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You'd think their new game flopped really bad if Eugen has to pump out a couple paid DLC. Please Lord in Heaven make this endeavor successful enough that someone, somewhere, will give us new grog game lites. Amen.
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# ? May 19, 2016 21:08 |
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# ? Jun 9, 2024 09:56 |
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Hob_Gadling posted:You'd think their new game flopped really bad if Eugen has to pump out a couple paid DLC. Please Lord in Heaven make this endeavor successful enough that someone, somewhere, will give us new grog game lites. Amen. I guess AoA was.... DoA. YEEEEeeeeeaaaaaaaaahhhh!
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# ? May 19, 2016 21:15 |
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Well, I mean, last I checked (maybe some months back) Red Dragon still had more players online on Steam than AoA had on release, or ever. Think it's safe to say it flopped pretty bad. To their credit they still bothered to do something to unfuck it. Optimistically, this DLC may mean they're going back to Wargame, and are maybe considering a sequel. Pessimistically, it looks like a desperate cash grab. Elukka fucked around with this message at 21:29 on May 19, 2016 |
# ? May 19, 2016 21:25 |
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For all yall still playing, that 152mm -> 5 HE buff they gave to the missile throwing tanks like the M551 might make them pretty good at supporting roles, especially since the CEV shoots about as far as a SMAW now.
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# ? May 19, 2016 21:33 |
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Insert name here posted:
I remember the game that resulted in this gif Saw Wargame on sale, saw new DLC, saw Eugen desperately backpeddling from the game they wanted to make that failed to the game they didn't care about and don't understand but was successful. Still not sure if I want to buy.
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# ? May 19, 2016 23:23 |
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Dutch confirmed for Minuteman III. Could this be the end of Eugen? Studios don't always survive a major flop.
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# ? May 19, 2016 23:30 |
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Dutch seem to have some definitely interesting/amusing things, are paired in a coalition with possibly the least interesting possible pair. Oh yay, leopards! They'll go great with those other leopards! Hooray non-radar Hawks! They'll be a real interesting match with Germany just like those other non-radar Hawks Denmark gets!
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# ? May 19, 2016 23:33 |
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Who should they go with? Other than Czechoslovakia because everything goes with them.
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# ? May 20, 2016 00:52 |
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Historically they would have fought alongside mostly Brits and West Germans but also possibly some Danes and later Americans in NORTHAG.
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# ? May 20, 2016 02:40 |
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I kind of like the idea of them with Brits but I'd have to double check.
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# ? May 20, 2016 02:49 |
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xthetenth posted:I kind of like the idea of them with Brits but I'd have to double check. Well, they did share a lot of the same sectors in north Germany so that's one potential area. Just call it NORTHAG and be done with it.
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# ? May 20, 2016 18:35 |
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TsarZiedonis posted:Historically they would have fought alongside mostly Brits and West Germans but also possibly some Danes and later Americans in NORTHAG. I thrive off of stupid military acronyms
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# ? May 20, 2016 20:26 |
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Well guess im reinstalling wargame. Why yes I'm a dumb Dutch milsperg, wjy do you ask? Also, I've seen a scaling system mentioned here and 150m wide roads, what is that about?
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# ? May 20, 2016 20:55 |
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Scale is big but still significantly smaller than real life basically. And the game hides this fact from you. Tanks are like 50-100 meters across, so the game is something like 1/10 or 1/20 scale. You notice it sometimes when you drive a flame tank up to a town and it starts shooting at 1000 meters but if you eyeball it it's only like 10 body lengths away from the town edge. Arglebargle III fucked around with this message at 21:25 on May 20, 2016 |
# ? May 20, 2016 21:19 |
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The discrepancy is nowhere near that big. If I remember right it's something like each real meter is shown as 2.5 meters in game.
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# ? May 20, 2016 21:25 |
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Yeah I don't remember the exact numbers, but even if meters are scaled at 2.5 the vehicles aren't necessarily scaled accurately to that.
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# ? May 20, 2016 21:26 |
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To be fair to the game, if they didn't scale it like they do we'd either have to have a lot more units to fill a larger space (pain to micro) or maps would be very sparse in terms of unit coverage (not as interesting to play imo)
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# ? May 20, 2016 21:29 |
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Sunber posted:To be fair to the game, if they didn't scale it like they do we'd either have to have a lot more units to fill a larger space (pain to micro) or maps would be very sparse in terms of unit coverage (not as interesting to play imo) Would make it easier to get local superiority for an attack though.
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# ? May 20, 2016 21:30 |
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If we had accurate scaling then maybe infantry, missiles and ATGMs would be useful That and if they made it less RNG. I hate it when my TOW operators sneeze or whatever and make their missiles veer off at 90 degree angles
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# ? May 20, 2016 22:59 |
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Infantry and ATGMs have played a vital role in every game I've played. Infantry especially, they're not just useful, they're an absolute necessity.
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# ? May 20, 2016 23:02 |
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I never use inf and I win just the same All my attempts at mechanized stuff fail because my guys are gimped in range. When 1000 meters really is about 100m I cant even fire across fields. Its like all my guys are using pistols
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# ? May 20, 2016 23:06 |
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Gotta agree on the infantry point, atgms are soso but if there is any sort of wooded area or building area you want infantry in there
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# ? May 20, 2016 23:20 |
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Phi230 posted:I never use inf and I win just the same Relative ranges are intact though.
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# ? May 21, 2016 00:22 |
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If anything they're more in favor of infantry. In essence vehicles have reduced range but RPGs and rifles have more or less realistic range. (divide the game numbers by 2.5, and you get 200-300 real meters) I really don't get how you could play without infantry if there's any built up areas as all. Recon, ATGM and SAM infantry are very useful too, if not a strict necessity. Elukka fucked around with this message at 10:13 on May 21, 2016 |
# ? May 21, 2016 10:11 |
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Sounds like Ural mod is dead? A shame.
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# ? May 21, 2016 19:09 |
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reagan posted:Sounds like Ural mod is dead? A shame. I certainly hope not.
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# ? May 21, 2016 19:11 |
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Yeah it'll have to be rebuilt from scratch, which is kind of pointless since more DLC is likely on the way. I wish the XML patcher was able to handle lists of lists and match object references, then it would go from being useful for 10% of the work to being useful for 90% of the work. Maybe I'll revive it in some other fashion. I like the idea of rolling with 1986/1991 for Cats C/B and messing with deck rules though that's all manually done too. A 2p price system for infantry and transports could be worth trying too.
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# ? May 23, 2016 05:48 |
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RangerPL posted:Yeah it'll have to be rebuilt from scratch, which is kind of pointless since more DLC is likely on the way. Well gently caress. I'll do the grunt work for that if you get the ball rolling (especially if work stops being all startup style long hours), but yeah, I can see it being worth waiting for nation dlc first. And I really like the idea of a 2 point system for bottom stuff if it's going to be in.
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# ? May 23, 2016 22:00 |
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http://www.eugensystems.com/wargame-red-dragon-nation-pack-2/quote:The success of this DLC will allow us to continue supporting the game. We already published a first patch a couple of days ago, and we’re developing more content that will be available as two new DLCs: quote:Austria (Blue)
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# ? Jun 14, 2016 13:34 |
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Lol
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# ? Jun 14, 2016 14:41 |
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Get ready to see some flame wars about the winner I voted but I fully expect to win Triple A fucked around with this message at 16:12 on Jun 14, 2016 |
# ? Jun 14, 2016 16:06 |
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I voted for Finland, but yeah I'd be fine with Yugoslavia. REDFOR needs to be padded out somehow. Could always include all of the smaller Warsaw Pact nations, but I imagine the voice acting is the most expensive part of these packs.
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# ? Jun 14, 2016 16:18 |
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reagan posted:I voted for Finland, but yeah I'd be fine with Yugoslavia. REDFOR needs to be padded out somehow. Could always include all of the smaller Warsaw Pact nations, but I imagine the voice acting is the most expensive part of these packs. Just give the VA some booze, the script and you can hear the master at work
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# ? Jun 14, 2016 17:00 |
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India and South Africa would have super cool voice acting
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# ? Jun 14, 2016 17:52 |
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TsarZiedonis posted:India and South Africa would have super cool voice acting South Africa would just get re-used English VA if they don't go all out on Afrikaans. That though, depends if they pick the NP or the ANC government.
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# ? Jun 14, 2016 18:05 |
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I kinda want Iran for redfor F-14s with Hawk missiles.
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# ? Jun 14, 2016 19:19 |
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Finland would have a pretty cool mix of Swedish and Russian jets, but their tanks and arty would all be trash unless they got their Leo 2A4s and hornets. It'd be weird to have those on red, though...
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# ? Jun 14, 2016 19:25 |
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Would they be able to add Taiwan and still sell this game in China?
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# ? Jun 14, 2016 20:31 |
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Voted Israel just to piss off my MAGA friends.
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# ? Jun 14, 2016 20:38 |
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# ? Jun 9, 2024 09:56 |
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I an really glad to see this game being still supported. I should start playing it again. Plus, if the Netherlands got this much support I can't imagine what a more popular nation would do for sales.
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# ? Jun 14, 2016 21:31 |