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Why isn't Vicas allowed to do his scottish accent?
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# ? Aug 2, 2016 02:34 |
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# ? Jun 12, 2024 13:31 |
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Geop posted:Needed a break-point for the remainder of the session and this worked out This was probably the worst break-point, actually.
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# ? Aug 2, 2016 02:58 |
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Geop you filthy pervert
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# ? Aug 2, 2016 03:07 |
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This was begging for a Roundabout ending.
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# ? Aug 2, 2016 03:18 |
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As soon as I saw you giving Rosabeth only one piece of equipment, I was waiting for your later reactions. Every time you give her an outfit, the game will overwrite her previous outfit such that she's only wearing the new stuff. And since her dress is technically an outfit, albeit one inaccessible to the player... Rosabeth will return to Majula once you've pulled the lever and reloaded the area, but if you neglect to pull the lever then she temporarily moves out to stand by Benhart. (Fun fact: If you want to reload an area, you can warp from a bonfire back to that same bonfire in one shot rather than having to warp somewhere else and then back.)
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# ? Aug 2, 2016 03:40 |
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frankenfreak posted:This was begging for a Roundabout ending. You disappointed us Geop.
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# ? Aug 2, 2016 03:48 |
Frionnel posted:You disappointed us Geop.
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# ? Aug 2, 2016 05:14 |
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Was a bit let down when I saw the length on the episode. Gotta agree on the end, that was a great cut though.
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# ? Aug 2, 2016 07:22 |
Carina Reeves possesses the incredibly rare ability to sound utterly adorable yet never obnoxiously so. It's really quite something. As for Benhart, he doesn't even buy his armaments from Cold Steel. Chances are that sword came from that one booth at an anime convention. You might think I'm kidding.
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# ? Aug 2, 2016 08:31 |
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If Rosabeth got all dressed up in Varangian gear, would that make her a pyrote?
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# ? Aug 2, 2016 09:21 |
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Oh hell, I never realised you could give her more than one piece of gear. I should go swap the heavy armour she's wearing in my game for something that, well, also includes pants.
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# ? Aug 2, 2016 10:36 |
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Aithon posted:If Rosabeth got all dressed up in Varangian gear, would that make her a pyrote? That's what Goonther is, his piratemancy was taken from the ships captain so it's genuine.
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# ? Aug 2, 2016 15:29 |
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Another interesting voice actor note, the actress who played the Emerald Herald plays Tulip in the Preacher TV series.
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# ? Aug 2, 2016 15:39 |
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The hair's a little off but Rosabeth was doing a pretty decent Zero Suit Samus cosplay at first.
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# ? Aug 2, 2016 16:18 |
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EponymousMrYar posted:There's an optional boss later on that emphasizes this neatly and in a very painful way by utilizing a basic mechanic that the player can do, only with Boss Numbers to back it up. If it's the boss I'm thinking of, it's probably actually one of the few bosses in this game I actually think is quite good. Although it suffers a little from "looks like something from final fantasy" syndrome. Not that it's the only boss that suffers from that. (I feel like Pursuer has that look going on as well) Anyway! Geop realizing Goonther ran out of ammo in the heat of the moment was pretty great. And I forgot how Rosebeth legitimately sounds like she's loving dying when you first un-petrify her. And oh my god, you gave her literally just those wrist-bands. My god, Geop. But everyone's reaction to her eventual appearance and the fact that she gave zero fucks was so good. MGlBlaze fucked around with this message at 16:32 on Aug 2, 2016 |
# ? Aug 2, 2016 16:26 |
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Highwang posted:Why isn't Vicas allowed to do his scottish accent? God cried.
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# ? Aug 2, 2016 16:38 |
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# ? Aug 4, 2016 00:41 |
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Pretty sure those guys are throwing rocks, not dung pies... but eh, whatever makes the peanut gallery happy.
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# ? Aug 4, 2016 00:52 |
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Why not both?
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# ? Aug 4, 2016 01:19 |
Ahh, fond memories of my days as a TA. "What's this?" "Well... Why not give it a smell?" "Smells like a regular rock." "You just sniffed poop."
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# ? Aug 4, 2016 01:36 |
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Did anyone ever re-sniff it to be sure?
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# ? Aug 4, 2016 01:48 |
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I never finished the Copse area. Just too many guys coming from too many directions. And PC keyboard/mouse controls weren't good enough to react fast enough.
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# ? Aug 4, 2016 01:49 |
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KieranWalker posted:Pretty sure those guys are throwing rocks, not dung pies... but eh, whatever makes the peanut gallery happy. They are very clearly rocks, but oh well. I did notice it myself but the commentary reminded me; the fact that you can't access that area the first group of hernia dudes drops down from is very anti dark-souls and is pretty weak design in any case. I know for a fact that Lizard Wizard went to some lengths to find and criticize a similar "Enemies are up here but there's no way up there" thing in Oblivion as well. Yes, I just compared Dark Souls 2 to Oblivion. One of the later features of the Shaded Woods area is also pretty poor level design, especially given how significant it ends up being. Dark souls 2 level and world design leaves a lot to be desired in many ways. This video really showed how the game kind of gives out Bonfires and different areas like cheap candy. The first bonfire in the Shaded Woods area really didn't need to be there at all. Though that said, Huntsman's Copse is one of the game's better designed areas. Just as well, since it was the area that was featured in the game's Network Beta Test. If that area wasn't up to snuff then that would have raised some alarm bells a lot earlier. I assume it was an area that was being worked on early on, since it's generally better fleshed out and has a good deal more substance to the area in general. Though it also opens itself up to a couple of oddities as a result.
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# ? Aug 4, 2016 02:28 |
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Slaan posted:And PC keyboard/mouse controls weren't good enough to react fast enough. I highly recommend that all Dark Souls games be played with a controller, regardless of the platform. But yeah, the bonfire that's placed right after Majula/before the Shaded Woods was a little baffling to me. I guess they wanted to show some mercy after running the gauntlet of Infected Hollows? Also I am super excited for the next session.
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# ? Aug 4, 2016 02:46 |
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Well of course you have to pay, it only runs on miracles, after all. Oh look, a three-headed monkey! I do love how dedicated Licia is to fleecing people. I picture her wandering from town to town, hawking wondrous kitchen gizmos and authentic, brand-name miracles such as Lightning Belt and Emit Farce.
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# ? Aug 4, 2016 03:30 |
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IronSaber posted:I highly recommend that all Dark Souls games be played with a controller, regardless of the platform. But yes, I definitely agree with your other points, in particular that about controllers. Something about mapping the Souls games to mouse-and-keyboard ended up with really weird results like double-clicking for L2/R2.
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# ? Aug 4, 2016 03:40 |
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i think you can still get messages/summons/bloodstains in dark souls 1 if you use a mod called dscm? it's been a couple months but i distinctly remember that working for some time after dsiii came out
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# ? Aug 4, 2016 03:52 |
Okay, you clearly see Licia assume a position of pious genuflection upon accepting your generous donation; a necessary ritual passed down from generation to generation of clergy that must be carried out in order to open the ancient mystical maybe slightly rusty portal, so your disrespect is completely uncalled for.
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# ? Aug 4, 2016 05:08 |
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Have we seen any bloodstains or messages anywhere? Did geop turn off connectivity?
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# ? Aug 4, 2016 06:09 |
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SynthOrange posted:Have we seen any bloodstains or messages anywhere? Did geop turn off connectivity? I'm pretty sure I heard someone say that it was offline.
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# ? Aug 4, 2016 06:17 |
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Ya he was offline that session for whatever reason. He's back online by the next episode.
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# ? Aug 4, 2016 06:34 |
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Geop, those zombies were just wanting to show you the rocks you found. They weren't eating that corpse, they were obviously carefully excavating it, which is why there were so many crouching around it. I think there's more stuff to explore in every area except for no-man's wharf? It'll be interesting to see which way you go next, that mace is such a beast of a weapon you could probably do well down any path right now.
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# ? Aug 4, 2016 14:03 |
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Wait, it's Huntsman's Copse? How did I misread that every time I saw it before? (To be fair, I'm not familiar with the word 'copse'.)
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# ? Aug 6, 2016 00:43 |
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Admiral H. Curtiss posted:Wait, it's Huntsman's Copse? How did I misread that every time I saw it before? It just means a small group of trees, not really large enough for a forest and not cultivated like an orchard.
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# ? Aug 6, 2016 01:12 |
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Crazy Achmed posted:Geop, those zombies were just wanting to show you the rocks you found. They weren't eating that corpse, they were obviously carefully excavating it, which is why there were so many crouching around it. So you're saying they were archaeologists? Don't they have an eternal blood feud with geologists like Geop?
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# ? Aug 6, 2016 01:53 |
Archenteron posted:So you're saying they were archaeologists? Don't they have an eternal blood feud with geologists like Geop?
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# ? Aug 6, 2016 07:18 |
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Archenteron posted:So you're saying they were archaeologists? Don't they have an eternal blood feud with geologists like Geop? Well, the ones with the rocks might be geologists. Either way, you can't blame them for being cagey if someone charges into a dig site waving a mace around and crushing souls all over the place. It belongs in a museum!
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# ? Aug 6, 2016 08:27 |
Archenteron posted:So you're saying they were archaeologists? Don't they have an eternal blood feud with geologists like Geop? Also, update possibly coming today? Or tomorrow. There's a bit of wiggle room depending on what my schedule does.
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# ? Aug 6, 2016 15:44 |
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Admiral H. Curtiss posted:Wait, it's Huntsman's Copse? How did I misread that every time I saw it before? There's a rogue corpse in the rouge copse. Also geop you handled that trap room like a pro. You're gittin gud.
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# ? Aug 6, 2016 16:58 |
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# ? Jun 12, 2024 13:31 |
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Geop posted:I'm not a geologist!! ! ! <> You're never going to get us to call you a Rockologist
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# ? Aug 6, 2016 17:22 |