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CJacobs
Apr 17, 2011

Reach for the moon!

Kamrat posted:

Even doom has some sidescroller mods, I don't know if anything good ever came from it though.

https://www.youtube.com/watch?v=4HNIGb6iqKU

Oh, good things came of it alright.

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The Kins
Oct 2, 2004

LogicalFallacy posted:

And I find it hilarious that you included your holy water pistol.

ChickenHeart posted:

goddamn is that a reference to the Doom rpg I see?
I'm going for the deep cuts! And that means nods to the dumb mobile games.

Also, I just pushed out a hotfix for some bugs that are so typical of me, like dogs refusing to stop being scared and weapons getting destroyed in crushers.

Linguica
Jul 13, 2000
You're already dead

Are there any references to the mobile game, DOOM RESURRECTION?

https://www.youtube.com/watch?v=VmI9MtdrNqY

Which reminds me, I should actually keep recording footage from that game at some point.

The Kins
Oct 2, 2004

Linguica posted:

Are there any references to the mobile game, DOOM RESURRECTION?

https://www.youtube.com/watch?v=VmI9MtdrNqY

Which reminds me, I should actually keep recording footage from that game at some point.
Haha, not yet! I'm sure Robot Navi will float in at some point...

And drat, those visuals did not age well.

RyokoTK
Feb 12, 2012

I am cool.

c0burn posted:

https://www.youtube.com/watch?v=soOCbGHQgFU

Tonights experiment. Sidescrolling? In my Quake?!

For some reason I'm getting huge Abuse vibes from this.

Abuse was a cool game.

e: ^^^ For a mobile game the environment and framerate at least looks pretty goddamn good.

To think that a game that looks better than a PS2 launch title would fit in my pocket.

RyokoTK fucked around with this message at 06:30 on Aug 14, 2016

Al Cu Ad Solte
Nov 30, 2005
Searching for
a righteous cause
I forgot that System Shock has two (well probably more but) neat references to Neuromancer. The flechette pistol looks like the poo poo assed Cobra piece of junk that Case buys to defend himself when he thinks Wage is trying to kill him, and the hilariously useless Riot Gun is the same thing a bit character carries.

Also the Reactor level music sounds like Head Like a Hole by NiN and the Science level sounds like Mammagamma by Alan Parsons Project. This has been your dose of System Shock Observances.

Cat Mattress
Jul 14, 2012

by Cyrano4747
https://www.youtube.com/watch?v=t84pVpxELTY

manero
Jan 30, 2006


Stuff like this reminds me of when I wanted to try to make a Smash TV mod in the Source Engine. I wasn't smart enough to figure out all the camera angle stuff. But a Smash TV remake in GZDoom or something could be fun.

JLaw
Feb 10, 2008

- harmless -
I remember a Quake 3 mod "Smash Quake" (smashq3) being fun. I can't immediately find pictures or video, but here's an archive of the website before it moved to PlanetQuake and its sub-pages became un-archivable: https://web.archive.org/web/20040218081922/http://www.whatthehal.com/smash/

Looks like the final version of the mod was released in April 2004 to make it compatible with the final Q3 point release. I'm sure the file is out there somewhere...

Segmentation Fault
Jun 7, 2012

manero posted:

Stuff like this reminds me of when I wanted to try to make a Smash TV mod in the Source Engine. I wasn't smart enough to figure out all the camera angle stuff. But a Smash TV remake in GZDoom or something could be fun.

You want Reelism.

Kamrat
Nov 27, 2012

Thanks for playing Alone in the dark 2.

Now please fuck off

I don't know if you can qualify this as good but it's certainly interesting.

Rappaport
Oct 2, 2013


I've never been able to empathize with people who say they get motion sick from FPS games

Now I finally am :barf:

Cat Mattress
Jul 14, 2012

by Cyrano4747
It goes with everything.
https://www.youtube.com/watch?v=cvcy8dIwNiE
https://www.youtube.com/watch?v=wV_KisYU0S8

The Kins
Oct 2, 2004
The Revision mod for Deus Ex has just released a big new update, 1.1 "Tempora". The highlights include 100+ Steam achievements, an extension to UNATCO HQ, new footstep sounds and a "Trenchcoat Mode" which dramatically reduces the size of your inventory.

closeted republican
Sep 9, 2005

The Kins posted:

The Revision mod for Deus Ex has just released a big new update, 1.1 "Tempora". The highlights include 100+ Steam achievements, an extension to UNATCO HQ, new footstep sounds and a "Trenchcoat Mode" which dramatically reduces the size of your inventory.

They changed DX's classic "clip-clop" footstep sounds? Bullshit. t:mad:

Rupert Buttermilk
Apr 15, 2007

🚣RowboatMan: ❄️Freezing time🕰️ is an old P.I. 🥧trick...

Segmentation Fault posted:

You want Reelism.

You really, really do.

Linguica
Jul 13, 2000
You're already dead

Negostrike
Aug 15, 2015



That's what Carmack envisioned back in 1992, possibly in a fever dream or something, about their next game after Wolf3D.

Keiya
Aug 22, 2009

Come with me if you want to not die.
That reminds me... does Doom RPG even *exist* anymore? As far as I can tell, it doesn't exist anywhere but maybe some people's old phones in junk drawers.

c0burn posted:

https://www.youtube.com/watch?v=soOCbGHQgFU

Tonights experiment. Sidescrolling? In my Quake?!

Reminds me of Codename: Gordon.

Karasu Tengu
Feb 16, 2011

Humble Tengu Newspaper Reporter
Doom RPG 1 was a J2ME game, so it's dead as poo poo. I think my old w510 still has it installed, if I could find the thing.

fishmech
Jul 16, 2006

by VideoGames
Salad Prong
There are a bunch of J2ME phone emulators and J2ME things for PCs and Android, but they're a real bitch to install and then install things into.

Nokiaman
Mar 2, 2013

closeted republican posted:

They changed DX's classic "clip-clop" footstep sounds? Bullshit. t:mad:

Nope I still hear those when walking on roads and such. Must be different surface change.

A FUCKIN CANARY!!
Nov 9, 2005


The Kins posted:

In other news, I released the first version of a thing I've been toying around with.

https://www.youtube.com/watch?v=vgeU3XHX4Y0

Is there supposed to be a considerable delay between when the SSG reload animation finishes and when you can fire again? Feels super clunky.

Everything else is really satisfying to use, especially the assault rifle.

The Kins
Oct 2, 2004

A FUCKIN CANARY!! posted:

Is there supposed to be a considerable delay between when the SSG reload animation finishes and when you can fire again? Feels super clunky.

Everything else is really satisfying to use, especially the assault rifle.
I... can't remember why I put that delay in. There was probably a reason, but whatever. Removed.

Been doing lots of tweaks and fixes over the last couple of days based on player feedback.

RickVoid
Oct 21, 2010
Hey Kins, is there a particular dev build you're using to test the mod with, that you'd recommend we use to run it? All the ZDoom forum post says is to use one of the latest dev builds, but doesn't specify.

The Kins
Oct 2, 2004

RickVoid posted:

Hey Kins, is there a particular dev build you're using to test the mod with, that you'd recommend we use to run it? All the ZDoom forum post says is to use one of the latest dev builds, but doesn't specify.
I just updated to the very latest one (Aug 15 2016 03:29:13) and it seems fine.

laserghost
Feb 12, 2014

trust me, I'm a cat.

Which version of GZDoom is the last that doesn't use OpenGL 2.0?

RickVoid
Oct 21, 2010

The Kins posted:

I just updated to the very latest one (Aug 15 2016 03:29:13) and it seems fine.

Thanks. Just gave E1 a quick runthrough, love it. Tier 2 tactical roll shotgunners are some assholes.

RyokoTK
Feb 12, 2012

I am cool.
Was just playing some Ziggurat and noticed something familiar about one of the starting rooms it generates.

Heavy Metal
Sep 1, 2014

America's $1 Funnyman

RyokoTK posted:

Was just playing some Ziggurat and noticed something familiar about one of the starting rooms it generates.



Very cool, always fun to see nods like that.

And check out GoldenEye Source 5.0 everybody, hot drat I'm enjoying it. Good old fashioned FPS action, especially dig the deathmatch and "You Only Live Twice" variation on last man standing mode.

Mill Village
Jul 27, 2007

Did they add bots?

Heavy Metal
Sep 1, 2014

America's $1 Funnyman

Mill Village posted:

Did they add bots?

I've seen it mentioned that it has bots, I haven't checked in the game though.

RickVoid
Oct 21, 2010
Didn't see it mentioned on ModDB, but I assume it's multiplayer only, no campaign?

Rupert Buttermilk
Apr 15, 2007

🚣RowboatMan: ❄️Freezing time🕰️ is an old P.I. 🥧trick...

RickVoid posted:

Didn't see it mentioned on ModDB, but I assume it's multiplayer only, no campaign?

Correct, and yes, apparently there are bots, but they were mainly for testing purposes and don't have very good AI.

mystic pimp
Jul 25, 2014

Formerly-rampant human-coded AI with a sense of humor seeks bipedal oxygen-breathing cyborg for serious relationship in the galactic core. I've got cool guns if you like to break stuff. No yuppies.
What's the best way to play Quake 1 DM these days? I heard ProQuake is okay?

CJacobs
Apr 17, 2011

Reach for the moon!
http://puu.sh/qCLl4/cee65a7779.webm

I've reached the point in the campaign I've been working on where I can be a real dick to the player without dicking them over completely, and boy does it feel good. :laugh:

Segmentation Fault
Jun 7, 2012

CJacobs posted:

http://puu.sh/qCLl4/cee65a7779.webm

I've reached the point in the campaign I've been working on where I can be a real dick to the player without dicking them over completely, and boy does it feel good. :laugh:

Is that trap wall silent? It ought to be. That's a really impressive (and cheap!) way to disorient the player and make them feel like they're in a non-euclidean space.

CJacobs
Apr 17, 2011

Reach for the moon!

Segmentation Fault posted:

Is that trap wall silent? It ought to be. That's a really impressive (and cheap!) way to disorient the player and make them feel like they're in a non-euclidean space.

Yeah, it's silent. It also comes down fast enough that the player can't back up and cheese their way out of it. Here's the circuit I have set up that gets the player back to where they were:



The door at the very top of the pic is a red keycard door; the card itself is in the room on the lefthand side of the arena.



But there's a drop there that you can't jump back up, so you have to go this route through the vent:





When the wall comes down that traps the player in the arena, the bookcases in the hallway drop down so you can use a small tunnel to get back into the arena room (I also included another vent so the player can backtrack if they want to go back for something). Circular level design is fun!

CJacobs fucked around with this message at 02:00 on Aug 16, 2016

jonathan
Jul 3, 2005

by LITERALLY AN ADMIN

RyokoTK posted:

Was just playing some Ziggurat and noticed something familiar about one of the starting rooms it generates.



First I've heard of the game, but that's pretty cool. Also note that ziggurat vertigo was a level in quake 1

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Dominic White
Nov 1, 2005

Ziggurat is pretty neat. It's basically Heretic/Hexen with The Binding Of Isaac's level structure and progression systems.

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