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I tried the Grand Kingdom demo when the "beta" launched and it convinced me to buy the game. It's really fun and I like the strategy involved.
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# ? Jun 6, 2016 18:18 |
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# ? Jun 1, 2024 05:09 |
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Update: why does the starting Fighter class have an F in Strength and a D in magic?
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# ? Jun 6, 2016 18:53 |
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Caphi posted:Update: why does the starting Fighter class have an F in Strength and a D in magic? F is for Fighter. D is for Dunce.
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# ? Jun 6, 2016 19:12 |
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Caphi posted:Update: why does the starting Fighter class have an F in Strength and a D in magic? F is for "Funky" D is for "Dunky" edit:
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# ? Jun 6, 2016 19:15 |
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Slam FDunky
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# ? Jun 6, 2016 19:22 |
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i think the stat weighting is random
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# ? Jun 6, 2016 19:24 |
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lets hang out posted:i think the stat weighting is random It is when you're creating randos, but I'd think that the starting 4 you get would be set
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# ? Jun 6, 2016 19:30 |
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you'd think, but the skills they come with are random too so probably not. found that i had a pretty hard time sticking through wars when none of my randos had any kind of healing skill they could use on the map
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# ? Jun 6, 2016 19:34 |
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You don't get a starting 4. You get a temporary squad of four defaults when you do the tutorial battle, and then the game asks you to hire your own squad. I reloaded the entire game (for unrelated reasons) and the second time I got these fuckers. I'm not clear on the reroll system, but I hired an unrelated Medic, left the hiring office, and came back and it was the same fighter. I am absolutely 0% clear on to what extent this will be a problem in the long run, but I kind of hate it already, especially since you can completely customize your mercenaries' appearance, colors, voice, and name (in case you're making your OCs, I know lots of people do, no judgment), but you have to run with their default stats and skills. It doesn't make any sense to me. e: actually let me say it another way: is there a way to reroll hires, and if so, how and how much of a pain is it?
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# ? Jun 6, 2016 19:43 |
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i think in the full game you could maybe do a single player quest or something to get a new batch of recruits to pick from, but in the demo i don't think there's any good way to do it.
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# ? Jun 6, 2016 19:55 |
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I know Grand Knights History had generations for hires and the later hires would have way better starting stats so maybe it's like that in Grand Kingdom where you start with E rank losers and then in end game the new hires are S rank gods
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# ? Jun 6, 2016 20:25 |
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Did anyone play Atelier Sophie in Japanese/know someone who did? How is it? Is it a cute time management sim (like Arland) or a cute crafting JRPG (like Dusk)?
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# ? Jun 6, 2016 20:52 |
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Reiterpallasch posted:Did anyone play Atelier Sophie in Japanese/know someone who did? How is it? Is it a cute time management sim (like Arland) or a cute crafting JRPG (like Dusk)? It's way more like Arland but without time management. It's absurdly chill, the combat is simplified and the big emphasis is on crafting plenty o' stuff and hanging out with your anime friends. Keep in mind that it's the start of a new trilogy rather than a sequel to the Dusk games so it feels more basic. Edit: That said it features characters from previous games but they're kinda-sorta not the same characters. It's a Cid thing. ImpAtom fucked around with this message at 20:57 on Jun 6, 2016 |
# ? Jun 6, 2016 20:53 |
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Sounds good to me
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# ? Jun 6, 2016 20:55 |
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Free the post Edit: that wasn't worth it
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# ? Jun 6, 2016 21:01 |
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I liked it mostly. I was disappointed in the simplified combat but the alchemy is really fun and I can deal with average combat for fun alchemy. The cast didn't really grab me but so it goes. Platcha's design is hilariously awful but you don't have to see it until like 3/4ths of the way through the game and you can instantly transmute it into something... okay, still lovely but less lovely.
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# ? Jun 6, 2016 21:01 |
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Phantasium posted:Free the post
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# ? Jun 6, 2016 21:08 |
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Too short, come back when your post takes 60 hours to read.
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# ? Jun 6, 2016 21:10 |
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Stranger of Sword City out on Steam now, $30 for the first week.
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# ? Jun 6, 2016 22:10 |
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iastudent posted:Stranger of Sword City out on Steam now, $30 for the first week. Seems kind of high for what it is, is it worth it?
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# ? Jun 6, 2016 22:29 |
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Levantine posted:Seems kind of high for what it is, is it worth it? It's decent if you like super punishing Wizardry clones
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# ? Jun 6, 2016 22:42 |
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Sakurazuka posted:It's decent if you like super punishing Wizardry clones The only Wizardry I could get into was Wizardry 8. Is it like that or is it one of the loving hundreds of boring old Wizardry clones?
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# ? Jun 6, 2016 22:56 |
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Libluini posted:The only Wizardry I could get into was Wizardry 8. Is it like that or is it one of the loving hundreds of boring old Wizardry clones? I've not played it but my money's on it being a clone of 1-3 and 5 since Japan seems to have a massive erection for those ones specifically. A shame, since they only get especially interesting starting with 6.
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# ? Jun 6, 2016 22:59 |
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Sakurazuka posted:It's decent if you like super punishing Wizardry clones Is it super punishing? Where would you rank it between Demon Gaze (not punishing) and Tokyo Abyss (punishing)
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# ? Jun 6, 2016 23:01 |
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Genocyber posted:I've not played it but my money's on it being a clone of 1-3 and 5 since Japan seems to have a massive erection for those ones specifically. A shame, since they only get especially interesting starting with 6. Well, gently caress. The game looked nice on steam, but I rather replay my modded version of Wizardry 8 then.
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# ? Jun 6, 2016 23:03 |
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Levantine posted:Is it super punishing? Where would you rank it between Demon Gaze (not punishing) and Tokyo Abyss (punishing) Worse than Tokyo Abyss, the death penalty is pretty severe, though the UI is more user friendly and it eases you in better.
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# ? Jun 6, 2016 23:03 |
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Libluini posted:The only Wizardry I could get into was Wizardry 8. Is it like that or is it one of the loving hundreds of boring old Wizardry clones? I've never actually played a Wizardry game so I couldn't tell you
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# ? Jun 6, 2016 23:05 |
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Sakurazuka posted:Worse than Tokyo Abyss, the death penalty is pretty severe, though the UI is more user friendly and it eases you in better. The UI being better might be worth the price of admission. Tokyo Abyss was really bad at providing information. I'm still wishing for a Tales of the Forsaken Land type wizardry-like to pop up.
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# ? Jun 6, 2016 23:05 |
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Levantine posted:The UI being better might be worth the price of admission. Tokyo Abyss was really bad at providing information. Protip if you buy it: Make your main character as old as possible, they can't die permanently so it doesn't matter how many Life Points they have and you get more attribute points to spend on stuff.
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# ? Jun 6, 2016 23:14 |
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Sakurazuka posted:I've never actually played a Wizardry game so I couldn't tell you In Wizardry 8, you can have fairies armed with guns. Fairies who are also engineers. Part 7 was OK, part 6 is technically a game, but going by the LP in this very forum it really suffers from just using like one single tileset for everything. The old games where just the basic "a group of random dudes decides on a whim to go underground and kill monsters"-poo poo. They were more like RPG-like puzzles then actually games. If the Japanese clone on my PS3 is any indication, the Japanese apparently copied the old games and replaced the graphics with Anime. That's it. They are all the same game with different graphics. I swear those games are like the avatars of dead creativity. Oh, one exception: No-one in Nippon had any love for Wizardry 4, so sadly there aren't hundreds of clones of some wizard walking back through a dungeon, trying to get out. That was a nice subversion of the oldest 3 games. Edit: Wait, I think I can remember faintly some kind of Wizardry 4 remake, so there's at least one of those around. Maybe.
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# ? Jun 6, 2016 23:14 |
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Paper Sorcerer's premise is kind of like Wizardry 4 but Paper Sorcerer is also a much easier game. And Wizardry 4 isn't fondly remembered because the game is complete bullshit hard and full of dick moves. The developers actually made the game to troll their fans who bragged about how they managed to beat Wizardry 1-3, that's why they added things like a time limit, Trebors ghost who wanders the level and one hit kills you if he gets too close, having to hope one of your monsters randomly casts a spell in a random battle and you can't control them as a mandatory thing to do to get out of the very first room in the game, navigating an invisible minefield later on and you need to have random outside knowledge of the Kabbalah to get the best ending. I mean, it's fun in an ironic, masochistic kind of way where you can have a good laugh for a little while at how much the game dicks you over but it isn't fondly remembered because it simply isn't fun to play seriously.
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# ? Jun 7, 2016 00:39 |
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There is really not a single decent looking outfit for Plactha in Atelier Sophie is there?
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# ? Jun 7, 2016 04:57 |
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Rascyc posted:There is really not a single decent looking outfit for Plactha in Atelier Sophie is there? There's some which look... passable? There are none I'd consider good.
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# ? Jun 7, 2016 05:15 |
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Trebor's Realtime Ghost is one of the most bullshit things in any game that I've seen
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# ? Jun 7, 2016 06:42 |
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Just wanted to pop in and say Valkrye Profile: Covenant of the Plume is a super cool SRPG so far that doesn't get enough love. Thanks for hyping it so much ImpAtom, I'm pretty sure I never would have bothered finding it if it weren't for you. Also it's super loving cathartic to brute force a mission by invoking a plume and even get cool poo poo like a double stats/Taunt buff on your main guy for it. and it's cool as a strategy mechanic too since you can't do it all the time but it feels like there's been two fights so far balanced around it so you can't just never use it either.
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# ? Jun 7, 2016 07:32 |
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Bravely Second is a fun game and I'm enjoying it in hard mode. The new classes are all pretty neat. The writing is sillier this time around but mrgrgrgravy is still enjoyable.
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# ? Jun 7, 2016 08:17 |
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Last Celebration posted:Just wanted to pop in and say Valkrye Profile: Covenant of the Plume is a super cool SRPG so far that doesn't get enough love. Thanks for hyping it so much ImpAtom, I'm pretty sure I never would have bothered finding it if it weren't for you. I went for ending A (no plume use after the intro) on my first playthrough and it's possible to do, but it definitely gets painful later on and is a lot easier with plume skills carried over from NG+. The game also punishes you harshly for not collecting your quota of Sin in a mission, which is trivially easy if you use a plume and occasionally tricky if you don't. Thuryl fucked around with this message at 09:49 on Jun 7, 2016 |
# ? Jun 7, 2016 09:46 |
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Covenant of the Plume is a really cool, interesting game. Is Paper Sorcerer any good? I have it in my steam library for some reason but haven't played it at all.
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# ? Jun 7, 2016 09:53 |
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il_cornuto posted:Covenant of the Plume is a really cool, interesting game. It's interesting enough but the difficulty is busted and inconsistent, it's not particularly well-written, and the ending is pretty lame. It's worth playing if you enjoy dungeon crawlers, but I don't suggest playing on hard or higher difficulties unless you're curious to understand what I mean by busted and inconsistent difficulty. Bosses are absolutely no threat, but mercy on your soul if you happen to run into a generic enemy with a target-all physical attack and don't manage to stick a disable on it.
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# ? Jun 7, 2016 10:27 |
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# ? Jun 1, 2024 05:09 |
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il_cornuto posted:Covenant of the Plume is a really cool, interesting game. And the music, ugh, the music. https://www.youtube.com/watch?v=cr2aRiVbWzM I can't be the only one who hears the terrible stitch-seams in this track. I got it for a buck in a bundle, iirc, and I want my twenty cents back Fur20 fucked around with this message at 10:41 on Jun 7, 2016 |
# ? Jun 7, 2016 10:39 |