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Also they haven't done anything with the VN stuff since P4, all the spinoffs are told in that sense, but it changes gently caress all and they amount to nothing choices. If you are buying sequels and spinoffs it's for the game or the story stuff.
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# ? May 27, 2016 17:39 |
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# ? May 16, 2024 18:18 |
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Square-Enix has, in part of their current run as a Face, announced that the English version of Romancing SaGa 2 for iOS/Android will also be coming to Vita.
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# ? May 28, 2016 07:01 |
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Romancing Saga 2 is a legitimately good game, but the mobile version, which this is, is full of bugs.
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# ? May 28, 2016 11:14 |
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So I finally finished SAO:LS. It got predictable near the end, but was still enjoyable. My only real complaint is, I did not play as Kirito through the majority of the game, other than the occasional checks for story quests, which required him. Instead I used Rain, also a dual sword wielding character who is much more sexy than Kirito ever could be. Still prefer Silica, but that is another story. As I was near the end I found my having to fight a Lvl400+ character with my Lvl120 Kirito, which he lost in seconds. So I was forced to go back and spend some days farming Kirito XP and Sword Skill to be able to pass that battle. After which I completed the game. I think I personally enjoyed SAO:HF character interaction more. Developing relationships with all the girls was much more fun than the more simple interactions of LS. Also the lack of character death equaling total endgame made it feel much more relaxed. I preferred the constant pressure of the not having a resurrection capacity. I did enjoy the spells a lot, and having archery, with special arrows, was a nice and very welcome addition. In HF only Sinon can learn archery, but in LS many more can. I do only suggest Sinon use it as there is a severe trade off, power decrease for range increase. Her Sword Skills with the bow do get very powerful as the game goes on. Also, having Yuuki, from Mothers Rosario arc made for a very nice and cute addition. Even though the games are alternate realities, it still gives the player much of the story from the anime, especially with Yuuki, and less so with Asuna. Kirito still has a very generic story, mostly a character to represent the player as they assist the various girls through many things, small and large, they wish to accomplish in the game world. Lisbeth, who is one of my favourite from HF was not as charming or cute in LS, but I still enjoyed using her. I really missed the dress though. No comments on the music as I turned it off. Overall well worth the time to play.
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# ? May 28, 2016 11:17 |
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Megalixir posted:Romancing Saga 2 is a legitimately good game, but the mobile version, which this is, is full of bugs. uh, no? that's what you call the authentic saga experience
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# ? May 28, 2016 11:32 |
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Megalixir posted:Romancing Saga 2 is a legitimately good game, but the mobile version, which this is, is full of bugs. Presumably, they intend to fix those bugs, since this time it's on platforms that can be patched.
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# ? May 28, 2016 11:34 |
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ayukawa posted:Overall well worth the time to play. I'm mad the character creation sucked so hard. Roll on the new game, maybe it will finally be worth a drat then.
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# ? May 28, 2016 12:10 |
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Lemon-Lime posted:Presumably, they intend to fix those bugs, since this time it's on platforms that can be patched. Ok good luck. edit: this lovely gay dead parody forum won't do google translate, so you'll have to deal with the japanese. this is a list of bugs http://wikiwiki.jp/romasaga2/?%A5%D0%A5%B0%A1%A2%B2%F8%B8%BD%BE%DD%A1%A2%BE%AE%B5%BB%CA%F3%B9%F0 Megalixir fucked around with this message at 13:36 on May 28, 2016 |
# ? May 28, 2016 13:06 |
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Playing XCOM on the Vita is a great, if occasionally frustrating, experience, but what a buggy port it is - randomly crashing on the way to the mission, on the base screen, UI elements randomly disappearing, sound cutting off, characters actually moving from spaces they were at after using a grenade. I understand the limitations of the system, but there's no rhyme or reason to those, so I blame bad optimization. Still a great game and I'll probably play through more than once, but what a mess.
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# ? May 28, 2016 18:28 |
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Szurumbur posted:Playing XCOM - randomly crashing on the way to the mission, on the base screen, UI elements randomly disappearing, sound cutting off, characters actually moving from spaces they were at after using a grenade. You know that's also just the XCOM experience in general. Especially if you saw the things people were suffering from in XCOM 2.
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# ? May 28, 2016 18:35 |
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InfinityComplex posted:You know that's also just the XCOM experience in general. My soldier just threw a grenade and fused into a pillar, thus being available to be flanked but not being able to target anyone - as long as I can save whenever I want I'll manage, playing in Ironman mode must be grueling.
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# ? May 28, 2016 18:54 |
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Also, I can confirm that online completion in EDF 2017 Portable counts for the trophies, just finished the last mission on Hard while having one greyed out medal and the trophy unlocked. Is there a way to completely incapacitate the Mothership? I'd destroyed all of the lower level mirror cannons (there seems to be more above, but they can't target you, it seems) and tried to destroy the launch ports (they look like weak points) but thirty rockets later they don't seem to be any less functional.
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# ? May 28, 2016 20:49 |
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The launch ports can't be destroyed, just the cannon panels and the central weak point.
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# ? May 28, 2016 21:02 |
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Really Pants posted:The launch ports can't be destroyed, just the cannon panels and the central weak point. Thanks for the confirmation, I've made the right call by giving up. The tone of the mission doesn't work at all if you're doing well, though - they're all dramatic and gloomy and I still had a few troops left for most if the mission because I'd landed on a spaceship and so could attack the Mothership with ease.
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# ? May 28, 2016 21:15 |
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ultra despair girls is not worth my money, right? assume i actually like the bullshit that happens in danganronpa 1 and 2
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# ? May 29, 2016 03:19 |
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voltcatfish posted:ultra despair girls is not worth my money, right? Yes
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# ? May 29, 2016 03:38 |
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Do not buy Ultra Despair Girls. Please.
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# ? May 29, 2016 04:05 |
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Opinions of Ray Gigant?
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# ? May 29, 2016 04:41 |
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SweetBro posted:Opinions of Ray Gigant? super easy apparently
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# ? May 29, 2016 05:10 |
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How do items like the shoes that reduce travel time work in Totori? Do you have to keep them in your bag or do you just have to have synthesised them?
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# ? May 29, 2016 05:43 |
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voltcatfish posted:ultra despair girls is not worth my money, right? I loved DR 1 and 2 and bought Ultra Despair Girls for full price and let me tell you just pass unless you are a huge Toko fan and so badly need to see more of that character that you will deal with unfun stuff.
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# ? May 29, 2016 05:50 |
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Erg posted:super easy apparently It gets a little harder eventually, but not really in a fun or satisfying way. Because of the way the action point and levelling systems work, for most of the game (basically everything before the final dungeon) you're heavily incentivised to set your party up so that only one character is actually taking any actions in most fights and the others are basically dead weight. It makes the combat kinda repetitive even by dungeon crawler standards.
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# ? May 29, 2016 06:48 |
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voltcatfish posted:ultra despair girls is not worth my money, right? I actually picked this up for $14 at Best Buy this week and I'm legitimately enjoying it. Haven't played any of the other Danganronpas so YMMV. MisterAlex posted:P4: Dancing All Night is on sale right now at Best Buy. Thanks for the heads up on this... not sure why no one posted this in deals, so I'm glad I checked here. Story mode is whatever, but the rhythm game is a lot of fun.
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# ? May 29, 2016 10:48 |
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Sakurazuka posted:How do items like the shoes that reduce travel time work in Totori? Do you have to keep them in your bag or do you just have to have synthesised them? In Totori you need to have them with you, I think. Meruru had a separate equip screen for them, maybe Totori Plus added that in, but I'm not 100% on it.
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# ? May 29, 2016 10:52 |
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Sakurazuka posted:How do items like the shoes that reduce travel time work in Totori? Do you have to keep them in your bag or do you just have to have synthesised them? you put them in your bag. be careful not to accidentally sell them, i did that a few times. this is speaking from experience with totori plus
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# ? May 29, 2016 13:30 |
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Cool, thanks I'm really enjoying Totori and how it gives you a lot more freedom to do whatever than some of the others but I'm glad they made later ones more user friendly.
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# ? May 29, 2016 13:47 |
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I just remembered why I never finish Atelier games, I need to look up a small thing in a guide, end up reading more and realising all the stuff I've missed or am not going to have the time to get and go eh, gently caress it Anyway, can you not have Mimi back in your party after you've fallen out? We've made up again as far as I know but I can't find her anywhere now unless I'm blind.
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# ? May 29, 2016 16:18 |
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you can easily do everything in totori and have like 4 months left at the end since most events are just based on how long has passed since you saw the last event in its chain. it is very helpful though if you pick up the early world spirit in the graveyard for boots
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# ? May 29, 2016 16:20 |
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Sakurazuka posted:Anyway, can you not have Mimi back in your party after you've fallen out? We've made up again as far as I know but I can't find her anywhere now unless I'm blind. I might be misremembering because it's been a while, but I think she changes location to the guild office after you get access to Rorona's atelier. If that's where you are already looking for her then it might be some event thing. But you can definitely get her back.
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# ? May 29, 2016 17:16 |
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Uh, that might be the only place I didn't look, or rather I forget that I extends a bit to the left and right, whoops
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# ? May 29, 2016 17:36 |
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Has anyone done the math on how feasible it would be to have a complete EU/US physical Vita collection? There can't possibly be more than 300 games for it, maybe even less than 200 in Europe
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# ? May 29, 2016 18:28 |
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Katana Gomai posted:Has anyone done the math on how feasible it would be to have a complete EU/US physical Vita collection? There can't possibly be more than 300 games for it, maybe even less than 200 in Europe Are there any limited/rare games out there? Seems like it would pretty easy to get everything for, on average, retail price. https://www.pricecharting.com/console/playstation-vita?sort=highest-price Looks like the only slightly pricey games are alternate editions. So yeah, shouldn't be any problem to get a full set.
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# ? May 29, 2016 18:43 |
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I saw these pictures on Twitter a few months back - I would guess these are pretty close to a complete collection but maybe I'm underestimating the amount of physical vita games
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# ? May 29, 2016 18:46 |
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a complete collection would require purchase and ownership of Criminal Girls
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# ? May 29, 2016 18:49 |
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Help Im Alive posted:I saw these pictures on Twitter a few months back - I would guess these are pretty close to a complete collection but maybe I'm underestimating the amount of physical vita games The top shelf in the first picture is entirely Japanese games. The bottom pic looks like mostly Western games though, and there's only about 150 games in there. Really Pants posted:a complete collection would require purchase and ownership of Criminal Girls Crap, you're right
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# ? May 29, 2016 19:13 |
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I went ahead and counted the number of physical EU releases according to Wikipedia () and ended up with a shocking 170 games. There are more US releases but a surprising number of games only got physical releases in JP/EU for some reason, so the number of US games is still below 200 I think. That's remarkably low.
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# ? May 29, 2016 19:18 |
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It's not surprising given that digital distribution is both cheaper for the creators and more convenient for the users in the case of the vita.
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# ? May 29, 2016 19:55 |
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AND more money for Sony because people need to buy memory cards.
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# ? May 29, 2016 19:56 |
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I only buy physical when it's cheaper now and the boxes crack me up. I guess it's mainly for anti-theft purposes since the games are so small but it's a tiny card and maybe a piece of paper if you're lucky in it. The manuals are digital which makes sense but it was kind of sad to look inside and see nothing.
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# ? May 30, 2016 00:46 |
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# ? May 16, 2024 18:18 |
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Stanos posted:I only buy physical when it's cheaper now and the boxes crack me up. I guess it's mainly for anti-theft purposes since the games are so small but it's a tiny card and maybe a piece of paper if you're lucky in it. The manuals are digital which makes sense but it was kind of sad to look inside and see nothing. The death of physical manuals is sad
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# ? May 30, 2016 01:19 |