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Grammaton posted:Imagine a team of 6 Zenyattas. Everyone has a healing orb on him. Every enemy has a debuff. imagine being soldier 76 or tracer or widowmaker facing this team im hard
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# ? May 30, 2016 22:55 |
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# ? May 23, 2024 15:11 |
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one zenyatta works and is very good depending on your team composition six zenyattas can only work if the other team is phenomenally bad
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# ? May 30, 2016 22:58 |
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My only complaint with this game right now is the balance of the support classes. Symmetra is obviously not a healer, they need to make her turrets provide passive healing or something. Lucio and Mercy are the only ones that feel like 'true' healers in that they have the mobility/range to get to injured teammates and provide substantial healing. That's the issue with Zenyatta (aside from the incredibly poo poo health, which makes any class ambushing him instant death). He simply can't do anything but die if a Winston/Tracer/Reaper/whatever gets in his face while his teammates are otherwise busy. Lucio can speed up and try to run, wallriding to safety. Mercy can try to fly away. Zenyatta has a painfully slow walk back from the spawn room.
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# ? May 30, 2016 22:59 |
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Why does everyone want to make "support" mean "healbot"?
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# ? May 30, 2016 23:02 |
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Grammaton posted:Imagine a team of 6 Zenyattas. Everyone has a healing orb on him. Every enemy has a debuff. ChubbyThePhat posted:I have done this. It does not end well. Same on a Dorado map. It was a short match, but funny as hell. At least we actually moved the payload to the second turn.
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# ? May 30, 2016 23:04 |
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It might be kind of intersting if Zenyatta's debuff was to enemy DPS rather than enemy damage taken. That would provide some escape, and might be more useful (when combined with the friendly healing orb).
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# ? May 30, 2016 23:04 |
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Who doesn't? Healing is real handy.
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# ? May 30, 2016 23:04 |
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pls make widow only silhouette people currently in her scope namaste
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# ? May 30, 2016 23:05 |
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Lady Naga posted:Why does everyone want to make "support" mean "healbot"? So that when symettra is picked people don't go 'oh good i can play hanzo now instead of a healer'
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# ? May 30, 2016 23:05 |
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Healing as a character role is dumb and bad and almost always the worst thing about every game it is in.ImPureAwesome posted:So that when symettra is picked people don't go 'oh good i can play hanzo now' You say that like people who pick Hanzo need a reason to allow themselves to do so.
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# ? May 30, 2016 23:05 |
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Jimbot posted:Who doesn't? Healing is real handy. There are already two healers, there are other unique and fun things you can do within the categorization of support without just slapping on a powerful heal. I really hope that once they release a few more characters they add subclasses to each role so people stop whining about it. chumbler posted:Healing as a character role is dumb and bad and almost always the worst thing about every game it is in. I love healing in MMOs because I get to be an asset to the team without learning the maps or worrying about mobs The fast queues are just icing.
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# ? May 30, 2016 23:06 |
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chumbler posted:Healing as a character role is dumb and bad and almost always the worst thing about every game it is in. I think it's fun Sniping is a lot less interesting
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# ? May 30, 2016 23:07 |
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Orange Crush Rush posted:while the Genji on the enemy team will always be Frank Jaeger incarnate. check out this sick Genji PoTG https://www.youtube.com/watch?v=59RpoI4ieAw&t=480s
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# ? May 30, 2016 23:08 |
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I hate repeating myself but I would probably enjoy playing Mercy a lot if her equipment sounded a lot more impactful.
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# ? May 30, 2016 23:08 |
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Lady Naga posted:There are already two healers, there are other unique and fun things you can do within the categorization of support without just slapping on a powerful heal. I really hope that once they release a few more characters they add subclasses to each role so people stop whining about it. I just wish they'd have "support" and "healer" as two different categories so people wouldn't get mad that there's no healer, but then be happy when someone switches to Symmetra. Also healers are fun and I wish they'd add more
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# ? May 30, 2016 23:10 |
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Mercy is by far my favorite character, so gently caress people who say healing is boring
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# ? May 30, 2016 23:10 |
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Lady Naga posted:Why does everyone want to make "support" mean "healbot"? I think part of it is that, particularly on consoles, it's still a new game and Symetra and Zenyatta are more difficult to use effectively than Mercy and Lucio.
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# ? May 30, 2016 23:11 |
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Lady Naga posted:Why does everyone want to make "support" mean "healbot"? In a perfect world Symettra would be in defense, Zarya would be in support, Zenyatta would be good and people would know having more than one support is a good thing, but alas League of Legends ruined everyones brain.
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# ? May 30, 2016 23:13 |
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to whoever was saying follow the loot train, I got Torb's pirate skin and started playing him, GEEZ does he do some surprising damage. It's rough actually hitting someone with his primary fire since the drop is so bad, but his secondary fire is incredible in close range and the armor packs are really, really helpful for someone like Zenyatta or Widowmaker.
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# ? May 30, 2016 23:14 |
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Yeah, Sym and Zen being support alongside the more obvious Mercy and Lucio can be a bit odd. The latter two are pretty clearly there for healing and buffs, but the first two are kind of disjointed by comparison. The Swedish Dwarf is a bit odd in that respect too, given he's classed as a builder but has a really solid () buff ability and is hamstrung if you rely on the turret.
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# ? May 30, 2016 23:14 |
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Lady Naga posted:There are already two healers, there are other unique and fun things you can do within the categorization of support without just slapping on a powerful heal. I really hope that once they release a few more characters they add subclasses to each role so people stop whining about it. For all the complaining I do about Symmetra, I'd be fine if they left her kit the same except making her E something more useful and less busywork-y. I do agree that having a Support being pure healing would be dumb but having a Support without healing is just as dumb. I'd say a team really only needs one support, two is icing. But when it comes to Symmetra you'll always need another.
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# ? May 30, 2016 23:14 |
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They should also make it so that reviving teammates causes a giant pillar of light to erupt into the sky with sweet-rear end sound effects. I am like 90% sure the class distinctions will make a whooooole lot more sense once they add more heroes.
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# ? May 30, 2016 23:15 |
Weird but symmetra and zenyatta are already good, just harder to play than mercy or Lucio
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# ? May 30, 2016 23:15 |
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Panic! at Nabisco posted:to whoever was saying follow the loot train, I got Torb's pirate skin and started playing him, GEEZ does he do some surprising damage. It's rough actually hitting someone with his primary fire since the drop is so bad, but his secondary fire is incredible in close range and the armor packs are really, really helpful for someone like Zenyatta or Widowmaker. If you get good at using his primary fire it's pretty great though. I fought against this one Torb who was obviously way better than any of the rest of us, and he probably sniped more headshots than the Widowmaker.
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# ? May 30, 2016 23:17 |
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Jimbot posted:I'd say a team really only needs one support, two is icing. But when it comes to Symmetra you'll always need another.
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# ? May 30, 2016 23:17 |
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Like once they add two or three more dudes where healing isn't their primary thing people will be like "oh, so having more than one support is good and cool, awesome".
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# ? May 30, 2016 23:19 |
Zenyatta is my favorite character design, and I actually had a decent game with him yesterday, but I wish he was a bit better!
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# ? May 30, 2016 23:19 |
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Andrast posted:Mercy gets her ult up really fast. When I started playing Mercy I was really conservative with it and now half my resses are a like one guy. https://www.penny-arcade.com/comic/2016/05/25/optimal1
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# ? May 30, 2016 23:20 |
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I cannot believe Penny Arcade is still going on.
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# ? May 30, 2016 23:22 |
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zenyatta can heal people but it's not his only role like with mercy. he supports other healers really well but he doesn't work as the only one on the team. he deals good damage and can increase the damage other people do while helping your mercy or lucio keep people alive. he's a more generalized support that can rotate roles easily as needed
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# ? May 30, 2016 23:22 |
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How long does the leaver exp penalty last? Didn't even know that was a thing and I dropped out of a bunch of matches today because holy poo poo stop putting me on Hollywood game.
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# ? May 30, 2016 23:24 |
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I do wonder if the game would be better or worst were you to lose your Ultimate charge on death.
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# ? May 30, 2016 23:26 |
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Panic! at Nabisco posted:Zenyatta on his own will have a very hard time keeping people up, as well. I've had a lot of success with Zen/Lucio on a team, Lucio's passive healing keeps people up while Zen can add additional healing to people getting focused while he sticks his borb on enemies and proceeds to countersnipe dumb hanzos. This is true, but he can at least heal and bounce his orb around. It's a heck of a lot better than 25 regenerating health. That 25 helps Zenyatta something fierce but otherwise I haven't found it very useful, to be honest.
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# ? May 30, 2016 23:27 |
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poptart_fairy posted:I do wonder if the game would be better or worst were you to lose your Ultimate charge on death. Worse, the game would become an insane snowball and also it'd feel a lot worse to die (I have the hours in medic and emotional scars to prove this). I think ult charges too quickly across the board but ult loss on death would be pretty miserable.
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# ? May 30, 2016 23:32 |
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poptart_fairy posted:I do wonder if the game would be better or worst were you to lose your Ultimate charge on death. It would be atrocious. Ultimates are already kinda snowbally as they are: winning a teamfight decisively means that you've got a significant amount of an ultimate leg-up on your opponents as it is, and completely losing your ultimate on death would swing that even further in favor of the "winning" team. Ultimates are also there to smooth out rough patches in play. The majority of ultimates in the game are very fire-and-forget and require minimal twitch targeting. Even if your gameplay is off in that particular round and you're dying left and right, you can still bust out a good Junkrat ultimate and help your team get to the finish line. Losing your ult charge on death would make games where you're doing badly feel even worse. Vermain fucked around with this message at 23:37 on May 30, 2016 |
# ? May 30, 2016 23:33 |
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Countblanc posted:Worse, the game would become an insane snowball and also it'd feel a lot worse to die (I have the hours in medic and emotional scars to prove this). I think ult charges too quickly across the board but ult loss on death would be pretty miserable. I am fully char-UAAAAAUGH *fizzle*
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# ? May 30, 2016 23:36 |
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Can someone tell me how demanding this thing is for net strength? Like, if my Internet dips and disconnects while playing Dota 2, should I even bother?
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# ? May 30, 2016 23:43 |
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I tried asking earlier with no answer, so here goes again What are the best maps/situations for Reaper? I've finally gotten the white mariachi outfit so it's time to reap, but on every map I have a hard time picking him since I feel like I'd do a better job with other heroes (mostly Junkrat). Attack? Defense? KotH? Assault? Payload?
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# ? May 30, 2016 23:44 |
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Your Computer posted:I tried asking earlier with no answer, so here goes again Dealing with tanks and assorted backline annoyances.
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# ? May 30, 2016 23:44 |
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# ? May 23, 2024 15:11 |
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poptart_fairy posted:I do wonder if the game would be better or worst were you to lose your Ultimate charge on death. Play Symmetra and see how things feel when you have no ultimate charging while your current one is up. Apply that to every hero.
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# ? May 30, 2016 23:45 |