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The YF-12A (the SR-71 fighter), or something like it, did actually appear in Electrosphere as a high-altitude interceptor, so it's in Ace Combat.
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# ? Jun 10, 2016 21:22 |
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# ? May 30, 2024 13:12 |
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poo poo, yeah, you're right. I even remember commenting on it when it came up last thread too. I'm just forever forgetful. (Put it in Infinity, and I'll go back to playing it regularly, Bamco.)
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# ? Jun 10, 2016 21:25 |
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ACES CURE PLANES posted:poo poo, yeah, you're right. I even remember commenting on it when it came up last thread too. You can fly the SR-71 in HAWX! Its missiles magically appear around the plane when you shoot them, and then zoom off. Also, people online had a hard time remembering that the SR-71 is a bad plane to try and maneuver behind people with, so they were usually pretty easy to kill; seeing an SR-71 try to dogfight an F-14 was always fun, though.
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# ? Jun 10, 2016 21:44 |
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thetruegentleman posted:You can fly the SR-71 in HAWX! Its missiles magically appear around the plane when you shoot them, and then zoom off. Also, people online had a hard time remembering that the SR-71 is a bad plane to try and maneuver behind people with, so they were usually pretty easy to kill; seeing an SR-71 try to dogfight an F-14 was always fun, though. Both versions of the SR-71 is in HAWX even, the previously aforementioned YF-12A and the 71 itself are both present in the first game. Never bothered flying any of them really.
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# ? Jun 10, 2016 22:02 |
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thetruegentleman posted:The YF-12A (the SR-71 fighter), or something like it, did actually appear in Electrosphere as a high-altitude interceptor, so it's in Ace Combat. Something like it. The fighter variant in Electrosphere is called RF-12A2, like all real-world planes in Electrosphere an imaginary evolution/variant
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# ? Jun 10, 2016 22:35 |
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I keep forgetting that the Bear Tracks mission, does not feature the Bear Tracks song, but instead Night and Day. Poor call on Namcos part there Speaking of Bear Tracks, say hi to the Blackburn Buccaneer S.2B that showed up- And now say bye to the Buccaneer S.2B because those two are literally the only ones in the entire series. Even less representation than the A4D Scooter
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# ? Jun 11, 2016 11:45 |
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Paingod556 posted:I keep forgetting that the Bear Tracks mission, does not feature the Bear Tracks song, but instead Night and Day. Poor call on Namcos part there I'll have to update the post when I get the chance. Thanks.
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# ? Jun 11, 2016 21:29 |
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# ? Jun 15, 2016 01:44 |
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Escorting Our Attack Operation Mission 7: Operation Sledgehammer – May 22nd, 1998 Mission 9: Operation Acid Rain (Legacy Version) We’re skipping over Mission 8 of Legacy because it actually lines up with 8A of Ace Combat 2. Look for it in the following update. Overview: Scarface Squadron flies as an escort wing for an Allied bombing run on the URF-occupied shipyard facilities in Axel Bay, just south of Ugellas and encounters a mysterious red fighter among the city’s defenders. Later that same day, Scarface is scrambled back to Anchorhead, Erusea to defend the port city against a URF retaliatory strike. | Guest Commentators: The Mad Welshman, JamieTheD joins me for Mission 7 of Ace Combat 2. Jamie is still in the midst of his massive series-wide LP of the Wipeout games, and their various franchise-aping knock offs, spiritual successors, and assorted pretenders. In the Legacy version, I am joined by FPzero. FP is still in the midst of his Danganronpa: Trigger Happy Havoc LP, and has just recently began work on Metroid Prime 2: Echoes with Faerie Fortune. Axel Bay We caught a glimpse of Axel Bay City in Lunethex’s Ace Combat 3: Electrosphere side LP, but this is its first chronological appearance in the Strangereal timeline. Before it was the victim of a terrorist strike by Ouroboros in the 2030s, Axel Bay was home to a thriving civilian and military shipbuilding industry, servicing nations from all across the globe in addition to the FCU. Beyond that, Axel Bay City was also known for having the largest Asian demographic population in Southern Usea. ZOE Mission 7 of Ace Combat 2 marks the first appearance of the ZOE fighters in the game. While they were rewritten with a stronger plot connection in Assault Horizon Legacy, in the original game, the ZOEs were simply additional Named Aces who could be shot down for bonus cash and a cumulative endgame bonus for downing the entire “squadron” across the game. Legacy ties them in a little closer to the plot by, 1) acknowledging their actual existence in missions, and 2) tying them into Ace Combats Zero, 5, especially 3 through background lore details. As you may have noticed in the last update, Assault Horizon Legacy turns ZOE into the acronym Z.O.E., and while I will reveal what that stands for eventually, I will let the mystery persist for a little while longer until we’ve encountered a few more ZOEs in both games. For now, just take a little while to ponder the mystery of the ZOEs, and think back to what you’ve seen in Electrosphere already, because the seeds of that mess of bullshit have already been planted… Aircraft featured in Mission 7: Operation Sledgehammer AJS-37 Viggen Manufacturer: Saab AB Role:Attacker / reconnaisance Manufactured: 1970–1990 Status: Retired (2005) Primary Operators: Sweeden Quick Facts:
[AC2] Medal: Z.O.E. Captain Awarded for: Shooting down the Z.O.E. Captain in Mission 7. Description: N/A
[LEGACY]
AC2 Tracks featured in Mission 7: DISC 1 ACAHL Tracks featured in Mission 9: DISC 1 nine-gear crow fucked around with this message at 08:23 on Jul 29, 2016 |
# ? Jun 15, 2016 07:06 |
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#007 - "Captain" Unknown Male, Belkan F-14A Tomcat Operation Sledgehammer: Missing In Action All that is currently known about this pilot is that he is a former Captain from the Belkan Air Force. A side-effect of that "cumulative endgame bonus" is that if you avoid shooting down this guy in one of his appearances, he'll just use the same plane he did last time in his next one. That said, it's pretty difficult to avoid him because of how aggressive he is - for reference, I had no idea there was anything different for not shooting him down every time until years after I got the game when someone told me. Kadorhal fucked around with this message at 19:20 on Jun 16, 2016 |
# ? Jun 15, 2016 17:53 |
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Fun fact, the Steath Bomber WAS, in fact, supposed to be stealthy during the day: the design team determined that a light pink color would make it drat near invisible even during the day. The idea was proposed to the Pentagon's project leader, who just stared at the design head for a few seconds before saying, "Paint it black." So yeah, the plane is black because the Pentagon didn't want their cool looking plane to be pink for some reason. Not that it actually matters: the stealth is meant to make the plane harder to lock on to at a distance, so the bomber can approach the long-range air defenses and whack them with missiles, allowing more conventional planes to whack the smaller range air-defenses with virtual impunity; of course, the stealth isn't going to be doing poo poo against a jet at knife-fight range. Maybe the rebels forgot about the radarstation?
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# ? Jun 15, 2016 18:06 |
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# ? Jun 15, 2016 18:46 |
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It's probably the only thing they had to field at the time and weren't counting on the player having a plane granted to him by the gods of the plane dimension, Jetplane.
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# ? Jun 15, 2016 23:12 |
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Man that is gonna confuse the hell out of the aliens when they come to collect the artifacts of our civilization.
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# ? Jun 16, 2016 02:51 |
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High Altitude Chase Mission 8A: Operation Rising High – May 22nd, 1998 Mission 8: Operation Rising High (Legacy Version) Overview: Scarface Squadron runs down a Rebel flight of high-altitude bombers and reconnaissance planes retreating across the Amber Mountains in Erusian territory. | Guest Commentators: For this, rather short mission, really, I am joined by Kadorhal in the Ace Combat 2 version, and by Jobbo_Fett in the Assault Horizon Legacy version. Kadorhal recently wrapped up an LP of Postal 2: Paradise Lost, while Jobbo is currently working on an LP of The Saboteur with Chaos Argate and Robin Atkin Downes’ Irish accent. STALL Because the potential for stalling out is made into a key gameplay feature for this mission, we should take a moment to discuss what a stall actually is, roughly. A “stall” is term in fluid dynamics for what happens to an aircraft when it loses lift due to lack of speed, ascending higher than the aircraft’s tolerance limits, or when the plane’s wing's angle of attack and exceeds its critical angle of attack creating more drag than lift. While each playable plane across the Ace Combat franchise has its own individual stall speed, the maximum operating altitude for most planes is just under 10,000 ft. The principle strategy for this mission is to get up to a high enough altitude to strike each of the mission targets and never lay off the throttle to avoid stalling out. Aircraft featured in Mission 8A: Rising High SR-71 Blackbird Manufacturer: Lockheed Skunkworks Role: Reconnaisance Manufactured: 1964–???? Status: Retired (1999) Primary Operators: United States, NASA Quick Facts:
U-2 Dragon Lady Manufacturer: Lockheed Role: Reconnaisance Manufactured: 1955–1989 Status: In service Primary Operators: United States, China, NASA, CIA Quick Facts:
XB-70 Valkyrie Manufacturer: North American Aviation Role: Supersonic bomber Manufactured: 1964 Status: Retired (1969) Primary Operators: United States, NASA Quick Facts:
[LEGACY]
AC2 Tracks featured in Mission 8A: DISC 1 ...Seriously, what is it with Ace Combat 2 and not using songs in the missions they're named for? ACAHL Tracks featured in Mission 8: DISC 1 nine-gear crow fucked around with this message at 10:07 on Aug 8, 2016 |
# ? Jun 17, 2016 09:41 |
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nine-gear crow posted:Mach 3 (1225 km/h) Uh, this doesn't sound right, Mach 3 is ~3200 km/h at the XB-70's service ceiling
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# ? Jun 17, 2016 10:10 |
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Dogfight Mode is so eye rollingly cheesy I have to say. I don't even remember much from Assault Horizon itself but in AHL every time it's used it's so hysterically unrealistic. It's still cool though and you should use it more.
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# ? Jun 17, 2016 10:46 |
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This mission always annoyed me, even when I realised you needed to never not use reheat to avoid stalling out. Especially with that loving X-29 if it managed to begin evasive manoeuvring quote:Of the 2 XB-70 prototypes constructed, one was destroyed in a mid-air collision with a jumpjet in 1969, while the second one is housed at the National Museum of the United States Air Force near Dayton, Ohio. It was an F-104
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# ? Jun 17, 2016 11:45 |
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Lunethex posted:It's still cool though and you should use it more. Don't you worry, there'll be enough Action Maneuvers in the future. We're not even halfway through the game, and later missions generally feature more planes to shoot down.
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# ? Jun 17, 2016 12:03 |
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Funny that this update comes right as I record footage for a test video to LP HAWX. The thread title I'm thinking of now is "The Ubisoft to Crow's Namco".
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# ? Jun 17, 2016 20:34 |
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Kadorhal posted:Funny that this update comes right as I record footage for a test video to LP HAWX. "A*c C**b*t" - Let's Play Tom Clancy's H.A.W.X."
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# ? Jun 17, 2016 21:26 |
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just title it "Crenshaw. Crenshaw? Crenshaw!! CRENNNNNNNSHAWWWW."
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# ? Jun 17, 2016 21:37 |
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The Crenshaw Counter was and is and shall forever be the best character.
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# ? Jun 17, 2016 21:48 |
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Please tell me that Crowe and Trizophenie are going to do a duel at the end of the LP, so we can see who the real Scarface Squadron leader is: all hamming it up, going all "you and I are opposite sides of the same coin. When we face each other, we can finally see our true selves. There may be a resemblance, but we never face the same direction"... What's the point of being an Ace Combat fan if you aren't going to do melodramatic dog fights over fighter's honor?
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# ? Jun 17, 2016 21:50 |
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SIGSEGV posted:The Crenshaw Counter was and is and shall forever be the best character. Possibly my proudest online achievement to date.
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# ? Jun 17, 2016 22:00 |
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hackbunny posted:Uh, this doesn't sound right, Mach 3 is ~3200 km/h at the XB-70's service ceiling 3309 km/h is the highest recorded from a XB-70, to be precise. At the plane's usual operating height, 70k ft, the speed of sound is 1062 km/h. Ergo, 1225 km/h is just Mach 1 in those circumstances. Mach 3 would be 3186, so the XB-70 has an extra 129 km/h on it!
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# ? Jun 17, 2016 23:57 |
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SIGSEGV posted:The Crenshaw Counter was and is and shall forever be the best character. My gimmick is going to be custom skins I created myself, maybe when I start using the F-22 I'll make a skin that's just completely covered with Crenshaw's name written repeatedly.
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# ? Jun 18, 2016 02:40 |
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My people. Sons daughters of Let's Play. The history of these days will be written in blood.
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# ? Jun 18, 2016 04:57 |
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And thus, Killzone the 3rd beginneth, not with a bang, but with a--actually it does kinda begin with a bang.
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# ? Jun 18, 2016 21:19 |
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Interrupt the Enemy’s Supply Operation Mission 8B: Operation Cuckoo’s Nest – June 1st, 1998 Mission 10: Operation Cuckoo’s Nest (Legacy Version) Overview: Phoenix disrupts a Rebel air drop operation above the Chopinburg rainforest near the central Usean metropolis of Los Canas. | Guest Commentators: JamieTheD joins me again for Mission 8B of Ace Combat 2. In the Legacy version, I am joined by poorlywrittennovel. Novel is ostensibly the captain of Team Frog Nugget, which I, Jamie, Blind Sally, and the majority of my co-commentators are allegedly a part of. CHOPINBURG RAINFOREST The Chopinburg rainforest is a vast subtropical heavily wooded area off the western coast of Axel Bay covering the lowlands of south eastern Usea between Axel Bay City and Los Canas, stretching into parts of Ugellas as well. The FCU Allied Forces military complex of Istas Fortress lies on the eastern edge of the rainforest in the mountain range south of Los Canas just inside the “Tango Line”; the estimated operational range of the Stonehenge Turret Network, which is nearing completion in Delarus. Chopinburg was most likely named after Polish Romantic Era composer Frédéric François Chopin. On a practically unrelated note: the final hours of Chopin’s life set the stage for the JRPG Eternal Sonata, currently being LP’d by Instant Grat and hbomberguy, taking the form of a bizarre anime fever dream as Chopin lays dying of tuberculosis in Paris in 1849. [LEGACY]
AC2 Tracks featured in Mission 8A: DISC 1 ACAHL Tracks featured in Mission 8: DISC 1 nine-gear crow fucked around with this message at 07:59 on Jun 25, 2016 |
# ? Jun 20, 2016 02:55 |
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Using "cockpit" view in AC2 does have an advantage in (potentially) speeding up lock-on times, you know, for those speed-runs you're planning I guess Anyways since the lock-on reticule starts tracking from the centre of the HUD so if you have the target there already it locks instantly whereas in third person view it always has to do the full lock-on.
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# ? Jun 20, 2016 06:58 |
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Guerilla forces are almost always bad guys, 'cause they kind of have a reputation for being rapists and murderers in the real world: even in game, the boss said the crates probably had chemical weapons, so...yeah, they're bad guys. Good guys in this kind of situation generally go by the names "resistance", "partisan" or "commando"; bad guys tend to go by "guerilla", "terrorist", or "insurgent", while "revolutionary" and "rebel" can go either way.
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# ? Jun 20, 2016 20:50 |
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thetruegentleman posted:Guerilla forces are almost always bad guys, 'cause they kind of have a reputation for being rapists and murderers in the real world: even in game, the boss said the crates probably had chemical weapons, so...yeah, they're bad guys. One man's guerilla force is another's resistance. At least they're not filthy "mercenary" dogs, fighting for whoever pays the bill, with no honor and no beliefs.
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# ? Jun 21, 2016 06:55 |
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Kal-L posted:At least they're not filthy "mercenary" dogs, fighting for whoever pays the bill, with no honor and no beliefs. "Oh, it's on NOW!"
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# ? Jun 21, 2016 16:44 |
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Cangelosi posted:
But that guy was a total rear end in a top hat.
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# ? Jun 21, 2016 20:40 |
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Taking Over the Enemy Arms Production Base / Protect the VIP Mission 9: Operation Swordsmith – June 22nd, 1998 Mission 11: Operation Groupies (Legacy Version) Overview: Phoenix destroys the ground defenses at a URF occupied weapons production facility on Scofield Plains. Later that evening, Scarface Squadron is sent to escort an FCU government VIP, recently rescued from Rebel captivity, through hostile airspace over Mt. Lambert. This is another pair of missions for which there is no 1:1 correlation between the games. Each mission is entirely unique to its respective game. | Guest Commentators: Joining me for this special all Canadian update of Ace Combat 2/Assault Horizon Legacy are Skippy Granola and Tyty. Skippy needs no introduction around these parts, but I will introduce him nonetheless. Aside from joining me and Cirv for the Viewers’ Choice Extravaganza at the end of Ace Combat Zero, he’s also done a number of LPs including Syberia, Brothers: A Tale of Two Sons, Saints Row The Third, The Last of Us (with Geop and Panzer Skank, aka one He’s currently co-commentating on SorataYuy’s (currently on hiatus) LP of GI JOE: The Atlantis Factor. Tyty, meanwhile, is in the middle of a (currently on-hold) LP of Etrian Oddessy IV: Legends of the Titan. He will get back to updating it one day… Yeah, like I’ll get back to doing Prince of Persia Aircraft featured in Mission 11: Operation Groupies MiG-1.44 Flatpack Manufacturer: Mikoyan Role: Multirole (Prototype) Manufactured: 1991-2000 Status: Cancelled Primary Operators: Russia Quick Facts:
[ACE COMBAT 2] Medal: Metal Sphere & Tallman Awarded for: Shooting down both Metal Sphere and Tallman in Mission 9. Description: N/A
[LEGACY]
AC2 Tracks featured in Mission 9: DISC 1 ACAHL Tracks featured in Mission 11: DISC 1 nine-gear crow fucked around with this message at 10:22 on Jun 28, 2016 |
# ? Jun 25, 2016 08:56 |
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*This* is the mission where Phoenix starts to get famous? Seriously? Kind of a let down compared to getting famous from destroying a giant laser.
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# ? Jun 25, 2016 10:52 |
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I've got nothing on the MiG-1.44 that Crow didn't already cover, unfortunately. I'll just leave you with an Assault Record update. #008/009 - Tallman & Metal Sphere Don Baldwin & Ken Bannister Male, 18, Usean F-16C Fighting Falcon Operation Swordsmith: Shot Down Childhood friends and both classic movie buffs, when they lied about their age to join the Usean Rebellion's air forces they took on TAC names referencing an old favorite horror film of theirs. Inspired by their namesake, they developed a two-on-one tactic where Baldwin would distract the enemy bandit to allow Bannister to attack from above, very often scoring a clean gun hit into the cockpit; the two never switched positions, and as such Bannister is a higher-scoring ace than Baldwin. They were shot down while trying to keep an arms production base out of Allied hands, and following the rebellion they tried their hand at directing. The result, a film called "The Hall", eventually became a "so bad it's good" cult hit after being discovered and promoted by an Osean comedy duo, a status which the two eventually accepted; there are currently rumors that they are working on a children's cartoon based on it. And also, since Skippy mentioned he liked it, here's the MiG-29 paint scheme from this game in Vector Thrust:
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# ? Jun 25, 2016 20:41 |
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Kadorhal posted:I've got nothing on the MiG-1.44 that Crow didn't already cover, unfortunately. I'll just leave you with an Assault Record update. Did you ever get around to making that John Cena plane that ACES and CJacobs talked about in the Mercenary run of Zero, by chance?
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# ? Jun 25, 2016 21:10 |
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# ? May 30, 2024 13:12 |
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nine-gear crow posted:Did you ever get around to making that John Cena plane that ACES and CJacobs talked about in the Mercenary run of Zero, by chance? I didn't, but the funny thing is...
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# ? Jun 25, 2016 22:43 |