|
Intel&Sebastian posted:I fell in love with FANG and I still don't play because either matchmaking is insane or there's literally no one playing but brand new Ryu's and silver Nash's/Kens. I felt like I was doing charity work playing Vega, FANG and Laura giving people a break from that poo poo. seriously, friend to friend....get xrd.
|
# ? Jun 18, 2016 00:35 |
|
|
# ? Jun 13, 2024 04:39 |
|
anime was right posted:you guys realize that when the dlc characters are playable in story mode, unless its gated behind online, people can probably just hack the character select screen to point to those characters and people with the pc version will be able to practice them well before release for several months people would have to play the game to do this though.
|
# ? Jun 18, 2016 00:39 |
|
anime was right posted:um what (that just happens to be interesting at high level play due to having a skillset parts of which interacts interestingly with some engine quirks)
|
# ? Jun 18, 2016 00:39 |
|
Microwaves Mom posted:people would have to play the game to do this though. tbh ill start the game up to play urien for 5 minutes and then quit
|
# ? Jun 18, 2016 00:43 |
|
Aegis regardless of unblockables is super interesting in its various applications and the concept was ridiculously influential in fighting games in general. His special moves almost all having some unique movement utility combined with a ridiculously well designed and unique charge system (that shamefully hasn't been brought back or revised upon in any future fighting games, capcom or otherwise) led to a ridiculous amount of freedom with how you played the character and your options in neutral and combos and setups. It's just loving stupid to say that in "low fwd xx super" the game, Urien of all characters isn't interesting.
|
# ? Jun 18, 2016 00:50 |
|
anime was right posted:tbh ill start the game up to play urien for 5 minutes and then quit that was my thought with juri, but do i really want to bother? I mean overwatch is better.
|
# ? Jun 18, 2016 00:53 |
|
bebaloorpabopalo posted:Aegis regardless of unblockables is super interesting in its various applications and the concept was ridiculously influential in fighting games in general. st. fwd xx super the game was Q, and he was a critically hamstringed character because of it. But still really loving cool.
|
# ? Jun 18, 2016 00:54 |
|
i still cant believe a pink shield that sits there is still one of the coolest supers of all time aesthetically. it never stopped being fun doing aegis itself.
|
# ? Jun 18, 2016 00:58 |
|
seriously tho im sad the guy who did two of the coolest and most recognizable super callouts has never done anything ever again. rip aegis and ahvb edit: oh, guess his imdb page a long time ago was never properly updated: http://www.imdb.com/name/nm0063143/?ref_=tt_cl_t13 guess hes in a lot of stuff now. neato. pls get him back capcom
|
# ? Jun 18, 2016 01:00 |
|
Aegis was super interesting as a concept, much like Ouroboros (other than fancy dresses, Rose having Ouroboros kinda sorta was the reason I decided to main her in SF4), but no one really used it until people figured out unblockables, right? I remember hearing about Tokido going to America and wrecking everyone with Aegis, and that being a groundbreaking thing at the time.
|
# ? Jun 18, 2016 01:01 |
|
anime was right posted:i still cant believe a pink shield that sits there is still one of the coolest supers of all time aesthetically
|
# ? Jun 18, 2016 01:05 |
|
Even bad Uriens knew Aegis was cool because you could reflect fireball supers on reaction with EX Aegis
|
# ? Jun 18, 2016 01:07 |
|
apple posted:Even bad Uriens knew Aegis was cool because you could reflect fireball supers on reaction with EX Aegis What? edit; How do you EX a super? A.o.D. fucked around with this message at 01:22 on Jun 18, 2016 |
# ? Jun 18, 2016 01:15 |
|
A.o.D. posted:What? you could reflect fireball supers on reaction with EX aegis
|
# ? Jun 18, 2016 01:20 |
|
A.o.D. posted:What? If you pressed 2 buttons with Aegis it would spawn slightly in front and above Urien. It came out in 1f so it could be used as a reversal and to combo off a lot of stuff you couldn't normally. It is commonly called EX Aegis because of the method of input.
|
# ? Jun 18, 2016 01:31 |
|
bebaloorpabopalo posted:If you pressed 2 buttons with Aegis it would spawn slightly in front and above Urien. It came out in 1f so it could be used as a reversal and to combo off a lot of stuff you couldn't normally. ohhhhhhhhhhhhhhhhhhhhh. The not really anti-air version.
|
# ? Jun 18, 2016 01:37 |
|
anime was right posted:seriously tho im sad the guy who did two of the coolest and most recognizable super callouts has never done anything ever again. rip aegis and ahvb Now you've made me realize there's no way in hell they're bringing back Urien's old voice actor for SFV and I hate the game
|
# ? Jun 18, 2016 02:24 |
|
I always liked how Ryu's 3S VA is now Gouken's.
|
# ? Jun 18, 2016 02:38 |
|
I never would've thought Capcom was going to mess up SFV so much. On the bright side, it might revive Third Strike yet again. Maybe there'll even be a balance patch for it after 20 years of player testing!
|
# ? Jun 18, 2016 02:41 |
|
Putting aside the matchmaking and interface problems, whats the problem with the actual gameplay itself? I am pretty poo poo at this game but once u get in an actual match it seems fine. Is that not the case?
|
# ? Jun 18, 2016 03:16 |
|
eriddy posted:Putting aside the matchmaking and interface problems, whats the problem with the actual gameplay itself? I am pretty poo poo at this game but once u get in an actual match it seems fine. Is that not the case? Once you learn your character's bnb combos, you've basically mastered them. There's no real room for improvisation, you can only get better at shimmying until you reach the point where you can pull off the rare and elusive unmoving shimmy and then every single match plays out the exact same way, even at the highest level. That's the biggest issue for me at least - there are other problems like 8 frames of lag making anti-airs really annoying to pull off and causes certain characters (Zangief) to have a real hard time. Crown Face fucked around with this message at 04:19 on Jun 18, 2016 |
# ? Jun 18, 2016 04:16 |
|
sf5 isnt the worst game on the planet but it suffers from typical capcomitis where walkspeed is a dumpster and throws are fires, also the hitboxes are kinda hosed (but i think they're way less hosed than most people say they are). also the way every move is like -1 on block means you're basically playing button rps since theres rarely a situation where you hit a useable button and then are at a point of power/weakness. then the pushback makes no sense (sweeps have zero pushback meaning that spacing them right means they're still trash). its mostly a lot of little systemic flaws adding up to make for a borishing game thats more aggressive bc of a horrible design choice that makes the game feel worse instead of addressing the Actual Problems.
|
# ? Jun 18, 2016 04:26 |
|
sf5 offers nothing in the way of gameplay that wasn't already done better by 1995 in the genre. given that games from 1995 are playable with better netplay and an interface where you can actually communicate with other players on services like fightcade, there is no reason to play sfv. also, the design for the new character for SFV, necalli, is just an angry man covered in the letter V, because this is SF V.
|
# ? Jun 18, 2016 07:25 |
|
eriddy posted:Putting aside the matchmaking and interface problems, whats the problem with the actual gameplay itself? I am pretty poo poo at this game but once u get in an actual match it seems fine. Is that not the case? Playstyles don't exist because every character is designed in to be played in a very specific way, and for most characters it's the exact same specific way.
|
# ? Jun 18, 2016 07:35 |
|
Zand posted:sf5 offers nothing in the way of gameplay that wasn't already done better by 1995 in the genre. given that games from 1995 are playable with better netplay and an interface where you can actually communicate with other players on services like fightcade, there is no reason to play sfv. also, the design for the new character for SFV, necalli, is just an angry man covered in the letter V, because this is SF V. Can you elaborate on this? The game feels like poo poo, but my lack of expertise makes it hard for me to articulate.
|
# ? Jun 18, 2016 07:38 |
|
Night Blade posted:Can you elaborate on this? when I try to elaborate on this people just think I'm mad or something so no lol. practically anyone who has experience playing a variety of old games will come to the same conclusion, so my recommendation to you is to download fightcade and a bunch of roms and then just go ham playing games with your friends and then try to play SFV with them afterwards. edit: oh, but one of the clearest 2 reasons why are that almost nothing feels powerful and there is 8 frames of input lag. old games that succeeded had snappy controls and poo poo that felt powerful and fun to do Zand fucked around with this message at 07:49 on Jun 18, 2016 |
# ? Jun 18, 2016 07:40 |
|
breakers revenge is unironically a better street fighter game than street fighter V
|
# ? Jun 18, 2016 08:55 |
|
Dias posted:Aegis was super interesting as a concept, much like Ouroboros (other than fancy dresses, Rose having Ouroboros kinda sorta was the reason I decided to main her in SF4), but no one really used it until people figured out unblockables, right? I remember hearing about Tokido going to America and wrecking everyone with Aegis, and that being a groundbreaking thing at the time. People used it in super because it was 0f start up, (if not it was stupidly close to it) so it was actually a reversal ultra. Then ae onward its instant start up was taken away, so it was best used offensively after that. SectumSempra fucked around with this message at 09:00 on Jun 18, 2016 |
# ? Jun 18, 2016 08:57 |
|
darealkooky posted:breakers revenge is unironically a better street fighter game than street fighter V zand made the srk wiki page for that game zand is a breakers revenge mystic
|
# ? Jun 18, 2016 09:06 |
|
The coolest part of CEO for me might be the Halo side tournament in Jebaileyland. I've really fallen off of SFV.
|
# ? Jun 18, 2016 11:15 |
|
Zand posted:sf5 offers nothing in the way of gameplay that wasn't already done better by 1995 in the genre. given that games from 1995 are playable with better netplay and an interface where you can actually communicate with other players on services like fightcade, there is no reason to play sfv. also, the design for the new character for SFV, necalli, is just an angry man covered in the letter V, because this is SF V. The gameplay is butt but I'll have to commend them on the cross-platform implementation, that should become the new industry standard.
|
# ? Jun 18, 2016 11:19 |
|
Man breakers is such a cool and weird game. It is good poo poo. Play condor if you like winning Main crime of SFV gameplay imho is as many said, characters have no room for experimentation or variety. Compare with USF4 where you had two ultras, most characters could be played safely or aggressively depending on your playstyle, you could do sick reads with focus attacks, there were high risk high reward characters that could kill you on touch which forced you to play differently, projectiles were good so that forced different matches sometimes as well. I remember seeing a C Viper vs like Makoto match and then a Guile vs Sim match back to back at some tournament and just thinking wow its pretty amazing that these two are the same game. SFV has almost none of the above so far. I think Fang is an exception by being unique and weird and playable defensively or aggressively, unfortunately he suffers from capcomitis and none of his poo poo feels powerful. Bisse fucked around with this message at 11:27 on Jun 18, 2016 |
# ? Jun 18, 2016 11:20 |
|
SFV is saved
|
# ? Jun 18, 2016 12:51 |
|
apple posted:Tekken community has a pretty toxic subset of players who jizz about older games but 95% of it is just their fragile egos who can't stand to re-learn Tekken and maybe 5% legitimate complaints. that's also how i feel about this thread, coincidentally
|
# ? Jun 18, 2016 13:00 |
|
Love Stole the Day posted:that's also how i feel about this thread, coincidentally whats there to learn in sf5 though
|
# ? Jun 18, 2016 14:26 |
|
Fereydun posted:whats there to learn in sf5 though The shimmy meta of course.
|
# ? Jun 18, 2016 15:07 |
|
|
# ? Jun 18, 2016 15:18 |
|
Love Stole the Day posted:that's also how i feel about this thread, coincidentally SFV defender/Capcom employee spotted. Dr. Video Games 0112 fucked around with this message at 15:31 on Jun 18, 2016 |
# ? Jun 18, 2016 15:21 |
|
Add the Consensual Rape to Your Seduction Game with This PUA Tutorial
|
# ? Jun 18, 2016 15:25 |
|
|
# ? Jun 13, 2024 04:39 |
|
"Unmoving shimmy" is the worst term ever invented
|
# ? Jun 18, 2016 17:28 |