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i don't get it
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# ? Jun 7, 2016 06:27 |
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# ? May 19, 2024 06:58 |
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Tokyo Sexwhale posted:Where is this and where can I find it, I'm without a PC due to prepping to move back to the US and I'm stuck in Japan Just use https://www.twitch.tv/bobross
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# ? Jun 7, 2016 06:28 |
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Bilirubin posted:That was a good post Moving away from a disney princess poontang posting hub seems to be working out.
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# ? Jun 7, 2016 06:58 |
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Thanks for all those pages about a shitposter posting guys* 170 new posts since I last left the HOI4 thread had me momentarily excited that someone had done a thing in eve . *just doing my bit
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# ? Jun 7, 2016 09:04 |
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Endie posted:Thanks for all those pages about a shitposter posting guys* 170 new posts since I last left the HOI4 thread had me momentarily excited that someone had done a thing in eve . HOI4? Teach me sempai! I bought HOI2 and 3 (i think) and i just can't figure out the 3rd. Is the 4th out and if so, how is it compared to the 2 I mentioned? I never really figured out industry and it bugs me.
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# ? Jun 7, 2016 09:08 |
HoI4 released on the 6th, which may be yesterday depending on your timezone. As to how it is, I have no idea! I'm assuming it's less completely opaque than its predecessors. I guarantee it's prettier-looking, since it's built on the same engine as CK2 and EUIV and Stellaris.
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# ? Jun 7, 2016 09:13 |
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Dalael posted:HOI4? Teach me sempai! 4 launched yesterday (June 6th, geddit?) and while it has some rough edges (the AI is variable, some of the undoubtedly massively-improved interface design changes are not perfectly implemented yet) it has more of the feel of HOI2 cross-bred with EU4. It's not a simple game, but it isn't the terrifying wall of broken complexity that HOI3 was at launch. At the moment, you get a bonus Poland DLC that has yet to be rebalanced so if you turn off the historical AI focus you can do some very weird alt-history with a decent chance to recreate the Polish-Lithuanian empire of the medieval period.
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# ? Jun 7, 2016 09:14 |
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Must resist the urge to buy it... muuust... resist!
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# ? Jun 7, 2016 09:17 |
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Dalael posted:Must resist the urge to buy it... muuust... resist! yeah what if it eats into your valuable eve time
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# ? Jun 7, 2016 09:23 |
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Endie posted:yeah what if it eats into your valuable eve posting time Fixed.
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# ? Jun 7, 2016 09:55 |
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Dalael posted:HOI4? Teach me sempai! Learning Hearts of Iron 3 for me was about as much work as the average liberal arts class. I put together a binder of notes, planned out divisions in Excel and researching plans year by year, then realized it was a "game" that was even more work than eve.
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# ? Jun 7, 2016 10:17 |
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pseudanonymous posted:Learning Hearts of Iron 3 for me was about as much work as the average liberal arts class. I put together a binder of notes, planned out divisions in Excel and researching plans year by year, then realized it was a "game" that was even more work than eve. That's pretty much it. I felt that HOI2 was much simpler and took less time to understand. I had a lot of fun with that one. When the 3rd one came out, I bought it right away. I tried a few times and realized that some things were different and I just couldn't enjoy it as much. I'm hoping it will be different with the 4th. Endie posted:yeah what if it eats into your valuable eve time I don't play EVE often lately. Just haven't really felt the urge to play anything really. Oodles posted:Fixed.
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# ? Jun 7, 2016 10:20 |
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Dalael posted:I don't play EVE often lately. Just haven't really felt the urge to play anything really. Spirit. Waning.
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# ? Jun 7, 2016 16:09 |
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Glory of Arioch posted:yeah, but i heard "october" from more than one person, maybe it was a meme We're dealing with Manny here, of course we expect him to overstay his welcome by a large margin. A month after the Alliance tourney is a totally reasonable expectation.
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# ? Jun 7, 2016 16:49 |
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YouTuber posted:We're dealing with Manny here, of course we expect him to overstay his welcome by a large margin. A month after the Alliance tourney is a totally reasonable expectation. it's like someone made a liar out of 'im and now he's being thrown under the bus
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# ? Jun 7, 2016 17:04 |
Xolve posted:Spirit. Waning. We're not the ones headed for the door
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# ? Jun 7, 2016 17:31 |
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there is so much attempted chill itt holy poo poo lol
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# ? Jun 7, 2016 17:46 |
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Orange Red Bull posted:We're not the ones headed for the door We know- you guys ran through it months ago.
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# ? Jun 7, 2016 18:43 |
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no shame in not holding what you can't hold so dont be so sensitive about y'all leaving the north
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# ? Jun 7, 2016 18:46 |
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Endie posted:PL's API is not in zkill, Bat's is not and if I find out that any Bat member has their API on zkill I'll tell them to delete it. I explicitly ask every member, when they join, to delete every API key they have for all their characters outside of PL service ones and you can see that in the recruitment threads for each of them.
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# ? Jun 7, 2016 18:54 |
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So Goonfleet has a physical workout room thread. Correction, category, right next to internet spaceship wars, workout.
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# ? Jun 7, 2016 19:02 |
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Xolve posted:We know- you guys ran through it months ago. lol
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# ? Jun 7, 2016 19:05 |
Xolve posted:We know- you guys ran through it months ago. After being the last man standing, yes. Yall ran through it before the patch even dropped
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# ? Jun 7, 2016 19:05 |
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Ok
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# ? Jun 7, 2016 19:05 |
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bluegoon posted:So Goonfleet has a physical workout room thread. Correction, category, right next to internet spaceship wars, workout. So, you guys work out, right?
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# ? Jun 7, 2016 19:09 |
shut up idiot
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# ? Jun 7, 2016 19:09 |
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Other than limiting an enemy's ability to see your live kills/losses, or track your fleet movements by KBs, I don't understand the purpose of removing your API from ZKB. And that seems like such a small, senseless reason. Particularly when everyone is a goddamned spy nowadays.
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# ? Jun 7, 2016 19:11 |
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Baculus posted:Other than limiting an enemy's ability to see your live kills/losses, or track your fleet movements by KBs, I don't understand the purpose of removing your API from ZKB. And that seems like such a small, senseless reason. Particularly when everyone is a goddamned spy nowadays. I don't understand why CCP doesn't run their own killboards when activity is the holy measure of the game's health and they're always so drat hungry for publicity outside the client.
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# ? Jun 7, 2016 19:15 |
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Baculus posted:Other than limiting an enemy's ability to see your live kills/losses, or track your fleet movements by KBs, I don't understand the purpose of removing your API from ZKB. And that seems like such a small, senseless reason. Particularly when everyone is a goddamned spy nowadays. there's actually a bigger problem with pl's arguement here sure, assume only half their stuff makes it to zkillboard. there's no real reason that half would be different than the half that doesn't - and so their statistics collapsing on zkill indicates their stats collapsed globally it's not like they just removed the apis last month or anything
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# ? Jun 7, 2016 19:16 |
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frozenpussy posted:I don't understand why CCP doesn't run their own killboards when activity is the holy measure of the game's health and they're always so drat hungry for publicity outside the client. same reason they don't straight up own things like evemon and pyfa -- they are incapable of making basic business decisions
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# ? Jun 7, 2016 19:17 |
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They could run facebook ads like, 'a ship is killed every 2 seconds, get in on the action.' It's misleading as poo poo and only sets people up for disappointment but that doesn't stop them now.
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# ? Jun 7, 2016 19:17 |
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like it ain't rocket surgery -- developers making non-/low profit sites for their hobby will sell their poo poo for pennies on the dollar, and work for about the same, you acquire the product and hire the developer to maintain it probably would have better ROI than, say, WoD
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# ? Jun 7, 2016 19:19 |
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Glory of Arioch posted:same reason they don't straight up own things like evemon and pyfa -- they are incapable of making basic business decisions It frustrates me to no end that so many of the tools I have to use to play this game have virtually no guaranteed official support, or are built by me (and therefor loving terrible).
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# ? Jun 7, 2016 19:19 |
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frozenpussy posted:I don't understand why CCP doesn't run their own killboards when activity is the holy measure of the game's health and they're always so drat hungry for publicity outside the client. (1) ccp is bad at coding things and will produce a worse killboard (2) that would create a real-time intel source everyone would scrape that you couldn't avoid giving your info to
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# ? Jun 7, 2016 19:20 |
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What I'd love to see are ISK kill totals distributed according to damage percentage. Include characters who land things like points and ewar on the kill parade, but don't add ISK to their stats unless they do damage, and only the portion of the loss according to their damage percent. Retroactively adjust those stats too. The great killboard paradigm revolution
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# ? Jun 7, 2016 19:20 |
Baculus posted:I don't understand the purpose of removing your API from ZKB It gives the illusion of security and being ~better~ in a guild founded upon being better than everyone else.
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# ? Jun 7, 2016 19:22 |
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frozenpussy posted:What I'd love to see are ISK kill totals distributed according to damage percentage. Include characters who land things like points and ewar on the kill parade, but don't add ISK to their stats unless they do damage, and only the portion of the loss according to their damage percent. I think it's CCP Quant who does all their statistics work? And does it in the most hamfisted, "I learned what a BI server is and plugged a bunch of database bullshit into it" way. When they talk about quantitative analysis of this game I get more frustrated than bored - and that should never be the case.
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# ? Jun 7, 2016 19:22 |
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evilweasel posted:(1) ccp is bad at coding things and will produce a worse killboard Well-settled fact. evilweasel posted:(2) that would create a real-time intel source everyone would scrape that you couldn't avoid giving your info to They could easily make it do a 24-hour refresh. Or 48-hour. Currently I just have to get a clean API into an enemy corp, and I know where they're going before they even undock.
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# ? Jun 7, 2016 19:25 |
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Baculus posted:Other than limiting an enemy's ability to see your live kills/losses, or track your fleet movements by KBs, I don't understand the purpose of removing your API from ZKB. And that seems like such a small, senseless reason. Particularly when everyone is a goddamned spy nowadays. How about because... we don't want to put our APIs in? Why are Goons so interested in PL's killboard stats? Or anyone's really? It's not like we're trying to hide losses- everything gets posted eventually. Glory of Arioch posted:like it ain't rocket surgery -- developers making non-/low profit sites for their hobby will sell their poo poo for pennies on the dollar, and work for about the same, you acquire the product and hire the developer to maintain it But this would be a sensible thing for them to do- and all. Xolve fucked around with this message at 19:27 on Jun 7, 2016 |
# ? Jun 7, 2016 19:25 |
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# ? May 19, 2024 06:58 |
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Baculus posted:I think it's CCP Quant who does all their statistics work? And does it in the most hamfisted, "I learned what a BI server is and plugged a bunch of database bullshit into it" way. When they talk about quantitative analysis of this game I get more frustrated than bored - and that should never be the case. quote:If you torture the data long enough, it will confess to anything I'm about to have an existential EVE crisis can we talk about something else. lol
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# ? Jun 7, 2016 19:25 |