll back to before whatever new feature ruined the game and keep playing completely unmolested.
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# ? May 12, 2016 22:30 |
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Sindai posted:Then stop buying DLC. Johan really likes to repeat that "we'll make it as long as you buy it" line even though that's pretty dumb because players don't know when enough is enough. That's what designers are for! I can't stop. I keep falling off the 12-step program. Help
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# ? May 13, 2016 01:47 |
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2000 hours, that's when I'll stop... So close...
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# ? May 13, 2016 02:17 |
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Wafflecopper posted:Sounds like they're planning more flavour and unique mechanics for Asia which is cool. Not sure what the screenshot is, a new map mode of some sort? Uh oh, looks like eu4 is about to get banned in China
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# ? May 13, 2016 08:12 |
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Sokrateez posted:Uh oh, looks like eu4 is about to get banned in China
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# ? May 13, 2016 08:52 |
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Is there any way to see what an enemy nations ideas are? I'm trying to determine why my 60000 men just lost to 30000 bastards from Ulm. I would have thought that Ottomans would have had that, even with a military tech differential - I was 18, they were 20. Bit of a game ender, that.
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# ? May 13, 2016 11:27 |
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Moreau posted:Is there any way to see what an enemy nations ideas are? I'm trying to determine why my 60000 men just lost to 30000 bastards from Ulm. I would have thought that Ottomans would have had that, even with a military tech differential - I was 18, they were 20. In the diplomacy menu, while having selected Ulm, hover over the lightbulb.
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# ? May 13, 2016 11:54 |
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Star posted:New DD: https://forum.paradoxplaza.com/forum/index.php?threads/eu4-development-diary-12th-of-may-2016.929369/ I know a lot of people in here are clamoring for EU5, but I think it's kind of refreshing to not have a publisher push a new version every couple of years. I realize the DLC has changed the game drastically, but it's been easier to manage as a gradual change. The last thing I want is Madden's World Conquest Simulator 2016, 2017, 2018, &c.
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# ? May 13, 2016 13:59 |
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Colonial Air Force posted:I know a lot of people in here are clamoring for EU5, but I think it's kind of refreshing to not have a publisher push a new version every couple of years. I realize the DLC has changed the game drastically, but it's been easier to manage as a gradual change. I think the thinking is that if they still have several years' ideas for more content, they might end up with a better game several years down the road if they were to do some serious thinking and soul-searching and decide how best to integrate all of EU4's current mechanics and all of the mechanics they still want to add, and then build a new game based on that model rather than trying to work more and more and more and more and more things into the current EU4 engine. But that being said, they're a profit-making company and it seems like the DLC model is a way more profitable one, so yeah.
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# ? May 13, 2016 14:42 |
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Moreau posted:Is there any way to see what an enemy nations ideas are? I'm trying to determine why my 60000 men just lost to 30000 bastards from Ulm. I would have thought that Ottomans would have had that, even with a military tech differential - I was 18, they were 20.
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# ? May 13, 2016 14:48 |
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Military Tech 19 is when you unlock Gustavian Infantry/Highlander Infantry/Reformed Tercio and 20 is when you unlock Swivel Cannons so their Infantry and Artillery probably hit a lot harder than yours too, especially since there's also a +.25 bonus to military tactics and +.5 to infantry fire at 19 and 20, respectively.
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# ? May 13, 2016 16:00 |
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Yeah, with those tech levels, Ulm's infantry will have 15 total pips while you only have 12. That's kind of a big deal. Anatolian units lag behind western ones even when you have tech parity, except for MIL 9 and 12-13.
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# ? May 13, 2016 18:52 |
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Has anybody else had trouble with the Paradox store recently? I'm trying to take advantage of the current sale and am getting weird error messages about credit card payments that I haven't got before. Also, that DD is really reassuring to me. Loosening up the tech and fleshing out ROTW is exactly what the game needs.
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# ? May 13, 2016 22:12 |
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Which DLC does support independence? There is a paradox sale and I want to add some more if they are worth it. Still deciding on Cossacks because realism is less fun than making other countries do the work for me. Edit: Figured it out. Seems lovely having to pay 5 bucks for one feature I want but whatever. Payment refused? Guess I can't get poo poo on sale. Chump Farts fucked around with this message at 00:34 on May 14, 2016 |
# ? May 13, 2016 22:39 |
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Probably my most successful game to date. I was still on 1.15, so unfortunately I couldn't go for the Mare Nostrum achievement. But I got Basileus, 1M manpower (without quantity!), and the one where you have to own English Channel, Genoa, and Venice. Once I lucked into a PU with Germany-sized Brandenburg (by a female-leader event) it was pretty easy. Although I was already the #1 power at that point.
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# ? May 14, 2016 18:58 |
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Some nutcase made a mod that (a) reduces the map to just the HRE+Naples+Prussia, but (b) gives it all 367 states it had historically. Here's an album of screenshots from the mod.
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# ? May 15, 2016 00:59 |
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Dang if it means I can play with a proper HRE without my computer melting then I'm all for it.
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# ? May 15, 2016 01:28 |
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Oh dear lord, the HRE screen has to be a loving nightmare
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# ? May 15, 2016 01:39 |
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Man Whore posted:Oh dear lord, the HRE screen has to be a loving nightmare The name of the mod is Voltaire's Nightmare. I can't think of anything more appropriate.
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# ? May 15, 2016 01:47 |
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Man Whore posted:Oh dear lord, the HRE screen has to be a loving nightmare (Looks like the Imperial Authority numbers could use a bit more fine-tuning. Or maybe not, because hitting the "vassalize all the HRE members" button would probably break everything.) Ready! Set! Blow! fucked around with this message at 01:59 on May 15, 2016 |
# ? May 15, 2016 01:57 |
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Vlad Antlerkov posted:Some nutcase made a mod that (a) reduces the map to just the HRE+Naples+Prussia, but (b) gives it all 367 states it had historically. This is amazing and now I want to give China the same treatment. I started on it but then stopped when I took on a second job.
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# ? May 15, 2016 03:39 |
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Vlad Antlerkov posted:Some nutcase made a mod that (a) reduces the map to just the HRE+Naples+Prussia, but (b) gives it all 367 states it had historically. This is going to be the first mod I ever download! It looks really amazing! Do I need to do anything special to load a mod, besides downloading it off of Steam? Also, does this mod have anything in it to act as "influence", for lack of a better word, from the outside world? With no France to worry about I would imagine that would make Burgandy a lot more potent.
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# ? May 15, 2016 03:50 |
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# ? Jun 5, 2024 08:14 |
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Some of those are so small it's like a half province minor Also that is super wicked cool
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# ? May 15, 2016 03:56 |