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PleasingFungus posted:also, large rocks had innate penetration-brand Ah yes, the one point in time where Ogres were actually good.
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# ? Jun 15, 2016 05:08 |
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# ? Jun 11, 2024 03:09 |
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SirSamVimes posted:Ah yes, the one point in time where Ogres were actually good. The only problem is an ogre before they get some sort of dragon armour on is nothing more then a giant blood balloon waiting to be burst.
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# ? Jun 15, 2016 05:15 |
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The default autopickup settings for ammo and "dangerous" consumables is to pick them up if you have any already in inventory, and ignore them otherwise. Is there any way to set that for other items? It would be nice for some early game wands and consumables.
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# ? Jun 15, 2016 05:18 |
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Darox posted:The default autopickup settings for ammo and "dangerous" consumables is to pick them up if you have any already in inventory, and ignore them otherwise. Is there any way to set that for other items? It would be nice for some early game wands and consumables.
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# ? Jun 15, 2016 05:31 |
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Then I make a character actually named MURDER SIGMUND and he of course doesn't bother to show up. But at least Trogs first two gifts have been needles of sleeping and 13 regular bolts! Floor god (well, Jewelry-shop-god) has been somewhat more kind. Amulet of the gourmand in exchange for all my gold? Don't mind if I do. [EDIT] Then I get shafted three floors, land next to a guy who immediately dumps me into Abyss:3. I fight in there for ages until the exit finally appears, go through the gate, get poisoned through rPois in the one turn the guy lives for me to murder him, and die to the poison through the regen of Trogs Hand because I burned through my consumables staying alive in the Aybss. drat. Zaodai fucked around with this message at 05:50 on Jun 15, 2016 |
# ? Jun 15, 2016 05:40 |
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I'm phone posting so can't test it right now but I think the default behavior is to add everything that you manually pick up to the autopickup list. If that is indeed the case it should be enough to just set your autopickup list to blank in your RC file by adding "autopickup =".
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# ? Jun 15, 2016 05:40 |
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I'd rather wear a fully enchanted helmet for the AC than the hat equivalent of Antennae 3. sInv really isn't that important. I play tons of games without ever equipping it now. It just makes some enemies less annoying. There are very few enemies I consider super dangerous that always have invis. Its pretty much just vampire knights, because they also carry paralysis. Even then I can just carry a see invis ring to swap on. The detect monsters part can be nice sometimes but I'd rather have more AC.
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# ? Jun 15, 2016 06:00 |
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I'm really glad that unseen horrors don't flee on low health anymore. I'm glad nothing does that, but unseen horrors especially.
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# ? Jun 15, 2016 06:14 |
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My only regret for helmets on Fo is when I find a hat of alchemist because daaaaamn
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# ? Jun 15, 2016 06:26 |
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code:
Current AC is 46.
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# ? Jun 15, 2016 07:25 |
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SirSamVimes posted:Ah yes, the one point in time where Ogres were actually good. To be fair, large rocks stopped penetrating when weight stopped existing. Even an ogre could still only carry like... six. Now you can easily have a hundred or so giant rocks to sling as an ogre catapult at enemies (no longer at .5 mindelay! )
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# ? Jun 15, 2016 07:57 |
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code:
Edit To put things into perspective, I was basically able to just turn on Heroism and Finesse and tab right through V5. This is by far the most powerful character I've ever played, so I don't know what would be best to do with it. My only source of rElec I've found, unfortunately, is code:
girl dick energy fucked around with this message at 08:38 on Jun 15, 2016 |
# ? Jun 15, 2016 08:33 |
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i 3-runed a felid and it was miserable and now i never have to play felid again i ran out of food somewhere shortly after my 2nd rune and basically ran around like a total moron trying to figure out what the hell to do, eventually settled on getting necromutation castable, and doing a bunch of other incredibly stupid crap and wasting a million turns for no good reason. this character should have died more times than it did die. code:
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# ? Jun 15, 2016 08:37 |
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Gah, lost another really promising FoFi (so happy to see the love in the thread, they're really quite good) in an ice cave. I had no rC, but figured that if it was nothing but ice monsters, I'd just bail. It ended up being full of yaks and wolves and stuff, which was fine, but the frost giant at the end got me. I downed a potion of resistance before fighting it, and had it nearly dead, but my amulet of dismissal warped him away by the time it had beelined back to me, the potion had run out, it had a bit more health, and I hadn't really healed enough. Oh well I should have just booked it over to the treasure, grabbed the good poo poo, and leave, but I'm so greedy for XP code:
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# ? Jun 15, 2016 08:41 |
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Poison Mushroom posted:
Oka wrath is a bit dicey, he drops bands of dangerous humanoids/giants on you (including deep elf blademaster/master archers and/or draconians, giants, titans) that are durably summoned. so long as you play cautiously you should absolutely be fine though. TSO or Zin are both good choices to swap to; if you go Zin you pretty much have to be trying in order to die, with Sanctuary being the best panic button in the game, and if you pump invo you'll be able to wreck a lot of threats with Recite. TSO is also crazy strong and gives you hp/mp back on kills, a semi-spammable holy damage pbaoe invo, and angel friends. I like Zin better especially because gently caress hell effects but both are good. e: be sure not to be wielding/attack anything with the vampiric weapon tho, good gods hate vampiric someone awful. fucked around with this message at 08:48 on Jun 15, 2016 |
# ? Jun 15, 2016 08:45 |
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Someone Awful! posted:Oka wrath is a bit dicey, he drops bands of dangerous humanoids/giants on you (including deep elf blademaster/master archers and/or draconians, giants, titans) that are durably summoned. so long as you play cautiously you should absolutely be fine though. TSO or Zin are both good choices to swap to; if you go Zin you pretty much have to be trying in order to die, with Sanctuary being the best panic button in the game, and if you pump invo you'll be able to wreck a lot of threats with Recite. TSO is also crazy strong and gives you hp/mp back on kills, a semi-spammable holy damage pbaoe invo, and angel friends. I like Zin better especially because gently caress hell effects but both are good. Is the lack of rElec gonna be a problem anywhere in particular?
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# ? Jun 15, 2016 08:51 |
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Someone Awful! posted:i 3-runed a felid and it was miserable and now i never have to play felid again So I always try and check spellcaster morgues after wins to see what spells people who know how to play pick. Tell me please, what does one use apportation 12 times at the end game for?
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# ? Jun 15, 2016 08:55 |
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Someone Awful! posted:i 3-runed a felid and it was miserable and now i never have to play felid again Now you have to 15 rune one! Unimpressed posted:So I always try and check spellcaster morgues after wins to see what spells people who know how to play pick. Tell me please, what does one use apportation 12 times at the end game for? I assume grabbing the orb from afar. It has a chance to fail repeatedly. Apportation is actually a very useful spell for extended though, as it allows grabbing items from afar. This includes runes. Stealing runes from pan and hell is a lot easier when you can grab it from afar with a teleportation scroll already read. You can also use it to pull supplies you might want without drawing more attention. Same applies to the abyss, but with the added benefit of reducing the chance of being whisked away before you can pick up whatever it is you wanted. Quite good for such a simple spell.
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# ? Jun 15, 2016 09:03 |
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^^^ NO!!!!!Unimpressed posted:So I always try and check spellcaster morgues after wins to see what spells people who know how to play pick. Tell me please, what does one use apportation 12 times at the end game for? Apport is awesome for grabbing runes out of vaults without having to get too entrenched in the vault. I was mostly using it in abyss to grab stuff from directions I didn't want to go, but it's a must-have spell to me on pretty much all casters solely for the potential to grab runes and potentially bail if nothing else. It's a good spell!
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# ? Jun 15, 2016 09:03 |
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code:
No idea if I'll have to use it anywhere badly enough to take off my Space Armor, but if I do, then great!
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# ? Jun 15, 2016 09:06 |
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Poison Mushroom posted:So, what's the best plan, then? Do everything except Crypts, Tomb, Abyss and Hells while I can still use my Vampy, then abandon Oka, weather through the wrath, then join Zin, wield my holy TS, and start wrecking poo poo in the name of the good guys? Not sure where you haven't been yet but worth noting you can swap gods before weathering the wrath (ie, be worshipping Zin while suffering Oka wrath). Just go pray at the altar of whoever. If you cleared v:5 without too much issue i think you'd be okay swapping to zin. Zin is super easy to build piety with too, you can just donate half your cash and then blammo, piety happens. Recite works against all intelligents (and some other stuff too), so if you start pumping invo in addition to what you already have from worshipping Oka you'll probably reliably daze/confuse/etc whatever stuff Oka calls down with Recite. So long as you're mindful of your surroundings I think you should be fine; admittedly this is probably a little more worrying as a Formicid, since you can't tele, but your gear is good enough I can't see it being too big of a deal so long as you don't end up surrounded somehow. Since Zin piety is from gold and not kills you can pretty much go wherever with him; with TSO you probably would want to do all the non-unholy/whatever branches first so you can build up piety quickly once you swap. rElec is pretty important in zot (elec golems) in abyss (raiju, probably some other poo poo) and Pan (scary pan lords can do scary things); I don't think it's too important anywhere else but I might be misremembering? Maybe one of the Hells? it's late, I might be forgetting something
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# ? Jun 15, 2016 09:13 |
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code:
edit: code:
Coucho Marx fucked around with this message at 10:33 on Jun 15, 2016 |
# ? Jun 15, 2016 10:23 |
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IronicDongz posted:well, also when they were originally added they had poison vulnerability, and would keel over as soon as they met an adder. and also their apts were worse, and also I think they might not have counted as a large race and thus needed more shield skill They also had -20% HP, which means that even with poison vulnerability, they were considered as strong as gargoyles Dee Ehm posted:Random thought on alternate Nemelex design direction that will probably never happen: killing enemies draws you cards, you keep a hand of cards which you can check in the ^ menu. Four suits - cups is buffs and heals, coin generates small items / consumables, club is summons, swords is direct damage. One thing I see brought up in Nemelex reform discussion is that the dev team doesn't want Nemelex to have a 'mini game' in relation to the powers. It's part of why the sacrifice system changed: you figured it out and gamed it to get the deck type you wanted (aka Wonders). It should be as simple as push button->get power, with no intervening steps on figuring out how to optimize that power.
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# ? Jun 15, 2016 12:46 |
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Poison Mushroom posted:Is the lack of rElec gonna be a problem anywhere in particular? I guess there is also those two uniques and player ghosts, but just chug a resistance for them if you feel the need.
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# ? Jun 15, 2016 14:11 |
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Floodkiller posted:One thing I see brought up in Nemelex reform discussion is that the dev team doesn't want Nemelex to have a 'mini game' in relation to the powers. It's part of why the sacrifice system changed: you figured it out and gamed it to get the deck type you wanted (aka Wonders). It should be as simple as push button->get power, with no intervening steps on figuring out how to optimize that power. I really like the idea of Nem dealing you a "hand" (perhaps with number of cards in the hand determined by piety, one card per pip) of abilities that can be accessed from the "a" menu. Separate the pool of potential abilities into five "suits" (correlative to the current decks, so there's an escape suit, a summon suit, a direct damage suit, etc), and make it so that the player can only have one ability of each suit at any point in time - so a player with all five abilities/pips would always have one of each suit, but until that point could have any combination thereof. Have Nem occasionally gift a scroll of shuffling that forces the player to "discard" one ability (e.g. piety loss) in exchange for swapping each of the remaining ones with a random selection from the same suit. Probably be a PITA to implement, but it seems like it would go a long way to keeping the spirit of CardGod with Random Abilities intact, without the inventory shenanigans that make him crap compared to, well, most of the other choices.
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# ? Jun 15, 2016 14:26 |
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Whoops, I got murdered by Titans in Crypt because I thought switching to Zin would be a good idea. And then after the fact, realized I could have survived by quaffing a potion of flight and reading a scroll of silence. No, I'm not crying.
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# ? Jun 15, 2016 14:42 |
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Okas wrath is in the top 5 killers for crypt or something ridiculous because people keep swapping from him to good gods there. Hot secret you are now aware of: Okawarus wrath is ridiculously dangerous, one of the worst in my opinion. You can use Okawaru throughout the entire game, it's not like armour gifts and free attack haste ever go out of style.
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# ? Jun 15, 2016 14:45 |
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Darox posted:Okas wrath is in the top 5 killers for crypt or something ridiculous because people keep swapping from him to good gods there. Hot secret you are now aware of: Okawarus wrath is ridiculously dangerous, one of the worst in my opinion.
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# ? Jun 15, 2016 14:56 |
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how am I supposed to train my skills as OpTm without just dying when my skills are all so spread out? I gotta train melee skills, primarily unarmed which is a bigger XP sink than usual(and Op don't have great melee apts), and also I gotta train up multiple different spell schools so that I have forms which deal good damage+actually have defenses. I always feel like I'm spread way too thin.
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# ? Jun 15, 2016 18:09 |
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The typical Octopode statue form build is OpIE instead so you have Ozo's Armour to bolster your incredibly terrible AC and practice Ice Magic for your early game (then branch to Unarmed and finally Transmutation once you've found the spell Ice Form). OpTm has to make a choice of whether they hold off on Transmutation and become a squishy tentacle tackler via focus with Unarmed or hold off on Unarmed and use the forms in the starting book to overcome your unpracticed noodly arms. Either case they both merge to Unarmed Combat, Ice Magic (for the early and midgame), Transmutation, and Earth Magic (for mid to endgame). Octos play very differently because they don't have the HP or the defenses necessary for standing up long to the usual threats unless they get lucky with their ring selection. You have to be a lot more picky on your fights.
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# ? Jun 15, 2016 18:24 |
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The change to the phantom tile is a nice touch. Kudos to whoever did that.
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# ? Jun 15, 2016 18:33 |
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I actually kind of hate it, if I'm being honest. It makes me feel like there's a smudge on my screen I need to clean off, or I'm not wearing my contacts/there's something in my eye.
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# ? Jun 15, 2016 18:40 |
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Darox posted:Okas wrath is in the top 5 killers for crypt or something ridiculous because people keep swapping from him to good gods there. Hot secret you are now aware of: Okawarus wrath is ridiculously dangerous, one of the worst in my opinion. Yeah I just 15-runed with an OgHu of Oka, him granting me lots of randart GSCs and a suit of pearl dragon armour is pretty much how I survived. Heroism was pointless once I had armour, fighting, doging, maces, and throwing all at 27, but finesse makes a GSC a murderdeath machine.
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# ? Jun 15, 2016 19:43 |
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I feel partially responsible I've never died to god wrath before so maybe it was understating the danger e: this sounded way more "git gud" than i meant it to, which is why you should not apologize when you've just woken up. seriously tho i am sorry someone awful. fucked around with this message at 20:58 on Jun 15, 2016 |
# ? Jun 15, 2016 19:47 |
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Someone Awful! posted:i 3-runed a felid and it was miserable and now i never have to play felid again IronicDongz posted:I actually kind of hate it, if I'm being honest. It makes me feel like there's a smudge on my screen I need to clean off, or I'm not wearing my contacts/there's something in my eye.
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# ? Jun 16, 2016 01:11 |
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Killed by a d:2 (!!) orc warrior. And I thought d:3 priests were bad!
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# ? Jun 16, 2016 03:00 |
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This is not a nice sight for a Chei worshipper.
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# ? Jun 16, 2016 03:39 |
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Internet Kraken posted:
If you have a wand of slow, slow yourself and spam Slouch. What could go wrong?
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# ? Jun 16, 2016 03:40 |
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So I'm playing a MiBe on git and found an altar of Hep on D:2. Abandoning Trog this early is basically suicide, right?
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# ? Jun 16, 2016 03:45 |
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# ? Jun 11, 2024 03:09 |
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Yes, also why would you want to? If you don't wanna play trog play Fi or Gl instead of Be
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# ? Jun 16, 2016 03:47 |