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Also, on a unrelated note: I was super hyped to finally get Bameth in my map. After I seen him, I did the following: a) teleported to my HQ b) moved map device to separate part of my HQ, walled it, so whoever I'll be buying Blackheart from, wouldn't steal my kill c) searched for Blackheart on poe.trade d) bought it e) equipped it, changing other eq slightly to have capped resists. f) killed Bameth Everything would work out great, except the fact, that I didn't had the prophecy active kaaj fucked around with this message at 14:13 on Jun 27, 2016 |
# ? Jun 27, 2016 13:58 |
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# ? May 18, 2024 03:24 |
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I did a Zana with a friend and we finished the mission immediately, but stayed on the map because it was Beyond Three separate Bameth spawns and I couldn't get anyone in on them and didn't have the prophecy and couldn't leave to get them.
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# ? Jun 27, 2016 14:07 |
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kaaj posted:I was running a Pathfinder Lightning Strike build this league, however - after hitting level 70 and not having currency for necessary upgrades (better pDPS weapon, Lightning Coil, flask...), I decided to switch to something else. Roughly at the time of switching I've seen this post from Xequecal: In what order did you go around the tree? When did you grab CI? I've never done CI and always fancied giving it a go.
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# ? Jun 27, 2016 14:16 |
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CI is not that expensive anymore especially with the right ascendancy tree. I'm at 10.5k CI and I have maybe 2-4ex in gear (not counting my potion). It's also turning out to be way loving safer then any life builds I have done. My CI barely budges. Can't wait to get into some red maps. https://www.pathofexile.com/account/view-profile/tonic317/characters MeiCoCisbig Also rat you're dumb. Self cast jugger discharge is one of the safest builds you can play and fun as you one shot most packs. You only die to reflect if the map has it(dont run the map). No one is running perma IC in a map except maybe on a boss or a spike pack, and Izaro is a joke, you just might have to dodge his moves if he has some ele damage. Also a 1200 heal (12 endurance charges) going off every second or two is awesome and good. Loving the LC >>>>> all which is the mantra of Hardcore players along with 10k+ life on every build lmao. Are we in a pre patch 2.0 world or something? There are other good chests out there. Please dont pigeon hole goons into one chest TIA. Holyshoot fucked around with this message at 15:05 on Jun 27, 2016 |
# ? Jun 27, 2016 15:00 |
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Lungboy posted:In what order did you go around the tree? When did you grab CI? I've never done CI and always fancied giving it a go. I'll update my post with trees in few hours (in work currently), but assuming that I have no idea what I'm doing: a) I went straight for Ancestral Bond, getting left side of tree done (maybe except extra power charge) b) then I went in order: Zealot's Oath, Unnatural Calm, Shaman's Dominion, Quick Recovery, Shamanistic Fury, Melding c) after Melding, I went to take everything close to Witch start (Blast Radius, Arcane Focus, ES) and then straight for CI. In retrospect, I wonder how doing CI before Blast Radius and Arcane Focus would work, it might had been safer this way (I play only in HC) kaaj fucked around with this message at 15:03 on Jun 27, 2016 |
# ? Jun 27, 2016 15:01 |
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Holyshoot posted:Also rat you're dumb. Self cast jugger discharge is one of the safest builds you can play and fun as you one shot most packs. You only die to reflect if the map has it(dont run the map). No one is running perma IC in a map except maybe on a boss or a spike pack, and Izaro is a joke, you just might have to dodge his moves if he has some ele damage. Also a 1200 heal (12 endurance charges) going off every second or two is awesome and good. Loving the LC >>>>> all which is the mantra of Hardcore players along with 10k+ life on every build lmao. Are we in a pre patch 2.0 world or something? There are other good chests out there. Please dont pigeon hole goons into one chest TIA. Did you miss the fact that the conversation was specifically about earthquake?
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# ? Jun 27, 2016 15:14 |
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Arzachel posted:Did you miss the fact that the conversation was specifically about earthquake? Did you miss the fact he started talking about how self cast jugger is bad? Also if you aren't going for 95+ which most goons probably don't. You can have some fun and use a carcass jack. Not everyone goes for 90+ and plays hardcore. I'll agree though kingsguard for EQ is weird and I don't see the point. Unless you're randomly losing your charges? Holyshoot fucked around with this message at 15:24 on Jun 27, 2016 |
# ? Jun 27, 2016 15:18 |
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Holyshoot posted:Did you miss the fact he started talking about how self cast jugger is bad? Also if you aren't going for 95+ which most goons probably don't. You can have some fun and use a carcass jack. Not everyone goes for 90+ and plays hardcore. I'll agree though kingsguard for EQ is weird and I don't see the point. Unless you're randomly losing your charges? I don't see anything about discharge except one side comment when Kingsguard came up.
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# ? Jun 27, 2016 16:55 |
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Magus42 posted:I don't see anything about discharge except one side comment when Kingsguard came up. If you don't run IC on a self cast jugger build. Lol at you. 9 second IC is amazing. Also kaoms is great for people who run that discharge staff using endurance charges as their main discharge. Fire damage and HP all in one slot.
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# ? Jun 27, 2016 17:06 |
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Holyshoot posted:Did you miss the fact he started talking about how self cast jugger is bad? The conversation was about eq and immortal call. I never said a word about discharge. Good flame though.
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# ? Jun 27, 2016 17:17 |
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Holyshoot posted:If you don't run IC on a self cast jugger build. Lol at you. 9 second IC is amazing. Also kaoms is great for people who run that discharge staff using endurance charges as their main discharge. Fire damage and HP all in one slot. Again, nobody but you is talking about discharge
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# ? Jun 27, 2016 17:25 |
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kaaj posted:I'll update my post with trees in few hours (in work currently), but assuming that I have no idea what I'm doing: Thanks, I'd appreciate that. I'm hc only too.
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# ? Jun 27, 2016 17:25 |
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Magus42 posted:Again, nobody but you is talking about discharge Yup I hosed up. I saw self cast IC and assumed that. Why would you go jugg over berserker for EQ? 40 more damage is awesome.
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# ? Jun 27, 2016 17:36 |
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Holyshoot posted:Yup I hosed up. I saw self cast IC and assumed that. Why would you go jugg over berserker for EQ? 40 more damage is awesome. Incredible utility and excellent tank. You dont need damage.
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# ? Jun 27, 2016 17:37 |
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For the Fated Uniques - does it take the base item and upgrade it, adding on the new mods, or does it create a new item from scratch? E.g. If I have a 4L Doomfletch with a 12% implicit, will the Doomfletch Prism also have a 12% and be 4L'd or is it a randomly rolled fresh item?
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# ? Jun 27, 2016 17:45 |
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devilmouse posted:For the Fated Uniques - does it take the base item and upgrade it, adding on the new mods, or does it create a new item from scratch? E.g. If I have a 4L Doomfletch with a 12% implicit, will the Doomfletch Prism also have a 12% and be 4L'd or is it a randomly rolled fresh item? Implicits and rolls should be the exact same.
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# ? Jun 27, 2016 17:50 |
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devilmouse posted:For the Fated Uniques - does it take the base item and upgrade it, adding on the new mods, or does it create a new item from scratch? E.g. If I have a 4L Doomfletch with a 12% implicit, will the Doomfletch Prism also have a 12% and be 4L'd or is it a randomly rolled fresh item?
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# ? Jun 27, 2016 17:57 |
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Can someone explain to me why my loot filter freaked out and listed a pledge of hands as a better unique drop (neversink, white background) These things are a dime a dozen on POE trade, why are they special?
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# ? Jun 27, 2016 17:59 |
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Most loot filters aren't updated to reflect a particular uniques value every league. PoH is rare and used to be very valuable.
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# ? Jun 27, 2016 18:02 |
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Maddot_66 posted:Can someone explain to me why my loot filter freaked out and listed a pledge of hands as a better unique drop (neversink, white background) These things are a dime a dozen on POE trade, why are they special? Pledge of Hands used to be very very expensive. Neversink is just a bit slow in updating his valuation of uniques.
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# ? Jun 27, 2016 18:13 |
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Maddot_66 posted:Can someone explain to me why my loot filter freaked out and listed a pledge of hands as a better unique drop (neversink, white background) These things are a dime a dozen on POE trade, why are they special? Because prior to Prophecy they were expensive. All uniques that you can get from a prophecy aren't worth much.
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# ? Jun 27, 2016 18:18 |
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Holyshoot posted:Yup I hosed up. I saw self cast IC and assumed that. Why would you go jugg over berserker for EQ? 40 more damage is awesome. Dead ppl don't do damage
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# ? Jun 27, 2016 18:30 |
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killstealing posted:Dead ppl don't do damage Kill it before it kills you! I never felt in danger on my koams eq zerker in perandus. I did up to t13. Maybe it changes in 14+?
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# ? Jun 27, 2016 18:53 |
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killstealing posted:Dead ppl don't do damage Cast On Death - Detonate Dead - Blind will make the mob regret killing you. kaaj fucked around with this message at 19:00 on Jun 27, 2016 |
# ? Jun 27, 2016 18:57 |
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killstealing posted:Dead ppl don't do damage You know this saying is kinda funny to me because the mantra of 4th edition character op was exactly the opposite, being that dead monsters don't do damage, therefore optimizing damage is the best.
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# ? Jun 27, 2016 19:00 |
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Holyshoot posted:Kill it before it kills you! Idk i think the jugg asc just has a bunch more quality, and it has a big inc damage% node too (60%+)
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# ? Jun 27, 2016 19:01 |
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The charges, the slowdown immunity and the accuracy/aspd are all more interesting than 'do more damage' IMO.
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# ? Jun 27, 2016 19:05 |
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Vasudus posted:The charges, the slowdown immunity and the accuracy/aspd are all more interesting than 'do more damage' IMO. Especially since the slowdown immunity seems to be bugged and very few things actually slow you to your base.
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# ? Jun 27, 2016 19:25 |
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How would you craft this any further? "May not have another prefix" sounds like its 3 prefixes and 1 suffix, so what could a potential exalt yield? This is for my discharge/RF Marauder, i would have liked 4 blue over 3, but chances are im not gonna get it. So 3rd red will be enhance (or whatever the red one en- gem is called), I could do a resist i dont actually need, or strength/dex/int i dont really need. Could an exalt bring something i couldnt craft? If so, should i craft before exalting? Ive never exalted anything, but this league i decided to blow my currency instead of saving up and then ending up in standard where i will never need it again.
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# ? Jun 27, 2016 19:54 |
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http://poeaffix.net/ch-ar.html That is 3 prefix, one suffix right now. Exalt if you want 5 str or -18% attribute req are probably your worst options. A chaos resist roll would be pretty great
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# ? Jun 27, 2016 20:02 |
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quote:(Global) +# to Strength
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# ? Jun 27, 2016 20:07 |
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Yolomon Wayne posted:How would you craft this any further? Both armors are prefixes, so is life. The one res is a suffix. What you can roll is here: http://poeaffix.net/ch-ar.html#id if you don't need the res or stats, would 10-20% ignite duration be useful? I don't think it would be with you also running RF.
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# ? Jun 27, 2016 20:08 |
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Bugsy posted:Both armors are prefixes, so is life. The one res is a suffix. Hm, i think i could get cathy to lvl 7 and craft ignite duration... Ignite is very important to me as im running Southbound gloves, so my discharge cant kill. The ignite can however, as can the Righteous Fire.
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# ? Jun 27, 2016 20:18 |
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Ckwiesr posted:Especially since the slowdown immunity seems to be bugged and very few things actually slow you to your base. Its not bugged, its intended to be that stupid.
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# ? Jun 27, 2016 21:30 |
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Man, I just love how insanely strong so many of the Ascendancies feel, and even acknowledging that some are notably stronger than others, it's still such a massive boost to how powerful characters feel now. I hope more classes get the Juggernaut or Slayer treatments. Bring 'em all into line!
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# ? Jun 27, 2016 22:09 |
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Juggernaught is so good it's dumb. I got tired of dying on the more damage based ascendancies, and I don't like EQ, so I made a dumb juggabow build and it's actually not terrible. https://www.pathofexile.com/account/view-profile/fatmanuel/characters TabHaver. I just run medium tier maps because I'm lazy and watch Netflix; but feel free to tell me all about how terrible my build is. Seriously though, if you do take the time to look at it and have suggestions to improve it that would be cool too. Never mind Aspect of the Lynx and Weapon Artistry, I grabbed those when I thought I was going to Aspect of the Eagle but I changed my mind. Hamburger Test fucked around with this message at 22:24 on Jun 27, 2016 |
# ? Jun 27, 2016 22:11 |
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TheRat posted:Its not bugged, its intended to be that stupid. The tooltip says below base speed? Temp chains and frozen ground do nothing to me, but that zombie sludge actually does slow me down a bit.
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# ? Jun 27, 2016 22:12 |
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Hamburger Test posted:Juggernaught is so good it's dumb. I got tired of dying on the more damage based ascendancies, and I don't like EQ, so I made a dumb juggabow build and it's actually not terrible. Your profile is private. You've got to uncheck a box in your profile on the main poe website.
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# ? Jun 27, 2016 22:19 |
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MerrMan posted:Your profile is private. You've got to uncheck a box in your profile on the main poe website. It wasn't private, but apparently the character tab was hidden.
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# ? Jun 27, 2016 22:21 |
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# ? May 18, 2024 03:24 |
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Ckwiesr posted:The tooltip says below base speed? Temp chains and frozen ground do nothing to me, but that zombie sludge actually does slow me down a bit. Yes, "base speed." That's the speed that animations take to play. Temp chains, freeze, and chill affect animation speed. Movement speed, attack speed, and cast speed are NOT animation speed and are something completely different. As far as I know nothing in the game makes you go at faster than base speed, except maybe acceleration shrines so you will only ever notice an animation slow while you have an acceleration shrine active. E: tar ground slows you because it affects movement speed but not animation speed. Likewise suppressing fire affects attack and cast speed so you will still get slowed by that. Ultima66 fucked around with this message at 22:27 on Jun 27, 2016 |
# ? Jun 27, 2016 22:24 |