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Tank Boy Ken posted:One gaming sites tests the water. And once blood is in the water... I mean Kotaku didn't get sued/received an angry Christ letter. Pretty much. Next you're going to see opinion pieces, maybe some sites "asking questions" now that folks are getting burned out. Maybe even an actual investigative report. Maybe.
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# ? Jun 21, 2016 16:40 |
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# ? May 14, 2024 08:06 |
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Streetroller posted:I just want to remind everyone that Bill Nye created two real spaceships for $1.2 Million dollars... and did it in a loving year. A YEAR 's pretty cool but I dunno that space thing looks a bit low-poly
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# ? Jun 21, 2016 16:42 |
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Beer4TheBeerGod posted:Pretty much. Next you're going to see opinion pieces, maybe some sites "asking questions" now that folks are getting burned out. Maybe even an actual investigative report. Maybe. Don't forget the inevitable behind the scenes exclusive they are going to get in exchange for agreeing not to publish anything mean about CIG.
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# ? Jun 21, 2016 16:42 |
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Beet Wagon posted:I'd be genuinely surprised if even the die-hard-iest of reddit spergs thought SC was nearly launchable. That's a mentality that has seriously bought into the worst of the "minimum viable product" preaching on a very deep level. No way - reading most of the comments, you see that most anticipate 2017-18.
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# ? Jun 21, 2016 16:44 |
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Crazy_BlackParrot posted:http://massivelyop.com/2016/06/21/star-citizen-changes-refund-clause-for-new-backers-plans-procedurally-generated-planets-for-2-7/ The comments on that page are juicy Looks like a few of the better known preists are engaging in damage control as per usual.
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# ? Jun 21, 2016 16:48 |
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ZenMaster posted:Be careful Beet, once he asked me if I wanted to hunt "the most dangerous animal of them all" What the gently caress would you hunt a Lesnick with anyway, an elephant gun? Maybe you could render him into lard and bake some donuts for the ultimatesnick experience
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# ? Jun 21, 2016 16:48 |
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Tijuana Bibliophile posted:What the gently caress would you hunt a Lesnick with anyway, an elephant gun? Box of donuts and a german 88mm flak gun.
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# ? Jun 21, 2016 16:52 |
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Beer4TheBeerGod posted:Pretty much. Next you're going to see opinion pieces, maybe some sites "asking questions" now that folks are getting burned out. Maybe even an actual investigative report. Maybe.
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# ? Jun 21, 2016 16:55 |
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# ? Jun 21, 2016 16:55 |
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ManofManyAliases posted:No way - reading most of the comments, you see that most anticipate 2017-18. I like how 2018 has now been slipped in. Like, no big deal. Game was originally set for release in 2014, Croberts says he started work on it in 2011. Possible 2018 Minimum Viable Product release, what's wrong with that? Oh, I don't know. Maybe that CryEngine 3 will be celebrating it's 9 year anniversary in 2018. Maybe that the company can't even keep up technical production with the current components and ships, but they could release a hundred more ships between now and 2018. It's laughable that this is even being floated by fans of a kickstarter in 2012. It seems like "most anticipate" whatever seems like the rosiest possible prediction for the time. If the Crobbler comes out next year and says they always anticipated a 2019 release you'll be eating it up to regurgitate for the other baby birds.
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# ? Jun 21, 2016 16:58 |
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Achamp posted:I like how 2018 has now been slipped in. Like, no big deal. Game was originally set for release in 2014, Croberts says he started work on it in 2011. Possible 2018 Minimum Viable Product release, what's wrong with that? If they were to release between 2017-2018, however, would that not fall into the estimated development times of practically every AAA title? If we count development from beginning of 2013 through end of 2017, we're talking about 5 solid years straddling the 6th.
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# ? Jun 21, 2016 17:02 |
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Tijuana Bibliophile posted:What the gently caress would you hunt a Lesnick with anyway, an elephant gun? when in doubt, call the natz
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# ? Jun 21, 2016 17:02 |
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thatguy posted:When do we get to see Louis Theroux going into whale dens and asking spergs about how they've ruined their lives? About a year ago. https://www.reddit.com/r/starcitizen/comments/2s6k4j/this_guy_is_building_a_real_life_constellation/
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# ? Jun 21, 2016 17:09 |
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Achamp posted:I like how 2018 has now been slipped in. Like, no big deal. Game was originally set for release in 2014, Croberts says he started work on it in 2011. Possible 2018 Minimum Viable Product release, what's wrong with that? The thing is, the game looks like poo poo right now, in 2016. It looked like poo poo last year, in 2015. For all their claims of "fidelity", the sad reality is that the game just looks bad. Even if they fixed every single other issue with framerate, network performance, horrifying flight "physics", the fact would remain that the game, strictly from an aesthetic standpoint, looks bad and, even more damning, generic. How will it look in 2018? All could be forgiven if there were any game systems planned, and they were knock-it-out-of-the-park awesome and single-handedly redefined the genre - but how likely is that? They don't even have a game in this game yet - just vague ideas cribbed from other properties, none past the "thinking about it" stage. This project always was, is, and will always be, nothing more than what Chris envisioned in the early 90s. This is just wish-fulfillment for him - making the game he wanted to make back then, including all the aesthetic and gameplay trappings of that era - like Hollywood actors, motion capture, head bob, and all the poo poo that only made sense almost 20 years ago. Even if some kind of divine intervention happened and techno-gods descended from the heavens and told Chris "We are here to enable your vision - all you dictate to us shall be" and they built his game for him and under his instructions, the game would be absolute and complete poo poo. But at least the flight would work.
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# ? Jun 21, 2016 17:09 |
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ManofManyAliases posted:If they were to release between 2017-2018, however, would that not fall into the estimated development times of practically every AAA title? If we count development from beginning of 2013 through end of 2017, we're talking about 5 solid years straddling the 6th. With the amount of features left to design, implement and refactor for the 12th time I doubt we'll see anything remotely resembling the promised feature list even after 5 years.
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# ? Jun 21, 2016 17:09 |
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ManofManyAliases posted:If they were to release between 2017-2018, however, would that not fall into the estimated development times of practically every AAA title? If we count development from beginning of 2013 through end of 2017, we're talking about 5 solid years straddling the 6th. Sure and if we count development beginning in 2016, it hasn't even been in development for a year yet. But that wasn't when it started development was it.
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# ? Jun 21, 2016 17:10 |
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ManofManyAliases posted:If they were to release between 2017-2018, however, would that not fall into the estimated development times of practically every AAA title? If we count development from beginning of 2013 through end of 2017, we're talking about 5 solid years straddling the 6th. Don't forget that most of the time they've spent so far has been used on motion capture (which is immaterial to Star Citizen proper), and designing ships to sell. The foundation of the game's engine is still faulty, and there are no actual game systems in place. The part of the process that they're going to have to rush through is the part that determines if the game is any fun to play.
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# ? Jun 21, 2016 17:11 |
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ManofManyAliases posted:If they were to release between 2017-2018, however, would that not fall into the estimated development times of practically every AAA title? If we count development from beginning of 2013 through end of 2017, we're talking about 5 solid years straddling the 6th. Or we could count development from around October of 2011 like Roberts told us to.
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# ? Jun 21, 2016 17:12 |
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ManofManyAliases posted:No way - reading most of the comments, you see that most anticipate 2017-18.
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# ? Jun 21, 2016 17:13 |
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Since development only counts when you have >100 people working on a project, many successful games have been released with literally zero development done on them. Makes you think.
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# ? Jun 21, 2016 17:13 |
Tijuana Bibliophile posted:
You have 5 minutes to run 25 meters to the shelter. WILL YOU MAKE IT IN TIME?
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# ? Jun 21, 2016 17:14 |
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Beer4TheBeerGod posted:Or we could count development from around October of 2011 like Roberts told us to. And even then, a release in 2017-18 would be 6-7 years total, which is still on par with large projects. Scruffpuff posted:Don't forget that most of the time they've spent so far has been used on motion capture (which is immaterial to Star Citizen proper), and designing ships to sell. The foundation of the game's engine is still faulty, and there are no actual game systems in place. The part of the process that they're going to have to rush through is the part that determines if the game is any fun to play. Daztek posted:With the amount of features left to design, implement and refactor for the 12th time I doubt we'll see anything remotely resembling the promised feature list even after 5 years. There are over 150 employees in UK between those two offices working on "refactoring" the engine, procedural gen, etc. Like I've mentioned before: I feel there's a lot yet to be revealed.
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# ? Jun 21, 2016 17:18 |
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ManofManyAliases posted:If they were to release between 2017-2018, however, would that not fall into the estimated development times of practically every AAA title? If we count development from beginning of 2013 through end of 2017, we're talking about 5 solid years straddling the 6th. Wowzers this hit all of my triggers. 2013 beginning of development? AAA reference? That subtle, easy-to-miss gay slur? I say MoMA you are become death, derailer of threads
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# ? Jun 21, 2016 17:18 |
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p hot imo e: I might Archer it if thats cool. Ben Lesnick, Developer of racist, sexist, homophobic 'jokes' is really getting on my tits his nibs fucked around with this message at 17:25 on Jun 21, 2016 |
# ? Jun 21, 2016 17:19 |
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Decrepus posted:You have 5 minutes to run 25 meters to the shelter. WILL YOU MAKE IT IN TIME? It's easy if you have space skates.
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# ? Jun 21, 2016 17:22 |
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ManofManyAliases posted:There are over 150 employees in UK between those two offices working on "refactoring" the engine, procedural gen, etc. Like I've mentioned before: I feel there's a lot yet to be revealed.
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# ? Jun 21, 2016 17:22 |
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ManofManyAliases posted:I feel there's a lot yet to be revealed. Agreed
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# ? Jun 21, 2016 17:24 |
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Tijuana Bibliophile posted:Wowzers this hit all of my triggers. 2013 beginning of development? AAA reference? That subtle, easy-to-miss gay slur? I missed the slur. I'm like the opposite of Bene Gesserit when it comes to subtlety. Edit: but I'm like a honored matre when it comes to karate kicks
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# ? Jun 21, 2016 17:24 |
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You guys are all forgetting it took 4 years to set up an office
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# ? Jun 21, 2016 17:26 |
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It took a solid 6 months to organise the stationary cupboard, because they are doing this from scratch you see not like Electrotard Art$ or DESMOND SHART
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# ? Jun 21, 2016 17:28 |
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Amidst the dumb ToS thing, /r/starcitizen debates a real issue. https://www.reddit.com/r/starcitizen/comments/4p5a1z/is_02c_still_relevant/ They're going to do thing, we don't know anything about thing, but thing will be good and work Yes, doing nothing for hours and occasionally pressing <<USE>> on a thing is good and fun
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# ? Jun 21, 2016 17:29 |
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I'm picturing someone sat there with a vice like grip on their HOTAS, eyes wide open in amazement for 4 hours solid
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# ? Jun 21, 2016 17:32 |
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why the gently caress you name a star "Stanton"
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# ? Jun 21, 2016 17:33 |
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peter gabriel posted:I'm picturing someone sat there with a vice like grip on their HOTAS, eyes wide open in amazement for 4 hours solid Yeah its the player that crews the other player/whales's ship for pay so he can one day afford his own space ship
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# ? Jun 21, 2016 17:33 |
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ManofManyAliases posted:And even then, a release in 2017-18 would be 6-7 years total, which is still on par with large projects.
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# ? Jun 21, 2016 17:37 |
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welcome to the Boris system, we on Port Interstellar eagerly anticipate your stay
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# ? Jun 21, 2016 17:39 |
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Interesting new strategy from momass!!
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# ? Jun 21, 2016 17:41 |
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ManofManyAliases posted:And even then, a release in 2017-18 would be 6-7 years total, which is still on par with large projects. Then SHOW US. With funding trending down, media turning hostile, dissension even in formerly 'safe spaces' like reddit, why on earth would they hold back? They can stop the slide, retake control of the narrative, return goons and DS back to irrelevance, and send funding back into the stratosphere, with ONE simple trailer or demo that shows real, tangible, in game progress on either SQ42 or SC. But they haven't. I don't see how they could have NOTHING to show unless they, like most of thread believes, have NOTHING period. SHOW US. "Spoilers" is no longer an acceptable excuse.
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# ? Jun 21, 2016 17:44 |
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hardycore posted:Then SHOW US. With funding trending down, media turning hostile, dissension even in formerly 'safe spaces' like reddit, why on earth would they hold back? oh good grief you didn't get the memo?
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# ? Jun 21, 2016 17:48 |
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# ? May 14, 2024 08:06 |
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Why do we need spoilers anyway for a story Chris has written? I mean how big of a twist could he come up with that isn't maverick loose canon goes and does blah de blah bullshit hands in his badge on one last mission with a rag tag bunch of yadda yawwwwnnnnzzzzz
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# ? Jun 21, 2016 17:48 |