|
poo poo poo poo poo poo I'll end up buying a console just for this game just like every other previous Zelda instalment any confirmation about where the game lies on *THE TIMELINE* ? I read somewhere there were clues about it happening an undetermined time after wind waker?
|
# ? Sep 1, 2016 07:16 |
|
|
# ? May 14, 2024 23:54 |
|
Xad posted:I dunno why you think this, but I at least never bothered to try a skyward strike on him, which apparently stuns him with lightning? so it was tense as gently caress and I loved every minute of it. Yeah i beat him with pure dodging and sneaking in small hits here and there. Felt like a dark soul boss, was a lot of fun.
|
# ? Sep 1, 2016 07:16 |
|
Mikojan posted:poo poo poo poo poo poo Well the main clue to it being post WW is the fact that the Koroks are around with the same character designs, though they're not named so it's possible that it's just recycled design. There's a bunch more that people have probably collected somewhere, but one I remember is that rock salt can be gathered from the environment, seemingly indicating that the great sea has receded.
|
# ? Sep 1, 2016 08:01 |
|
The Great Sea is actually freshwater! Whizbang posted:3D is literally in the name of the system. I can't tell if you're being intentionally obtuse or if you actually don't understand the fundamental differences between 2D and 3D Zelda games. MokBa fucked around with this message at 09:28 on Sep 1, 2016 |
# ? Sep 1, 2016 09:25 |
|
Mikojan posted:any confirmation about where the game lies on *THE TIMELINE* ? *gets out notes* Based on observable evidence from E3 and elsewhere, I have come to the conclusion that Breath of the Wild does in fact take place after a convergence of the three timelines.
|
# ? Sep 1, 2016 14:40 |
|
Xad posted:I dunno why you think this, but I at least never bothered to try a skyward strike on him, which apparently stuns him with lightning? so it was tense as gently caress and I loved every minute of it. See I figured that out and destroyed the boss on my first attempt without being hit. A final boss where I literally take no damage isn't much of a boss.
|
# ? Sep 1, 2016 15:02 |
|
It takes place in a fourth new timeline where link hosed the booby witch
|
# ? Sep 1, 2016 15:48 |
|
Zo posted:The third dimension is time. I'm half way through it and I completely agree with this. I actually really love the controls and everything else. Found the first Ghirahim fight tough though.
|
# ? Sep 1, 2016 15:51 |
|
For the few who it might matter to, Nintendo just put Skyward Sword up digitally on the Wii U store today.
|
# ? Sep 1, 2016 16:01 |
|
SylvainMustach posted:I'm half way through it and I completely agree with this. Just channel your inner bushido hanzo spirit. Different enemy but:
|
# ? Sep 1, 2016 16:56 |
|
MokBa posted:I can't tell if you're being intentionally obtuse or if you actually don't understand the fundamental differences between 2D and 3D Zelda games.
|
# ? Sep 1, 2016 19:10 |
|
Electromax posted:For the few who it might matter to, Nintendo just put Skyward Sword up digitally on the Wii U store today. Is there any way to play it with the game pad?
|
# ? Sep 1, 2016 19:11 |
|
greatn posted:It takes place in a fourth new timeline where link hosed the booby witch the who?
|
# ? Sep 1, 2016 20:29 |
|
Die Laughing posted:Is there any way to play it with the game pad? No, SS requires motion controls.
|
# ? Sep 1, 2016 20:32 |
|
VanSandman posted:the who?
|
# ? Sep 1, 2016 20:38 |
|
The whole reason SS is just a digital release of the Wii version is most certainly because a remaster would have to be designed for different controls. So yeah, definitely no dice on using anything but a Wiimote.
|
# ? Sep 1, 2016 20:39 |
|
the Technoblins are my favorite zelda badguys and I hope they show up in botw edit: also running over the Magma Spume with the boulder was supremely satisfying. I love this game and I hope everyone who didnt play it downloads it now that it's on the VC SylvainMustach fucked around with this message at 00:20 on Sep 2, 2016 |
# ? Sep 2, 2016 00:18 |
|
Die Laughing posted:Is there any way to play it with the game pad? Like anything Wii or Wii Mode, you can use the gamepad's screen as a tiny TV. It even has a built in sensor bar. But because SS doesn't use Classic Controller controls, you cannot use the buttons/sticks on the Gamepad to control the game
|
# ? Sep 2, 2016 01:20 |
|
Honestly it will probably look better on the game pad than it ever did on an HDTV
|
# ? Sep 2, 2016 01:33 |
|
Is the eShop Skyward Swords going to have all the really annoying pick up prompts?
|
# ? Sep 2, 2016 11:19 |
|
Jonas Albrecht posted:Is the eShop Skyward Swords going to have all the really annoying pick up prompts?
|
# ? Sep 2, 2016 11:52 |
|
So the new Zelda Amiibo announced will have special functionality in BotW. My guesses: Wind Waker Link: Shiekah Slate wind controlling ability Wind Waker Zelda: Light Arrows Ocarina Link: Song of Storms 8-bit Link: White Sword
|
# ? Sep 2, 2016 22:29 |
|
My guesses: Every Link amiibo - refill arrows Zelda amiibo - refill hearts
|
# ? Sep 3, 2016 01:45 |
|
Hedrigall posted:My guesses: The 8bit link amiibo should at least make your arrows look all 8-bit
|
# ? Sep 3, 2016 01:49 |
|
BillmasterCozb posted:The 8bit link amiibo should at least make your arrows look all 8-bit If so, it should cost you one rupee per arrow like in LoZ. I always assumed the rupees were sharp and used as arrowheads.
|
# ? Sep 3, 2016 04:07 |
|
ImpAtom posted:No, SS requires motion controls. And even if it didn't, nope. You can't, say, map it as wiimote 1 in Kirby Return to Dreamland either, and that game only uses the dpad, buttons, and I think maybe 'shake' (but the gamepad can do that)
|
# ? Sep 3, 2016 04:23 |
|
Trent posted:I always assumed the rupees were sharp and used as arrowheads. Me too! Honestly, for the NES, it was a very elegant system. Unless you were saving for the Blue Ring, money was fairly abundant and outside of the ring and a few other big, hopefully one-time purchases, "pay n' spray" archery wasn't a terrible idea. Plus, if we're being honest, the bow becomes somewhat obsolete after you get the wand.
|
# ? Sep 3, 2016 04:56 |
|
Beat Twilight Princess. It does nothing to change my opinion that 2D Zelda > 3D Zelda. Twilight Princess did slowly grow on me, admittedly. I still think it's more than a little weird that the first time this Link meets Ganon, he kills Ganon, with only a few paragraphs of interaction between them. This Link seems to just take a lot of stuff very nonchalantly. Oh, I am the legendary hero? Ok. Oh, I have part of the Triforce in me? Ok. Oh, this manpig motherfucker is my sworn eternal rival because my ancestors hosed with him eons ago? Ok.
|
# ? Sep 4, 2016 01:50 |
|
Maybe that Link had a rough childhood and has learned to take things in stride after years of his father beating the poo poo out of him with a fire poker over minor infractions.
|
# ? Sep 4, 2016 02:43 |
|
Blade_of_tyshalle posted:Maybe that Link had a rough childhood and has learned to take things in stride after years of his father beating the poo poo out of him with a fire poker over minor infractions. He's just happy to not be stuck herding goats and looking after the village kids. Not to mention looking heroic for Ilia.
|
# ? Sep 4, 2016 02:51 |
|
Both Ocarina of Time and Wind Waker give you an unskippable cutscene of Ganondorf just thoroughly loving up those two respective Links in the midgame (Wind Waker does it twice!) to inspire a certain level of dread of Ganondorf/desire for revenge in the player. Twilight Princess doesn't even have him on camera except in flashbacks until the final boss fight. This Link had literally never even met Ganondorf until the very end of his story. Hell, he only met Zelda twice for about a combined 10 minutes or so.
|
# ? Sep 4, 2016 03:21 |
Patter Song posted:Beat Twilight Princess. 3d Zeldas all have really loving good combat sequences (TP had a bunch, specifically.) but they're usually short and few in number cuz it's not the focus, while the "2d" stuff has better in general dungeons/exploring.
|
|
# ? Sep 4, 2016 03:35 |
|
Patter Song posted:Both Ocarina of Time and Wind Waker give you an unskippable cutscene of Ganondorf just thoroughly loving up those two respective Links in the midgame (Wind Waker does it twice!) to inspire a certain level of dread of Ganondorf/desire for revenge in the player. Twilight Princess doesn't even have him on camera except in flashbacks until the final boss fight. This Link had literally never even met Ganondorf until the very end of his story. Hell, he only met Zelda twice for about a combined 10 minutes or so. This is one of Twilight Princess' flaws, the inclusion of Ganon and Zelda. Both really have no place in the story, and I honestly would have preferred that it be about a Link getting drawn into some alien internecine shenanigans. It would have been a good chance to explore the concepts of all the Links who born, live their lives, and die without ever knowing about their lineage's destiny.
|
# ? Sep 4, 2016 04:28 |
|
Jonas Albrecht posted:This is one of Twilight Princess' flaws, the inclusion of Ganon and Zelda. Both really have no place in the story, and I honestly would have preferred that it be about a Link getting drawn into some alien internecine shenanigans. It would have been a good chance to explore the concepts of all the Links who born, live their lives, and die without ever knowing about their lineage's destiny. I think Zelda works fine in Twilight Princess, the game makes it very clear she's not much more than a deposed ruler held captive rather than the absolute lynchpin to the plot like other games. All you really do is give her a chance to actually fight back without it getting her people killed. Ganondorf was completely unnecessary to the plot though.
|
# ? Sep 4, 2016 04:54 |
|
Playing Zelda games for the plot is like having sex just for the exercise. You'll get what you came for, but that's not really the main attraction.
|
# ? Sep 4, 2016 05:10 |
|
Give me a middle-aged Link, someone who ignored the call as a young man but can't run from it any longer. His abilities improve as he gets back into shape and loses his dad bod
|
# ? Sep 4, 2016 05:17 |
|
Blade_of_tyshalle posted:Give me a middle-aged Link, someone who ignored the call as a young man but can't run from it any longer. His abilities improve as he gets back into shape and loses his dad bod I like to think that Link to the Past Link's uncle is another Link who just never had to deal with Ganon in his time. It'd explain his miraculous "recovery" after spending the entire game dead.
|
# ? Sep 4, 2016 05:59 |
|
Tomorrow morning GameXplain's Beat of the Wild analysis is gonna go up. Just for reference they'll take a 2 minute trailer and make a 30 minute analysis out of it. For this video that have dozens of hours of direct feed video and hands on gameplay. They've been working on it since June
|
# ? Sep 4, 2016 06:01 |
|
Blade_of_tyshalle posted:Give me a middle-aged Link, someone who ignored the call as a young man but can't run from it any longer. His abilities improve as he gets back into shape and loses his dad bod what was that tingle hgame called?
|
# ? Sep 4, 2016 06:03 |
|
|
# ? May 14, 2024 23:54 |
|
greatn posted:Tomorrow morning GameXplain's Beat of the Wild analysis is gonna go up. Just for reference they'll take a 2 minute trailer and make a 30 minute analysis out of it. For this video that have dozens of hours of direct feed video and hands on gameplay. I mean, Matpat just throws poo poo to a wall and sees what sticks, but these guys read way too much into nothing, and any conclusions they could have come to by now have most likely been figured out by other people.
|
# ? Sep 4, 2016 06:11 |