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Rinkles posted:I feel this is potentially a dangerous precedent. Translated: "We intentionally overpushed this card and it has resulted in some horribly unfun grindy mirrors in a world where the last 2 standards also had GWx grindy midrange decks as the most powerful deck, but since we intentionally try for standard to be exactly that, we're satisfied." Seriously, if anyone from wotc reads this: you know how you've decided that draw-go control and mono red aggro shouldn't exist right now? Do that for Gxx midrange for a while, everyone's sick of it being the premier deck in every standard format since innistrad came out (with the arguable exception of UW delver in scars/inn and the definite exception of RTR/Theros.)
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# ? Jul 1, 2016 03:33 |
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# ? Jun 8, 2024 08:21 |
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GeneX posted:(with the arguable exception of UW delver in scars/inn and the definite exception of RTR/Theros.) There's nothing arguable about that, Delver was The Best Deck for way too long. e: lol ninja edit
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# ? Jul 1, 2016 03:50 |
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Elyv posted:You don't want to play a card like that unless you're doing something unfair, it's not efficient enough. ding ding ding this is a card you use to do horseshit like turn Allosaurus Rider into Iona, Shield of Emeria.
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# ? Jul 1, 2016 03:57 |
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Entropic posted:There's nothing arguable about that, Delver was The Best Deck for way too long. I think so too, but when I made this exact venting complaint earlier in the thread, someone said there was a Gxx deck near the top I started paying even minor attention to anything competitive when RTR came around, mind you, so I'm no authority here.
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# ? Jul 1, 2016 04:09 |
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Developer Tumblr posted:
Suddenly things make a lot more sense.
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# ? Jul 1, 2016 04:29 |
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GeneX posted:I think so too, but when I made this exact venting complaint earlier in the thread, someone said there was a Gxx deck near the top It actually took a surprisingly long time for Delver to catch on. The first deck with Delver that I remember in Standard was the Illusion deck with Phantasmal Bear, Phantasmal Image, Lord of the Unreal, and even Phantasmal Dragon, and that wasn't until like halfway to Dark Ascension or something. The decks I remember at that point were Esper Control and Wolf Run Ramp, the latter of which was basically a Primeval Titan deck that replaced Valakut nonsense with Inkmoth and Kessig Wolf Run. I don't remember offhand if there were green midrange decks pre Avacyn Restored and Wolfir Silverheart, but that was an archetype at that point, and when M12 and Thragtusk rotated in I think green midrange decks ended up being the best overall decks.
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# ? Jul 1, 2016 04:35 |
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GimmickMan posted:Suddenly things make a lot more sense. Nothing says creativity and self-expression like a card so absurdly powerful that it goes in every deck of that color regardless of strategy.
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# ? Jul 1, 2016 04:45 |
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It was fun watching the mono-blue Illusions Aggro deck quickly evolve to be more and more efficient until it suddently wasn't an illusions deck at all any more and was Delver.
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# ? Jul 1, 2016 04:51 |
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little munchkin posted:Nothing says creativity and self-expression like a card so absurdly powerful that it goes in every deck of that color regardless of strategy. Avacyn is the headline character of Innistrad, so we made avacyn absurdly good, this creates a diversity of decks in standard possible because
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# ? Jul 1, 2016 04:54 |
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We design magic for the creative and fun-loving masses yet we promote it with a competitive tournament series because
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# ? Jul 1, 2016 04:57 |
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quote:Spikes – people who play Magic primarily as a competitive outlet to prove how good they are at the game I can't help but read this like it was written with disdain
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# ? Jul 1, 2016 05:07 |
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I craft Standard environments that let me strike a blow against conformity by playing base-green value decks. It's a pretty obscure strategy, you probably haven't heard of it
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# ? Jul 1, 2016 05:12 |
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Green gets big efficient creatures, those are fun! You know what isn't fun? Not drawing your big green creatures. I know! We'll give green better card selection/advantage than blue or black!
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# ? Jul 1, 2016 05:16 |
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ThePeavstenator posted:Green gets big efficient creatures, those are fun! You know what isn't fun? Not drawing your big green creatures. I know! We'll give green better card selection/advantage than blue or black! Yeah but even if Green gets the card advantage and selection and casts their efficient creatures, blue and black can just answer those creatures with even more efficient removal. There's no way to give Green the most versatile and efficient removal while removing the unconditional answers from Black and Blue right?
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# ? Jul 1, 2016 05:22 |
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Hellsau posted:Yeah but even if Green gets the card advantage and selection and casts their efficient creatures, blue and black can just answer those creatures with even more efficient removal. There's no way to give Green the most versatile and efficient removal while removing the unconditional answers from Black and Blue right? *makes extremely white sound* I'm here to help E: Yes, I'm aware of the other meaning
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# ? Jul 1, 2016 05:44 |
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I have to say the new werewolves transformation condition is boring (as someone that's not a fan of the day/night flip)
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# ? Jul 1, 2016 05:58 |
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quote:A somewhat recent example is that when Lightning Bolt was in standard (with Magic 2010 and 2011, long before my time here), I’m told that the development team of the time had to pull back on a lot of other areas where red could have been powerful. The result was that a lot of decks splashed red just for Lightning Bolt, and there wasn’t as much reason to be base red. That dynamic can often cut back on deck diversity. In general we’d rather spread out the power among lots of different things each color can do, rather than concentrate it in one card or area. So instead, you have the correct answer be "don't play red". I fail to see how this is an improveent.
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# ? Jul 1, 2016 06:02 |
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Zemyla posted:So instead, you have the correct answer be "don't play red". I fail to see how this is an improveent. Clearly, the answer to what everyone wanted was "Everybody plays GWx" You know, the same thing it's been since THS/KTK Maybe Kaladesh will bring red the love it needs.
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# ? Jul 1, 2016 06:05 |
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Stormkirk Mystic 2R Creature - Vampire Horror Trample When Stormkirk Mystic deals combat damage to a player, exile the top card of your library. Until end of turn, you may cast that card. Madness 1R
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# ? Jul 1, 2016 06:07 |
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Rinkles posted:
I wish this was good enough.
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# ? Jul 1, 2016 06:10 |
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Rinkles posted:I have to say the new werewolves transformation condition is boring (as someone that's not a fan of the day/night flip) I really like that it's more straightforward than the usual werewolf minigame, but I agree that it could stand to be a lot more flavorful. Not sure what a flavorful flip condition would be, but I'm sure it's possible.
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# ? Jul 1, 2016 06:10 |
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JerryLee posted:I really like that it's more straightforward than the usual werewolf minigame, but I agree that it could stand to be a lot more flavorful. Not sure what a flavorful flip condition would be, but I'm sure it's possible. How about literally anything other than paying some mana
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# ? Jul 1, 2016 06:12 |
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Count Bleck posted:I wish this was good enough. It's definitely not. Madness decks really dont want to flip over it's overpriced cards that it has to use Madness to play.
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# ? Jul 1, 2016 06:15 |
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JerryLee posted:I really like that it's more straightforward than the usual werewolf minigame, but I agree that it could stand to be a lot more flavorful. Not sure what a flavorful flip condition would be, but I'm sure it's possible. I guess you're pumping it w/ unnatural amounts of mana until it erupts into an Eldrazi, but I don't think it's particularly evocative especially without a crutch keyword like Monstrous to make the flavor explicit.
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# ? Jul 1, 2016 06:17 |
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JerryLee posted:I really like that it's more straightforward than the usual werewolf minigame, but I agree that it could stand to be a lot more flavorful. Not sure what a flavorful flip condition would be, but I'm sure it's possible. I guess the one silver lining is that just spending mana then passing your turn flipping one of these will trigger any 'normal' werewolves you're running
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# ? Jul 1, 2016 06:21 |
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Rinkles posted:I guess you're pumping it w/ unnatural amounts of mana until it erupts into an Eldrazi, but I don't think it's particularly evocative especially without a crutch keyword like Monstrous to make the flavor explicit. If that was the idea then they should have at least made the flip costs include colorless (diamond) mana.
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# ? Jul 1, 2016 06:21 |
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JerryLee posted:If that was the idea then they should have at least made the flip costs include colorless (diamond) mana. That would be awful. The set isn't about colorless mana, and there wouldn't be enough sources to support it in draft. Also, colorless mana is a Kozilek thing, not Eldrazi in general (I think).
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# ? Jul 1, 2016 06:24 |
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anglachel posted:It's definitely not. Madness decks really dont want to flip over it's overpriced cards that it has to use Madness to play. I'm not sure I agree with this, I actually think this card is pretty good, just not necessarily in a madness deck. E: also it's red so probably no one will play it until coco rotates.
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# ? Jul 1, 2016 06:38 |
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Elyv posted:I'm not sure I agree with this, I actually think this card is pretty good, just not necessarily in a madness deck. I mean if your not on madness it's a 3 mana 3/2 with Trample that Impulse Draws you if it does damage. In a vacuum that seems pretty okay, but it doesnt pair off well against Advocate, Eldrazi Displacer, Duskwatch, Pacifist Reflector Mage, Tracker, Thalia, cause it either loses or at best it trades and impulse draws you for 1. White Aggro can trade a 1 drop for it or just use first strike blockers.
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# ? Jul 1, 2016 06:49 |
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Rinkles posted:That would be awful. The set isn't about colorless mana, and there wouldn't be enough sources to support it in draft. Run wastes.
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# ? Jul 1, 2016 07:02 |
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ShaneB posted:We design magic for the creative and fun-loving masses yet we promote it with a competitive tournament series because *top 5 esport brand* (That's absolutely unwatchable to anyone not in the magic bubble.)
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# ? Jul 1, 2016 07:09 |
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Retromancer posted:*top 5 esport brand* It's frequently unwatchable for people inside the MTG bubble! The only streamer I can stomach watching is LSV because he is fantastic enough to make MTGO bearable, and I'll only watch the actual GP/Pro Tour coverage if they have the actual good commentators (LSV, Huey, Marshal and Gaby if they have a decent partner) and will otherwise just skip matches if it's covered by BDM and Randy or whatever. I do like the VSL and CSL but that's as niche as possible.
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# ? Jul 1, 2016 07:21 |
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ShaneB posted:We design magic for the creative and fun-loving masses yet we promote it with a competitive tournament series because tournament players are < 20% of all magic players and < 10% of wotcs income
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# ? Jul 1, 2016 07:34 |
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Haven't played magic in too long but always trying to keep up on poo poo. Feels like this last set or standard of whatever had a ton of 2/3s and this set seems to have a ton of 3/2s. Also i love the new thalia that's my jam.
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# ? Jul 1, 2016 07:40 |
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And to literally no-one's surprise.
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# ? Jul 1, 2016 07:51 |
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Rinkles posted:That would be awful. The set isn't about colorless mana, and there wouldn't be enough sources to support it in draft. Eh, I said it'd be better flavor, not that it'd necessarily play better. To be honest, the straight up mana activation costs, while boring, probably are just about the most gameplay-safe option, and it's gonna be a tradeoff between gameplay straightforwardness and evocative flavor if you want to strike out away from those. Even something relatively synergistic with the set, like discarding cards, is gonna put crimps in some of the potential applications. Fair enough on the second point though.
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# ? Jul 1, 2016 07:58 |
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ShaneB posted:We design magic for the creative and fun-loving masses yet we promote it with a competitive tournament series because Because it's a really cost effective marketing strategy. It creates this entire autonomous system of media around the game, and sells it as something being worth your time.
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# ? Jul 1, 2016 08:02 |
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Rinkles posted:Also, colorless mana is a Kozilek thing, not Eldrazi in general (I think). I think Devoid was meant to be an Ulamog thing and colorless mana was meant to be a Kozilek thing. But a million Eldrazi in OGW were Devoid with colorless mana costs in their abilities so they kind of all just run together.
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# ? Jul 1, 2016 08:11 |
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WhalerWren posted:And to literally no-one's surprise. Why did they do this? Did they decide they really only needed two villains (nicol and the phyrexians) or something?
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# ? Jul 1, 2016 08:12 |
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# ? Jun 8, 2024 08:21 |
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Lottery of Babylon posted:I think Devoid was meant to be an Ulamog thing and colorless mana was meant to be a Kozilek thing. Nah, devoid was pretty clearly a general thing; there are Kozilek cards and even an Emrakul card in BFZ with devoid. It's ingest that was specifically Ulamog, I think.
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# ? Jul 1, 2016 08:13 |