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what EQ jugg feels like
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# ? Jun 15, 2016 01:16 |
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# ? May 30, 2024 18:18 |
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whypick1 posted:Jeb needs to stop putting lovely music in his videos.
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# ? Jun 15, 2016 01:17 |
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Haerc posted:Which ascendency should I use for softcore EQ? I went Champion last league and really liked it, but the always on fortify seemed redundant since I wasn't really bothered by using leap slam+fortify+faster casting (which is what I was doing before I got that last always fortified node). You can't really go wrong with slayer or juggernaut, both are good. My impression at the moment (playing slayer, currently levelling a jugg), is that slayer is better for clearspeed on easy-ish content due to the onslaught, 20% cull, and tons of radius bonuses to area abilities, and jugg is better for tough content and bosses where those bonuses don't matter nearly as much but durability does. I'm going to try juggernaut just because temporal chains and chilled ground annoy the gently caress out of me and the unstoppable node makes you immune to that poo poo.
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# ? Jun 15, 2016 01:30 |
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whypick1 posted:Jeb needs to keep putting hilarious mashup music in his videos.
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# ? Jun 15, 2016 01:35 |
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crank dat (sephiroth)
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# ? Jun 15, 2016 01:41 |
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soulja boii
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# ? Jun 15, 2016 01:53 |
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"There is also a Divination Card coming for Varunastra."
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# ? Jun 15, 2016 02:08 |
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soscannonballs posted:Got my first Core map today. I forgot to start recording until Phase 2, but here is Jeb vs Malachai: You're fighting the final boss in a weird red environment, and there's a hammer involved. You should have used "Smithy Puts a Ring on It" from that album. https://valleyofwalls.bandcamp.com/track/smithy-puts-a-ring-on-it
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# ? Jun 15, 2016 02:23 |
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Is there an alternative to Marohi where I don't have to reduce my attack speed? Gotta go fast
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# ? Jun 15, 2016 03:01 |
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Bob NewSCART posted:Is there an alternative to Marohi where I don't have to reduce my attack speed? Gotta go fast Any other mace/axe
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# ? Jun 15, 2016 03:05 |
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Bob NewSCART posted:Is there an alternative to Marohi where I don't have to reduce my attack speed? Gotta go fast Faster attacks gem or any 400+ pdps 5/6L 2h maul/axe
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# ? Jun 15, 2016 03:19 |
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panda clue posted:
is there one coming for trypanon too? otherwise what's the point in adding 3d art now
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# ? Jun 15, 2016 03:42 |
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I'll never stop putting lovely music in my videos.
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# ? Jun 15, 2016 03:56 |
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Hauki posted:is there one coming for trypanon too? because people pay them money to do it. also, there will likely be other ways to obtain it in the future (you can prolly get it from JitB now?).
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# ? Jun 15, 2016 04:46 |
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Cadiro probably will come back as a map mod or zana thing probably. (Or outright implemented in some way)
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# ? Jun 15, 2016 05:06 |
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Kild posted:Cadiro probably will come back as a map mod or zana thing probably. (Or outright implemented in some way) They've repeatedly said they had no plans to bring Cadiro back in the future.
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# ? Jun 15, 2016 05:08 |
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Safari Disco Lion posted:They've repeatedly said they had no plans to bring Cadiro back in the future. I only ever saw it once saying they had no current plans. I extremely doubt it won't be added in some capacity considering its success.
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# ? Jun 15, 2016 05:22 |
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just was disconnected in the last area of a lab gently caress this poo poo
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# ? Jun 15, 2016 05:24 |
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Kild posted:I only ever saw it once saying they had no current plans. I extremely doubt it won't be added in some capacity considering its success. Part of that was because it made a lot of expensive items cheap as gently caress. I doubt they want to give the economy such a permanent shakeup.
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# ? Jun 15, 2016 05:31 |
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RIP having three Tabulas two weeks into the league
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# ? Jun 15, 2016 05:32 |
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Safari Disco Lion posted:Part of that was because it made a lot of expensive items cheap as gently caress. I doubt they want to give the economy such a permanent shakeup. I think a lot of that was overstated. A lot of those items are still cheap as gently caress. Some even cheaper (without having associated prophecy) like Bino's. Also they can tweak it in lots of ways to limit its negative impact like coin prices, spawn rates (of cadiro + boxes) and rarity. Kild fucked around with this message at 05:45 on Jun 15, 2016 |
# ? Jun 15, 2016 05:42 |
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Kild posted:I think a lot of that was overstated. A lot of those items are still cheap as gently caress. Some even cheaper (without having associated prophecy) like Bino's. Doesnt Bino's have a prophecy? Panda, when did you start discharging? I'm level 60, just completed cruel lab so I have Unflinching and Unrelenting, 6 endurance charges, and 4 link discharge is rear end. Had to try it in a tabula and it isnt so bad, but the damage still isn't great. Discharge is only level 14 so I know it needs more levels.
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# ? Jun 15, 2016 05:50 |
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Kild posted:I think a lot of that was overstated. A lot of those items are still cheap as gently caress. Some even cheaper (without having associated prophecy) like Bino's. If they do that then what's the point? Why even integrate something like that into the game if they'd have to nerf it into the ground so it doesn't affect the economy too much and make the game as a whole ezmode? If they raise coin prices then you have to farm boxes somehow for dozens of hours to get coins to buy anything valuable. If the boxes are rare then, again, you'll never have a significant amount of coins. If Cadiro himself is rare then you're waiting on his rare spawn rate AND to have an item worth anything. All for...what, really? Yet another random map spawn to watch for and more obnoxious FPS-killing enemy groups to worry about? It doesn't add anything significant to the game when he's not specifically there to feed you good, rare items. Safari Disco Lion fucked around with this message at 06:04 on Jun 15, 2016 |
# ? Jun 15, 2016 06:00 |
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Another thing to try for those who are getting worse performance on 2.3 is to add the PoE folder to your anti-virus exclusions.
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# ? Jun 15, 2016 06:40 |
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Bugsy posted:Doesnt Bino's have a prophecy? Oh it does. Woops. Still, things like Mjolnir aren't the 5 or 10ex of old. When you get singularity. Safari Disco Lion posted:If they do that then what's the point? Why even integrate something like that into the game if they'd have to nerf it into the ground so it doesn't affect the economy too much and make the game as a whole ezmode? If they raise coin prices then you have to farm boxes somehow for dozens of hours to get coins to buy anything valuable. If the boxes are rare then, again, you'll never have a significant amount of coins. If Cadiro himself is rare then you're waiting on his rare spawn rate AND to have an item worth anything. All for...what, really? Yet another random map spawn to watch for and more obnoxious FPS-killing enemy groups to worry about? It doesn't add anything significant to the game when he's not specifically there to feed you good, rare items. You could say the same thing about cards
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# ? Jun 15, 2016 07:22 |
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Kild posted:Oh it does. Woops. Still things like Mjolnir aren't the 5 or 10ex of old. Mjolnir is also bad and nobody uses it now that non-Mjolnir Discharge is a thing. I bought a 5l Carcass Jack for my Trapper in Perandus for 40c two weeks into the league. They're 2ex right now.
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# ? Jun 15, 2016 07:23 |
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Safari Disco Lion posted:Mjolnir is also bad and nobody uses it now that non-Mjolnir Discharge is a thing. I agree, but people were acting like the game was ending when Mjolnir was 30c.
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# ? Jun 15, 2016 07:24 |
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What skills should be the first links into earthquake? Any other active skills I should be using in an earthquake build besides EQ itself?
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# ? Jun 15, 2016 07:41 |
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At minimum, you need to link Melee Physical Damage and Less Duration. After that, you have alot of options. Fortify is one, but you can instead use it on Leap Slam or something. Increased Area of Effect helps clearspeed, but that comes free with a Marohi. If using IAoE gem, you can swap it out with Concentrated Effect for boss fights. Added Fire is a generic damage boost. I've even seen people use Rapid Decay to speed up the frequency of the secondary explosions, and that scales the bleeds and poisons. Might be worth with a fast weapon, and the earthquake duration helm enchant.
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# ? Jun 15, 2016 08:18 |
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Faster Attacks is a good one for speed if your initial hit (so not the 2nd, bigger aoe) one or twoshots packs, I also keep it on for bosses even though rapid decay might have it beat on damage. My Marohi links were: melee phys, less duration, fortify, faster attacks. My 6L coronal maul links are: melee phys, less duration, fort, faster attacks, inc aoe/conc effect (mapping/uber bosses)
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# ? Jun 15, 2016 08:33 |
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Zotix posted:What skills should be the first links into earthquake? Any other active skills I should be using in an earthquake build besides EQ itself? Totems. https://www.youtube.com/watch?v=lhksmt5FQU0
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# ? Jun 15, 2016 09:08 |
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I watched Ghuddas stream, and he gets gibbed by stuff jebquake just laughs at. Of course he has drastically higher clear speed, but that's not unique imo.
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# ? Jun 15, 2016 09:12 |
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Oh yeah, if you're going crit with Hegemony's, you want an Increased Crit Strikes in there somewhere. That was a fun juggernaut last league, but one frustrating thing was the streakiness of accuracy and actually landing your crits. Watching everything shatter was very satisfying, however.
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# ? Jun 15, 2016 09:24 |
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The Real Foogla posted:I watched Ghuddas stream, and he gets gibbed by stuff jebquake just laughs at. Of course he has drastically higher clear speed, but that's not unique imo. Isnt the point of a build a middle ground between not dying but actually getting something done in a reasonable timeframe?
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# ? Jun 15, 2016 10:07 |
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Cadiro was a cool experiment in "what if PoE had gold?!". I don't ever see it coming to the base game, or even added in as a Zana mod. Maybe for a flashback league, absolutely. I really liked Perandus because it let me gently caress around with items that I normally would never have access to (at one point I had not one, not two, but THREE shavs) but I don't think it has a place in the base game. I think it really gave GGG a ton of user metrics too, and I think that the most common uniques/builds drove them to determine which prophecies were created. But it absolutely destroyed the economy (or rather, the Perandus economy was unlike any previous league's economy) and really killed the carrot on the stick mentality for a lot of people I think. I see Prophecy as a refinement of both cards and Perandus league. You can only use them to get specific, controlled items (such as excellent leveling uniques or specific, mid-high level build enabling uniques) but there's still an element of randomness. You don't have to trade a number of them like cards, and the mechanics allow the developers to do cool non-item rewarding things. Yesterday I spent most of my time running prophecies instead of mindlessly mapping, and I think I'll do that today too. I can totally see them adding miss cleo to the base game, possibly as a master. They just need to tweak a few things and it's good to go.
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# ? Jun 15, 2016 13:47 |
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I feel it needs to be toned a good amount though. 95% of all prophecies i get are flat out worthless with either the nth unique that sells for under 1c due to oversaturation or award simply nothing at all. The rest are chains for the council or upgrade quests for the 2 or 3 that are worth it for specific builds. The RNG is too heavily on getting the prophecy instead of rewarding it. It should be split more, so that the rewards arent that finalized. If i get another drillneck prophecy im bummed, since after day 1 it become simply a time/moneysink to get rid of it. Some chains dont make sense at all, like the anarchy one. A 4 step prophecy to get a set of 13 divination cards for a corrupted voltaxic. Amazing. Especially since theres also a one-step prophecy for a non-corrupted voltaxic. The card set is pointless to begin with, having a quest for it doubly so. Quadruply after the voltaxic nerf. And then you could get a clean one for under 3c. Prophecies should be rarer but more rewarding each. Rewards should be randomized within certain parameters, such as "will drop a unique" or "unique weapon/jewelry/buttplug". Also the "turn in 5 uniques for a random unique" should be available all the time at Navali, or even all vendors.
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# ? Jun 15, 2016 14:29 |
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Yeah, one of my main issues is 95% of the find item prop echoes literally cost me more to get rid of than I would get back from selling the item. And since the rare spawn rates are randomized rather than guaranteed, you're frequently faced with the choice of farming possibly for hours for a sub 1c unique or paying 1c worth of coins just to clear the poo poo out of your log. Mind you, I actually like the idea as a whole, but I think it needs some further tweaking and refinement before it gets added to the game permanently. Just spitballing now, but I'd kinda prefer if they broke the prophecies up into tiers, so you were way more likely to get stuff like wanderlust, geofri's, the transmute makes %ms boots, etc in normal, and by the time you hit maps it'd be more tempests (good or bad), extra map mods, funky exiles, merc/uber lab modifiers, etc. with a sprinkling of rarer 'kill x for a y in a map' that had actually decent rewards. I.e. have the free unique stuff occur much less commonly in the pool of endgame prophecies, and ideally up the variety of items/prophecies as well, so no one unique just bottoms out immediately. And personally I wouldn't mind more "bad" prophecies as opposed to wasting an hour trying to farm a sixth storm prison that I'll never use and never be able to sell.
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# ? Jun 15, 2016 15:13 |
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Hauki posted:Yeah, one of my main issues is 95% of the find item prop echoes literally cost me more to get rid of than I would get back from selling the item. And since the rare spawn rates are randomized rather than guaranteed, you're frequently faced with the choice of farming possibly for hours for a sub 1c unique or paying 1c worth of coins just to clear the poo poo out of your log. I like the idea of buying a tier of prophecy. Like at the beginning of the league you might want to get those leveling uniques, and later the upgrades and then some top tiers. Each with price increases of course. I mean the idea of upgrading uniques is amazing, but id have needed them at lvl 30 instead of 80. Back then an upgraded reverberation rod would have been awesome, now its alch shards at best.
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# ? Jun 15, 2016 15:16 |
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It also doesn't help that 90% of the upgraded uniques are still trash while 10% are insane
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# ? Jun 15, 2016 15:21 |
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# ? May 30, 2024 18:18 |
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Haerc posted:Which ascendency should I use for softcore EQ? I went Champion last league and really liked it, but the always on fortify seemed redundant since I wasn't really bothered by using leap slam+fortify+faster casting (which is what I was doing before I got that last always fortified node). Juggernaut hands down. JEB!Quake (aka poisonquake) owns. You're super mega tanky while still pooping out damage.
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# ? Jun 15, 2016 15:34 |