|
Pyroxene Stigma posted:I crashed the Highwind into probably everything, just joyriding across the world. You don't think about it when you're enjoying a game. Grinding across mountain tops was one of my favorite pastimes in VII. I forget what buttons you could hold in combination to cause the Highwind to point diagonally while flying forward, but having that and Tony Hawk's Pro Skater at the same time painted a lot of both experiences.
|
# ? May 31, 2016 23:31 |
|
|
# ? May 12, 2024 10:44 |
|
THE AWESOME GHOST posted:The first english translation on PS1 was just extremely boring This really can't be understated, but it's also to FFV's credit that its good elements--Gilgamesh being the foremost of them--were able to be enduringly endearing despite the bland translation. The GBA version managed to not only turn all the "goofy" slapstick into something resembling wit, it also brought to life the supporting cast, giving Galuf's former companions and the Turtle Sage way more personality. Bartz too actually gets a personality, and is played as something of an idiot for comedy value, which is fun. Overall the GBA version is the definitive translation of the game and as such is frustratingly exclusive to that format.
|
# ? May 31, 2016 23:35 |
|
In FF3DS you ram an airship into a boulder to blow it up and don't Game Over, and that's the game where you can Game Over in a random battle before you get to do anything.
|
# ? May 31, 2016 23:35 |
|
voltcatfish posted:i wonder if when you crash the car you get to see noctis and friends exploded guts or whatever Noctis goes flying out of the car, but before he hits anything the screen fades to black and the game plays a 5 minute seat belt PSA.
|
# ? May 31, 2016 23:37 |
|
8-Bit Scholar posted:This really can't be understated, but it's also to FFV's credit that its good elements--Gilgamesh being the foremost of them--were able to be enduringly endearing despite the bland translation. The Advance translation has been used in every following release, which unfortunately means the iOS and Steam versions.
|
# ? May 31, 2016 23:39 |
|
Motto posted:The Advance translation has been used in every following release, which unfortunately means the iOS and Steam versions. Hm, I could probably run it on Steam actually but...I'm not sure I wanna pay money for it AGAIN.
|
# ? May 31, 2016 23:43 |
|
Mega64 posted:In FF3DS you ram an airship into a boulder to blow it up and don't Game Over, and that's the game where you can Game Over in a random battle before you get to do anything.
|
# ? May 31, 2016 23:50 |
|
I know everyone hates the iOS versions mainly because of the world map and player sprites looking like hot garbage, as well as some wonky control issues. I get that, but people always seem to be REALLY upset about them. Any non-obvious reasons why? Personally I was able to grumble past the crappy graphics (monster sprites aside, I thought they turned out well) by virtue of the QOL features. Automating the grindy bits worked wonders for keeping rolling around when I usually burn out.
|
# ? May 31, 2016 23:59 |
|
gently caress phone games.
|
# ? Jun 1, 2016 00:05 |
|
8-Bit Scholar posted:Hm, I could probably run it on Steam actually but...I'm not sure I wanna pay money for it AGAIN. please god no it looks terrible
|
# ? Jun 1, 2016 00:06 |
|
i am tim! posted:I know everyone hates the iOS versions mainly because of the world map and player sprites looking like hot garbage, as well as some wonky control issues. I get that, but people always seem to be REALLY upset about them. Any non-obvious reasons why? paying them money means that you are supporting them doing this to games like yeah you're 5 bucks doesn't really matter but it's the principle of the thing
|
# ? Jun 1, 2016 00:07 |
|
Also FF4 has you attaching a loving drill to an airship and drilling yourself out of the underground (after it caved in because a guy strapped a bomb to himself and blue himself up, the same guy who later attaches said drill by the way).i am tim! posted:I know everyone hates the iOS versions mainly because of the world map and player sprites looking like hot garbage, as well as some wonky control issues. I get that, but people always seem to be REALLY upset about them. Any non-obvious reasons why? The graphics are kinda unnecessary and honestly pretty lazily done with regards to scaling and whatnot. There's articles floating around over how badly butchered the graphics jobs are in ways most people probably wouldn't notice. FF5 at least has nice monster graphics, though FF6 phoned that in and just put a filter over the old monster sprites and called it a day. Otherwise, the only real addition over the GBA ports is Autobattle, and frameskip on emulators more than makes up for that. If you could skip cutscenes, then it'd be a huge step up. Also FF5 has some bug fixes which make certain challenges like the Four Job Fiesta slightly more annoying, but honestly those aren't that big a deal. Really, it's more that there's no real incentive to go for the Steam/mobile ports over the GBA ones besides accessibility and Autobattle.
|
# ? Jun 1, 2016 00:09 |
|
crash the airship into ultimate weapon
|
# ? Jun 1, 2016 03:46 |
|
Cars are faster than Chocobos? This is garbage bullshit. Noncanon.
|
# ? Jun 1, 2016 06:09 |
|
The game over crashing thing is fine so long as the flying is good and enjoyable. I've not played Just Cause 3 so I don't know how the flying is in that, considering how they went to those guys are the ones FFXV's team went to, but the Just Cause 2 flying was pretty fun so I'm hopeful.
|
# ? Jun 1, 2016 08:01 |
|
GreyPowerVan posted:Any word on what FF are coming to PC next? I'm really enjoying this nostalgia from Tales and Final Fantasy. Probably going to be waiting a while for wholly Sony or Nintendo owned properties to come to PC Outside of emulators obviously
|
# ? Jun 1, 2016 08:05 |
|
When you can save anywhere (and we still don't know what exactly a Game Over entails in FF15) then hell.
|
# ? Jun 1, 2016 08:06 |
|
elf help book posted:gently caress phone games.
|
# ? Jun 1, 2016 08:07 |
Sakurazuka posted:Probably going to be waiting a while for wholly Sony or Nintendo owned properties to come to PC a man can dream
|
|
# ? Jun 1, 2016 08:36 |
|
I'm still waiting for the scam RPG Maker port of Mystic Quest myself.
|
# ? Jun 1, 2016 08:52 |
|
So can people who know about the 4JF fill me in on something. I was looking at the website and it says preregistration is open? I loving hate Twitter and never use it but do I send a Tweet now or what? Also what is a Chaos Run? Random and Normal seem simple enough - I tweet when I get to a crystal and whoever sends me a random Job - but what is Chaos?
|
# ? Jun 1, 2016 16:08 |
|
NikkolasKing posted:So can people who know about the 4JF fill me in on something. I was looking at the website and it says preregistration is open? I loving hate Twitter and never use it but do I send a Tweet now or what? Yes you can tweet at Gilgabot (@FF5ForFutures) now to register -- the actual event begins as soon as the ceremonial opening run is completed sometime on the 12th. Chaos is essentially Random except any job can be rolled at any time, so you could end up getting, say, Samurai as your Wind Crystal job and thus have to use freelancer for at least one slot until Samurai is actually unlocked (unless you use the Fiesta mod).
|
# ? Jun 1, 2016 16:25 |
|
Is this the place where we can talk about Romancing SaGa 2? Because yeah this game is kicking my rear end...
|
# ? Jun 1, 2016 17:43 |
|
NikkolasKing posted:So can people who know about the 4JF fill me in on something. I was looking at the website and it says preregistration is open? I loving hate Twitter and never use it but do I send a Tweet now or what? There's a specific thread for FJF stuff: http://forums.somethingawful.com/showthread.php?threadid=3776693 But yes, you have to use twitter. My only twitter account is one I use only for the FJF; it takes no time to set up and it's not like you have to monitor it. As Grinnblade said, Chaos means it can assign any job for any crystal, but it does reorganize your random draws into the most convenient order based on crystal. So while you can roll an Earth Crystal job on the first crystal, it'll reorganize the jobs to give you ones from earlier crystals first.
|
# ? Jun 1, 2016 18:51 |
|
MarcusSA posted:Is this the place where we can talk about Romancing SaGa 2? Because yeah this game is kicking my rear end... There's a general RPG thread that you'd be better off going to.
|
# ? Jun 1, 2016 19:32 |
|
I just finished FFIX and the ending made me smile. One of the sweetest, heartfelt endings I've seen.
|
# ? Jun 1, 2016 20:37 |
|
VIVI IS DEAD AND GONE FOREVER
|
# ? Jun 1, 2016 20:39 |
|
Terper posted:VIVI IS DEAD AND GONE FOREVER But he had many strong sons, all of which are our friends. Thanks Vivi. We won't forget you. It's also weird to me that Kuja didn't show up in the epilogue, given that whole scene with him and Zidane and Zidane's sympathies for him.
|
# ? Jun 1, 2016 20:46 |
|
I always thought he died after their heart-to-heart but hell what do I know.
|
# ? Jun 1, 2016 20:48 |
|
Yeah, I think I remember Garland saying Kuja was gonna bite the big one pretty soon no matter how much he Trances out, causing the Terra Tantrum. I'm sure getting the ever loving poo poo kicked out of him didn't help those prospects either. Also he totally has a stereotypical "dying words" moment with Zidane just before it cuts to a few years down the road.
|
# ? Jun 1, 2016 21:30 |
|
Terper posted:VIVI IS DEAD AND GONE FOREVER Even if you say goodbye, he'll always be in our hearts.
|
# ? Jun 1, 2016 21:37 |
|
Terper posted:VIVI IS DEAD AND GONE FOREVER Well yeah I have to get a new iphone like every two years so I doubt he lasted the summer
|
# ? Jun 2, 2016 00:19 |
|
ZenMasterBullshit posted:But he had many strong sons, all of which are our friends. Thanks Vivi. We won't forget you. That bit with Vivi's kids made me teary eyed The game never explicitly explains what happened to Kuja, but most likely he died after the tree went nuts. Even if he survived that, Garland's dialogue implied that he was going to bite it pretty soon, so he could have died at any point between that cutscene and the epilogue.
|
# ? Jun 2, 2016 03:22 |
|
Terper posted:VIVI IS DEAD AND GONE FOREVER He's back in World of Final Fantasy!
|
# ? Jun 2, 2016 06:04 |
|
vivi teleported into ffxiv as gigi
|
# ? Jun 2, 2016 08:07 |
|
Kuja is alive and disguised as one of Vivi's sons.
|
# ? Jun 2, 2016 09:56 |
|
Wow, that Zanarkand dream plot point was really unceremoniously dumped onto you there. No foreshadowing, no nothing. Just "oh hey Tidus it's me, the plot kid. Here's the plot". I knew about it beforehand but I wonder how that must have felt if I didn't. Makes me feel like they either had bigger plans that failed to come through, or this was a really late addition in development.
|
# ? Jun 2, 2016 10:41 |
|
Amppelix posted:Wow, that Zanarkand dream plot point was really unceremoniously dumped onto you there. No foreshadowing, no nothing. Just "oh hey Tidus it's me, the plot kid. Here's the plot". I knew about it beforehand but I wonder how that must have felt if I didn't. Without spoiling a lot it's very important to the plot going forward though, the game feels absolutely designed with that twist in mind. It leads to a really nice reversal of roles in the pilgrimage story as well.
|
# ? Jun 2, 2016 11:08 |
|
Yeah, the twist never struck me about being a SURPRISE sorta deal, but to set the tone for the rest of the game. Namely that Tidus is now knowingly walking to his death and possible absolute dissolution as a being. Edit: It also supports an ongoing theme of learning to accept loss, what with villains being people who went to great lengths to preserve their own life, or the the things they cherished. i am tim! fucked around with this message at 20:26 on Jun 2, 2016 |
# ? Jun 2, 2016 18:14 |
|
|
# ? May 12, 2024 10:44 |
|
It makes Yuna's 'eulogy' of sorts in the ending super poignant. "Or the dreams that have faded...never forget them."
|
# ? Jun 2, 2016 19:50 |