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Is Genji actually a good character to play or is he just a case of ""work twice as hard to get equal or lesser results as another way easier character". I'm leaning towards the latter but open to tips if he actually has strategic worth. I mean aside from deflecting Bastions to death.
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# ? Jun 6, 2016 16:14 |
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# ? May 27, 2024 02:05 |
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Winston's gun hits everybody in front of him within a short range but it can also headshot, so keep that in mind. Also try to leap a little bit behind the dude you're going after so that they can't just unload an arrow in your face the second you land. He's great at KOTH and the final push of payloads but unfortunately McCree and his stupid M2 own Winston badly.
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# ? Jun 6, 2016 16:14 |
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Idea time: What about a tank that heals? Or an ability that redistributes damage? Like all incoming damage is spread over the team or one player takes the damage dealt to another player?
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# ? Jun 6, 2016 16:17 |
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Zoness posted:Ah yes the very useful counter to one of the weakest ults in the game. not only is it a bad ult just in terms of mechanics, it sucks because it forces zenyatta to commit to melee which often results in his robot sadbrains being splattered all over the wall
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# ? Jun 6, 2016 16:18 |
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What if Mei could point her ice gun at the ground and fire to create a jetpack, and cast iceberg on other people?
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# ? Jun 6, 2016 16:19 |
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Captain Oblivious posted:Is Genji actually a good character to play or is he just a case of ""work twice as hard to get equal or lesser results as another way easier character". I'm leaning towards the latter but open to tips if he actually has strategic worth. Genji is very good but he is definitely a lot of effort for a situationally very powerful hero. If you want to rate characters by power level to effort to learn mccree blows every other character out of the water right now but there are some maps that highly favor a genji regardless of opposing hero matchup. Even if you are not very proficient with Genji, he matches up very well against poor mobility squishies and even a good Genji fares poorly against tanks. Lady Naga posted:What if Mei could point her ice gun at the ground and fire to create a jetpack, and cast iceberg on other people? She can already boost herself with ice wall which I've seen about 1% of mei players actually use.
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# ? Jun 6, 2016 16:19 |
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WAY TO GO WAMPA!! posted:. The thing with Winston is that you have to learn his cycle, he's good for flanking and interruption but you really have to practice leaping back out of the fray since he's a huge target. He doesn't get kills as fast or as often, but he's far more useful to your team than another widow/dva/hanzo.
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# ? Jun 6, 2016 16:21 |
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Zenyatta's ult should just basically be like Lucio's in that it overheals or something and should also increase damage and do AoE or something edit: And yeah McCree and Widow really need damage nerfs I know everyone has said this a million times but it's true
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# ? Jun 6, 2016 16:21 |
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Zenyatta's ultimate seems ok for when your team is trying to make the final push to win on an attack map
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# ? Jun 6, 2016 16:22 |
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Veib posted:I haven't played TF2 since like 2010 and loving love Overwatch right now.
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# ? Jun 6, 2016 16:22 |
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Give reinhardt a healing ability so I can play a true paladin, thanks
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# ? Jun 6, 2016 16:25 |
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If the WoW playerbase is to be believed, a paladin who never heals is a far more accurate representation of the class.
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# ? Jun 6, 2016 16:27 |
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I was just thinking that a new healer should have a healing ability that's always on that they don't have to think about, ala Lucio, but with some sort of aesthetic that appeals to the Reaper/Hanzo crowd. A true paladin class smells too much like teamwork, anathema to the Lone Wolf xxxbongrips247xxx.
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# ? Jun 6, 2016 16:29 |
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It's basically impossible to make people that didn't want to help the team do so, I don't think that's a valuable design space. Also there's already an AoE healer that does a lot of damage in the game. He's even good against torbjorn! I think Soldier 76 is still criminally underpicked when he is a character that has no glaring weaknesses (that aren't mccree or widowmaker).
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# ? Jun 6, 2016 16:31 |
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Make a healer that has to set up a big operating tent and people go in and there's a 3 hour surgery scene and he's drinking martinis the whole time and making fun of Frank. I just noticed last night that Winston's lab has a tire swing in it.
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# ? Jun 6, 2016 16:32 |
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Zoness posted:Ah yes the very useful counter to one of the weakest ults in the game. that was kinda the point, zen needs a new ult Imagined posted:Well I'm not a game designer, obviously. I'm just trying to think of ways to make an offensive, front line healer who can help lead a push from the front instead of follow at the back, to make a more "fun" healer that appeals to people who like to DPS. Maybe a slightly tanky short-range character who pumps out an AOE heal with every hit they land, in proportion to how much damage it does? So it would be somewhere in between the steadiness of Lucio's aura and the raw single-target healing of Mercy. if you want a fun healer just throw in a chloromancer from rift wait that's basically the stuff that you said Imagined posted:I was just thinking that a new healer should have a healing ability that's always on that they don't have to think about, ala Lucio, but with some sort of aesthetic that appeals to the Reaper/Hanzo crowd. A true paladin class smells too much like teamwork, anathema to the Lone Wolf xxxbongrips247xxx. disciple of khaine from WAR comes to mind on this one
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# ? Jun 6, 2016 16:33 |
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Zoness posted:It's basically impossible to make people that didn't want to help the team do so, I don't think that's a valuable design space. That's why I think they should make characters that automatically help their teammates as a byproduct of acting selfishly. But I also think if they made a character with the exact same abilities as Lucio but gave them an aggressive looking design instead of looking like he stepped out of Jet Set Radio, pubbies would play him. Kerrrrrrr posted:
YESSS. This and Warrior Priest from WAR were literally what I had in mind. Imagined fucked around with this message at 16:41 on Jun 6, 2016 |
# ? Jun 6, 2016 16:35 |
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I think the problem with damage dependent healers is that healers are meant to appeal to people who can't aim. Unfortunately most people who can't aim immediately flock to playing Hanzo.
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# ? Jun 6, 2016 16:37 |
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Captain Oblivious posted:Is Genji actually a good character to play or is he just a case of ""work twice as hard to get equal or lesser results as another way easier character". I'm leaning towards the latter but open to tips if he actually has strategic worth. He felt like that to me as well when I started playing him but once you learn him he definitely becomes a good hero. He's not even that hard to play once his basic stuff becomes muscle memory. He's not in the same god tier as Tracer, McCree, Lucio and Widowmaker but you can definitely turns games around with him. Also he will probably be indirectly buffed in the coming weeks when Blizzard gets around to nerfing the aforementioned heroes which are all pretty annoying for Genji to deal with
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# ? Jun 6, 2016 16:37 |
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Imagined posted:That's why I think they should make characters that automatically help their teammates as a byproduct of acting selfishly. But I also think if they made a character with the exact same abilities as Lucio but gave them an aggressive looking design instead of looking like he stepped out of Jet Set Radio, pubbies would play him. Yes but on the other hand a healer that can actually kill flankers that dive them without a massive player skill gradient would probably be immediately nerfed so
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# ? Jun 6, 2016 16:41 |
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Zoness posted:I think Soldier 76 is still criminally underpicked when he is a character that has no glaring weaknesses (that aren't mccree or widowmaker). I decided to play him for a couple of games, since I never really touched him outside of the very first training sequence. I ended up playing with him for a few hours. One game netted me 40 elims, 4 gold medals, 1 silver medal for healing. In another game I got a gold medal for healing. Really, really liking this character.
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# ? Jun 6, 2016 16:43 |
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Imagined posted:I was just thinking that a new healer should have a healing ability that's always on that they don't have to think about, ala Lucio, but with some sort of aesthetic that appeals to the Reaper/Hanzo crowd. A true paladin class smells too much like teamwork, anathema to the Lone Wolf xxxbongrips247xxx. A fallen paladin that aoe heals by dealing damage Have him give dark one liners like "Can't have light without the dark." And his ult is "I have fallen in order for you to stand." And then modulate his voice so he sounds edgy and gruff because edgelords.
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# ? Jun 6, 2016 16:43 |
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If there was an aim-dependent healer I would be all over that. I like support roles in most games but this one, aiming and shooting stuff is too fun. Maybe a character that can shoot enemies and cause them to deal less damage, and dealing damage also fills up a bar like torbjorns scrap. Then press a button to throw out a small health pack for your allies.
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# ? Jun 6, 2016 16:44 |
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Kerrrrrrr posted:disciple of khaine from WAR comes to mind on this one God no. So many duel wielding turds trying to solo people in pvp
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# ? Jun 6, 2016 16:45 |
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What about a healing turret class. Not like a WoW shaman but maybe he has a base station. As long as he stays within LoS of it, he gets a damage boost and any damage he does is channeled back to the base station and heals anyone within 10 meters of it. It lasts until it's destroyed like Torb's turret and can be repositioned at will.
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# ? Jun 6, 2016 16:46 |
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el B posted:I decided to play him for a couple of games, since I never really touched him outside of the very first training sequence. I ended up playing with him for a few hours. One game netted me 40 elims, 4 gold medals, 1 silver medal for healing. In another game I got a gold medal for healing. Really, really liking this character. The whole 'DPS but still has an good heal drop' makes him one of my top picks, esp when your team only has one support and could use some extra boost. I also recommend turning on his option to see teammate healthbars so you can drop that health down for them with a little more awareness. Plus his long range accuracy is really good in burst fire shots.
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# ? Jun 6, 2016 16:48 |
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Is there a tier list around anywhere yet for the heroes so that I don't poo poo up the thread asking if [this one hero I like] is any good? Mostly curious about the tanks, honestly - I've played them all and I still don't have a good feel for how their contributions stack up.
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# ? Jun 6, 2016 16:48 |
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These are all pretty boring ideas but I think Team Overwatch will surprise us with something unexpected + fun.
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# ? Jun 6, 2016 16:48 |
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2 SPOOKY posted:Is there a tier list around anywhere yet for the heroes so that I don't poo poo up the thread asking if [this one hero I like] is any good? Mostly curious about the tanks, honestly - I've played them all and I still don't have a good feel for how their contributions stack up. http://www.planetoverwatch.org/12-overwatch-tier-list-and-hero-meta-report-the-payload-report In KOTH, play Winston or Zarya instead of Reinhardt.
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# ? Jun 6, 2016 16:49 |
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Lady Naga posted:http://www.planetoverwatch.org/12-overwatch-tier-list-and-hero-meta-report-the-payload-report No don't. Charging people off of cliffs is what KOTH is all about.
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# ? Jun 6, 2016 16:50 |
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BROCK LESBIAN posted:No don't. Charging people off of cliffs is what KOTH is all about. Might I suggest: Lucio?
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# ? Jun 6, 2016 16:53 |
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Save Target As posted:The whole 'DPS but still has an good heal drop' makes him one of my top picks, esp when your team only has one support and could use some extra boost. I also recommend turning on his option to see teammate healthbars so you can drop that health down for them with a little more awareness. Plus his long range accuracy is really good in burst fire shots. I usually do pretty well closer up but find I don't really seem to do poo poo at med to long-range with him.
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# ? Jun 6, 2016 16:54 |
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Imagined posted:What about a healing turret class. Not like a WoW shaman but maybe he has a base station. As long as he stays within LoS of it, he gets a damage boost and any damage he does is channeled back to the base station and heals anyone within 10 meters of it. It lasts until it's destroyed like Torb's turret and can be repositioned at will. What if we just got a WoW shaman I wouldn't mind actually. Maybe to make him/her easier make the totem laying a single button and randomly select from 4 totems
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# ? Jun 6, 2016 16:55 |
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exquisite tea posted:Please don't entertain this line of discussion unless you want to get 10,000 word philosophical treatises On the Nature of Humour by goons who describe themselves as "sarcastic" in their okcupid profiles. He warned you all. You didn't listen. Lady Naga posted:In KOTH, play Winston or Zarya instead of Reinhardt. Play Reinhardt on Lijiang Garden because that map is bullshit.
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# ? Jun 6, 2016 16:56 |
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Minorkos posted:He felt like that to me as well when I started playing him but once you learn him he definitely becomes a good hero. He's not even that hard to play once his basic stuff becomes muscle memory. He's not in the same god tier as Tracer, McCree, Lucio and Widowmaker but you can definitely turns games around with him. What would you consider his basic stuff? I'm guessing the fanfire/slash/dash pointblank combo is part of it.
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# ? Jun 6, 2016 16:59 |
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Xaris posted:You might not know so it's more a general question out there for soldier players, but is there something showing where his damage fall off sort of begins and caps, and what's about the optimal burst-fire for accuracy? 3-shots? I don't think anyone's mapped damage falloff ranges yet so you should probably go to the training map and practice on the dummies that have range indicators to get a feel for it.
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# ? Jun 6, 2016 17:00 |
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I was thinking, Zenyatta's Ult would be much better if it passively attracted bullets/rockets to him. Basically if it gave him a little extra pushing power by shielding nearby teammates in addition to the regen. That might be too strong though. Anyway. What are good counters to Reinhardt? Also, any good tips as to how to counter a really good Genji? Another question, do kills or anything reset cooldowns for Genji? I swear one of the replays I saw had him doing his abilities at least twice as fast, and I wasn't playing on the weekly brawl.
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# ? Jun 6, 2016 17:02 |
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Xaris posted:You might not know so it's more a general question out there for soldier players, but is there something showing where his damage fall off sort of begins and caps, and what's about the optimal burst-fire for accuracy? 3-shots? Unless there's a hidden interaction my understanding is that your accuracy corresponds to how wide your reticle is so if you're going for maximum accuracy you want to stop as soon as the reticle hits max radius.
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# ? Jun 6, 2016 17:03 |
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I got the Widowmaker "Noire" skin in a loot box drop. I didn't pre-order, nor do I have the Origins edition. Is this even possible?
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# ? Jun 6, 2016 17:04 |
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# ? May 27, 2024 02:05 |
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khy posted:I was thinking, Zenyatta's Ult would be much better if it passively attracted bullets/rockets to him. Basically if it gave him a little extra pushing power by shielding nearby teammates in addition to the regen. That might be too strong though. Reinhardt gets countered by mobile flankers who can kill him and get out before they're bursted down (tracer, mccree, reaper), Genji is wrecked by tanks, Genji's dash is reset on kills.
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# ? Jun 6, 2016 17:05 |