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Elentor posted:Out of curiosity, how is this game's wiring/logics system? Minecraft and as of the latest patch Terraria have some pretty cool stuff. IF (trap tile is placed) { IF (playerHitbox.intersects(trapTile)) { playerHP=0; } }
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# ? May 30, 2016 23:02 |
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# ? Jun 6, 2024 05:57 |
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The White Dragon posted:IF (trap tile is placed) Oh well, that's disappointing.
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# ? May 30, 2016 23:06 |
Elentor posted:Oh well, that's disappointing. *very frantically gesturing at post and pointing at game*
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# ? May 30, 2016 23:09 |
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where is my promised vita port CF
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# ? May 30, 2016 23:31 |
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Where is my promised good game, CF
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# ? May 30, 2016 23:36 |
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And you may tell yourself This is not my vita port And you may tell yourself This is not my good game
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# ? May 31, 2016 00:04 |
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The White Dragon posted:IF (trap tile is placed) why is intersects a value inherent to the playerHitbox object. why is there no actual argument in that statement. i know you're better than this
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# ? May 31, 2016 00:20 |
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Jackard posted:And you may tell yourself Playing starbound is a once in a lifetime event. Because you'll never turn it back on. Starbound1.0: Same as it ever was (Bad) Rrussom fucked around with this message at 00:30 on May 31, 2016 |
# ? May 31, 2016 00:26 |
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Starbound's wiring system is okay, better than minecrafts, not as good as terraria's latest update.
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# ? May 31, 2016 00:48 |
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Why is this game still so unfun. I bought this poo poo asap because I used to play Terraria with tiy when he started making those PvP maps where you mine the other teams diamonds or whatever. This should have been such an easy thing to make fun. Why is it getting worse.I booted it up again today and I hate myself even more for it. Does someone have a link to any working mod that makes it not a chore to play? Is there any reason to play this poo poo?
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# ? May 31, 2016 03:46 |
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Starbound has good wiring with logic gates and stuff, but excessive wiring causes the game to lag a ton. This caused the fps to drop by like half back when it was made (all those lights were wired to a switch), and i don't think they've optimized wiring since then Not as good a Terraria's new wiring, though.
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# ? May 31, 2016 04:25 |
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Remember how monsters are supposed to be procedurally generated? Neither does Chucklefish. http://playstarbound.com/do-glitch-dream-of-electric-fluffalo/ In addition to adding more pre-genned monsters (actually not a horrible move but we're 3 years into EA) they've also added devices that will detect pockets of ore (color coded) and tunnels with sonar-like pings emanating from a hand-held device, assumingly to remove a couple layers of tedium from the process of digging through eight million tiles of bullshit.
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# ? Jun 3, 2016 02:57 |
Well, it says those aren't monsters you fight, but livestock you raise for producing crafting materials. So they're not actually making pre-gen monsters, they're making pre-gen things htat are probably a pain in the rear end to keep healthy and alive, knowing this game.
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# ? Jun 3, 2016 03:05 |
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Zereth posted:Well, it says those aren't monsters you fight, but livestock you raise for producing crafting materials. Well, crops and trees can't make any real progress growing while you are off planet. Clearly, this means livestock can't starve while you are off planet because to do so would be just plain silly to have one form of farming nonfunctional off planet while the other keeps the clock ticking. Or, they will and people will heap praises on it calling it "immersion" either or.
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# ? Jun 3, 2016 03:36 |
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WHATS GOING ON CHAMPS AND CHAMPETTES. ITS YA BOY PBAT AND WELCOME TO STARBOUND https://www.twitch.tv/beatthedev
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# ? Jun 4, 2016 23:41 |
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Wow, Pbat looks very... different than I would have expected. Has he made an anvil yet?
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# ? Jun 4, 2016 23:53 |
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I didn't see one.... aaaaaaaand it's over. Mollygos vs YA BOY in a building competition, he won somehow.
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# ? Jun 5, 2016 00:08 |
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Jorge Bell posted:In addition to adding more pre-genned monsters (actually not a horrible move but we're 3 years into EA) they've also added devices that will detect pockets of ore (color coded) and tunnels with sonar-like pings emanating from a hand-held device, assumingly to remove a couple layers of tedium from the process of digging through eight million tiles of bullshit. Note: "fairly late in the game" They will add these two detectors, which make the routine grinding less tedious, but you will only be able to craft them AFTER you have gone through 90% of all the grind. Yes, very smart move.
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# ? Jun 5, 2016 00:32 |
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Well of course. The point of video games is fun. Why do you think you don't have to earn your fun?
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# ? Jun 5, 2016 00:35 |
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rip ded game
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# ? Jun 6, 2016 18:13 |
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Surely, *THIS* game will be good!
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# ? Jun 6, 2016 18:19 |
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god drat it don't do this to me again my poor old heart can't take another e: Damned if it doesn't look fresh as hell, though.
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# ? Jun 6, 2016 18:21 |
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# ? Jun 6, 2016 18:22 |
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Cicadas! posted:god drat it don't do this to me again i checked some reviews and apparently the trailer has more stuff in it than the game does right now, but yeah, it's probably not hard to actively beat out starbound if the devs are remotely competent in their to-do thing they're aiming to add mod compatibility so that'll be good
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# ? Jun 6, 2016 18:23 |
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Recommend renaming the thread to Planet Centauri so we can go through the whole cycle again without anyone needing to write anything
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# ? Jun 6, 2016 18:34 |
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i don't think you'll find people wholeheartedly buying into it the second they see it as much as it'll just be people watching it to see if it passes by Crowd Favorite, Starbound
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# ? Jun 6, 2016 19:44 |
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Johnny Joestar posted:it'll just be people watching Planet Centauri to see if it passes by crowd favorite, Starbound
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# ? Jun 6, 2016 20:08 |
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Magmarashi posted:Surely, *THIS* game will be good! Hey, I'm optimistic.
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# ? Jun 6, 2016 20:14 |
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I love how both games are promising ocean biomes in the future
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# ? Jun 6, 2016 20:48 |
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i should've changed that stupid lock, i should've made you leave your key, if i had known for just one minute you'd be back to bother me
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# ? Jun 6, 2016 22:55 |
Johnny Joestar posted:i don't think you'll find people wholeheartedly buying into it the second they see it as much as it'll just be people watching it to see if it passes by Crowd Favorite, Starbound Jackard posted:Looks like it did that straight out the gate nerdz posted:I love how both games are promising ocean biomes in the future
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# ? Jun 7, 2016 09:42 |
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In a development that surprised no one, Planet Centauri is actually bad.
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# ? Jun 7, 2016 17:41 |
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Vib Rib posted:In a development that surprised no one, Planet Centauri is actually bad. Care to elaborate? I think everyone in here would like to legitimately know why, not that we're surprised.
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# ? Jun 7, 2016 17:47 |
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I'm the weed fairy from the trailer
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# ? Jun 7, 2016 17:48 |
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Zereth posted:A few of the reviews on steam seem to claim it's done that already yeah. eh, steam reviews are sketchy at the same time they can be used to measure general game quality
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# ? Jun 7, 2016 18:14 |
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Vib Rib posted:In a development that surprised no one, Planet Centauri is actually bad.
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# ? Jun 7, 2016 20:17 |
Johnny Joestar posted:eh, steam reviews are sketchy at the same time they can be used to measure general game quality
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# ? Jun 7, 2016 21:00 |
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Starbound: I am so, so done with early access
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# ? Jun 7, 2016 21:17 |
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Vib Rib posted:In a development that surprised no one, Planet Centauri is actually bad. So much of the stuff in that trailer appears to be blatantly stolen. It looks like that mech sprite is the same sprite as when mechs were supposed to be in Starbound. The tunnelling worm thing isn't the same sprite as Terraria, but its the same monster behavior. Some of the tilesets look the same. I don't know if some of these assets are outright stolen or just being copied. Either way, it's usually not an indicator that a game is going to be good when so much is 'borrowed" like this game is.
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# ? Jun 7, 2016 21:35 |
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# ? Jun 6, 2024 05:57 |
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Bilal posted:So much of the stuff in that trailer appears to be blatantly stolen. It looks like that mech sprite is the same sprite as when mechs were supposed to be in Starbound. The tunnelling worm thing isn't the same sprite as Terraria, but its the same monster behavior. Some of the tilesets look the same. I don't know if some of these assets are outright stolen or just being copied. Either way, it's usually not an indicator that a game is going to be good when so much is 'borrowed" like this game is. Not that this game looks great mainly because the controls look floaty to me but that mech and the worm are generic as all hell looking and neither concept nor design originated in Terraria or Starbound.
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# ? Jun 7, 2016 21:39 |