|
MysticalMachineGun posted:Beat Dragonslayer Armour last night and picked up the Sunlight Straight Sword from the hidden mimic. How does it stack up? Not sure if I want to put points in faith for it. VerdantSquire fucked around with this message at 07:39 on Aug 25, 2016 |
# ? Aug 25, 2016 07:35 |
|
|
# ? Jun 5, 2024 21:34 |
|
Feeling tepid about the DLC, which honestly surprises me. Mainly because it seems to be about the Painted World and I couldn't care less about that particular piece of lore.
|
# ? Aug 25, 2016 08:38 |
|
Reason posted:hopefully its less janky than lords of the fallen The gameplay shown so far makes it look like a reasonably competent game. I'm rooting for the Lords of the Fallen guys, I hope they'll keep making their versions of Souls games, improving with each iteration.
|
# ? Aug 25, 2016 08:41 |
|
Yeah, it's easy to forget that if you include the Kings Field series, FROM has been iterating on this for a dozen games and even more years endlessly repeating the cycle with minor differences, sometimes worse sometimes better with no end in sight as long as the universe doesn't change fundamentally Which CEO will find the courage to slay the franchise keeper and usher in an age of the dark (and probably metal wolf chaos sequels)?
|
# ? Aug 25, 2016 08:49 |
|
Wasn't the Painted World their first demo stage they used to shop around for a publisher? Getting good mileage out of something whose purpose in the game itself is an ironic "we couldn't think of a place to put this thing" joke
|
# ? Aug 25, 2016 09:08 |
|
I'm not averse to some further exploration of the Painted World but man, I was hoping it'd be something more directly connected to the lore holes in DS3. By which I mean I wanted it to be about the Profaned Flame.
|
# ? Aug 25, 2016 10:08 |
|
it's probably connected to something, we don't know much yet.
|
# ? Aug 25, 2016 10:32 |
|
Painted world was cool as gently caress in ds1 and From have never released a bad dlc yet. Do people forget that after ds2 launch but before the dlc, all the complaints about, well, everything? And the dlc had great levels, great new gear and even rewrote a bunch of lore to be more coherent too. I am 100% confident in From with this dlc.
|
# ? Aug 25, 2016 11:04 |
|
The problem with the arena is DS1 was that it was handled terribly. Once you got a one point lead you could just stall until time ran out. And that would be even easier to do in DS3 given how ridiculous the rolls are in this game. Plus you could use a miracle to heal up to fill health in the time it takes the other player to respawn. Meaning all the damage you just did was for nothing. If it was like the DS2 arena where it's fight to the death that would be much better. Though that was a pain too until they got rid of estus. And I agree with a previous poster. Six person battles are the poo poo and if they don't have that in the arena that would be a big disappointment. I feel like a six person free for all mode (or 3 vs 3) would go a long way in revitalizing the pvp in this game.
|
# ? Aug 25, 2016 15:27 |
|
Pre-release I expected the apparent revival of the everlasting dragons to be a sort of counterpoint between the usual fire/dark dichotomy, and when I encountered Gundyr and the Pus of Man on the High Wall those suspicions were all but confirmed. Then loving Oceiros channeling Seath the Scaless, then motherfucking Archdragon Peak! But nothing ever came of it, the dragons were pretty much window dressing. Everyone else is hoping and wishing for them to follow up on plot threads from past games and I thought they were finally gonna do something different. I'll be disappointed if the DLC never addresses Ocelot, at the very least.
|
# ? Aug 25, 2016 15:42 |
|
Bring back the Bone Fist.
|
# ? Aug 25, 2016 15:47 |
|
Deified Data posted:Pre-release I expected the apparent revival of the everlasting dragons to be a sort of counterpoint between the usual fire/dark dichotomy, and when I encountered Gundyr and the Pus of Man on the High Wall those suspicions were all but confirmed. Then loving Oceiros channeling Seath the Scaless, then motherfucking Archdragon Peak! Every single Souls game DLC set has had an awesome dragon boss. I fully expect that to continue.
|
# ? Aug 25, 2016 16:05 |
|
Bananasaurus Rex posted:The problem with the arena is DS1 was that it was handled terribly. Once you got a one point lead you could just stall until time ran out. And that would be even easier to do in DS3 given how ridiculous the rolls are in this game. Plus you could use a miracle to heal up to fill health in the time it takes the other player to respawn. Meaning all the damage you just did was for nothing. Completely agree. I hope the arena features different game modes like 1v1, 2v2, and 3v3. Maybe even 4v4 for larger maps? Also free for all for 6 players. But they must have it like the DS2 arena with no estus and the phantoms on both teams can't hit each other like in invasions.
|
# ? Aug 25, 2016 16:18 |
|
Some people are being weirdly pessimistic, which is weird because every Dark Souls DLC has been outstanding.
|
# ? Aug 25, 2016 16:29 |
|
This has nothing to do with DS3 but I forgot it existed and it's amazing. https://www.youtube.com/watch?v=gd4JnDKGj_Y
|
# ? Aug 25, 2016 16:29 |
|
I mean the reason nobody's pumped for the dlc is because it's a) two months away and b) the trailer revealed almost nothing
|
# ? Aug 25, 2016 16:35 |
|
It revealed a bunch of cool spells that I'm sure are going to cost too much FP and do too little damage so no one's going to use them.
|
# ? Aug 25, 2016 16:40 |
|
Tetracube posted:I mean the reason nobody's pumped for the dlc is because it's a) two months away and b) the trailer revealed almost nothing It revealed a snowy castle BE EXCITED YOU CRETINS. THERE'S GOING TO BE A CASTLE. WITH SNOW!
|
# ? Aug 25, 2016 16:40 |
|
Lordvessel boss has feathers and is in a painted world type place. Maybe it's Velka?
|
# ? Aug 25, 2016 16:49 |
|
I want to play a character using pole arms and a little bit of magic. Is that unrealistic or what kind of magic should I be looking at?
|
# ? Aug 25, 2016 16:50 |
|
I'm playing NG+ atm using pure magic and honestly all kind of magic is completely viable. Pyromancy is very strong. Sorcery is quite strong and has amazing utility spells (Hidden Body owns). Even miracles seem to work OK offensively: I was hitting fools for ~900 with a Sunlight Spear, and you have some nice buffs. I'm a deprived with 50/50/50 in the magic stats so I can experiment. Just make sure to use all the magic boosting rings and possibly the faster casting one. E: If you're looking for a battlemage type honestly all schools have some neat buffs:
omeg fucked around with this message at 17:11 on Aug 25, 2016 |
# ? Aug 25, 2016 17:01 |
|
Depends on what you mean by "a little bit of magic". If you mean buff spells and the like, sure. The weapon buffs won't be as good but all the self-buffs are still fine and not too difficult to get access to regardless of which magic type you pick, though Miracles are probably the best choice just because they have the most variety of self-buff spells(and Denial!), though Pyromancy has a decent amount too and Hush/Hidden Body from Sorcery are fun. Damage spells, however, are something you need to go all-in on to really be useful. Well, not alllll all in, 60 Int is the soft cap for Sorcery and I was fine ending NG at 50. But you really kinda have to rush to 40 Int/Faith ASAP if you want damage Sorceries/Miracles to be good. Pyromancy might be a little more forgiving there, though? Not really sure. At the very least, building for Pyro will get you stats to use pretty much all the buff spells regardless of their school. Edit: Should note that I was able to go decently far into Dex weapons on that character as well, though it left me very much on the frail side. Mimingless fucked around with this message at 17:04 on Aug 25, 2016 |
# ? Aug 25, 2016 17:01 |
|
Populon posted:Lordvessel boss has feathers and is in a painted world type place. Maybe it's Velka? I think the nitocrow and the pot guy might actually be different bosses - nitocrow has crow hands too though.
|
# ? Aug 25, 2016 17:05 |
|
It will be neat if we finally see Velka, and super neat if she's some horribly disfigured, really twisted and evil thing. It'd contrast with the statues well and would re-emphasize the notion that no matter what team you're batting for, they're all self-serving and sadistic bastards
|
# ? Aug 25, 2016 17:39 |
|
So does the blue sentinels/dorkmoon work for anyone? I've kept either of the covenants equipped the whole playthrough but have gotten exactly 2 summons throughout.
|
# ? Aug 25, 2016 17:48 |
|
For me it seems sl50 with max +6 weapons (+3 twinkling/scale weaps) tends to give you nonstop blue play
|
# ? Aug 25, 2016 17:49 |
|
Friendly Humour posted:So does the blue sentinels/dorkmoon work for anyone? I've kept either of the covenants equipped the whole playthrough but have gotten exactly 2 summons throughout. in the many months I've played this game, I have yet to be summoned as a blue
|
# ? Aug 25, 2016 17:49 |
|
Boomstick Quaid posted:For me it seems sl50 with max +6 weapons (+3 twinkling/scale weaps) tends to give you nonstop blue play What's the weapon upgrade level count? I thought it was soul lvl dependent?
|
# ? Aug 25, 2016 17:58 |
|
It's both. Usually your most upgraded weapon needs to be within 2 or 3 upgrade levels of someone to invade or co-op with them.
|
# ? Aug 25, 2016 18:01 |
|
Rough Lobster posted:Some people are being weirdly pessimistic, which is weird because every Dark Souls DLC has been outstanding.
|
# ? Aug 25, 2016 18:02 |
|
skasion posted:It's both. Usually your most upgraded weapon needs to be within 2 or 3 upgrade levels of someone to invade or co-op with them. I was reading that because of this, one shouldn't upgrade one's weapons past +8 because if it's +8 then you can run into people with max weapon level ranging from 6 to 10, whereas if you upgrade it to 10 you only run into people with it leveled from 8 to 10 making it harder to find coop pals. But even if you discard/whatever a weapon the game still counts that one as the highest weapon for that character.
|
# ? Aug 25, 2016 18:09 |
|
Huh. Never knew that. I was wondering why I was constantly invading ng+ characters with an SL60 character
|
# ? Aug 25, 2016 18:33 |
|
What would look good with the lothric great sword
|
# ? Aug 25, 2016 18:35 |
|
lite_sleepr posted:What would look good with the lothric great sword What about this? Chain helm, Drakeblood armor, Faraam gloves, knight leggings and Eastern Iron Shield (or Llewellyn shield).
|
# ? Aug 25, 2016 19:35 |
|
I can't wait to play this dlc and rediscover the lost holy art of the boomerang late october is a lot farther away than I would have expected tho
|
# ? Aug 25, 2016 19:57 |
|
Boomerang miracle is going to be super weak to account for it possible hitting the opponent twice per cast, so it'll effectively be the first spell with split damage.
|
# ? Aug 25, 2016 20:05 |
|
I was hoping it was going to be the Crystal Ring Shield's attack. That thing basically carried me in my first playthrough of Dark Souls (when it was still bugged).
|
# ? Aug 25, 2016 20:13 |
|
KingSlime posted:Ah well they didn't annoy me at all. Long loading times is just what I endure when I game on consoles so it doesn't bug me, and I always dropped some cash on vials to top off after leveling up. That combined with pick ups and selling items I didn't need meant that blood vials weren't ever really in short supply. So I guess in my personal barometer they defintiely weren't flaws. I think leveling in Bloodborne would have been fun if you'd done it at the lamps by chatting with your little imp ghost friends. Like chilling at a bonfire only cuter.
|
# ? Aug 25, 2016 20:17 |
|
Ice Fist posted:It revealed a snowy castle I've been there its called Irthyll. I wanted to go to the Deep dammit.
|
# ? Aug 25, 2016 20:18 |
|
|
# ? Jun 5, 2024 21:34 |
|
Lotish posted:I think leveling in Bloodborne would have been fun if you'd done it at the lamps by chatting with your little imp ghost friends. Like chilling at a bonfire only cuter. Yeah the whole leveling up w/ a waifu at the hub got old after two games. Replaying DS during the reboot or whatever made me realize how helpful it was to have access to all that poo poo in any old bonfire. I remember during my first DS playthrough distinctly thinking, oh cool I don't have to level up in this game's nexus anymore, what a neat improvement. Fromsoft is weird.
|
# ? Aug 25, 2016 20:21 |