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Mekchu
Apr 10, 2012

by Jeffrey of YOSPOS

The Glumslinger posted:

So I'm seriously not trying to be a dick, but I haven't really paid attention to Eve since the current war started. I took a look at a sov map and it seems like Imperium got hosed up pretty badly. Is that a decent summary of what happened or are things not quite as dire as they seem?

Yes. They got outnumbered by a lot of people who decided it was time to try and push them out of the north and were, surprising to most, successful at it.

2 alliances left the Imperium (Circle of Two who left after the first initial big battle in what some called a "betrayal", and Fidelas Constans who left later on). SpaceMonkeys Alliance also left Null after half their leadership walked out, and they're in Outer Ring right now. Razor & Initiative are in Syndicate doing things and I think I heard they took a system or two in nearby Null but nothing really notable beyond that.

The Glumslinger posted:

Thanks for the quick update :)


So, if its far enough out for a post-mortem, did things go bad because people weren't as invested in it as the past or was it just an insanely huge coalition, that was better organized that previous ones? I remember I played for a bit at the end of the Fountain war, and it felt like we were just so much better organized than everyone and were able to just put out massive fleets for for ops.

You'll never get a clear answer on the first question because depending on who you talk to a lot of things went wrong at a lot of different points. Namely CFC/Imperium stated they weren't going to try and fight back early on, then did try and fight back, but then said it wasn't serious etc. There was also a lot of talk about a "brain drain" where a bunch of people who either quit the game entirely, or left GSF/CFC/Imperium ended up in the Money Badger Coalition (aka the attackers in this war). That's another thing you'll never really get a clear answer on since people argue about the most minute points about that stuff that it just makes a bunch of white noise.

Mekchu fucked around with this message at 05:11 on May 22, 2016

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Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.
Also the current Sov system makes defending essentially impossible.

CashEnsign
Feb 7, 2015
tl;dr - welcome to the chill thread

Eminai
Apr 29, 2013

I agree with Dante, that the hottest places in hell are reserved for those who in a period of moral crisis maintain their neutrality.

The Glumslinger posted:

Thanks for the quick update :)


So, if its far enough out for a post-mortem, did things go bad because people weren't as invested in it as the past or was it just an insanely huge coalition, that was better organized that previous ones? I remember I played for a bit at the end of the Fountain war, and it felt like we were just so much better organized than everyone and were able to just put out massive fleets for for ops.

List of things that hurt us in this war compared to the last few in no particular order:

Not having a real fight in over a year meant a lot of our good, active PVP corps/pilots either left or won EVE. Small list of notables - BAT Country, BOS, SUAS, Vily, Mister Vee.

PL created a newbie alliance that has hoovered up over 9000 pilots and helps them on strategic objectives.

The new sov system makes it significantly easier to take sov.

SMA pissed off an eve casino, which resulted in nearly every group that was even technically available for merc work getting sent against them.

We tried to ransom a lot of moons in lowsec, which resulted in most/all of the notable lowsec alliance banding against us.

Probably some other stuff that I'm forgetting.

Iseeyouseemeseeyou
Jan 3, 2011

The Glumslinger posted:

Thanks for the quick update :)


So, if its far enough out for a post-mortem, did things go bad because people weren't as invested in it as the past or was it just an insanely huge coalition, that was better organized that previous ones? I remember I played for a bit at the end of the Fountain war, and it felt like we were just so much better organized than everyone and were able to just put out massive fleets for for ops.

From a non-cfc and non-mbc perspective, it seems that goon leadership has been fairly incompetent and out of touch with their player base in employing their ~fabian strategy~ and, more importantly, goons had significant issues fielding numbers early on - notably FCON was fielding larger fleets than goons before they lost Branch.

(USER WAS PUT ON PROBATION FOR THIS POST)

Landsknecht
Oct 27, 2009
I hope this person is trolling, nobody can be so unfunny and dumb
what's the isk/hour on 0.0 npc pirate missions? is it anything close to l5s?

ullerrm
Dec 31, 2012

Oh, the network slogan is true -- "watch FOX and be damned for all eternity!"

Shimrra Jamaane posted:

Also the current Sov system makes defending essentially impossible.

Impossible, no. More work than it's worth, almost certainly.

Landsknecht posted:

what's the isk/hour on 0.0 npc pirate missions? is it anything close to l5s?

Hard to answer, because it heavily fluctuates with supply and demand. i.e. Mordus missions were jawdroppingly lucrative when theta initially started rushing them, and then dropped as the market flooded and the novelty of new ships wore off. Similar for SOE when the Stratios was released.

One thing's for certain: it's nowhere close to competent lv5s, assuming you're selecting only the good lv5s and blitzing them in carriers. And lv5s, in turn, pale compared to highsec incursions.

ullerrm fucked around with this message at 05:37 on May 22, 2016

Hexel
Nov 18, 2011




Shimrra Jamaane posted:

Also the current Sov system makes defending essentially impossible.

Mekchu
Apr 10, 2012

by Jeffrey of YOSPOS

Shimrra Jamaane posted:

Also the current Sov system makes defending essentially impossible.

Yes and no. There's been several examples of groups successfully defending their systems but like Ullerm said, it may not be worth it to some groups. eg. CFC/Imperium.

Hexel
Nov 18, 2011




Unfunny Poster posted:

Yes and no. There's been several examples of groups successfully defending their systems but like Ullerm said, it may not be worth it to some groups. eg. CFC/Imperium.

like who

Jbz
Jun 6, 2011

Stop ruining the good thread. Ty God bles

Gearhead
Feb 13, 2007
The Metroid of Humor

Shimrra Jamaane posted:

Also the current Sov system makes defending essentially impossible.

I wouldn't say that the current sov system is impossible, but what it does result in is a concentration of operations. If you want to have sov and defend sov you have to be using the space you're in. If you aren't using the space your sov will begin to thin out and become vulnerable in places.

It encourages people to treat Nullspace the same way (gasp) Provibloc treats their space, as an extension of hisec. You wanna see some crazy ADMs, take a look at the ADMs in Providence.

LemonDrizzle
Mar 28, 2012

neoliberal shithead

ullerrm posted:

One thing's for certain: it's nowhere close to competent lv5s, assuming you're selecting only the good lv5s and blitzing them in carriers. And lv5s, in turn, pale compared to highsec incursions.
Huh? Neither of those is really true. Highsec incursions with a good group pay something like 150-200m/hr. L5s are way more lucrative than that for individual pilots (Incursions are done by far more people, so they have a bigger overall effect on the game) - the amount you can make per hour and the length of time you can spend running per day depends on how much you've invested into your setup (particularly, how many pulling alts you've bought or made), but 300m/hr is a safe minimum for a basic setup and it can be substantially higher. Pirate mission blitzing varies by region and politics but once you have high enough faction standing to farm burners, you can make around 300-400m/hr if you can move around the area where the agents are with relative freedom. Obviously, if the mission constellation is full of angry hostiles camping the gates, you'll have a harder time of things.

Mekchu
Apr 10, 2012

by Jeffrey of YOSPOS
GemCo vs Vanguard showed that you could defend your sov under Aegis sov mechanics. That's just an example off the top of my head since they ended up in a stalemate against one another that led to them forming DRF, among other incentives to do so.

Also see: Horde vs SMA in Cloud Ring, most of those systems were border systems being fought over but Horde's other systems got hit and were successfully defended several times. Again, another example off the top of my head.

Jbz posted:

Stop ruining the good thread. Ty God bles

I think most of whats been said so far is fairly chill. That said, with the politics thread shut down and the topic of discussion being about Aegis sov where one side loudly says its broken and bad because they're losing sov, I wouldn't be surprised some people start to act out their grievances here. Good thing VG told them they'd get banned for that. :toot:

ullerrm
Dec 31, 2012

Oh, the network slogan is true -- "watch FOX and be damned for all eternity!"

LemonDrizzle posted:

Huh? Neither of those is really true. Highsec incursions with a good group pay something like 150-200m/hr. L5s are way more lucrative than that for individual pilots (Incursions are done by far more people, so they have a bigger overall effect on the game) - the amount you can make per hour and the length of time you can spend running per day depends on how much you've invested into your setup (particularly, how many pulling alts you've bought or made), but 300m/hr is a safe minimum for a basic setup and it can be substantially higher. Pirate mission blitzing varies by region and politics but once you have high enough faction standing to farm burners, you can make around 300-400m/hr if you can move around the area where the agents are with relative freedom. Obviously, if the mission constellation is full of angry hostiles camping the gates, you'll have a harder time of things.

Risk vs reward, really. Lv5s require exposing substantial assets to PvPers; highsec incursions involve relatively little risk, as long as you run with an established group like WTM, and the isk is immense relative to the risk.

Drythe
Aug 26, 2012


 

Jazzzzz posted:

CODE is not goons to my knowledge, but I might be wrong as I'm still in noob corps. Apparently the goon highsec ganking group is Miniluv but it seems like they mostly focus on taking advantage of stupid freighter pilots

And freighter pilots can be so dumb
https://zkillboard.com/kill/54134782/

Risky Bisquick
Jan 18, 2008

PLEASE LET ME WRITE YOUR VICTIM IMPACT STATEMENT SO I CAN FURTHER DEMONSTRATE THE CALAMITY THAT IS OUR JUSTICE SYSTEM.



Buglord
Jita is so tame without the obvious market bots, but trade volume has dropped off a cliff in comparison.

Ambaire
Sep 4, 2009

by Shine
Oven Wrangler

Drythe posted:

And freighter pilots can be so dumb
https://zkillboard.com/kill/54134782/

I saw that earlier. Jesus, haul that poo poo in an inty or a covops buffer fit t3 if you're feeling paranoid. With an uncatchable inty, the only way you're dying is if someone decided to smartbomb camp in highsec. Just ctrl+space when you exit the station then warp before invuln wears off, or pre-make an instawarp.

FruitNYogurtParfait
Mar 29, 2006

Sion lied. Deadtear died for our sins. #VengeanceForDeadtear
#PunGateNeverForget
#ModLivesMatter
blockade runner, covops cloak, unscannable, fast align, decent tank

brand engager
Mar 23, 2011

jm20 posted:

Jita is so tame without the obvious market bots, but trade volume has dropped off a cliff in comparison.

Did a wave of bans happen?

Otacon
Aug 13, 2002


test killed a revenant???
https://zkillboard.com/kill/54153050/

xlr82xs
Sep 9, 2008

Eminai posted:


Not having a real fight in over a year meant a lot of our good, active PVP corps/pilots either left or won EVE. Small list of notables - BAT Country, BOS, SUAS, Vily, Mister Vee.

...

Probably some other stuff that I'm forgetting.

A lot of the AUTZ people left with Fawlty7 which left a hole in timer coverage as well.

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.

Holy poo poo that amount destroyed. That's an all timer.

edit: wait, is that ship really worth 100 billion or is the site hosed up?

Shimrra Jamaane fucked around with this message at 07:23 on May 22, 2016

Carth Dookie
Jan 28, 2013

Shimrra Jamaane posted:

edit: wait, is that ship really worth 100 billion or is the site hosed up?

I think they're actually worth more. Revenants are super rare. I *think* I heard they sell for like 250-300b but I'm not in PL or very interested in supers so I'm prepared to be corrected.

There's only 6 losses of those ever recorded:

https://zkillboard.com/ship/3514/losses/


Titans worth that die reasonably frequently.

Carth Dookie fucked around with this message at 07:31 on May 22, 2016

Discussion Quorum
Dec 5, 2002
Armchair Philistine

Shimrra Jamaane posted:

Holy poo poo that amount destroyed. That's an all timer.

edit: wait, is that ship really worth 100 billion or is the site hosed up?

I don't see how it can have a market value for supers/titans so it's probably just some notional number. I think it does the same thing for AT ships.

A quick look at the Eve-O forums shows travel fit Revenants going for ~100b so maybe it's not that far off :shrug:

FranktheBank
May 14, 2007
In the beginning...the universe was created. his has been widely regarded as a bad move and has made a lot of people very angry.

Drythe posted:

And freighter pilots can be so dumb
https://zkillboard.com/kill/54134782/

Did all 35 seriously drop?

Discussion Quorum
Dec 5, 2002
Armchair Philistine

FranktheBank posted:

Did all 35 seriously drop?

The loot fairy said yessir

If something is in a single stack either all of it drops or none of it drops.

More SP for Miniluv dudes to get into bombers :toot:

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.

Carth Dookie posted:

I think they're actually worth more. Revenants are super rare. I *think* I heard they sell for like 250-300b but I'm not in PL or very interested in supers so I'm prepared to be corrected.

There's only 6 losses of those ever recorded:

https://zkillboard.com/ship/3514/losses/


Titans worth that die reasonably frequently.

Where do you get a Revenant then? Are they alliance tournament prizes?

deadEd
Feb 20, 2001

Shimrra Jamaane posted:

Where do you get a Revenant then? Are they alliance tournament prizes?

Revenant BPC's drop from Incursion motherships in Lowsec/Nullsec only, and even then it's a rare drop IIRC. It's a Sansha's faction Supercarrier.

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.

deadEd posted:

Revenant BPC's drop from Incursion motherships in Lowsec/Nullsec only, and even then it's a rare drop IIRC. It's a Sansha's faction Supercarrier.

Man its amazing to me how much content has been added over the last 6 years. I mean, its still not a lot but its way more than it used to be.

Carth Dookie
Jan 28, 2013

deadEd posted:

Revenant BPC's drop from Incursion motherships in Lowsec/Nullsec only, and even then it's a rare drop IIRC. It's a Sansha's faction Supercarrier.

Lowsec incursions only, and I think the drop rate for a BPC for one of those is less than 1% or something.

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.
Looking through the killboard it seems to me that tech 3 cruisers basically crush everything. Is that accurate?

FranktheBank
May 14, 2007
In the beginning...the universe was created. his has been widely regarded as a bad move and has made a lot of people very angry.

Morris posted:

The loot fairy said yessir

If something is in a single stack either all of it drops or none of it drops.

More SP for Miniluv dudes to get into bombers :toot:

Wow, lol. I just bought my first injector and i'm addicted... 35 would clear out my entire queue! lol

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.

FranktheBank posted:

Wow, lol. I just bought my first injector and i'm addicted... 35 would clear out my entire queue! lol

But then you create a new queue and the urge for instant gratification returns... you can never be satiated.

1001 Arabian dicks
Sep 16, 2013

EVE ONLINE IS MY ENTIRE PERSONALITY BECAUSE IM A FRIENDLESS SEMILITERATE LOSER WHO WILL PEDANTICALLY DEMAND PROOF FOR BASIC THINGS LIKE GRAVITY OR THE EXISTENCE OF SELF. ASK ME ABOUT CHEATING AT TARKOV BECAUSE, WELL, SEE ABOVE
:chillout: Revenants are around ~100b for the hull, but it depends since there are relatively few ones out there, and the demand and supply are both low.

you feelin fucky
May 23, 2009

ullerrm posted:

Risk vs reward, really. Lv5s require exposing substantial assets to PvPers; highsec incursions involve relatively little risk, as long as you run with an established group like WTM, and the isk is immense relative to the risk.

Lvl5s are gently caress all risk. I've farmed multiple supers worth of lp and the closest I've been to exposing assets was disconnecting on the undock.

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.

AAPsel posted:

Lvl5s are gently caress all risk. I've farmed multiple supers worth of lp and the closest I've been to exposing assets was disconnecting on the undock.

Honest question, how do you do it? How many accounts do you use, amount of systems with a carrier stashed in, etc.

Xolve
Oct 12, 2012

Well, shoot! We ain't come this far just to dump this thing in the drink. What's the nearest target opportunity?

Shimrra Jamaane posted:

Looking through the killboard it seems to me that tech 3 cruisers basically crush everything. Is that accurate?

Depends really.

Tech 3 armor cruisers are really well suited for destroying anything that uses large guns.

It's a slow fleet comp though, and doesn't really fit a roaming gang very well. Once you drop them, you're committed to the fight.

FranktheBank
May 14, 2007
In the beginning...the universe was created. his has been widely regarded as a bad move and has made a lot of people very angry.

Shimrra Jamaane posted:

But then you create a new queue and the urge for instant gratification returns... you can never be satiated.

I can imagine... I'm mainly trying to shoot up as much as possible early on, because I heard there is diminishing returns at higher SP.

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you feelin fucky
May 23, 2009

Shimrra Jamaane posted:

Honest question, how do you do it? How many accounts do you use, amount of systems with a carrier stashed in, etc.

I have 2 accounts total. 1 holds a carrier alt and the other a puller but I don't use him that often. I had carriers in 5 systems near Amamake. The recent increase in FW activity there forced me out though and I moved. While the locals can't kill you they can certainly frustrate you enough that your isk/hr or isk/effort goes down the toilet. Even this relatively simple setup in active FW space gave me between 300 to 400m/hour. You can dualbox carriers for extra money, but on the other hand the lp markets look like they are taking a nosedive. Possibly because everyone and their brother is looking at lvl 5s.

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