|
One thing I've never been clear on: Does it matter what units you kill if you just keep going after the "you won" message pops up? I always tend to chase down the enemy Lord if I can, but I'm just curious if I'm wasting time.
|
# ? Jul 15, 2016 09:11 |
|
|
# ? May 30, 2024 13:51 |
|
In Greenskin campaign Grimgor got the trait "Fears Greenskins".
|
# ? Jul 15, 2016 09:42 |
|
Plan Z posted:One thing I've never been clear on: Does it matter what units you kill if you just keep going after the "you won" message pops up? Yes.
|
# ? Jul 15, 2016 10:04 |
|
unwantedplatypus posted:Not having harpies will definitely hurt the most. As it seems like they'd be similar to fell bats, which are very useful. At least Kemmler can still have his vampire harem
|
# ? Jul 15, 2016 10:12 |
|
Kainser posted:At least Kemmler can still have his vampire harem He needs no filthy vampire harem, just his bone bro Krell.
|
# ? Jul 15, 2016 10:35 |
|
It seems kind of funny that the guy bitching about $18 for a new army used to be a tabletop player Mate you've literally spent $100's on armies, shut the gently caress up
|
# ? Jul 15, 2016 11:23 |
|
Can I say I think 17 bucks is too high so gently caress that I'm not buying it. I thought the blood pack was nickel and dime bullshit too, I can't imagine if that becomes de riguer for games. People ate that poo poo up though, including this thread, just because the rest of the game was so good.
|
# ? Jul 15, 2016 11:39 |
|
$19 is crazy for one faction given the wholly variable level of quality of the mini-campaigns from R2 and Attila. I'm sure three or whatever years from now I can pick everything that comes out up for $100 or whatever but if they're going to go $19 for every single faction that's completely insane.
|
# ? Jul 15, 2016 11:46 |
|
Hey if you don't play the TT i'm not going to make fun of you, but if you do i'm going to laugh because this is literally about 20 times cheaper than whatever the TT guys spent on a single army, not including paint.
|
# ? Jul 15, 2016 11:57 |
|
I don't TT no, but either way "They're only extorting us a little" is a terrible way to look at it.
|
# ? Jul 15, 2016 12:03 |
|
19 bucks is a somewhat steep price, it may be worth it if the mini-campaign is good enough, but I think I'm going to wait for it to go on sale, not in a hurry honestly.
|
# ? Jul 15, 2016 12:04 |
|
All this shows is that by DLC pricing standards, Age of Charlemagne was astonishingly good value. edit: speaking of AoC, apparently quote:adding the Jabberslythe alone would have been as costly as all the artwork that went into Charlemagne. peer fucked around with this message at 12:19 on Jul 15, 2016 |
# ? Jul 15, 2016 12:05 |
|
Archonex posted:So are we getting new units in the other factions too? It's mentioned in their old DLC blog plans that it would happen. I haven't seen it mentioned officially but the beastmen campaign is about Boris Todbringer's rivalry with Khazrak. I would not be at all surprised if the Empire ends up with Todbringer as a LL.
|
# ? Jul 15, 2016 12:54 |
|
Todbringer is currently in game as the count of Middenland, it would be weird if he was added to the Empire.
|
# ? Jul 15, 2016 12:57 |
|
https://forums.totalwar.com/discussion/180618/quick-q-a-call-of-the-beastmen/ What I found interesting: quote:For example, adding the Jabberslythe alone would have been as costly as all the artwork that went into Charlemagne. Which probably is 100% accurate. Not very promising for factions like lizardmen though which would be 100% new skeletons and have a lot of unique ones.
|
# ? Jul 15, 2016 13:05 |
|
Kainser posted:https://forums.totalwar.com/discussion/180618/quick-q-a-call-of-the-beastmen/ Lizardmen are probably going to be on hold until game 2 or 3 though. Skaven on the other hand...
|
# ? Jul 15, 2016 13:17 |
|
quote:Lore of Beasts wizards can summon Manticores to battle and Lore of The Wild Bray-Shamans can summon towering Cygors
|
# ? Jul 15, 2016 13:22 |
|
Orv posted:$19 is crazy for one faction given the wholly variable level of quality of the mini-campaigns from R2 and Attila. I'm sure three or whatever years from now I can pick everything that comes out up for $100 or whatever but if they're going to go $19 for every single faction that's completely insane. ya especially since I only get $20 a month for allowance from my mom
|
# ? Jul 15, 2016 13:26 |
|
Kainser posted:https://forums.totalwar.com/discussion/180618/quick-q-a-call-of-the-beastmen/ That beastpath map is looking rad as gently caress. I'm looking forward to having similar locales once the wood elves drop.
|
# ? Jul 15, 2016 13:28 |
|
New video: https://www.youtube.com/watch?v=kaeCyXX3zg0
|
# ? Jul 15, 2016 14:03 |
I haven't seen a single goddamn thing in this game or in speculation about future additions that hasn't made me go "gently caress that's (gonna be) so loving cool" help apparently I'm a warhammer nerd
|
|
# ? Jul 15, 2016 14:03 |
|
ChickenWing posted:help apparently I'm a warhammer nerd There is but one cure. Tell me, have you heard of the end times?
|
# ? Jul 15, 2016 14:11 |
|
Yeah, I can't wait to play pretty much every faction that they haven't added yet. Beastmen was probably the one faction I felt kinda eh about so it's a bit of a bummer that they start there but oh well. e; oh man if minotaurs use that 'gore enemy infantry with horns' animation in game though that with the blood dlc Kainser fucked around with this message at 14:14 on Jul 15, 2016 |
# ? Jul 15, 2016 14:12 |
|
Completely sold on the Minotaur just for giving him literally a bull charge animation complete with little pawing the ground bit before charging, tbh.
|
# ? Jul 15, 2016 14:22 |
|
I'm not paying twenty dollars for one faction
|
# ? Jul 15, 2016 14:35 |
|
I guess you could say CA is Raid Stancing our wallets, RAZING our common sense??
|
# ? Jul 15, 2016 14:48 |
|
Meh. £11 is less than an hour's pay, I can afford that for an add-on.
|
# ? Jul 15, 2016 14:50 |
|
How long does a full TW campaign take, like 10-15 hours? My cost for TW:W is already like £0.80/hr and I've only played 60 hours, even if I never touch it again that's more cost effective than basically any other media consumption.
|
# ? Jul 15, 2016 14:50 |
|
Korgan posted:Lizardmen are probably going to be on hold until game 2 or 3 though. ... are also probably going to be on hold until game 2 or 3. My money is on them being the big hype drawcard for a future installment, along with maybe a proper underworld map layer to replace the current underway system. I guess they could be an underway-using horde faction who can attack cities from underway stance but that would be a pretty lame cop-out when they're supposed to have their whole under-empire thing going on. Surface cities wouldn't make much sense for them though and I can't think of any other way to represent them.
|
# ? Jul 15, 2016 15:11 |
|
Corrode posted:How long does a full TW campaign take, like 10-15 hours? My cost for TW:W is already like £0.80/hr and I've only played 60 hours, even if I never touch it again that's more cost effective than basically any other media consumption. They said it's a 20 hour mini campaign, then plus whatever for the grand campaign I guess. I'm on 150 hours across about five or so complete campaigns. I kinda wonder if you could figure out a way to speed run total warhammer.
|
# ? Jul 15, 2016 15:15 |
|
Anytime there's an update my client stops working and just fails to launch. I de-activate mods, then remove them entirely. Then at some point the client just magically works again
|
# ? Jul 15, 2016 15:20 |
|
Fangz posted:I kinda wonder if you could figure out a way to speed run total warhammer. I'm sure the intrepid speed running community could find some boring-rear end retarded way to do it.
|
# ? Jul 15, 2016 15:22 |
|
Wafflecopper posted:... are also probably going to be on hold until game 2 or 3. My money is on them being the big hype drawcard for a future installment, along with maybe a proper underworld map layer to replace the current underway system. I guess they could be an underway-using horde faction who can attack cities from underway stance but that would be a pretty lame cop-out when they're supposed to have their whole under-empire thing going on. Surface cities wouldn't make much sense for them though and I can't think of any other way to represent them. Given that Beastmen aren't getting Forest Holds to compete with the Elves I am beginning to suspect that the Wood Elves are going to have a special kind of settlement - Athel Loren in her blank spot of the map - that is pretty much only theirs and will have a kind of semi-horde gameplay, having to complete missions and attack enemies out in the world while defending the Great Forest settlements. Skaven might get the same deal with Skavenblight between Tilea and Estalia, though I can see them competing for Holds with the Greenskins and Dwarfs.
|
# ? Jul 15, 2016 15:31 |
|
Dark/High Elves and the Skaven are probably the two biggest crowd drawers that aren't in the game yet so I'm sure CA will put a lot of effort into them.
|
# ? Jul 15, 2016 15:34 |
|
Beastmen sound kinda dumb and horde mechanics are the least enjoyable so i dunno about this dlc. Depends on the campaign, CiG was rome 2s high point e: https://forums.totalwar.com/discussion/180618/quick-q-a-call-of-the-beastmen/ Oh that campaign sounds dumb too. Hmm Ammanas fucked around with this message at 16:20 on Jul 15, 2016 |
# ? Jul 15, 2016 16:18 |
|
Kainser posted:Dark/High Elves and the Skaven are probably the two biggest crowd drawers that aren't in the game yet so I'm sure CA will put a lot of effort into them. I am legit excited for the shootiest Dark Elf army and a Skaven army that spends 70% Of the battle broken, 15% coming back to the front, and only 15% actually fighting anything but still manages to win.
|
# ? Jul 15, 2016 16:19 |
|
Orv posted:I don't TT no, but either way "They're only extorting us a little" is a terrible way to look at it. No one is extorting anyone.
|
# ? Jul 15, 2016 16:40 |
|
Chomp8645 posted:I'm sure the intrepid speed running community could find some boring-rear end retarded way to do it. It would be neat if there's a glitch that makes enemy armies fall through a gap in the strategic map or something.
|
# ? Jul 15, 2016 16:46 |
|
Kainser posted:Dark/High Elves and the Skaven are probably the two biggest crowd drawers that aren't in the game yet so I'm sure CA will put a lot of effort into them. I would think lizardmen would be a bigger draw than elves, but skaven are unquestionably the biggest army yet to be implemented. They will undoubtedly be saved to headline one of the big standalone releases.
|
# ? Jul 15, 2016 16:49 |
|
|
# ? May 30, 2024 13:51 |
|
Rygar201 posted:No one is extorting anyone. *An overweight italian man with a brooklyn accent and a CA t-shirt approaches* Goomba: "Wows thatsa nice lookin game you got there buddy... would be a real shame iffa anything were to happen to it. You knows we were thinking about doubling the AI agent capacity... and doing a reclassification of all their actions as passives with respect to tha mods you see. But whats with all the stuff we's working on maybe we'll just table that fa now if we sells enough of these here DLCs. Capische?"
|
# ? Jul 15, 2016 16:58 |