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Raygereio posted:Yes. The question will be what's going to be compatible, what will require patches/conversion, etc. If you're not able to figure that stuff out on you're own, you could try asking ask Ederal's creators about it. Ah! Thank you.
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# ? Jul 3, 2016 15:15 |
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# ? May 29, 2024 11:14 |
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So i'm playing enderal right now, and i have to say the opening sequence for it is far better than nehrims or even other games. Trippy too.
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# ? Jul 3, 2016 15:50 |
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GunnerJ posted:Welp, I did a thing: https://modsofskyrim.wordpress.com/ Needs a title for the top banner that makes an offensive acronym.
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# ? Jul 3, 2016 18:31 |
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Rrussom posted:So i'm playing enderal right now, and i have to say the opening sequence for it is far better than nehrims or even other games. The wait continues But really with the extra time, hopefully someone makes a good ENB preset for it, and they work out any major scripting bugs.
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# ? Jul 3, 2016 18:59 |
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Rrussom posted:So i'm playing enderal right now, and i have to say the opening sequence for it is far better than nehrims or even other games. is there english subs in this release? i know the dub is out later nvm Dongicus fucked around with this message at 19:06 on Jul 3, 2016 |
# ? Jul 3, 2016 19:04 |
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Dongicus posted:is there english subs in this release? i know the dub is out later No but its still playable if you dont mind using google translate within the steam browser for a few things.
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# ? Jul 3, 2016 19:13 |
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Eric the Mauve posted:Needs a title for the top banner that makes an offensive acronym. ILFMOSHDUE is offensive just on sheer senselessness.
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# ? Jul 3, 2016 19:29 |
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That Ignorant Sap posted:Apocalypse has an apprentice level spell called Soul Cloak. Cast it and there's a soul trap aura around you for a minute or two depending on perks and whatnot. Kill anything and you trap it (well, if you have a large enough gem, anyway). Combine this some form of Auto Casting like Smart Cast and basically turn off your brain as you capture every soul you fight.
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# ? Jul 3, 2016 20:50 |
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Head Hit Keyboard posted:Combine this some form of Auto Casting like Smart Cast and basically turn off your brain as you capture every soul you fight. There's actually another alteration spell in Apocalypse called Ocato's Recital. Lets you store up to 3 (single cast) buff spells. Put, say, flame cloak in your left hand, cast OR in your right. Now equip ironflesh in your left hand, cast OR. Last, another spell like Muffle, or Soul Cloak, cast OR a third time. Now when ever you enter combat, those 3 buffs are cast for free. Every. Time. Recast OR with an empty opposite hand to clear the spots for different spells. Overpowered? Definitely. But oh so
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# ? Jul 3, 2016 21:25 |
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That Ignorant Sap posted:There's actually another alteration spell in Apocalypse called Ocato's Recital. Lets you store up to 3 (single cast) buff spells. Put, say, flame cloak in your left hand, cast OR in your right. Now equip ironflesh in your left hand, cast OR. Last, another spell like Muffle, or Soul Cloak, cast OR a third time. Now when ever you enter combat, those 3 buffs are cast for free. Every. Time. Recast OR with an empty opposite hand to clear the spots for different spells. I loving loved that spell. I used that spell that made you super loving powerful for like 90 seconds that would kill you if you didn't exit combat before time was up, that one Dwemerverse spell that called down an artillery strike, and a speed enhancing spell, and dashed around cutting heads off while explosions went off all around me. Made charging into Windhelm to murder Ulfric oh so fun.
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# ? Jul 3, 2016 21:37 |
m.hache posted:Is there a mod that will fill soul gems automatically on kill without having to enchant my weapon with soul drain? One of the smithing mods I'm using on steam allows me to forge bigger soul gems from smaller ones. It can also somehow forge them into filled soul gems.
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# ? Jul 3, 2016 22:53 |
the only time I went "for real? this much for this little?" in Apocalypse was when I found out about the Restoration enfeeblement ray or whatever its name was, apprentice level spell nonetheless given a little time to take root, slow any single target to nearly suspended animation for however long it takes to hack apart a toothless, defenseless target it was my go-to "oh gently caress" clutch tool whenever I was caught alone and pants down by a bear or a sabre cat
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# ? Jul 3, 2016 23:03 |
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GunnerJ posted:Welp, I did a thing: https://modsofskyrim.wordpress.com/ While I fully support this project and don't want to say anything negative about it, I do wonder what the difference is between this and something like STEP
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# ? Jul 3, 2016 23:21 |
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SolidSnakesBandana posted:While I fully support this project and don't want to say anything negative about it, I do wonder what the difference is between this and something like STEP It's a fair question! In broad strokes, STEP is big picture, modding technique focused, this is more focused on individual mods in depth. STEP will come up with a recommend setup procedure and list of mods and instructions for making them work together. This site will drill down into individual mods more. The model here is the Grimy's Mod Critiques (can't link, on phone) in some sense, but more generally, a venue for honest discussion of mods. Which means that trepidation at saying negative things is against the point, so don't hold back if you don't want to.
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# ? Jul 4, 2016 00:21 |
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So here's a thing: Oblivion modding. I never got too much into Oblivion, but I think I'd like to now. What are the top mods to use? What mod manager should I use, if any?
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# ? Jul 4, 2016 01:40 |
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Ariong posted:So here's a thing: Oblivion modding. I never got too much into Oblivion, but I think I'd like to now. What are the top mods to use? What mod manager should I use, if any? There used to be a huge rear end goon made modpack back before skyrim
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# ? Jul 4, 2016 01:49 |
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Ariong posted:So here's a thing: Oblivion modding. I never got too much into Oblivion, but I think I'd like to now. What are the top mods to use? What mod manager should I use, if any? I'd also be interested in this. I was considering reinstalling Oblivion when I remembered how weird and awful the leveling system was, and other such quirks that I've been spoiled on with Skyrim. I'm sure there are mods that make the game better, but other than the nexus "top files all time" I don't really know where to look.
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# ? Jul 4, 2016 02:05 |
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Boy, I'm out of date on the Oblivion stuff but I remember FCOM being pretty badass!
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# ? Jul 4, 2016 02:11 |
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If anyone knows of an Oblivion mod that lets you make a character who isn't a weird potato person, please keep it to yourself.
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# ? Jul 4, 2016 02:25 |
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Is there a way with SkyTweak to make it so that it's harder to level while still being able to level individual categories? Basically a way to slow your overall level but still not make it a slog to increase, say restoration magic?
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# ? Jul 4, 2016 02:58 |
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Dunno, but that sounds exactly like what the uncapper is for. ETA: If you go this route, you want to look at the "Change Experience Gain" tab. GunnerJ fucked around with this message at 03:09 on Jul 4, 2016 |
# ? Jul 4, 2016 03:05 |
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Ariong posted:If anyone knows of an Oblivion mod that lets you make a character who isn't a weird potato person, please keep it to yourself. There's a poo poo ton of mods that make you look like an incredibly expensive Real Doll.
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# ? Jul 4, 2016 03:18 |
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GunnerJ posted:Dunno, but that sounds exactly like what the uncapper is for. Thanks, I'll look into this!
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# ? Jul 4, 2016 03:41 |
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Ariong posted:So here's a thing: Oblivion modding. I never got too much into Oblivion, but I think I'd like to now. What are the top mods to use? What mod manager should I use, if any? If you haven't already, get Nehrim and play that. It's a TC for Oblivion and it's way loving better than Oblivion itself. It's entirely self contained so you don't need to go hunting around for other mods or anything either, just run the installer and you should be good to go.
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# ? Jul 4, 2016 04:49 |
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I'm getting pretty sick of not being able to see anything and needing to cast the halo of light every minute. Is there a mod to make indoors, particularly dungeons, brighter?
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# ? Jul 4, 2016 06:26 |
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Gwyrgyn Blood posted:If you haven't already, get Nehrim and play that. It's a TC for Oblivion and it's way loving better than Oblivion itself. It's entirely self contained so you don't need to go hunting around for other mods or anything either, just run the installer and you should be good to go. Nehrim is amazing. Unnngh just thinking about it.
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# ? Jul 4, 2016 06:33 |
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How does morrowloot interact with all the additional armor and weapon mods like immersive armor/weapons and the warmonger armory? Will they not show up and be craftable only? Just adding them all to my game now and wondering if its worth using morrowloot when adding all these additional sets to the game. Edit: Looks like I can just load all the additional armor sets and stuff after morrowloot and it shouldnt touch them, plus I'm merging the levelled lists and having it load after morrowloot so I should just get the fun loot from morrowloot and the armor and poo poo from the other mods. queeb fucked around with this message at 17:00 on Jul 4, 2016 |
# ? Jul 4, 2016 16:05 |
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Apoplexy posted:Boy, I'm out of date on the Oblivion stuff but I remember FCOM being pretty badass! Ahh, I remember trying to get that to work with Better Cities, Unique Landscapes, and who knows what else. It rarely went well. I think my favourite monent was the test playthrough where I left the starting sewers only to find the Imperial City missing. My longest semi-successful modded playthrough worked for a couple of days before it descended into constant crashing. But man was it cool while it actually worked. There was also that year-long period where I couldn't get a single version of Wrye Bash to work. That was fun.
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# ? Jul 4, 2016 16:39 |
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I have definitely just confirmed that The Skyrim Distance Overhaul Beta (S.D.O.) completely fucks my framerate. Been going through enabling RealVision recommended graphics mods one-by-one, and once I got to SDO my FPS tanked down to sub-40 FPS. Everything else without SDO stays a nice stable 60 FPS no matter what. Honestly I can't even tell what SDO is doing, and whatever it is doing it is doing it badly apparently. Per SDO's instructions, I also tinkered with LOD0 and LOD1 settings in the SkyrimPrefs.ini file. Nothing I did, either increasing or decreasing values, fixed the FPS loss. gently caress that mod. Uninstall SDO today!
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# ? Jul 4, 2016 18:03 |
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SDO is old and horribly out of date. Use DynDoLOD instead.
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# ? Jul 4, 2016 18:32 |
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I've got a Mod Organizer + RealVision ENB question: Which enblocal.ini does the game use? There's an enblocal.ini that got placed directly in the Skyrim directory by the RV_install.exe installer. There is also the enblocal.ini that resides in the Mod Organizer\mods directory that you get via installing with Mod Organizer. I know when you launch Mod Organizer that it loads all mods via its Mod Organizer\mods directory on top of whatever is in your vanilla Skyrim directory. However, with ENB I know things are a bit different potentially since you've got enbhost.exe at play along with a custom d3d9.dll file. I guess I could just make any enblocal.ini tweaks to both files in order to be absolutely sure the settings I change are being applied, but I was just curious if anybody knew. vvv Thanks! Siets fucked around with this message at 21:02 on Jul 4, 2016 |
# ? Jul 4, 2016 20:47 |
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Siets posted:I've got a Mod Organizer + RealVision ENB question: ENB uses the one in the Skyrim directory. Mod Organizer can only use the Data folder, and can't really touch anything in the base Skyrim folder.
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# ? Jul 4, 2016 20:53 |
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For the second time I've been told to make sure that I have Oblivion patch v1.2.0416, with a link to download it. It's clearly an official patch, would I not have it by default if I own the steam version?
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# ? Jul 4, 2016 21:32 |
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Ariong posted:For the second time I've been told to make sure that I have Oblivion patch v1.2.0416, with a link to download it. It's clearly an official patch, would I not have it by default if I own the steam version? UESP posted:Users that purchased Oblivion through Steam do not need to manually patch their copy of Oblivion
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# ? Jul 4, 2016 22:05 |
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Gyshall posted:SDO is old and horribly out of date. Use DynDoLOD instead. SDO DynDo nothin'!
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# ? Jul 5, 2016 02:52 |
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It needed da moneeeeeeeeey
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# ? Jul 5, 2016 03:07 |
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Modding complete. Final count is 118 mods. Game of Thrones playthrough is go!
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# ? Jul 5, 2016 03:10 |
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Half of Tormund's mod list is twice as long as any other man's.
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# ? Jul 5, 2016 03:39 |
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Everybody's Different Redone is interesting. It's basically Automatic Variants for NPCs: you drop in some texture packs, and it assigns them out randomly to NPCs of the playable races. There's also options for headparts changes (including pulling from other mods you have installed that provide headparts), larger height variations than vanilla, and "generic NPC only" toggles for each type of change. It also has consistency checking, so unique NPCs will always get the same set of changes unless you reset the EDR settings.
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# ? Jul 5, 2016 08:57 |
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# ? May 29, 2024 11:14 |
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Apoplexy posted:Half of Tormund's mod list is twice as long as any other man's. New thread subject?
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# ? Jul 5, 2016 14:33 |