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I really doubt Overwatch lasting long as a competitive game if Blizzard can't figure out how to balance it better AND make it appealing to spectators.
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# ? Aug 23, 2016 01:17 |
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# ? Jun 8, 2024 08:07 |
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Unfunny Poster posted:I thought OGN picked it up already? I remember watching some stream from Korea by OGN on Twitch for Ovewatch a week or two before the release. I don't really watch TV but I just checked the TV Guide online and the next 7 days are are all HotS, LoL, variety shows, and then a Hearthstone thing every other day.
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# ? Aug 23, 2016 01:20 |
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But then what do I know I thought digital card games would never catch on and here we are.
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# ? Aug 23, 2016 01:22 |
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Blizz gave up on a HotS league when people stopped playing the game wholesale. They're currently giving up on the game in general because there are too many MOBAs, theirs was boring, and Overwatch is much more popular (for now). I had a chance to watch the finals of the HotS college league earlier this year for free and passed because it wasn't worth going across town. Apparently most people agreed with me because Blizzard rented out a nearly empty WaMu theater for it. Overwatch can't sustain a pro scene because of how fast it plays and how quickly things change, imo.
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# ? Aug 23, 2016 01:24 |
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The next big pro esports scene will be that console lord of the rings moba game from years ago just you wait
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# ? Aug 23, 2016 01:25 |
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The best period to play and enjoy video games is between the day it releases and the day that people start talking about tournaments and smugly talk about buzzwords like optimization and meta. That's why Goldeneye Source is where the fun's at right now... maybe also some of the dota custom games.
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# ? Aug 23, 2016 01:28 |
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Wait, I just perusing the HotS forum, and you have to pay for each hero individually? What?
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# ? Aug 23, 2016 01:29 |
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Jerk McJerkface posted:Wait, I just perusing the HotS forum, and you have to pay for each hero individually? What? you can get them with in-game currency that you earn by playing, as well. But yeah, just like League you do not start with access to every hero
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# ? Aug 23, 2016 01:30 |
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Jerk McJerkface posted:Wait, I just perusing the HotS forum, and you have to pay for each hero individually? What? Blizzard is greedy as hell so no surprise they copied the LoL system. I was genuinely surprised they didn't do the same poo poo with Overwatch. Instead they just opted for a cosmetic system that relies entirely on gambling.
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# ? Aug 23, 2016 01:32 |
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Internet Kraken posted:I really doubt Overwatch lasting long as a competitive game if Blizzard can't figure out how to balance it better AND make it appealing to spectators. Not like that stopped league
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# ? Aug 23, 2016 01:38 |
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the bottom fell out of the "pay for characters" method real quick when people realized that no one is gonna leave their current game to farm up a bunch of new heroes in a new game. it worked for league because it was the only f2p game in town but now its a packed market
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# ? Aug 23, 2016 01:40 |
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"Pay for characters" only really works when it's analogous to "pay to win" because the unlockable characters are objectively better at every thing.
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# ? Aug 23, 2016 01:44 |
Radical posted:the bottom fell out of the "pay for characters" method real quick when people realized that no one is gonna leave their current game to farm up a bunch of new heroes in a new game. it worked for league because it was the only f2p game in town but now its a packed market I think this is what Blizzard doesn't understand. Hell, put most MOBA designers and marketers in that same category. People have so much invested time and money into LoL and DOTA2 that you'd need to truly offer something better (not just different, but better) to overcome the sunk cost. HotS was just boring and I'd get my fill in fun modes back when Valve actually did holiday events (give diretide). Like, what does HotS offer to the crowd who are so invested in LoL and DOTA? Blizzard characters?
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# ? Aug 23, 2016 01:45 |
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Milky Moor posted:I think this is what Blizzard doesn't understand. Hell, put most MOBA designers and marketers in that same category. People have so much invested time and money into LoL and DOTA2 that you'd need to truly offer something better (not just different, but better) to overcome the sunk cost. HotS was just boring and I'd get my fill in fun modes back when Valve actually did holiday events (give diretide). Like, what does HotS offer to the crowd who are so invested in LoL and DOTA? Blizzard characters? They could almost just reverse clone DOTA2, since DOTA2 is all knock off Blizzard properties with slightly changed races/species/names.
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# ? Aug 23, 2016 01:50 |
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emdash posted:you can get them with in-game currency that you earn by playing, as well. But yeah, just like League you do not start with access to every hero There's a guy on the forum that discusses how long it takes to buy the characters, and he's been playing since launch, and has a high rank, and he's can only afford one or two of the supports. That's just nuts.
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# ? Aug 23, 2016 01:54 |
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Jerk McJerkface posted:There's a guy on the forum that discusses how long it takes to buy the characters, and he's been playing since launch, and has a high rank, and he's can only afford one or two of the supports. That's just nuts. I don't think that's necessarily the case. There might be some mitigating factors that you're not understanding/I'm not aware of in that guy's case; my experience was if you do the daily quests for the in-game currency, you can rack up cheap heroes pretty quickly. Now whether they have "coincidentally" made the best heroes also the most expensive at times, I can't say
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# ? Aug 23, 2016 01:55 |
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drunken officeparty posted:Is csgo bigger than dota? Obvii not bigger than league and obvii has less money but I mean viewership wise. CSGO is bigger than both League and Dota in Europe, but it has next to no presence in Asia, so it's smaller overall.
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# ? Aug 23, 2016 01:56 |
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emdash posted:I don't think that's necessarily the case. There might be some mitigating factors that you're not understanding/I'm not aware of in that guy's case; my experience was if you do the daily quests for the in-game currency, you can rack up cheap heroes pretty quickly. For the most part the most expensive heroes are simply the newest ones, not necessarily the best ones. The problem is that they go from 15k gold to 10k gold quickly after release, then were supposed to drop down lower based on some obscure criteria, but eventually heroes stopped leaving the 10k bracket.
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# ? Aug 23, 2016 01:59 |
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Imagine if DOTA2 did that, people would flock to buy Techies after that Tusk/Techies phase, and then they'd be nerfed to oblivion. Nothing like having a fake economy purposefully devalue your goods to spur future purchases.
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# ? Aug 23, 2016 02:03 |
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riot established an actual criteria based on release dates so that x heroes all exist in certain IP cost brackets and it was one of the better things they did. while trying to be a new player to that game in 2016 is kinda ridic i had quit in s1 and was missing 10~ heroes at the time and this year when i started playing again casually i was missing, i think, 50~ ish heroes and now im missing about 20. i think anyone who plays any game seriously will have no issue getting all the guys but if you play casually you're always restricted to whatevers free that week and it can get kinda tiresome i imagine since about half of the free heroes in the rotation are probably really cheap so you're only ever going to be able to try one or new of the newer, more interesting characters.
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# ? Aug 23, 2016 02:06 |
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I really like Smites model: pay per hero, or your can pay like $40 for every hero now and forever.
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# ? Aug 23, 2016 02:10 |
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I think that model is total poo poo and only like dotas model tyvm
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# ? Aug 23, 2016 02:12 |
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Overwatch is currently in the process of murdering league and I would be surprised if league lasts like more than 5 more years at this point. Overwatch is fun to play casually, league isn't. Dota is fun to play competitively, league isnt. League doesn't have an audience anymore.
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# ? Aug 23, 2016 02:22 |
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League's fanbase pnly persists because of all the sunk costs involved therein. They're not pulling in new players or viewers for the most part and they're rapidly losing market share to games that aren't freemium or locking content behind paywalls.
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# ? Aug 23, 2016 02:25 |
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Zurreco posted:League's fanbase pnly persists because of all the sunk costs involved therein. They're not pulling in new players or viewers for the most part and they're rapidly losing market share to games that aren't freemium or locking content behind paywalls. On twitch, LoL is consistently above 100k, while DOTA2 hovers around 20-30k except during the majors. Is LoL really on a decline, note that I don't care, I just stream DOTA while I work to have something to listen to. Also, Heartstone and FPS streaming is awful to watch.
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# ? Aug 23, 2016 02:31 |
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league has a crazy streamer culture that dota never really had and i could probably write a drat essay about all the reasons why if you look at the numbers for league's LCS playoffs vs a dota major (they're roughly equivalent in terms of importance) the viewer numbers can look pretty similar depending on the teams and the time of day but league's top end is so much higher for their international because it def. does have a larger english speaking playerbase overall, they just have little interest in most matches it seems.
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# ? Aug 23, 2016 02:35 |
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Radical posted:league has a crazy streamer culture that dota never really had and i could probably write a drat essay about all the reasons why i'd read it
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# ? Aug 23, 2016 02:39 |
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Radical posted:league has a crazy streamer culture that dota never really had and i could probably write a drat essay about all the reasons why Luceid posted:i'd read it Same. Last time I remember watching any LoL stream was when I used to play back before Dota 2 was a thing and I'd watch semi-pro players stream on own3d.tv
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# ? Aug 23, 2016 02:40 |
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Anyone know how's Overwatch doing in other less developed markets? Previously, it was cited that Dota 2 was being held back by the lack of decent computers able to run the game where as LoL and WC3 Dota have much less demanding system requirements.
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# ? Aug 23, 2016 02:49 |
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Overwatch is succeeding because its genuinely fun and also doesn't directly compare to anything else gameplay wise. The closest game to it was Battleborn and that game dug its own grave, Blizzard just pushed them into it. It'll probably last a good amount of time, but I doubt its competitive scene is ever really gonna take off. Blizzard isn't balancing it well and their map design is really, really bad for high tier play.
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# ? Aug 23, 2016 02:51 |
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Radical posted:league has a crazy streamer culture that dota never really had and i could probably write a drat essay about all the reasons why I would like to read your drat essay, also I have noticed that it is generally harder to get my friends who play or have played dota to watch dota for whatever reason.
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# ? Aug 23, 2016 03:07 |
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Geight posted:I would like to read your drat essay, also I have noticed that it is generally harder to get my friends who play or have played dota to watch dota for whatever reason. Really? I would have assumed the opposite. Seriously, no one in this thread actually plays Dota right? We just watch it.
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# ? Aug 23, 2016 03:13 |
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Internet Kraken posted:Overwatch is succeeding because its genuinely fun and also doesn't directly compare to anything else gameplay wise. The closest game to it was Battleborn and that game dug its own grave, Blizzard just pushed them into it. It'll probably last a good amount of time, but I doubt its competitive scene is ever really gonna take off. Blizzard isn't balancing it well and their map design is really, really bad for high tier play. Xtanstic posted:Really? I would have assumed the opposite. Seriously, no one in this thread actually plays Dota right? We just watch it.
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# ? Aug 23, 2016 03:18 |
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What hero do you wanna pick to get the "Its Pure Magic" quest cause I'm struggling to think of anyone that deals magic damage in multiple increments over a short period of time.
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# ? Aug 23, 2016 03:35 |
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Xtanstic posted:Really? I would have assumed the opposite. Seriously, no one in this thread actually plays Dota right? We just watch it. I play, but mainly unranked so I don't get too mad about losing my imaginary points.
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# ? Aug 23, 2016 03:36 |
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Internet Kraken posted:What hero do you wanna pick to get the "Its Pure Magic" quest cause I'm struggling to think of anyone that deals magic damage in multiple increments over a short period of time. Zeus with mjolnir
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# ? Aug 23, 2016 03:41 |
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Internet Kraken posted:What hero do you wanna pick to get the "Its Pure Magic" quest cause I'm struggling to think of anyone that deals magic damage in multiple increments over a short period of time. Incoherence fucked around with this message at 03:53 on Aug 23, 2016 |
# ? Aug 23, 2016 03:50 |
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Internet Kraken posted:What hero do you wanna pick to get the "Its Pure Magic" quest cause I'm struggling to think of anyone that deals magic damage in multiple increments over a short period of time. It's pretty easy to do with enigma and level 3 ult Well, getting a full ult off with enough people in it maybe isn't so easy but if you can manage it you're basically guaranteed to get the quest done
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# ? Aug 23, 2016 03:53 |
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Internet Kraken posted:What hero do you wanna pick to get the "Its Pure Magic" quest cause I'm struggling to think of anyone that deals magic damage in multiple increments over a short period of time. Silencer or OD? How is this a question? Or sorry just saw "pure" and assumed it had to be pure dmg Just read the requirements for that. Veno, aghs silencer, storm spirit, axe, zeus Wait nevermind. Has to be 100 magic dmg 20 times in ten seconds? Wow. Cm or veno with veil? Zeus. Axe still can work if you get a good blink call. Wow man this is why I hate having quests in dota. Meepo or refresher and veil shaker can do it. Ok 7th edit: just don't do it because you're probably making GBS threads up the game for your team as you focus on trying to do this. Disraptor. Mortimer Knag fucked around with this message at 04:28 on Aug 23, 2016 |
# ? Aug 23, 2016 03:53 |
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# ? Jun 8, 2024 08:07 |
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Jerk McJerkface posted:On twitch, LoL is consistently above 100k, while DOTA2 hovers around 20-30k except during the majors. Is LoL really on a decline, note that I don't care, I just stream DOTA while I work to have something to listen to. League on Twitch is rife with viewbotting. I'm not saying that other games don't do that as well, but League is apparently far and away the most complicit. That being said, your statement doesn't refute what I said. A fair amount of people who like League, either in playing or watching, do so because they had to invest so much time into it already.
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# ? Aug 23, 2016 04:27 |