|
I actually kinda like Terra Therma but I know that if I ever want to play on a hot map for a change I need to intentionally lose votes like 7 or 8 times, pubbies hate them e: how the gently caress did Google's android keyboard know to suggest "Therma" after Terra?
|
# ? Jul 18, 2016 14:57 |
|
|
# ? May 16, 2024 04:27 |
|
Domination Polar Highlands is probably the most tolerable option in that list IMO
|
# ? Jul 18, 2016 16:06 |
|
Only problem I see is that you don't have more multi to vote terra domination. Never not vote terrra domination if it's available. Pubbies lose their minds.
|
# ? Jul 18, 2016 18:32 |
|
I wish we had more hot maps. Pubbies can not manage heat for poo poo. Even if I'm in my LL stalker I still don't overheat as much as Joe Q. Pubbie in his heat neutral ballistics build.
|
# ? Jul 18, 2016 18:42 |
|
The Hunchback-4G has convinced me that missiles and lasers are for nerds and guns rule. Gonna buy a cataphract.
|
# ? Jul 18, 2016 20:00 |
|
Don't buy a cataphract. If you want heavy mech ballistic fun go with marauders or war hammers.
|
# ? Jul 18, 2016 20:16 |
|
Cyrano4747 posted:Don't buy a cataphract. If you want heavy mech ballistic fun go with marauders or war hammers. What he said. Seriously.
|
# ? Jul 18, 2016 20:21 |
|
As someone that has all 3, the Warham does it best.
|
# ? Jul 18, 2016 20:26 |
|
Cyrano4747 posted:Don't buy a cataphract. If you want heavy mech ballistic fun go with marauders or war hammers. Jagers are worth a mention, marauders getting slightly nerfed, as are warhammers.
|
# ? Jul 18, 2016 20:27 |
|
Cataphracts tend to require XL's in order to mount maximum dakka. They are really bad XL mechs. I own a Muromets. It is an upscaled medium for the amount of punishment it can take. And it is as wide as a barn. Go Marauder/Warhams. My Ac10 Warham 6R (I forget the variant but it is the AC10 quirked one) is 5x better than my Muromets. Edit: The Warhammer's nerfs are all in it's maneuverability. It will still be excellent, though you'll have to work to shield a bit more. The Marauder's are getting the same treatment, except for the 3r where they really want you to use PPC's on it rather than AC's. EponymousMrYar fucked around with this message at 20:31 on Jul 18, 2016 |
# ? Jul 18, 2016 20:27 |
|
Warhammer it is then! After piloting a vindicator for like 2 weeks I cannot handle driving a bad mech anymore.
|
# ? Jul 18, 2016 20:45 |
|
Buschmaki posted:The Hunchback-4G has convinced me that missiles and lasers are for nerds and guns rule. Gonna buy a cataphract. CTF-0XP is my best mech - standard 300, endo steel, 4 medium lasers, AC/20, ECM, it's good
|
# ? Jul 18, 2016 21:32 |
|
BattleMaster posted:CTF-0XP is my best mech - standard 300, endo steel, 4 medium lasers, AC/20, ECM, it's good I like the Muromets, this build is really fun: http://mwo.smurfy-net.de/mechlab#i=54&l=45fc57eba4ffa788d0956f41758e88b87dbc86b8
|
# ? Jul 18, 2016 21:37 |
|
Cataphracts are garbage, but there is one good build I've found, had a couple 1k games with this CTF-0XP. Everyone tries to stuff XLs inside their Cataphracts. Nonono, play to the only strength the mech has and use a standard engine. Great, now the entire left side of the mech is a shield, and a drat good one. The alpha of 42 isn't crazy but it's not hard to put it all in one place with the low LPL duration, and it's pretty heat efficient. If you're running hot, just fire the LPLs every other volley and stick to the AC20. Use your ECM to play smart and don't get your armor chipped away while everyone is playing peekaboo at 600m, and then mop everything up once the brawl begins. I don't mind, and most people I talk to don't mind that Terra Therma is hot. We mind that the gameplay is "Everyone run to the center" and that's it. The good news is that I can almost always get my team to move their asses into gear and get there first by reminding them that if they don't pussyfoot around outside then we either take the center and win really quickly or we push in and lose really quickly and can then play other maps. That actually gets people to just rush headlong and take mid, which means winning most of the time.
|
# ? Jul 18, 2016 21:50 |
|
Mal-90X is nice for cannons too, dont mind the fact its an assaults and no heavy.
|
# ? Jul 18, 2016 21:53 |
|
Every time I see a Phoenix Hawk I wonder "why does that medium has so few guns?"
|
# ? Jul 18, 2016 21:57 |
|
Well I finished Eliting my 3 Atlases but I'm probably not going to Master even one just yet. That was the most miserable series of MWO experiences yet. Maybe Assault mechs can be fun but it takes the stars aligning or playing in a group, maybe. Ugh. And sometimes I don't have the time or inclination to group up.
|
# ? Jul 18, 2016 22:27 |
|
How do I join the Mumble? Seeing an LRM Atlas still alive at round end with 71 damage is the final straw, playing with random people is just the worst.
|
# ? Jul 18, 2016 22:43 |
|
Can anybody share their experience with the MAL-90X please? Especially if it needs double basics, i really only want that one variant.
|
# ? Jul 18, 2016 22:50 |
|
Yolomon Wayne posted:Can anybody share their experience with the MAL-90X please? You really want those double basics. Pretty much every assault wants the double basics. The MAL-90X feels pretty much the same as the other Maulers. You are a big slow fire support mech. Basically a Stalker with more torso twist. I don't recommend brawling in it as the center torso is pretty large and you turn like an Atlas. But goddamn, if someone doesn't aim at you, you are going to unleash hell at them from fairly long distances.
|
# ? Jul 18, 2016 23:01 |
|
Buschmaki posted:How do I join the Mumble? Seeing an LRM Atlas still alive at round end with 71 damage is the final straw, playing with random people is just the worst. Post your ign, look for an invite to WoL or GIRL. OR, get pm's so we can just message you the deets. We do not anger the Saq.
|
# ? Jul 18, 2016 23:05 |
|
aniviron posted:I don't mind, and most people I talk to don't mind that Terra Therma is hot. We mind that the gameplay is "Everyone run to the center" and that's it. The good news is that I can almost always get my team to move their asses into gear and get there first by reminding them that if they don't pussyfoot around outside then we either take the center and win really quickly or we push in and lose really quickly and can then play other maps. That actually gets people to just rush headlong and take mid, which means winning most of the time. There's actually two strategies for Terra Therma, three if it's conquest. The first one you mentioned. The second one is 'not going middle and setting up a firing line because the funnel goes both ways.' And of course the conquest specific third is 'forget the middle, lights and mediums nascar the other four points and drag back poor unwitting shmucks to the heavies/assaults wherever they are.' Of course, the only reason the not go middle ones work so well is because everyone goes middle and the other strategies are built to abuse that.
|
# ? Jul 18, 2016 23:34 |
|
What are some good mechs with high slung hardpoints? Being able to fire most of my weapons while keeping most of my profile behind cover on river city got me 940 damage on my 4 ER LL K2 and I really enjoy being able to poke like that. Something good with high hardpoints and jump jets would be the dream obviously.
|
# ? Jul 18, 2016 23:45 |
|
I slapped a LRM 10 and Gauss Rifle on the Cent-AH. I feel shame for it. Not enough to stop playing it, but some.
|
# ? Jul 19, 2016 00:20 |
|
Alright I'm trying this poo poo again because I love Battletech/Mechwarrior and team gameplay. I know that none of that is in this game, and as such, I have lost the will to pub drop any more over the last 10 days. Someone please PM me the mumble information before I have a stroke.
|
# ? Jul 19, 2016 00:55 |
|
Artificer posted:What are some good mechs with high slung hardpoints? Being able to fire most of my weapons while keeping most of my profile behind cover on river city got me 940 damage on my 4 ER LL K2 and I really enjoy being able to poke like that. You're looking for Stalkers, Jagermechs, Blackjacks, and Riflemans, and Ravens, depending on how heavy you like your mechs to be. Stalkers will be 6 LL/4 LPL/4 ER LL Jagers will be 2 Gauss/3 UAC5 Riflemans will be 4 LL Blackjacks will be 2 AC2/2 PPC/8 ML Ravens will be 2 ER LL/2 LPL The Raven and Blackjack are the only two among this bunch that have options for JJs; the best Raven for this at the moment gets built like this, though you can do the 3L with ECM and ER LLs instead of JJs and quirks, assuming you hate dealing damage/really love ECM. Two of the Blackjacks have JJs but I don't have any builds for you, I am sure you can figure it out though. edit: oh, and Ebon Jaguars if you want a clan robot. The current trial EBJ is very good right now, 2LPL + gauss.
|
# ? Jul 19, 2016 02:12 |
|
aniviron posted:You're looking for Stalkers, Jagermechs, Blackjacks, and Riflemans, and Ravens, depending on how heavy you like your mechs to be. Thanks friend. I heard that Jagers obsolete Riflemen? Is this true?
|
# ? Jul 19, 2016 02:26 |
|
aniviron posted:You're looking for Stalkers, Jagermechs, Blackjacks, and Riflemans, and Ravens, depending on how heavy you like your mechs to be. Also Hunchback IICs, Grasshoppers, Battlemasters, Ebon Jaguars, Shadow Hawks (even though I'm not a fan), and some Timber Wolfs and Thunderbolts. Cease to Hope fucked around with this message at 02:38 on Jul 19, 2016 |
# ? Jul 19, 2016 02:35 |
|
If you're throwing lights and mediums in there, you might as well toss in Shadowcats, even though it's less that it has high mounts and more that it's a pancake. Profile-wise.
|
# ? Jul 19, 2016 02:39 |
|
I was trying to go exclusively for mechs that had all the relevant mounts at or above cockpit height; those are all good mechs, but not really super snipers, or I'd have gone with those and a few others as well. But something like the Stalker or Jager is going to have everything way up high, whereas Shadowhawks and a lot of the others have a fair number of hardpoints in the arms or otherwise low enough that if you like hitting with all your guns you still have to peek out a fair bit. Same reason I didn't include the Hunchback and Hellbringer. Shadowcat is sorta at cockpit height ish, but it's so wide the convergence is rear end anyway, but I guess it should probably be On The List since that doesn't really matter if you do double LPL. I just don't really rate it highly as a mech so I forgot it, which is my bad.
|
# ? Jul 19, 2016 02:55 |
|
Can someone also link a build to the A-1 and C-4 Splatpults?
|
# ? Jul 19, 2016 03:18 |
|
Attention goonwarriors. mumble info is mumble.goonrathi.com password is mellon. just give it out when people ask, man. Its forbidden from the op, but not for goons.
|
# ? Jul 19, 2016 03:30 |
|
TjyvTompa posted:I like the Muromets, this build is really fun: http://mwo.smurfy-net.de/mechlab#i=54&l=45fc57eba4ffa788d0956f41758e88b87dbc86b8 how crucial is the PPC to your gameplay? seems kind of an afterthought. If you drop it, you can slot in a standard 260/250 and more ammo.
|
# ? Jul 19, 2016 03:34 |
|
aniviron posted:I was trying to go exclusively for mechs that had all the relevant mounts at or above cockpit height; those are all good mechs, but not really super snipers, or I'd have gone with those and a few others as well. Hunch IICs run a bunch of lasers or UACs at eyeline. They're shaped like Hunchbacks, but in practice they play like Jagermechs with Clan weapons. Plus, they have JJs, although builds can be tight. Ebon Jaguars also play almost exactly like Jagermechs. All of your main weapons will always be in those high torso mounts, and if you're not taking advantage of those you're probably better off with a different mech. Grasshoppers are tall, have JJs, and tend to run 3LL/LPL in eye-height mounts, although the others are a bit lower. On the other hand, they can do basically anything, as long as you don't mind using LLs/LPLs/MLs to do it. Battlemasters have a shitload of lasers in high mounts. They're Stalkers with shield arms instead of shield torsos. No JJs though. Shadow Hawks jam a bunch of ACs into a high torso mount, and have JJs. The 2D2 can also brawl I guess? I dunno, I don't like shawks. Timber Wolfs and Thunderbolts and a few other mechs have specific builds that jam a bunch of weapons into a single high firing point. The nice thing about the twolf is that you can use that build for all of the variants.
|
# ? Jul 19, 2016 03:35 |
|
Artificer posted:Can someone also link a build to the A-1 and C-4 Splatpults? CPLT-A1 the A1 build was something close to this *I believe*
|
# ? Jul 19, 2016 03:53 |
|
armchairyoda posted:Post your ign, look for an invite to WoL or GIRL. OR, get pm's so we can just message you the deets. We do not anger the Saq. In-game name is Buschmaki, please rescue me from LRM ice ferrets.
|
# ? Jul 19, 2016 04:07 |
|
rex rabidorum vires posted:CPLT-A1 the A1 build was something close to this *I believe* Ah gently caress XL 310. I'm broke as hell. Just bought radar deprivation. Thanks.
|
# ? Jul 19, 2016 04:11 |
|
Artificer posted:Ah gently caress XL 310. I'm broke as hell. Just bought radar deprivation. Thanks. If you've got a 300XL, try this. Splatcats are hot as balls anyway. (e: fix the armor on that, that's got too much back armor and shouldn't strip the arms before the legs) In general, if you've got an XL that's pretty close, you can usually tweak armor, heat sinks, ammo, or JJs to make the XL you own fit. Especially when it's something like a splatcat that isn't worth buying a special snowflake XL for anyway. Cease to Hope fucked around with this message at 04:30 on Jul 19, 2016 |
# ? Jul 19, 2016 04:25 |
|
Cease to Hope posted:If you've got a 300XL, try this. Splatcats are hot as balls anyway. (e: fix the armor on that, that's got too much back armor and shouldn't strip the arms before the legs) I have a XL 265...? It'll be slow but I can sort of pop-tart I guess. And trail behind assaults? Edit: If you had to pick an Atlas to Master, which would it be? The Loyalty S? The Founder's D? Or the D-DC Ghost Dad?
|
# ? Jul 19, 2016 04:34 |
|
|
# ? May 16, 2024 04:27 |
|
Artificer posted:I have a XL 265...? 265 isn't gonna cut it, heh. The S and DDC are both good. The S is tougher (because of its better agility quirks, to spread damage) and hits harder, the DDC slots into position better and supports its teammates. The D is just kind of there.
|
# ? Jul 19, 2016 04:42 |