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I picked it up the moment pre-orders went live and spent about 100 hours on it in various Early Access builds. I eventually got tired of all the character wipes though. First signs of things going downhill and snowballing was 2014, but I had already stopped a while ago while sort of half-heartedly waiting for the game to come out of EA. I guess mods make the game pretty decent though, but I still miss my bubble and butterfly techs.
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# ? Aug 13, 2016 01:57 |
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# ? Jun 11, 2024 04:29 |
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I'm sure someone has the files for those old techs kicking around somewhere.
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# ? Aug 13, 2016 01:59 |
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Are there any particularly choice bits of Tiy/other Starbound devs here getting salty ala the Killing Floor people getting passive-aggressive, or was it more of a boring "screw you guys, then, we're going home"?
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# ? Aug 13, 2016 02:39 |
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Malachite_Dragon posted:Are there any particularly choice bits of Tiy/other Starbound devs here getting salty ala the Killing Floor people getting passive-aggressive, or was it more of a boring "screw you guys, then, we're going home"? Turns out we didn't like Alpacas.
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# ? Aug 13, 2016 02:42 |
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Supernorn posted:
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# ? Aug 13, 2016 02:48 |
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Supernorn is a loving jag and I hope he never posts here again.
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# ? Aug 13, 2016 02:50 |
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I can't remember exactly what was said, but when I was going through Stardew Valley I saw Supernorn over in that thread talking about how mean we are here. Don't think any other thread in Games can claim to have run out a j4g who was also a dev.
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# ? Aug 13, 2016 02:51 |
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He shittalked us in the pixelart thread too while posting about procedural weapons.
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# ? Aug 13, 2016 02:52 |
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KyloWinter posted:Is this game as bad as the steam reviews make it sound? It's not unplayable or anything, but it doesn't do much that other games don't do better. If you want to play 2D Minecraft then play Terarria. If you want to explore a virtually infinite number of planets in a procedurally generated universe then play Noctis. I guess the main thing Starbound has going is the huge number of art assets and maybe the ship thing if you're into that, whatever. I don't feel like it's really enough to carry the game. The biggest problem for me is how flat the progression feels. You start out hitting enemies with 100 hp for 10 damage, a few hours later you're hitting enemies with 200 hp for 20 damage, and then 20 hours later you're hitting enemies 500 hp for 50 damage. There's not much in the way of cool stuff to unlock.
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# ? Aug 13, 2016 03:04 |
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Cicadas! posted:Supernorn is a loving jag and I hope he never posts here again. I've known supernorn since 2002 in the Natural Selection community and he was much of the same then as he is now.
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# ? Aug 13, 2016 03:22 |
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The Moon Monster posted:It's not unplayable or anything, but it doesn't do much that other games don't do better. If you want to play 2D Minecraft then play Terarria. If you want to explore a virtually infinite number of planets in a procedurally generated universe then play Noctis. I guess the main thing Starbound has going is the huge number of art assets and maybe the ship thing if you're into that, whatever. I don't feel like it's really enough to carry the game. I'd actually say if you want to play 2d minecraft play Starbound, if you want to play a better game then play terraria. Terraria as of its latest versions isn't really very minecraft-like, it's much more like a sandbox metroidvania and does it really well, while starbound fails badly at that. It uh, also, weirdly does a better job of being Dark Souls-like than noted Dark Souls Of Platformers Wannabe Starbound because it probably actually has more things in common, being largely about beating absurd bosses and dying a bunch while collecting a menagerie of weird people at your main hub. OwlFancier fucked around with this message at 03:28 on Aug 13, 2016 |
# ? Aug 13, 2016 03:25 |
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I feel like if you're going to make a game or be a part of a team making a game, and all you do is poo poo on the people with actual questions or concerns OR CRITICISMS, then you suck at your job.
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# ? Aug 13, 2016 03:38 |
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So that jeep's in the game somewhere right?
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# ? Aug 13, 2016 03:42 |
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Im glad this thread is getting back in track
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# ? Aug 13, 2016 03:46 |
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I remember having a reasonable ammount of fun with this game when I last played it in ~2014 or so, trying 1.0 started out a bit rocky but after 8ish mods and a few admin commands for some extra upgradesfor my ship and MM I think I'm having fun! There's still some fun in there somewhere, definitely feels like a lot of form over function though.
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# ? Aug 13, 2016 03:53 |
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Heartcatch posted:I've known supernorn since 2002 in the Natural Selection community and he was much of the same then as he is now. Yeah, I don't want to poo poo talk or anything but one of my first gigs in as a pixel artist in 2009 was helping out here and there on SS13, and....yeah Davoren posted:So that jeep's in the game somewhere right? I hope it is, I was real proud of it!
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# ? Aug 13, 2016 04:05 |
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I had to bring this back from a few pages ago because those eyes, holy poo poo edit: were you involved in the whole graphical overhaul of SS13 back in the day?
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# ? Aug 13, 2016 04:07 |
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To be fair, SS13 is still a really fun game! Just, not quite for the reasons intended. All of the fun on SS13 is in using things in unintended ways, really.
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# ? Aug 13, 2016 04:07 |
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Weeping Wound posted:I had to bring this back from a few pages ago because those eyes, holy poo poo No, I only stuck around for a few months in 2009. A friend randomly asked me to draw poop sprites, and it wound up being used in SS13. It divided the community and half of the devs liked it, half hated it (and by extension me) and I ended up just quietly leaving because I felt unwelcome. I'll need to double check it's okay but if anyone wants assets of vehicles to mod, I have the mech, apex mech, jeep and an unimplemented drilling machine. I also have the sheet for that deer thing that didn't make it in the game. Rhopunzel fucked around with this message at 04:43 on Aug 13, 2016 |
# ? Aug 13, 2016 04:14 |
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Be sure you have proper ownership of your work first Rho, I could see Tiy trying to dickslap you with some stupid contract poo poo for posting the good stuff here.. As for Supernorn... eh. Most I can say about him from my time spent on SS13 is that he's fairly unremarkable, probably because i've seen way worse than him come and go.
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# ? Aug 13, 2016 04:30 |
Davoren posted:So that jeep's in the game somewhere right?
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# ? Aug 13, 2016 04:31 |
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I Said No posted:Be sure you have proper ownership of your work first Rho, I could see Tiy trying to dickslap you with some stupid contract poo poo for posting the good stuff here.. Yeah good point, I just hate to see work go to waste. I remember I quit SS13 for the first time because one guy thought he was real original for roleplaying a serial killer every round. It got to the point where every time the round started everyone would toolbox him to death immediately
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# ? Aug 13, 2016 04:42 |
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Makes sense. Tools need to be contained by a toolbox, after all.
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# ? Aug 13, 2016 04:54 |
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Finally got around to playing Starbound 1.0 some and...wow. I don't think I've seen a game so mediocre and deliberately tedious. Imagine I should post more thought about it but this game, for all of its impressive visuals, is just so unbelievably bland. It's like a collection of inoffensive cliches.
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# ? Aug 13, 2016 05:09 |
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Davoren posted:So that jeep's in the game somewhere right? It was at one point, but I'm pretty sure it's been removed. The assets might still be floating around in the files, but the ability to spawn one hasn't existed since they made the vehicles into items. May be possible with a mod if the assets are still there. So much removed content for no reason, except maybe spite? ToxicSlurpee posted:It's like a collection of inoffensive cliches. Another new feature of 1.0 , they removed everything interesting and different about the races and plot and sanded the edges off everything.
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# ? Aug 13, 2016 05:29 |
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Bob Locke posted:It was at one point, but I'm pretty sure it's been removed. The assets might still be floating around in the files, but the ability to spawn one hasn't existed since they made the vehicles into items. May be possible with a mod if the assets are still there. Incorrect: The races never had anything defining about them to begin with
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# ? Aug 13, 2016 05:48 |
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Rhopunzel posted:Yeah, I don't want to poo poo talk or anything but one of my first gigs in as a pixel artist in 2009 was helping out here and there on SS13, and....yeah At least SS13 can be fun once in a while. Even if I haven't played in two years since putting someone in a straitjacket and locked them inside a bacta tank for the entire game. Bob Locke posted:Another new feature of 1.0 , they removed everything interesting and different about the races and plot and sanded the edges off everything. I'm ever so slightly bitter at the removal of all the interesting codex entries because I thought that the original lore was much more interesting. Why do I even care about the vegetable terrine protectorate? Hmph. There is a mod that makes the races slightly mechanically different, but I think I've extolled the usefulness of mods to make the game actually decent already. I've largely exhausted my complaints about the progression and fun mechanics being removed, so I'd be repeating myself otherwise.
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# ? Aug 13, 2016 05:52 |
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have any decent mods come out since the 1.0 release. and i mean something different than stuff like frackin universe that's 100% just old stuff lumped together
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# ? Aug 13, 2016 05:52 |
supernorn is the living example of "Am I out of touch? No. It's the
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# ? Aug 13, 2016 06:09 |
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Patware posted:supernorn is the living example of "Am I out of touch? No. It's the To be fair, goons ARE goons.
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# ? Aug 13, 2016 06:41 |
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hmmmm the game updated and now all of my bookmarks are gone. a+ would uninstall again!
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# ? Aug 13, 2016 08:31 |
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Rhopunzel posted:Yeah good point, I just hate to see work go to waste. For what its worth I would totally implement a drilling vehicle into the overhaul mod I'm currently working on. The jeep and three mechs are actually in the game still, you can spawn them using admin commands, but the jeep is basically unusable on the procedural terrain.
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# ? Aug 13, 2016 09:38 |
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Someone needs to attach a drill or a bulldozer plow to the explorer pods.
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# ? Aug 13, 2016 13:28 |
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Game's fine. Not great, but fine, I've been enjoying it. Also terraria, for all it's nice points, looks like poo poo. I still don't get why they used little itty bitty final fantasy sprites for that.
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# ? Aug 13, 2016 18:42 |
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Worst part of terraria art were the grayish outlines on everything. There was a night and day difference between official sprites and the vibrant ones Cicadas! came up with
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# ? Aug 13, 2016 18:54 |
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Jackard posted:Worst part of terraria art were the grayish outlines on everything. There was a night and day difference between official sprites and the vibrant ones Cicadas! came up with Show me! I wanna see!
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# ? Aug 13, 2016 19:05 |
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Will look for them when I get home tonight, if Cicadas doesn't beat me to it Weapons were the best change
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# ? Aug 13, 2016 19:06 |
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Malachite_Dragon posted:To be fair, SS13 is still a really fun game! Just, not quite for the reasons intended. All of the fun on SS13 is in using things in unintended ways, really. Recently someone figured out that you could straight up steal UI elements from other players, and then someone else stole a UI element, deep fried it, and beat someone to death with it
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# ? Aug 13, 2016 21:25 |
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Babe Magnet posted:Recently someone figured out that you could straight up steal UI elements from other players, and then someone else stole a UI element, deep fried it, and beat someone to death with it The one time I played ss13 I logged in toward the end. There were like 20 naked fat guys slowly carpeting the halls with poo poo.
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# ? Aug 13, 2016 22:21 |
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# ? Jun 11, 2024 04:29 |
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The first and only time I played Ss13 someone gave me a joint and I barely figured out how to smoke it and then I couldn't figure out how to stop. Ended up in the trash compactor somehow. That game makes for great stories at least
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# ? Aug 13, 2016 23:54 |