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Also all masks are good, share yours.
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# ? Sep 6, 2016 01:59 |
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# ? May 15, 2024 18:23 |
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Kikas posted:When customising a mask you pick
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# ? Sep 6, 2016 02:01 |
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Doublepost: here is the lovely mask I just made: Arch something mask with Slime material and no pattern or color.
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# ? Sep 6, 2016 03:27 |
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It's not the infamous materials and patterns that are never sold, it's the achievement-related ones. The masks that are returned to inventory rather than sold are mostly achievement related but there are a lot of exceptions, like all the Crimefest masks. Anyhow it has nothing to do with if they're infamous or not.
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# ? Sep 6, 2016 03:43 |
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Maskchat Wastrel_ fucked around with this message at 04:09 on Sep 6, 2016 |
# ? Sep 6, 2016 04:07 |
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I made an album of my best/favorite masks
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# ? Sep 6, 2016 04:34 |
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The third one rules.
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# ? Sep 6, 2016 09:20 |
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Oh my God.
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# ? Sep 6, 2016 12:28 |
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Tulip posted:The third one rules. Quick tech talk. I'm on Chrome, and images from akamai/steam show up with the broken tag for me all the time. Anyone know what's up? I'd love to throw some content in the OP, but i don't know what you guys are posting half the time.
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# ? Sep 6, 2016 20:29 |
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Bonus Krinkovs: Thanks to Wilko for implementing menu color grading in GoonMod, it makes mask creation a hell of a lot easier when you can see what the colors will look like in-game.
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# ? Sep 6, 2016 20:54 |
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Disregard my last post push to interact is still broken somewhere? Probably Goonmod.
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# ? Sep 6, 2016 22:33 |
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Plan Z posted:Quick tech talk. I'm on Chrome, and images from akamai/steam show up with the broken tag for me all the time. Anyone know what's up? I'd love to throw some content in the OP, but i don't know what you guys are posting half the time. Are you using https to connect to the forum?
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# ? Sep 6, 2016 22:44 |
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Swagger Dagger posted:Are you using https to connect to the forum? yeah, it's probably a mixed content block. Not sure how to whitelist it in any browser, unfortunately. It'd be nice if Akamai/steam could serve over https, and if the cert error I get is accurate, it'd be nice if Valve could configure their CDN
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# ? Sep 6, 2016 22:47 |
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Swagger Dagger posted:Are you using https to connect to the forum? Fixed it, thanks.
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# ? Sep 6, 2016 23:58 |
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I promised Psion that he'd be the first to know when I bought a space laser gun and I made this video at his request. https://www.youtube.com/watch?v=EkzESmK7aKk Baseline stats on the thing. It's comparable to regularly modded AMR-16 favouring stability over accuracy; no quadstack mag, DMR kit or silencers. It's got 1 more damage than possible with a similar configuration, but a single damage point means gently caress all. Stats comparison. Note that I tend to mod my regular one more for accuracy, but this is what one modded for more stability can look like. With this much wear it looks better in motion than in still shots. The lights on the barrel glow in the dark. Fun fact: if you use the BLT mod that lets you customize legendary guns you just get a black and white camo AMR-16 since you can't do anything to the glowing barrel and sci-fi scope mount, which are its unique parts. My only complaint would be that it's stuck with the ACOG sight on it, which from what I remember has the highest zoom outside of the sniper scopes. It's pretty obnoxious in most cases. For shits and giggles here's what it looks like untextured in the safehouse.
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# ? Sep 7, 2016 00:44 |
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Woo, maskchat!
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# ? Sep 7, 2016 00:55 |
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My Good Masks (That I Didn't Copy From This Thread) Miami Heat: Lisa Frank: Cocaine Nosejob: Trench Warfare:
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# ? Sep 7, 2016 01:11 |
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Welp, I hit level 100 for the first time, now I keep hovering over the Infamous button and chickening out. My build is finally complete, I don't want to start over! But in the meantime all this XP is just going nowhere!
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# ? Sep 7, 2016 02:09 |
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Trustworthy posted:Welp, I hit level 100 for the first time, now I keep hovering over the Infamous button and chickening out. My build is finally complete, I don't want to start over! But in the meantime all this XP is just going nowhere! Do it, you'll get back to 100 a lot faster next time
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# ? Sep 7, 2016 03:10 |
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Wastrel_ posted:Breaker is amazing, but always put it on a build with ammo bags because it runs dry quick and the ammo pick-up rate is abysmal. Use the Shh instead of the Silent Killer.
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# ? Sep 7, 2016 03:20 |
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Trustworthy posted:Welp, I hit level 100 for the first time, now I keep hovering over the Infamous button and chickening out. My build is finally complete, I don't want to start over! But in the meantime all this XP is just going nowhere! sooner you infamy, sooner you get to infamy 25 just hit the button, no regrets. you'll be back at I-100 before you know it
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# ? Sep 7, 2016 03:27 |
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It gets faster as you progress, you're burning time not hitting the button. Of course, it's fun to spend some time at level 100 but that doesn't change it being kind of a waste if your goal is max infamy.
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# ? Sep 7, 2016 03:37 |
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Do the first 5 infamy levels still change skill point requirements? If so there is a functional reason for at least that much. Skills have changed so much though that I'm not sure.
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# ? Sep 7, 2016 03:42 |
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Trustworthy posted:Welp, I hit level 100 for the first time, now I keep hovering over the Infamous button and chickening out. My build is finally complete, I don't want to start over! But in the meantime all this XP is just going nowhere! do it because you do a single heist with friends and you'll be at level 40-55 instantly and you can make a build again just fine.
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# ? Sep 7, 2016 03:48 |
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Shooting Blanks posted:Do the first 5 infamy levels still change skill point requirements? If so there is a functional reason for at least that much. Skills have changed so much though that I'm not sure. I think they still provide that, yeah. Instead of 18 points to reach the T4 skill, it's 16.
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# ? Sep 7, 2016 06:02 |
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Shooting Blanks posted:Do the first 5 infamy levels still change skill point requirements? If so there is a functional reason for at least that much. Skills have changed so much though that I'm not sure. Yes, the infamy bonus takes the Tier 4 requirement from 18 to 16 points in a given tree. It's maybe less useful than it used to be, but still useful for things like Inspire (basic t1, aced t2/t3 is 16 points - without the bonus you'd need to spend 2 more points in the tree). Just remember to spend all your spending cash before infamying for the first 5 infamies - everything you don't spend is burned, but past infamy 5 you keep everything but the offshore fee. At least I think there's always an offshore fee? Man I dunno, it's been a while.
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# ? Sep 7, 2016 06:06 |
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ClonedPickle posted:Yes, the infamy bonus takes the Tier 4 requirement from 18 to 16 points in a given tree. It's maybe less useful than it used to be, but still useful for things like Inspire (basic t1, aced t2/t3 is 16 points - without the bonus you'd need to spend 2 more points in the tree). Just remember to spend all your spending cash before infamying for the first 5 infamies - everything you don't spend is burned, but past infamy 5 you keep everything but the offshore fee. Nope, past infamy V you don't need offshore and can infamy again as soon as you hit 100. Plus the infamies just come faster and faster, easier and easier.
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# ? Sep 7, 2016 06:15 |
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ClonedPickle posted:Yes, the infamy bonus takes the Tier 4 requirement from 18 to 16 points in a given tree. It's maybe less useful than it used to be, but still useful for things like Inspire (basic t1, aced t2/t3 is 16 points - without the bonus you'd need to spend 2 more points in the tree). Just remember to spend all your spending cash before infamying for the first 5 infamies - everything you don't spend is burned, but past infamy 5 you keep everything but the offshore fee. I'm already level 83 and I didn't even do that many heists. Four Stores and Ukrainian Job maybe 4 times each then Election Day Stealth and Murky Station alternating a few times, then a bunch of loud heists at the end of the night with Goblin, Tempest, and another gentlegoon that I hadn't met before and can't remember the name of.
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# ? Sep 7, 2016 06:16 |
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duckfarts posted:do it because you do a single heist with friends and you'll be at level 40-55 instantly and you can make a build again just fine. Yeah, I pulled the trigger on Infamy 1, did few solo missions so I could pack more than a squirt gun, then did a few mid-tier missions with pubbies, and I'm already back in the 60s with a decent build. To celebrate my first Infamy level I put away my standard Cool rear end Rooster mask and made a Dapper rear end Zebra edit: I really really REALLY want to get to Infamy level 5, so I can scratch the Enforcer and Ghost skill discounts off my list, and get to that sweet rear end balaclava for my stealth build Trustworthy fucked around with this message at 06:43 on Sep 7, 2016 |
# ? Sep 7, 2016 06:33 |
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Levelling is so much easier than it used to be. Ah, for the days of blowing the lab on Rats, letting the Cobras burn the money, then gunning down all the Mendozas with the M308 and immediately getting back on the chopper for a flat 350k xp. After which I quit the game for a year rather than suicide on Train Heist in order to level. I reached XXV-100 even before heists like Cook Off were introduced, as well as practice of varying experience by number of loot bags on certain heists.
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# ? Sep 7, 2016 11:39 |
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I was taking a peek at the long guide because my shotgun spread seemed much tighter than I'm used to. Turns out Overkill standardized stance values further in August and I believe they tweaked how percentage accuracy skills work. These days, the game picks the first applicable stance modifier from this list:
I did some quick calculations with the percentage based accuracy skills, namely Marksman ace (+20%), Fire Control ace (+20%), Far Away basic (+40%), and Desperado basic (+10/19/27/34%). It doesn't take much for these skills to boost your accuracy to 100.
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# ? Sep 7, 2016 16:16 |
Praise be to the Long Guide, and it's prophet, Dr. Cheeto, forever and ever, amen.
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# ? Sep 7, 2016 16:48 |
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I get the feeling Cheeto just reads the long guide to audiences and refers to it as the holy scripture.
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# ? Sep 7, 2016 17:07 |
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Note that bipods no longer force accuracy to 70, they just drive the stance modifier into the floor. A deployed LMG with 40 accuracy (with no skills) is just a little more accurate than a hipfired assault rifle at 88 accuracy. Fire Control basic's +12 accuracy bonus applies while deployed.
Dr Cheeto fucked around with this message at 17:44 on Sep 7, 2016 |
# ? Sep 7, 2016 17:16 |
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averox posted:I get the feeling Cheeto just reads the long guide to audiences and refers to it as the holy scripture. Have you heard the Good News about LMG bipods?
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# ? Sep 7, 2016 17:21 |
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New trailer time! https://www.youtube.com/watch?v=9ZPM3kkxkIE It's just the poo poo console players haven't gotten yet. Not sure whether to or
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# ? Sep 7, 2016 17:35 |
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averox posted:New trailer time! The correct answer is, of course,
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# ? Sep 7, 2016 17:37 |
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Dr Cheeto posted:Have you heard the Good News about LMG bipods? I have, brother, and praise be to them indeed.
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# ? Sep 7, 2016 18:22 |
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averox posted:New trailer time! well that one dude who plays console in the thread should be happy
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# ? Sep 7, 2016 18:26 |
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# ? May 15, 2024 18:23 |
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Dr Cheeto posted:Note that bipods no longer force accuracy to 70, they just drive the stance modifier into the floor. A deployed LMG with 40 accuracy (with no skills) is just a little more accurate than a hipfired assault rifle at 88 accuracy. Fire Control basic's +12 accuracy bonus applies while deployed. at this point I think ovk needs to give sniper rifles a reason to exist when bipodding an LMG gives you 150-200 round sniper rifles, much less all the other insane poo poo going on
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# ? Sep 7, 2016 18:27 |