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This is a great time to practice Tracer in quickplay btw, since she dunks on Ana very hard.
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# ? Jul 19, 2016 20:09 |
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# ? May 27, 2024 04:02 |
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Well, competitive has disappeared from the menu, at least on Europe. Did the season end or something?
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# ? Jul 19, 2016 20:16 |
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Thoughtless posted:Well, competitive has disappeared from the menu, at least on Europe. Did the season end or something? No it came down rather suddenly (at least on moonmoon's stream). So there was probably a bug of some kind that required an emergency time out.
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# ? Jul 19, 2016 20:18 |
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I can't even connect. It dropped me mid-game and now cannot find the battle.net server.
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# ? Jul 19, 2016 20:23 |
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I imagine the servers are taking a hit what with the patches on both Overwatch and WoW and Blizz's people are running around trying to put fires out, so I wouldn't do comp today if you care about your rank.
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# ? Jul 19, 2016 20:31 |
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I like that Mei got a buff from the self heal charges your ultimate change not readjusting her charge rate.
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# ? Jul 19, 2016 21:12 |
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Win a game at 51, get a smidge away from 52. cool, I can do one more, hopefully win and call it good Next game, one guy dc's at side switch, two people leave before I do, rank down to 50. fuckin sick system we got here
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# ? Jul 19, 2016 21:13 |
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Ana needs a Solid Snake skin.
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# ? Jul 19, 2016 21:27 |
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Jastiger posted:Looks like Blizz reads this thread, they put in some of my changes in the latest patch Same. Thanks, Blizzard, for listening to my repeated calls for "make Zenyatta suck less."
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# ? Jul 19, 2016 21:28 |
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Pumpy Dumper posted:Anas ult line should be "open wide,here comes the airplane" "Nanomachines, sonny."
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# ? Jul 19, 2016 21:28 |
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*ascends mountain and cups hands to mouth* shes old!!! lol!!!!!!
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# ? Jul 19, 2016 21:29 |
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glad I saved mah 3000 fakecoins to prep for the awesome costumes Ana gets. def gonna drop some coins on that sick masked interloper skin
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# ? Jul 19, 2016 21:31 |
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People always say when they think a character should have a skin based on some other IP Blizzard doesn't own. Do they ever do that sort of thing in their games?
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# ? Jul 19, 2016 21:36 |
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MY ABACUS! posted:People always say when they think a character should have a skin based on some other IP Blizzard doesn't own. Do they ever do that sort of thing in their games? I assume when people say that they don't mean an officially licensed skin, they mean one with a lot of allusions towards something. Like, uh. Ana's Mad Max skins. So yes, they do it all the time.
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# ? Jul 19, 2016 21:40 |
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Can confirm that the new D.va is good and fun. Dunno whether she'll knock off Zarya as my primary tank choice, but she certainly seems to be a perfectly viable pick now. Her patch is a pretty good example for how you can make a char more useful and interesting without just flat buffing their health or damage. I hope they'll manage to think of something similar for Mei eventually.
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# ? Jul 19, 2016 21:44 |
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MY ABACUS! posted:People always say when they think a character should have a skin based on some other IP Blizzard doesn't own. Do they ever do that sort of thing in their games? Wow has tons of npcs that are references
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# ? Jul 19, 2016 21:46 |
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NoEyedSquareGuy posted:Same. Thanks, Blizzard, for listening to my repeated calls for "make Zenyatta suck less." I DID call for Soldier to get a bit of a nerf on his long range weapon spread. Request granted. *awaits job interview* Now they just need to nerf roadhogs hook the way i want them to and I think the game will be in a good place.
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# ? Jul 19, 2016 21:50 |
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I mean there's a Dick Tracy McCree skin and Gundam Pharah skins and Mad Max Ana and Dva skins and Evel Kneivel S76 skins etc etc etc. So yes.
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# ? Jul 19, 2016 21:51 |
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What's always thrown me off about the hook is that it doesn't seem like it extends to full range when you miss, which makes it hard to learn the exact range.
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# ? Jul 19, 2016 21:53 |
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ImPureAwesome posted:Wow has tons of npcs that are references my favorite are the curtainfires and commander nazrim
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# ? Jul 19, 2016 21:53 |
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Jastiger posted:Now they just need to nerf roadhogs hook the way i want them to and I think the game will be in a good place. Patch notes: - The physics on Roadhog's hook have been fixed. Hooked opponents will now end up behind Roadhog every time, instead of only some of the time.
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# ? Jul 19, 2016 22:03 |
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the self-invincibility to the dva blast is such a huge buff. way bigger than the reduced timer. it is the 'shoot them in the butt' ult now.
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# ? Jul 19, 2016 22:07 |
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I honestly think they should have buffed D.Va's ejection to help her clear the blast radius easier instead of making her immune to it but hey I'll take what I can get. Winky face.
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# ? Jul 19, 2016 22:10 |
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His hook needs to come out faster and not track his crosshair. As it is now roadhog can be off his target, hit Shift, it'll come out then he can adjust to his target mid-throw and it'll connect. No other weapon works that way nor does any other weapon go through geometry the way his does.
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# ? Jul 19, 2016 22:16 |
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No other weapon is a hook
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# ? Jul 19, 2016 22:21 |
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Honestly Reaper needs a rework: His gun should shoot 1 bullet, and it should go where the crosshair is instead of several in an area around the crosshair.
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# ? Jul 19, 2016 22:21 |
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As long as we're nerfing Roadhog back to never-played tier, can we do that with Genji
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# ? Jul 19, 2016 22:23 |
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strong bird posted:Honestly Reaper needs a rework: His gun should shoot 1 bullet, and it should go where the crosshair is instead of several in an area around the crosshair. that guy thought pharah needed more hp in the previous patch. people should stop thinking he posts anything worth paying attention to Nehru the Damaja posted:As long as we're nerfing Roadhog back to never-played tier, can we do that with Genji same but also nerf how much people want to play mei despite her uselessness
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# ? Jul 19, 2016 22:32 |
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Zikan posted:"Reduced the chance for larger projectiles (i.e. Hanzo's arrows, Zenyatta's prayer beads) to hit targets around corners" BUT..... hitting targets round corners is what Hanzo's scatter arrow is all about
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# ? Jul 19, 2016 22:33 |
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Zoness posted:that guy thought pharah needed more hp in the previous patch. people should stop thinking he posts anything worth paying attention to She does need more HP or at least some of it to be armor. Its ridiculous that assault characters have the same or less hp than some snipper characters.
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# ? Jul 19, 2016 22:36 |
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Done with Ana achieves; they weren't bad at all. She is fun, but pretty drat hectic to try and heal someone that's non-stop jumping around. Lucio/Mercy/Zenyatta are so much easier to heal with.
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# ? Jul 19, 2016 22:39 |
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McCree is now back in his rightful place as king of DPS. Clicking heads never felt so good.
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# ? Jul 19, 2016 22:45 |
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Jastiger posted:She does need more HP or at least some of it to be armor. Its ridiculous that assault characters have the same or less hp than some snipper characters.
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# ? Jul 19, 2016 22:46 |
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Jastiger posted:She does need more HP or at least some of it to be armor. Its ridiculous that assault characters have the same or less hp than some snipper characters. Taking one of the strongest characters in the game and making them even stronger, good game design.
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# ? Jul 19, 2016 22:47 |
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Nehru the Damaja posted:As long as we're nerfing Roadhog back to never-played tier, can we do that with Genji How about we meet you halfway and just nerf Genji to never played tier? Can't wait for the Ana patch to finally hit ps4.
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# ? Jul 19, 2016 22:48 |
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But, Pharah is my favorite so she should obviously be buffed. That wasn't that high on the list though, the biggest things I thought were reducing Widows HP to 175, Giving Soldier 76 a bit of a fall off at range (which they did), and changing roadhogs hook to be more consistent, and not to track targets with the projectile in flight. Should come out faster and thats it, really, so you can't shoot without the crosshair at least on your target.
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# ? Jul 19, 2016 22:58 |
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strong bird posted:Honestly Reaper needs a rework: His gun should shoot 1 bullet, and it should go where the crosshair is instead of several in an area around the crosshair. There is nothing wrong with Reaper. He is fine how he is.
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# ? Jul 19, 2016 23:01 |
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Jastiger posted:She does need more HP or at least some of it to be armor. Its ridiculous that assault characters have the same or less hp than some snipper characters. This is made up for by having some of the best mobility out of the entire cast, combined with her particular weapon. 200 HP goes a really, really long way if you can peek from virtually every angle and have a perfectly accurate long-ranged weapon with great burst damage. With the possible exception of Hanzo or Widow, Pharah has the least exposure relative to the damage she can put out, and has an easy escape available almost all the time. If there was no way to quickly take her down in the few seconds at a time that you can usually see her, a good Pharah would be virtually unkillable.
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# ? Jul 19, 2016 23:05 |
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Jastiger posted:I DID call for Soldier to get a bit of a nerf on his long range weapon spread. Request granted. *awaits job interview* Jastiger posted:Giving Soldier 76 a bit of a fall off at range (which they did) This isn't what they did, you're misunderstanding the patch notes. They didn't change anything wrt his long range effectiveness. They made it so the bloom reset on his shot spread has a cooldown, instead of being instantaneous as soon as you release M1. The reason was to discourage people using scripts to let them hold down M1 but maintain perfect accuracy.
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# ? Jul 19, 2016 23:06 |
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# ? May 27, 2024 04:02 |
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Papercut posted:This isn't what they did, you're misunderstanding the patch notes. They didn't change anything wrt his long range effectiveness. They made it so the bloom reset on his shot spread has a cooldown, instead of being instantaneous as soon as you release M1. The reason was to discourage people using scripts to let them hold down M1 but maintain perfect accuracy. Right, which has the effect of him not nailing every shot from 60 yards away. Its a good balance, I think. He still does damage but isn't headshotting all the time from an extreme distance. Perestroika posted:This is made up for by having some of the best mobility out of the entire cast, combined with her particular weapon. 200 HP goes a really, really long way if you can peek from virtually every angle and have a perfectly accurate long-ranged weapon with great burst damage. With the possible exception of Hanzo or Widow, Pharah has the least exposure relative to the damage she can put out, and has an easy escape available almost all the time. If there was no way to quickly take her down in the few seconds at a time that you can usually see her, a good Pharah would be virtually unkillable. I'm just salty cuz snippers have as much HP as Pharah, thats all. She's really good right now, I agree.
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# ? Jul 19, 2016 23:13 |