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SirSamVimes
Jul 21, 2008

~* Challenge *~


PleasingFungus posted:

also, large rocks had innate penetration-brand

Ah yes, the one point in time where Ogres were actually good.

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World Famous W
May 25, 2007

BAAAAAAAAAAAA

SirSamVimes posted:

Ah yes, the one point in time where Ogres were actually good.
Ogres are good... if they survive past the early game. GSC and Large Rocks (even with throwing changes and lack of penetration) make short work of every enemy in the game, even AC and HP heavy ones.

The only problem is an ogre before they get some sort of dragon armour on is nothing more then a giant blood balloon waiting to be burst.

Darox
Nov 10, 2012


The default autopickup settings for ammo and "dangerous" consumables is to pick them up if you have any already in inventory, and ignore them otherwise. Is there any way to set that for other items? It would be nice for some early game wands and consumables.

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?

Darox posted:

The default autopickup settings for ammo and "dangerous" consumables is to pick them up if you have any already in inventory, and ignore them otherwise. Is there any way to set that for other items? It would be nice for some early game wands and consumables.
I think you might be able to do it in your RC file, but it'd be a little complicated.

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.


Then I make a character actually named MURDER SIGMUND and he of course doesn't bother to show up. But at least Trogs first two gifts have been needles of sleeping and 13 regular bolts! Floor god (well, Jewelry-shop-god) has been somewhat more kind. Amulet of the gourmand in exchange for all my gold? Don't mind if I do.

[EDIT] Then I get shafted three floors, land next to a guy who immediately dumps me into Abyss:3. I fight in there for ages until the exit finally appears, go through the gate, get poisoned through rPois in the one turn the guy lives for me to murder him, and die to the poison through the regen of Trogs Hand because I burned through my consumables staying alive in the Aybss.

drat.

Zaodai fucked around with this message at 05:50 on Jun 15, 2016

lordfrikk
Mar 11, 2010

Oh, say it ain't fuckin' so,
you stupid fuck!
I'm phone posting so can't test it right now but I think the default behavior is to add everything that you manually pick up to the autopickup list. If that is indeed the case it should be enough to just set your autopickup list to blank in your RC file by adding "autopickup =".

Internet Kraken
Apr 24, 2010

slightly amused
I'd rather wear a fully enchanted helmet for the AC than the hat equivalent of Antennae 3. sInv really isn't that important. I play tons of games without ever equipping it now. It just makes some enemies less annoying. There are very few enemies I consider super dangerous that always have invis. Its pretty much just vampire knights, because they also carry paralysis. Even then I can just carry a see invis ring to swap on.

The detect monsters part can be nice sometimes but I'd rather have more AC.

Darox
Nov 10, 2012


I'm really glad that unseen horrors don't flee on low health anymore. I'm glad nothing does that, but unseen horrors especially.

Scaramouche
Mar 26, 2001

SPACE FACE! SPACE FACE!

My only regret for helmets on Fo is when I find a hat of alchemist because daaaaamn

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?
code:
w - the +11 crystal plate armour of Space (worn) {Int+4}.
And here I was, about to complain that Oka hadn't gifted me any good armor this game.

Current AC is 46. :getin:

Dee Ehm
Apr 10, 2014

SirSamVimes posted:

Ah yes, the one point in time where Ogres were actually good.

To be fair, large rocks stopped penetrating when weight stopped existing. Even an ogre could still only carry like... six.

Now you can easily have a hundred or so giant rocks to sling as an ogre catapult at enemies (no longer at .5 mindelay! :argh:)

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?
code:
PoisonMushroom the Formicid Blade (FoFi)           Turns: 56549, Time: 05:50:30
Health: 193/193    AC: 45    Str: 25    XL:     25   Next: 72%
Magic:  20/20      EV: 11    Int: 19    God:    Okawaru [******]
Gold:   1839       SH: 24    Dex: 18    Spells: 4 memorised, 21 levels left
 
rFire  + + +      SeeInvis +    a - +9 triple sword (vamp)
rCold  + + +      Gourm    .    w - +11 crystal plate armour of Space {Int+4}
rNeg   + . .      Faith    .    J - +2 large shield {reflect}
rPois  +          Spirit   +    (helmet unavailable)
rElec  .          Dismiss  .    E - +2 cloak {MR+}
rCorr  .          Reflect  +    Z - +0 pair of gloves of Xuwas (worn) {-Cast rF+++ rC+++ Dex-5}
SustAt .          Harm     .    B - +2 pair of boots {run}
MR     ++++.      NoCast   +    g - amulet "Awoynk" {Spirit rPois MP-9 Dex+8}
Stlth  ..........               L - ring of Fiffiet {MR+ Dex+6}
                                t - ring "Kuon Viz" {rN+ Slay+2}
 
@: quick, incredibly resistant to hostile enchantments, extremely unstealthy
A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3,
hooves 1, rugged brown scales 1, clumsy 1, mutation resistance 2, poison
resistance, shaggy fur 1, subdued magic 1
a: Dig, Shaft Self, Heroism, Finesse, Renounce Religion
}: 3/15 runes: serpentine, barnacled, silver
Please tell me whether to go for Zot or Extended. I've got a Holy TS I can get up to +5 and a +3 VeloTC (:haw:). I've never abandoned a god before, so I'm not sure what that entails.

Edit To put things into perspective, I was basically able to just turn on Heroism and Finesse and tab right through V5. This is by far the most powerful character I've ever played, so I don't know what would be best to do with it.
My only source of rElec I've found, unfortunately, is
code:
the +4 scimitar "Impslayer" {speed, +Inv rElec MR+ Str+4}
Which was really, REALLY good... several levels ago.

girl dick energy fucked around with this message at 08:38 on Jun 15, 2016

someone awful.
Sep 7, 2007


i 3-runed a felid and it was miserable and now i never have to play felid again

i ran out of food somewhere shortly after my 2nd rune and basically ran around like a total moron trying to figure out what the hell to do, eventually settled on getting necromutation castable, and doing a bunch of other incredibly stupid crap and wasting a million turns for no good reason. this character should have died more times than it did die.

code:
 Dungeon Crawl Stone Soup version 0.19-a0-660-gb2633be (webtiles) character file.

1180944 someoneawful the Necromancer (level 24, 103/103 HPs)
             Began as a Felid Ice Elementalist on June 12, 2016.
             Was the Champion of Vehumet.
             Escaped with the Orb
             ... and 3 runes on June 15, 2016!
             
             The game lasted 12:04:30 (149074 turns).

someoneawful the Necromancer (FeIE)               Turns: 149074, Time: 12:04:30

Health: 103/103    AC:  8    Str:  3 (4)  XL:     24   Next: 82%
Magic:  30/45      EV: 33    Int: 27      God:    Vehumet [******]
Gold:   114        SH:  8    Dex: 16      Spells: 12 memorised, 3 levels left
                                          Lives:  0   Deaths: 7

rFire  + + .      SeeInvis +      - Unarmed
rCold  + + .      Gourm    .    (armour unavailable)
rNeg   . . .      Faith    .    (shield unavailable)
rPois  +          Spirit   .    (helmet unavailable)
rElec  +          Dismiss  .    (cloak unavailable)
rCorr  .          Reflect  +    (gloves unavailable)
SustAt .          Harm     .    (boots unavailable)
MR     +++..      Clarity  +    I - brooch of Shielding {Reflect SH+8}
Stlth  +++.......               z - ring "Feobinax" {+Fly rElec AC+3 Slay+3}
                                F - ring "Cokues" {rF+ rC+ Int+3 Stlth+}

@: very slightly contaminated, deflect missiles, quick, extremely resistant to
hostile enchantments, fairly stealthy
A: no armour, no weapons or thrown items, claws 1, fangs 3, yellow scales 1,
camouflage 1, see invisible, carnivore 3, clarity, clumsy 1, deterioration 1,
dopey 1, fire resistance 1, speed 1, poison resistance, shaggy fur 3, slow
metabolism 1, wild magic 1, MP-powered wands, sharp paws
a: Renounce Religion, Evoke Flight
0: Orb of Zot
}: 3/15 runes: serpentine, barnacled, abyssal
i would rather play mummy than felid, felid is just oppressively unfun to me and i am so glad this character is over

Coucho Marx
Mar 2, 2009

kick back and relax
Gah, lost another really promising FoFi (so happy to see the love in the thread, they're really quite good) in an ice cave. I had no rC, but figured that if it was nothing but ice monsters, I'd just bail. It ended up being full of yaks and wolves and stuff, which was fine, but the frost giant at the end got me. I downed a potion of resistance before fighting it, and had it nearly dead, but my amulet of dismissal warped him away :( by the time it had beelined back to me, the potion had run out, it had a bit more health, and I hadn't really healed enough. Oh well I should have just booked it over to the treasure, grabbed the good poo poo, and leave, but I'm so greedy for XP :bahgawd:

code:
31691 Jess the Cleaver (level 13, -23/101 HPs)
             Began as a Formicid Fighter on June 15, 2016.
             Was a High Priest of Okawaru.
             Killed from afar by a frost giant (45 damage)
             ... with a bolt of cold
             ... in an ice cave.
             The game lasted 00:53:31 (15816 turns).

Jess the Cleaver (Formicid Fighter)                Turns: 15816, Time: 00:53:31

Health: -23/101    AC: 25    Str: 20    XL:     13   Next: 98%
Magic:  13/13      EV: 10    Int: 10    God:    Okawaru [*****.]
Gold:   1050       SH: 26    Dex: 14    Spells: 0 memorised, 12 levels left

rFire  + . .      SeeInvis +    T - +0 glaive (flame)
rCold  . . .      Gourm    .    o - +5 plate armour of Xaris {+Blink rF+}
rNeg   + + +      Faith    .    H - +7 large shield "Zuviedaca" {+Inv rCorr}
rPois  +          Spirit   .    (helmet unavailable)
rElec  +          Dismiss  +    (no cloak)
rCorr  +          Reflect  .    U - +2 pair of gloves {archery}
SustAt .          Harm     .    e - +0 pair of boots
MR     +....                    J - amulet of Cekugob {Dismiss -Tele rElec rPois rN++ AC+1 EV+1}
Stlth  ..........               z - ring of see invisible (curse)
                                l - ring of positive energy

someone awful.
Sep 7, 2007


Poison Mushroom posted:

code:
PoisonMushroom the Formicid Blade (FoFi)           Turns: 56549, Time: 05:50:30
Health: 193/193    AC: 45    Str: 25    XL:     25   Next: 72%
Magic:  20/20      EV: 11    Int: 19    God:    Okawaru [******]
Gold:   1839       SH: 24    Dex: 18    Spells: 4 memorised, 21 levels left
 
rFire  + + +      SeeInvis +    a - +9 triple sword (vamp)
rCold  + + +      Gourm    .    w - +11 crystal plate armour of Space {Int+4}
rNeg   + . .      Faith    .    J - +2 large shield {reflect}
rPois  +          Spirit   +    (helmet unavailable)
rElec  .          Dismiss  .    E - +2 cloak {MR+}
rCorr  .          Reflect  +    Z - +0 pair of gloves of Xuwas (worn) {-Cast rF+++ rC+++ Dex-5}
SustAt .          Harm     .    B - +2 pair of boots {run}
MR     ++++.      NoCast   +    g - amulet "Awoynk" {Spirit rPois MP-9 Dex+8}
Stlth  ..........               L - ring of Fiffiet {MR+ Dex+6}
                                t - ring "Kuon Viz" {rN+ Slay+2}
 
@: quick, incredibly resistant to hostile enchantments, extremely unstealthy
A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3,
hooves 1, rugged brown scales 1, clumsy 1, mutation resistance 2, poison
resistance, shaggy fur 1, subdued magic 1
a: Dig, Shaft Self, Heroism, Finesse, Renounce Religion
}: 3/15 runes: serpentine, barnacled, silver
Please tell me whether to go for Zot or Extended. I've got a Holy TS I can get up to +5 and a +3 VeloTC (:haw:). I've never abandoned a god before, so I'm not sure what that entails.

Edit To put things into perspective, I was basically able to just turn on Heroism and Finesse and tab right through V5. This is by far the most powerful character I've ever played, so I don't know what would be best to do with it.
My only source of rElec I've found, unfortunately, is
code:
the +4 scimitar "Impslayer" {speed, +Inv rElec MR+ Str+4}
Which was really, REALLY good... several levels ago.

Oka wrath is a bit dicey, he drops bands of dangerous humanoids/giants on you (including deep elf blademaster/master archers and/or draconians, giants, titans) that are durably summoned. so long as you play cautiously you should absolutely be fine though. TSO or Zin are both good choices to swap to; if you go Zin you pretty much have to be trying in order to die, with Sanctuary being the best panic button in the game, and if you pump invo you'll be able to wreck a lot of threats with Recite. TSO is also crazy strong and gives you hp/mp back on kills, a semi-spammable holy damage pbaoe invo, and angel friends. I like Zin better especially because gently caress hell effects but both are good.

e: be sure not to be wielding/attack anything with the vampiric weapon tho, good gods hate vampiric

someone awful. fucked around with this message at 08:48 on Jun 15, 2016

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?

Someone Awful! posted:

Oka wrath is a bit dicey, he drops bands of dangerous humanoids/giants on you (including deep elf blademaster/master archers and/or draconians, giants, titans) that are durably summoned. so long as you play cautiously you should absolutely be fine though. TSO or Zin are both good choices to swap to; if you go Zin you pretty much have to be trying in order to die, with Sanctuary being the best panic button in the game, and if you pump invo you'll be able to wreck a lot of threats with Recite. TSO is also crazy strong and gives you hp/mp back on kills, a semi-spammable holy damage pbaoe invo, and angel friends. I like Zin better especially because gently caress hell effects but both are good.

e: be sure not to be wielding/attack anything with the vampiric weapon tho, good gods hate vampiric
So, what's the best plan, then? Do everything except Crypts, Tomb, Abyss and Hells while I can still use my Vampy, then abandon Oka, weather through the wrath, then join Zin, wield my holy TS, and start wrecking poo poo in the name of the good guys?

Is the lack of rElec gonna be a problem anywhere in particular?

Unimpressed
Feb 13, 2013

Someone Awful! posted:

i 3-runed a felid and it was miserable and now i never have to play felid again

i ran out of food somewhere shortly after my 2nd rune and basically ran around like a total moron trying to figure out what the hell to do, eventually settled on getting necromutation castable, and doing a bunch of other incredibly stupid crap and wasting a million turns for no good reason. this character should have died more times than it did die.

code:
 Dungeon Crawl Stone Soup version 0.19-a0-660-gb2633be (webtiles) character file.

1180944 someoneawful the Necromancer (level 24, 103/103 HPs)
             Began as a Felid Ice Elementalist on June 12, 2016.
             Was the Champion of Vehumet.
             Escaped with the Orb
             ... and 3 runes on June 15, 2016!
             
             The game lasted 12:04:30 (149074 turns).

someoneawful the Necromancer (FeIE)               Turns: 149074, Time: 12:04:30

Health: 103/103    AC:  8    Str:  3 (4)  XL:     24   Next: 82%
Magic:  30/45      EV: 33    Int: 27      God:    Vehumet [******]
Gold:   114        SH:  8    Dex: 16      Spells: 12 memorised, 3 levels left
                                          Lives:  0   Deaths: 7

rFire  + + .      SeeInvis +      - Unarmed
rCold  + + .      Gourm    .    (armour unavailable)
rNeg   . . .      Faith    .    (shield unavailable)
rPois  +          Spirit   .    (helmet unavailable)
rElec  +          Dismiss  .    (cloak unavailable)
rCorr  .          Reflect  +    (gloves unavailable)
SustAt .          Harm     .    (boots unavailable)
MR     +++..      Clarity  +    I - brooch of Shielding {Reflect SH+8}
Stlth  +++.......               z - ring "Feobinax" {+Fly rElec AC+3 Slay+3}
                                F - ring "Cokues" {rF+ rC+ Int+3 Stlth+}

@: very slightly contaminated, deflect missiles, quick, extremely resistant to
hostile enchantments, fairly stealthy
A: no armour, no weapons or thrown items, claws 1, fangs 3, yellow scales 1,
camouflage 1, see invisible, carnivore 3, clarity, clumsy 1, deterioration 1,
dopey 1, fire resistance 1, speed 1, poison resistance, shaggy fur 3, slow
metabolism 1, wild magic 1, MP-powered wands, sharp paws
a: Renounce Religion, Evoke Flight
0: Orb of Zot
}: 3/15 runes: serpentine, barnacled, abyssal
i would rather play mummy than felid, felid is just oppressively unfun to me and i am so glad this character is over

So I always try and check spellcaster morgues after wins to see what spells people who know how to play pick. Tell me please, what does one use apportation 12 times at the end game for?

Internet Kraken
Apr 24, 2010

slightly amused

Someone Awful! posted:

i 3-runed a felid and it was miserable and now i never have to play felid again

Now you have to 15 rune one! :unsmigghh:


Unimpressed posted:

So I always try and check spellcaster morgues after wins to see what spells people who know how to play pick. Tell me please, what does one use apportation 12 times at the end game for?

I assume grabbing the orb from afar. It has a chance to fail repeatedly.

Apportation is actually a very useful spell for extended though, as it allows grabbing items from afar. This includes runes. Stealing runes from pan and hell is a lot easier when you can grab it from afar with a teleportation scroll already read. You can also use it to pull supplies you might want without drawing more attention. Same applies to the abyss, but with the added benefit of reducing the chance of being whisked away before you can pick up whatever it is you wanted. Quite good for such a simple spell.

someone awful.
Sep 7, 2007


^^^ NO!!!!!

Unimpressed posted:

So I always try and check spellcaster morgues after wins to see what spells people who know how to play pick. Tell me please, what does one use apportation 12 times at the end game for?

Apport is awesome for grabbing runes out of vaults without having to get too entrenched in the vault. I was mostly using it in abyss to grab stuff from directions I didn't want to go, but it's a must-have spell to me on pretty much all casters solely for the potential to grab runes and potentially bail if nothing else. It's a good spell!

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?
code:
N - the +2 plate armour of Zin's Displeasure {rElec rF- Str+2 Dex+4}
:toot:

No idea if I'll have to use it anywhere badly enough to take off my Space Armor, but if I do, then great!

someone awful.
Sep 7, 2007


Poison Mushroom posted:

So, what's the best plan, then? Do everything except Crypts, Tomb, Abyss and Hells while I can still use my Vampy, then abandon Oka, weather through the wrath, then join Zin, wield my holy TS, and start wrecking poo poo in the name of the good guys?

Is the lack of rElec gonna be a problem anywhere in particular?

Not sure where you haven't been yet but worth noting you can swap gods before weathering the wrath (ie, be worshipping Zin while suffering Oka wrath). Just go pray at the altar of whoever. If you cleared v:5 without too much issue i think you'd be okay swapping to zin. Zin is super easy to build piety with too, you can just donate half your cash and then blammo, piety happens. Recite works against all intelligents (and some other stuff too), so if you start pumping invo in addition to what you already have from worshipping Oka you'll probably reliably daze/confuse/etc whatever stuff Oka calls down with Recite. So long as you're mindful of your surroundings I think you should be fine; admittedly this is probably a little more worrying as a Formicid, since you can't tele, but your gear is good enough I can't see it being too big of a deal so long as you don't end up surrounded somehow.

Since Zin piety is from gold and not kills you can pretty much go wherever with him; with TSO you probably would want to do all the non-unholy/whatever branches first so you can build up piety quickly once you swap.

rElec is pretty important in zot (elec golems) in abyss (raiju, probably some other poo poo) and Pan (scary pan lords can do scary things); I don't think it's too important anywhere else but I might be misremembering? Maybe one of the Hells? it's late, I might be forgetting something

Coucho Marx
Mar 2, 2009

kick back and relax
code:
Hand Weapons
 b - the +8 Wrath of Trog (weapon) {antimagic, *Rage}
   (You acquired it on level 10 of the Dungeon)  
Formicids: no berserk? No problem!

edit:

code:
 N - the -8 shield "Usidgh" {rPois Dex+2}
   (Okawaru gifted it to you on level 3 of the Lair of Beasts) 
Uhhh... thanks, Oka. I'm pretty sure that just blocking blows with my face would be more effective.

Coucho Marx fucked around with this message at 10:33 on Jun 15, 2016

Floodkiller
May 31, 2011

IronicDongz posted:

well, also when they were originally added they had poison vulnerability, and would keel over as soon as they met an adder. and also their apts were worse, and also I think they might not have counted as a large race and thus needed more shield skill

They also had -20% HP, which means that even with poison vulnerability, they were considered as strong as gargoyles :downs:

Dee Ehm posted:

Random thought on alternate Nemelex design direction that will probably never happen: killing enemies draws you cards, you keep a hand of cards which you can check in the ^ menu. Four suits - cups is buffs and heals, coin generates small items / consumables, club is summons, swords is direct damage.

Play your hand for high card / pair / straight / flush to get scaling bonuses. Abilities might be to discard a card and redraw immediately, getting the effect of the card you're discarding, or things like that.

For bonus points, the major arcana cards might be involved, or replace the suits entirely, and you just regularly get up to three arcana at once that you can invoke for different effects.

One thing I see brought up in Nemelex reform discussion is that the dev team doesn't want Nemelex to have a 'mini game' in relation to the powers. It's part of why the sacrifice system changed: you figured it out and gamed it to get the deck type you wanted (aka Wonders). It should be as simple as push button->get power, with no intervening steps on figuring out how to optimize that power.

Darox
Nov 10, 2012


Poison Mushroom posted:

Is the lack of rElec gonna be a problem anywhere in particular?
rElec is the least important resistance and basically only relevant for air elementalists past the early-mid game. Shock serpents, Spark wasps (in spider, by depths they are chumps) and lightning bolt casters while you're still low level (so ogre magi & deep elf annihilators, but not titans or electric golems) are the only sources of electric damage I ever notice.

I guess there is also those two uniques and player ghosts, but just chug a resistance for them if you feel the need.

rj54x
Sep 16, 2007

Floodkiller posted:

One thing I see brought up in Nemelex reform discussion is that the dev team doesn't want Nemelex to have a 'mini game' in relation to the powers. It's part of why the sacrifice system changed: you figured it out and gamed it to get the deck type you wanted (aka Wonders). It should be as simple as push button->get power, with no intervening steps on figuring out how to optimize that power.

I really like the idea of Nem dealing you a "hand" (perhaps with number of cards in the hand determined by piety, one card per pip) of abilities that can be accessed from the "a" menu. Separate the pool of potential abilities into five "suits" (correlative to the current decks, so there's an escape suit, a summon suit, a direct damage suit, etc), and make it so that the player can only have one ability of each suit at any point in time - so a player with all five abilities/pips would always have one of each suit, but until that point could have any combination thereof. Have Nem occasionally gift a scroll of shuffling that forces the player to "discard" one ability (e.g. piety loss) in exchange for swapping each of the remaining ones with a random selection from the same suit.

Probably be a PITA to implement, but it seems like it would go a long way to keeping the spirit of CardGod with Random Abilities intact, without the inventory shenanigans that make him crap compared to, well, most of the other choices.

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?
Whoops, I got murdered by Titans in Crypt because I thought switching to Zin would be a good idea. And then after the fact, realized I could have survived by quaffing a potion of flight and reading a scroll of silence.

No, I'm not crying.

Darox
Nov 10, 2012


Okas wrath is in the top 5 killers for crypt or something ridiculous because people keep swapping from him to good gods there. Hot secret you are now aware of: Okawarus wrath is ridiculously dangerous, one of the worst in my opinion.

You can use Okawaru throughout the entire game, it's not like armour gifts and free attack haste ever go out of style.

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?

Darox posted:

Okas wrath is in the top 5 killers for crypt or something ridiculous because people keep swapping from him to good gods there. Hot secret you are now aware of: Okawarus wrath is ridiculously dangerous, one of the worst in my opinion.

You can use Okawaru throughout the entire game, it's not like armour gifts and free attack haste ever go out of style.
:cripes: I should have just stuck with Oka.

LazyMaybe
Aug 18, 2013

oouagh
how am I supposed to train my skills as OpTm without just dying when my skills are all so spread out? I gotta train melee skills, primarily unarmed which is a bigger XP sink than usual(and Op don't have great melee apts), and also I gotta train up multiple different spell schools so that I have forms which deal good damage+actually have defenses. I always feel like I'm spread way too thin.

Sage Grimm
Feb 18, 2013

Let's go explorin' little dude!
The typical Octopode statue form build is OpIE instead so you have Ozo's Armour to bolster your incredibly terrible AC and practice Ice Magic for your early game (then branch to Unarmed and finally Transmutation once you've found the spell Ice Form). OpTm has to make a choice of whether they hold off on Transmutation and become a squishy tentacle tackler via focus with Unarmed or hold off on Unarmed and use the forms in the starting book to overcome your unpracticed noodly arms.

Either case they both merge to Unarmed Combat, Ice Magic (for the early and midgame), Transmutation, and Earth Magic (for mid to endgame). Octos play very differently because they don't have the HP or the defenses necessary for standing up long to the usual threats unless they get lucky with their ring selection. You have to be a lot more picky on your fights.

Ugly John
Jul 18, 2009
[img]https://forums.somethingawful.com/attachment.php?postid=514899866[/img]
The change to the phantom tile is a nice touch. Kudos to whoever did that.

LazyMaybe
Aug 18, 2013

oouagh
I actually kind of hate it, if I'm being honest. It makes me feel like there's a smudge on my screen I need to clean off, or I'm not wearing my contacts/there's something in my eye.

pathetic little tramp
Dec 12, 2005

by Hillary Clinton's assassins
Fallen Rib

Darox posted:

Okas wrath is in the top 5 killers for crypt or something ridiculous because people keep swapping from him to good gods there. Hot secret you are now aware of: Okawarus wrath is ridiculously dangerous, one of the worst in my opinion.

You can use Okawaru throughout the entire game, it's not like armour gifts and free attack haste ever go out of style.

Yeah I just 15-runed with an OgHu of Oka, him granting me lots of randart GSCs and a suit of pearl dragon armour is pretty much how I survived. Heroism was pointless once I had armour, fighting, doging, maces, and throwing all at 27, but finesse makes a GSC a murderdeath machine.

someone awful.
Sep 7, 2007


I feel partially responsible :( I've never died to god wrath before so maybe it was understating the danger

e: this sounded way more "git gud" than i meant it to, which is why you should not apologize when you've just woken up. :( seriously tho i am sorry

someone awful. fucked around with this message at 20:58 on Jun 15, 2016

Haifisch
Nov 13, 2010

Objection! I object! That was... objectionable!



Taco Defender

Someone Awful! posted:

i 3-runed a felid and it was miserable and now i never have to play felid again

i ran out of food somewhere shortly after my 2nd rune and basically ran around like a total moron trying to figure out what the hell to do, eventually settled on getting necromutation castable, and doing a bunch of other incredibly stupid crap and wasting a million turns for no good reason. this character should have died more times than it did die.
Not shown: You almost permadying on the orb run. But it's okay as long as it's 'almost'. :v:

IronicDongz posted:

I actually kind of hate it, if I'm being honest. It makes me feel like there's a smudge on my screen I need to clean off, or I'm not wearing my contacts/there's something in my eye.
Same. It doesn't help that it's literally the old tile with some blur added.

LogicNinja
Jan 21, 2011

...the blur blurs blurringly across the blurred blur in a blur of blurring blurriness that blurred...
Killed by a d:2 (!!) orc warrior. And I thought d:3 priests were bad!

Internet Kraken
Apr 24, 2010

slightly amused


This is not a nice sight for a Chei worshipper.

LogicNinja
Jan 21, 2011

...the blur blurs blurringly across the blurred blur in a blur of blurring blurriness that blurred...

Internet Kraken posted:



This is not a nice sight for a Chei worshipper.

If you have a wand of slow, slow yourself and spam Slouch. What could go wrong?

WeedlordGoku69
Feb 12, 2015

by Cyrano4747
So I'm playing a MiBe on git and found an altar of Hep on D:2. Abandoning Trog this early is basically suicide, right?

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LazyMaybe
Aug 18, 2013

oouagh
Yes, also why would you want to? If you don't wanna play trog play Fi or Gl instead of Be

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