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CHOPS - The Rock and Roll Board Game is ending soon, with $3,088 of their $1,000 goal. Meanwhile, both Battle of the Bands: The Deluxe Edition and The Lords of Rock have 7 days to go. BotB has $6,703 of their $3,000 goal while TLoR has $23,362 of their $8,500 goal. I'm more amazed that the one game that had such song titles like "You Give Aphrodite a Bad Name" and "For Those About to Ragnarok" has gotten the most money.
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# ? Aug 25, 2016 02:23 |
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# ? May 16, 2024 17:14 |
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Chekans 3 16 posted:Huh, I don't think I've ever seen a Kickstarter actually deliver early. Kevin Crawford, the guy behind Godbound and Stars Without Number, consistently beats his estimated delivery dates on his Kickstarters, though to be fair he's the exception rather than the rule.
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# ? Aug 25, 2016 02:49 |
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Sirlin's always been solid with delivery, Puzzle Strike 3rd Edition was one of the fastest KSes I've seen.
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# ? Aug 25, 2016 03:17 |
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GrandpaPants posted:The unfortunate thing about Bitbox is that because it's not out on the market, the public can't aggregate data about what sort of box would fit with what games, so all those customization options are sorta useless unless you're really good about eyeballing volume (I am not). I think they have a whole thing where you can message them on Facebook/YouTube and request a demo with a certain game. I think most of the videos they made demo'ing the Bitbox were from user submissions. I hope they do figure something out for shipping, though I know I'll still be paying 100-200% over retail for shipping. Ah, such a beautiful island, 福爾摩沙.
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# ? Aug 25, 2016 03:40 |
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Desiden posted:According to the devs, he wrote those sections several years ago. Based on the posts I've seen from them elsewhere, I don't see any reason to doubt them on that. "Some rear end in a top hat won't communicate about his flat-lined Kickstarter" is a few steps short of "he's probably built an elaborate lie about a life-destroying illness."
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# ? Aug 25, 2016 04:31 |
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That Old Tree posted:"Some rear end in a top hat won't communicate about his flat-lined Kickstarter" is a few steps short of "he's probably built an elaborate lie about a life-destroying illness." Yeah, I wouldn't be surprised if he's actually ill. Maybe it even interferes with working on the project (though it feels like if he has energy to be all over Google+ as has been suggested, that ought to be translateable into writing RPG words). But communication is still important.
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# ? Aug 25, 2016 04:57 |
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Maybe Kickstarter should look into some sort of Romani curse removal or something, so many of their successfully funded kickstarters end up with lengthy hospital stays.
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# ? Aug 25, 2016 05:30 |
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Flavivirus posted:It may have got eclipsed by Monte Cook's Invisible Sun, but my Kickstarter for What Ho, World! is still plugging along. We're 80% funded now and I've been able to lower international shipping and negotiate a better and bigger game from the printers; if a storytelling game based on Jeeves and Wooster that fits in your pocket sounds at all interesting, check it out! Is that reduction in shipping costs reflected on the main page? I'm interested, but the 15 pounds it's quoting me for shipping to Canada is eye-watering, and the Rest of World shipping update is backers-only.
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# ? Aug 25, 2016 05:45 |
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Macdeo Lurjtux posted:Maybe Kickstarter should look into some sort of Romani curse removal or something, so many of their successfully funded kickstarters end up with lengthy hospital stays. They'd probably solve that problem by not letting Americans run Kickstarter campaigns.
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# ? Aug 25, 2016 06:34 |
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Alien Rope Burn posted:Sirlin's always been solid with delivery, Puzzle Strike 3rd Edition was one of the fastest KSes I've seen. While it's great that Codex is "early", I wouldn't go around praising Sirlin & how he's somehow figured out the magic formula for completing/shipping a project early that no one else can solve. I have a very strong feeling he's just good at planning and doesn't accurately represent the expectations he actually has for things to be complete; IE, he knows he needs 6 months, and quotes 9 for delivery. Either poo poo goes wrong and he's given himself a buffer to still be early/on time, or things go smoothly and he comes out unrealistically ahead of schedule like this. Either way he wins. It seems like a really obvious thing, but it's just not something many campaign heads seem to do. Maybe it's a fear of over-quoting the delivery time and scaring people away with too long of a wait? Obviously there's a line somewhere in which that concern is valid; if someone says "Back today, and we'll deliver in 24 months!", your backer count is likely to suffer as a direct result, but tacking on an extra 2-3 months based on your production+shipping+fulfillment schedule seems like a no-brainer. The mental perception of "This new Project X is going to take approximately 3 months longer than comparable Project Y took" vs "Project X is delivering approximately 3 months later than originally quoted" is the difference between the reactions of "That's fine, whatever it takes to make the product good" and "WHAT THE gently caress WHERE IS MY GAME, I CAN'T BELIEVE WE WERE LIED TO, I'D LIKE A REFUND IMMEDIATELY AND AM NEVER GOING TO BACK ANOTHER ONE OF YOUR PROJECTS FOR HOW UNPROFESSIONAL THIS IS".
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# ? Aug 25, 2016 07:25 |
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I got my Burning Wheel books the last week of July, which is technically early (the listed fulfillment date was August).
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# ? Aug 25, 2016 07:38 |
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Merauder posted:While it's great that Codex is "early", I wouldn't go around praising Sirlin & how he's somehow figured out the magic formula for completing/shipping a project early that no one else can solve. I have a very strong feeling he's just good at planning and doesn't accurately represent the expectations he actually has for things to be complete; IE, he knows he needs 6 months, and quotes 9 for delivery. Either poo poo goes wrong and he's given himself a buffer to still be early/on time, or things go smoothly and he comes out unrealistically ahead of schedule like this. Either way he wins. He explicitly says that he does this in the Codex update, and that the reason that Codex is shipping 3 months early is he hasn't used any of his 3 months of slack. quote:It seems like a really obvious thing, but it's just not something many campaign heads seem to do. Maybe it's a fear of over-quoting the delivery time and scaring people away with too long of a wait? Obviously there's a line somewhere in which that concern is valid; if someone says "Back today, and we'll deliver in 24 months!", your backer count is likely to suffer as a direct result, but tacking on an extra 2-3 months based on your production+shipping+fulfillment schedule seems like a no-brainer. The mental perception of "This new Project X is going to take approximately 3 months longer than comparable Project Y took" vs "Project X is delivering approximately 3 months later than originally quoted" is the difference between the reactions of "That's fine, whatever it takes to make the product good" and "WHAT THE gently caress WHERE IS MY GAME, I CAN'T BELIEVE WE WERE LIED TO, I'D LIKE A REFUND IMMEDIATELY AND AM NEVER GOING TO BACK ANOTHER ONE OF YOUR PROJECTS FOR HOW UNPROFESSIONAL THIS IS". I suspect realistic contingency planning is a good idea yeah, and it's an even better idea to be upfront about it. "I'm quoting a delivery date of X, I have slack built into that schedule, if everything goes to plan I will ship earlier, but Chinese contractors and drop shippers are reliably unreliably so I am building some fat into it." Given kickstarters are being used repeatedly by the same people/companies I suspect the more conservative way is the best way. If he scared a few backers away in his first kickstarter, he'll get them back with interest in later ones because he can point to a track record of on time or better shipping in the future.
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# ? Aug 25, 2016 07:42 |
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Bieeardo posted:Is that reduction in shipping costs reflected on the main page? I'm interested, but the 15 pounds it's quoting me for shipping to Canada is eye-watering, and the Rest of World shipping update is backers-only. Sadly, yes. It used to be £20! I'd love to be able to do a two-stage process where I ship all Canada orders to a warehouse then distribute from there (that's how I got US shipping so cheap), but I just don't have the Canadian backers to make that cost effective. The best I can offer is that it's much cheaper per-unit for me to ship two copies to the same address, so if you have a friend who's interested you can pay half the shipping costs each. Alternatively the game will be available for Print-on-demand purchase from DriveThruCards once finished. Thanks for your interest anyhow!
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# ? Aug 25, 2016 07:56 |
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Mr. Tambo posted:I got my Burning Wheel books the last week of July, which is technically early (the listed fulfillment date was August). What was your delay time from "ANDREW MARKHAM has sent you a package" to receiving them? I've had that email in my inbox since the 15th.
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# ? Aug 25, 2016 08:24 |
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Flavivirus posted:Sadly, yes. It used to be £20! I'd love to be able to do a two-stage process where I ship all Canada orders to a warehouse then distribute from there (that's how I got US shipping so cheap), but I just don't have the Canadian backers to make that cost effective. Oh, I understand, I just thought I'd check. I do have a few other friends who might be interested, actually! I'll pass them the Kickstarter URL, and see what comes of that.
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# ? Aug 25, 2016 08:59 |
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Merauder posted:While it's great that Codex is "early", I wouldn't go around praising Sirlin & how he's somehow figured out the magic formula for completing/shipping a project early that no one else can solve. Oh, no one's claiming the dude has some kind of magic spell. It's just, in a tabletop KS scene with such astounding failures of scheduling, a dude demonstrating some basic loving business competence feels like manna from heaven.
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# ? Aug 25, 2016 09:15 |
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Carteret posted:What was your delay time from "ANDREW MARKHAM has sent you a package" to receiving them? I've had that email in my inbox since the 15th. I got my "ANDREW MARKHAM" email July 25th, got my book August 19th. Didn't get lost in the mail or anything, looks like it was just a couple weeks between when the label was printed and when it was actually put in the mail.
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# ? Aug 25, 2016 14:05 |
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Happy Far Westiversary, everyone!
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# ? Aug 25, 2016 15:43 |
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Carteret posted:What was your delay time from "ANDREW MARKHAM has sent you a package" to receiving them? I've had that email in my inbox since the 15th. It only took a few days for me.
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# ? Aug 25, 2016 16:39 |
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So... I haven't had any emails from Andrew Markham at all. Should I be worried?
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# ? Aug 25, 2016 16:44 |
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I'm not sure he's started sending them out for Europe yet.
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# ? Aug 25, 2016 16:57 |
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Evil Mastermind posted:Happy Far Westiversary, everyone! Is Far West the tabletop game Kickstarter that is the longest to fulfillment while still continuing to make promises that it's almost done! I mean setting aside ones that just never materialized and stopped updates.
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# ? Aug 25, 2016 16:57 |
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Flavivirus posted:So... I haven't had any emails from Andrew Markham at all. Should I be worried? Looks like I only got my email August 12th, and it's still in pre-shipping status or whatever, so it hasn't been sent yet. I'm guessing that the books are trickling in slowly.
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# ? Aug 25, 2016 16:58 |
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Evil Mastermind posted:Happy Far Westiversary, everyone! This had better be the best GM advice chapter in all literature.
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# ? Aug 25, 2016 16:59 |
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Evil Mastermind posted:Happy Far Westiversary, everyone! What grade is it in now? Kindergarten or first?
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# ? Aug 25, 2016 17:00 |
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gradenko_2000 posted:This had better be the best GM advice chapter in all literature. It better be the best piece of writing, period.
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# ? Aug 25, 2016 17:02 |
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Kwyndig posted:Mine is Metamorphosis Alpha, and that at least partially delivered (PDF, still waiting on the physical book). And Jamie Chambers has at least been communicative about progress, and his daughter has leukemia, which loving sucks. Despite that he's still made progress. It may be late, but it's so much better that Far West's bullshit, or Alas Vegas' flat-out disappearance.
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# ? Aug 25, 2016 17:37 |
gradenko_2000 posted:This had better be the best GM advice chapter in all literature. Anybody offering odds on wether far west or the next grrm novel comes out first?
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# ? Aug 25, 2016 17:45 |
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Has anyone thought of using the basic essence of Far West and make their own game? There was obviously some level of interest, and I don't think there's been a game with the same general setting out there. Plus, it will make Far West not coming out even more funny if someone basically makes the game before Far West comes out.
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# ? Aug 25, 2016 17:48 |
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thelazyblank posted:Has anyone thought of using the basic essence of Far West and make their own game? There was obviously some level of interest, and I don't think there's been a game with the same general setting out there. Plus, it will make Far West not coming out even more funny if someone basically makes the game before Far West comes out. I think one of our goon regulars was planning to do a Far West before Far West comes out just to show up GMS. That effort might have stopped? But then there's still plenty of time to catch up regardless.
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# ? Aug 25, 2016 17:57 |
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thelazyblank posted:Has anyone thought of using the basic essence of Far West and make their own game? There was obviously some level of interest, and I don't think there's been a game with the same general setting out there. Plus, it will make Far West not coming out even more funny if someone basically makes the game before Far West comes out. I smell a monthly contest for the 4th anniversary! edit: I meant 5th anniversary! Baron Snow fucked around with this message at 19:04 on Aug 25, 2016 |
# ? Aug 25, 2016 18:19 |
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Wait is this the anniversary of the day the Far West KS ended or the date it was first supposed to come out?
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# ? Aug 25, 2016 18:57 |
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Baron Snow posted:I smell a monthly contest for the 4th anniversary! clockworkjoe posted:Wait is this the anniversary of the day the Far West KS ended or the date it was first supposed to come out?
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# ? Aug 25, 2016 19:01 |
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Evil Mastermind posted:That would have been last year. Because... Whoops! Forgot to check the all important reference site.
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# ? Aug 25, 2016 19:03 |
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Baron Snow posted:I smell a monthly contest for the 4th anniversary! Couldn't tell if this was a late joke or if you had lost track.
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# ? Aug 25, 2016 19:06 |
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I only see a few super late projects when I look through the list of projects I backed. Aside from Project: Dark, one of them is Last Stand: Reinforcements. Whatever happened to that?
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# ? Aug 25, 2016 19:13 |
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Electric Hobo posted:I only see a few super late projects when I look through the list of projects I backed. Aside from Project: Dark, one of them is Last Stand: Reinforcements. Whatever happened to that? The worst man in roleplaying harassed the creator clean off the internet.
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# ? Aug 25, 2016 19:23 |
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...That sounds hosed up!
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# ? Aug 25, 2016 19:28 |
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potatocubed posted:The worst man in roleplaying harassed the creator clean off the internet. Wait, Zak S was involved?
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# ? Aug 25, 2016 19:41 |
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# ? May 16, 2024 17:14 |
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Electric Hobo posted:...That sounds hosed up! It was very much so, as best I understand it. Six months after that (about a year ago, now), Mikan reemerged to mention that that supposedly the rules and most of the fluff for Last Stand: Reinforcements were complete and in to the project editor, and they were looking to complete the final art pieces. Heavy apologies were issued for them vanishing off the internet for the aforementioned reasons. A month later, they posted that a death in the family had delayed things, but that there would be an update next week. That's the last that was posted, so the current state of the project is a mystery. I don't know if something else happened, but it's closing in on the year since the last update. Mikan went off the radar again, so I don't know if something else happened, if the harassment saw a new cycle or what.
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# ? Aug 25, 2016 19:56 |