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Really Pants posted:Blizzard needs to nerf good teams of players that work well together Yes. Although on defense last point you need to be clinically braindead to not work well together.
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# ? Jun 5, 2016 19:12 |
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# ? May 16, 2024 17:22 |
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Dias posted:Yes. Although on defense last point you need to be clinically braindead to not work well together. This is my favorite part of defense because it means people are almost forced to stop trying to loving flank.
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# ? Jun 5, 2016 19:15 |
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Got a little carried away with Genji https://www.youtube.com/watch?v=IR7gZaUgAQY
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# ? Jun 5, 2016 19:19 |
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Route 66's final point is one of the more difficult areas to defend using turrets just because there's so many little side paths with a ton of cover that attackers can take to shut down nests. Plenty of angles for Junkrat to use for bouncing as well. Especially on payload, it's perfectly fine to leave the cart alone for a while, move forward past it as a team and shut down their encampment, then go back and push the cart.
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# ? Jun 5, 2016 19:19 |
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if you can flank the attacking team and take out their Mercy, distract their Reinhardt, stop them from focusing all their fire down the hall towards the rest of your team, or even just contest the payload for a little bit, it's a pretty good thing to do
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# ? Jun 5, 2016 19:22 |
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ZypherIM posted:That is like saying tf2 needed to nerf engineer sentry nests because of <exact same reasons>. Those are harder to crack and you have less options to do so than in overwatch, and even in tf2 pubs were able to deal with it. Also in that same vein Sentry nests are really easy to deal with in pub TF2. The direct hit will 2 shot a non wrangled sentry, or 2-3 stickies, or even a class that has a dedicated weapon to shutting down a sentry for 1-3 seconds. And as other people have mentioned, having a Bastion / Torb then getting them covered with a Reinhardt is absolutely stupid to go against. It's the "Easy Win" combo on Anubis.
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# ? Jun 5, 2016 19:22 |
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Dias posted:Yes. Although on defense last point you need to be clinically braindead to not work well together. let me tell you about my good friend Genji
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# ? Jun 5, 2016 19:26 |
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If you're letting your turret do all the work as Torb you're only playing 50% of the character. A real Torb is on the front lines shotgunning mofos and giving allies armor. Torba big strength is being TWO sources of damage. That being said, phara is a great counter to your turrets, but a poor counter to the person. Learn to lob your primary like a junkrat grenade and you can 2-shot any non-tank.
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# ? Jun 5, 2016 19:28 |
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Brannock posted:Route 66's final point is one of the more difficult areas to defend using turrets just because there's so many little side paths with a ton of cover that attackers can take to shut down nests. Plenty of angles for Junkrat to use for bouncing as well. Yeah, but again, kinda requires a competent team as with anything in life, otherwise you find yourself eating fire from all turrets AND the random Tracer in those teams.. I'm fine with Route 66, it's just the example that came to mind since I had a loss there after blazing through the rest of the map yesterday and I just couldn't understand why. Probably just the cascade effect after losing the first push - which is another thing that makes Bastion looks "better" than he is. Turret fortresses wreck disjointed teams.
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# ? Jun 5, 2016 19:29 |
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Does it count as "damage" in the stats if you hit Reinhardt shield? Just wondering since our group ran into a 5-stack Reinhardt plus Mercy and my damage record on Pharah (and all heroes) was upped to 19,8 k and of course a lot of shots hit the shields despite being in the air most of the time...
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# ? Jun 5, 2016 19:30 |
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it does but it really shouldnt
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# ? Jun 5, 2016 19:32 |
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Lungboy posted:How realistic are the minimum specs? Would my Q6600 stand a chance of running this? Yes, but you'll be severely CPU limited. I'm running with an E8400 and a Radeon 7850, and it doesn't matter what I set the graphics settings to it runs at 25fps. I'm not sure how much the Q6600's lower clock speed will affect you though. Unhappy Meal fucked around with this message at 19:37 on Jun 5, 2016 |
# ? Jun 5, 2016 19:34 |
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Minorkos posted:it does but it really shouldnt Oh man yeah I agree on that.
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# ? Jun 5, 2016 19:35 |
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Does anyone get connection issues a lot?
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# ? Jun 5, 2016 19:35 |
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More theory from Jastiger: I remain more and more convinced that a moderate or even not-so-good Mercy is way better than a good and focused Lucio or Zenyatta. When the game gets tough and its required to become focused and coordinated, a decent Mercy will ALWAYS offset the balance in favor of her team over a really good Lucio and Zenyatta. She's just too good. Consistently in really close games a team with a lucio as a main healer who is shooting everyone and beating their rear end is essentially nullified by a bad Mercy who ults every 5 minutes or so and gives their team that clutch win to get the point. Its a shame because Lucio and Zenyatta are such interesting and fun takes on support classes, and they are just completely overshadowed by a Mercy and her ult. Goon thoughts?
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# ? Jun 5, 2016 19:35 |
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verbal enema posted:Does anyone get connection issues a lot? I never do if that's any help to you.
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# ? Jun 5, 2016 19:38 |
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Jastiger posted:More theory from Jastiger: lucio is incredibly good, especially on koth, in a way that the other two aren't. the revive mercy has is great but lucio's ult is also incredible at keeping people alive, and his boost makes him heal in an area better than mercy can do for any one person. mercy and lucio are both really good medics. zenyatta isn't but he's not supposed to be played as a pure healer in the first place so it's not a fair comparison please keep in mind that it's not a choice of either/or. lucio and mercy both on one team is good
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# ? Jun 5, 2016 19:40 |
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Zoness posted:I have a 75% winrate with Torbjorn and I would not call him 'good' without at least tacking on situationally. I just know some very obnoxious spots for rivets over walls at head height and turrets that oversee flanks. I have a 73% WR with Torb too, and it's pretty much all KOTH maps. He is 100% boss at KOTH, for all the obvious reasons.
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# ? Jun 5, 2016 19:41 |
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Jastiger posted:More theory from Jastiger: Yeah, you're probably right. It feels like Zenyatta would have more going for him if people didn't loving run away from his ultimate, but maybe it's not enough. Just for shits and giggles, I'd like to see what would happen if Mercy's ultimate resurrected opponents too. Or alternatively, a Weekly Brawl with friendly fire on and abilities that affect everyone. Attack on Princess fucked around with this message at 19:47 on Jun 5, 2016 |
# ? Jun 5, 2016 19:42 |
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Jastiger posted:More theory from Jastiger: Sometimes I feel the same way, but then again, Lucio has 58% winrate game-wide, and Mercy has 48% (http://masteroverwatch.com/heroes). So it's situational, just like everything else. If you have a good Lucio, I'd say you have a better chance of things going "your way" throughout the game and you will keep the flow going. But if things get really really hard and one or two kills (or resurrections) either way will make or break the game, then in those situations a Mercy is preferable.
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# ? Jun 5, 2016 19:46 |
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I appreciate the fact that Mercy's backstory makes it clear that she's only less outwardly deranged than the TF2 Medic. Turning a half-dead ninja man into a living weapon with his "consent" being "this or a grave"? Sure, sounds good. Creating a loving ghost with shotguns? No problems here.
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# ? Jun 5, 2016 19:48 |
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Donnerberg posted:Yeah, you're probably right. It feels like Zenyatta would have more going for him if people didn't loving run away from his ultimate, but maybe it's not enough. good av, glad somebody colored it even
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# ? Jun 5, 2016 19:51 |
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Mercy could beat up the TF2 Medic IMHO
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# ? Jun 5, 2016 19:52 |
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Mercy is unquestionably strong and a staple of non-KotH comp play, but like Manatee Cannon said it isn't an either/or, Lucio and Mercy are both crucial backbones of most good comps. Speed Boost, even non-amped, is invaluable, and amping it to initiate a push will regularly let you just straight up bulldoze the enemy team before they can effectively react. It's also much more difficult to hit a team going at 120% move speed. Mercy's weakness as a healer is ironically the thing that keeps her on every team - her ult. It goes without saying that Resurrection is incredibly strong, but it also can't be used proactively. This probably means little in lower rank unorganized play, but eventually people start figuring out that in order to decisively win team fight the Mercy has to be one of the first 1-3 things you kill. Resurrection is also impossible to use to initiate a push and having a single Mercy as your sole support on offense can often be a disaster if your team doesn't have competent pick classes/players since the defense team is so often at an advantage in terms of terrain and positioning - You're walking into a meatgrinder without any sort of buffer. On the other hand, Lucio can Sound Barrier midway through a push and amp Speed Boost to get people through messy chokes and past turrets quickly.
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# ? Jun 5, 2016 19:55 |
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Would it be horribly unbalanced to let Mercy use her flight power at will lik D. Va?
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# ? Jun 5, 2016 20:26 |
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verbal enema posted:Does anyone get connection issues a lot? All of a sudden Today I get them nonstop
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# ? Jun 5, 2016 20:28 |
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Kurzon posted:Would it be horribly unbalanced to let Mercy use her flight power at will lik D. Va? yes to elaborate the last thing mercy needs is extremely unpredictable ways to quickly get onto a spot for multiple resurrects during a push Zoness fucked around with this message at 20:32 on Jun 5, 2016 |
# ? Jun 5, 2016 20:28 |
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Kurzon posted:Would it be horribly unbalanced to let Mercy use her flight power at will lik D. Va? Hugely
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# ? Jun 5, 2016 20:28 |
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While I hate Hanzo in general he's become my go-to for stress relief. Just spam arrows down any chokepoint and watch the headshots roll in, no brain required. Gold medals in kills and damage, aww yeah. Guilty pleasure, but hey, at least he's not McCree.
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# ? Jun 5, 2016 20:30 |
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Kurzon posted:Would it be horribly unbalanced to let Mercy use her flight power at will lik D. Va? Very much so.
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# ? Jun 5, 2016 20:30 |
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I would even say guardian angel needs another second, maaaybe two of cooldown tacked on. 3 seconds is pretty nutty.
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# ? Jun 5, 2016 20:30 |
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Thoughtless posted:While I hate Hanzo in general he's become my go-to for stress relief. Just spam arrows down any chokepoint and watch the headshots roll in, no brain required. Gold medals in kills and damage, aww yeah. not mccree is probably the greatest endorsement you could give for hanzo's relative power level
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# ? Jun 5, 2016 20:34 |
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Lúcio and Zenyatta's ultimates keep their team alive for huge pushes and able to shoot and dodge, unlike Mercy. There's a solid 2 or so seconds before Resurrect lets you move and shoot again, that's hugely valuable for a defense in being able to reposition/reload and prepare.Kurzon posted:Would it be horribly unbalanced to let Mercy use her flight power at will lik D. Va? Lol
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# ? Jun 5, 2016 20:40 |
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Torb's turret is already weak as hell when he isn't ulting so hearing people complain about it kind of baffles me.
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# ? Jun 5, 2016 20:46 |
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I thought I was pretty decent at Hanzo but nope Junkrat seems like he's pretty good. What's a good counter to him?
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# ? Jun 5, 2016 20:46 |
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I really hate Widowmaker. I look forward to the day when they turn her sniper weapon into bolt-action and gives her weapon sway for movement and taking damage. She is so incredibly hard to counter if the team she is on is at least half-way competent.
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# ? Jun 5, 2016 20:47 |
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Knyteguy posted:Junkrat seems like he's pretty good. What's a good counter to him?
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# ? Jun 5, 2016 20:51 |
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Jimbot posted:I really hate Widowmaker. I look forward to the day when they turn her sniper weapon into bolt-action and gives her weapon sway for movement and taking damage. She is so incredibly hard to counter if the team she is on is at least half-way competent. Seriously. I got one of her epic skins so I was like, guess I need to try her. My first game wit her I locked down volskaya A, got potg, didn't even come close to dying. Her clip size is absurd, you can see flankers coming so you can just body shot them once, zip away, body shot them again or unload your M1 into them.
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# ? Jun 5, 2016 20:52 |
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Knyteguy posted:Junkrat seems like he's pretty good. What's a good counter to him? a lot of things are good at killing junkrat so long as you remember his martyrdom grenades. mccree, reaper, and roadhog all eat him alive close range and he can't do much against hanzo, pharah, or widowmaker from a distance. he has a hard time dealing with winston especially since he can't just pull the one-two punch of a direct pipe plus mine to save himself like he can against lower health heroes. soldier 76 can beat him at any range easy. it's mostly about not letting the junkrat have a good position to fight you from since he can do a lot of damage
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# ? Jun 5, 2016 20:55 |
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# ? May 16, 2024 17:22 |
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Man it feels great to drag some random pubbie team kicking and screaming to victory despite all their attempts to lose it. gently caress you premade teams! pls invite
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# ? Jun 5, 2016 20:58 |