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Gutter Owl posted:There is, but it moves pretty slow, and is like 80% people talking to themselves. (To be fair, I'm guilty of this too.) Thanks. I have google docs of the most basic concepts as well as some more detailed ideas about deck size and composition, victory conditions, movement, etc. as well as really simple layout/deck prototyping [index cards, sharpie and various bits and bobs from my dice box] underway. I'll probably finish the core gameplay idea, refine it to a prototype with real visual information, and play-test at least once before I go and post about it. strangemusic fucked around with this message at 00:26 on Sep 9, 2016 |
# ? Sep 9, 2016 00:20 |
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# ? May 14, 2024 01:54 |
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strangemusic posted:Thanks. I have google docs of the most basic concepts as well as some more detailed ideas about deck size and composition, victory conditions, movement, etc. as well as really simple layout/deck prototyping [index cards, sharpie and various bits and bobs from my dice box] underway. I'll probably finish the core gameplay idea, refine it to a prototype with real visual information, and play-test at least once before I go and post about it. Don't stress too hard about the graphic design before posting. Sharpie on index cards is fine. Just so long as there's something tangible for the thread to look at, rather than a mind-numbing google spreadsheet or something.
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# ? Sep 9, 2016 00:54 |
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strangemusic posted:Thanks. I have google docs of the most basic concepts as well as some more detailed ideas about deck size and composition, victory conditions, movement, etc. as well as really simple layout/deck prototyping [index cards, sharpie and various bits and bobs from my dice box] underway. I'll probably finish the core gameplay idea, refine it to a prototype with real visual information, and play-test at least once before I go and post about it.
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# ? Sep 9, 2016 01:08 |
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I gifted Patchwork to my friends today. They independently bought 2P blockus for themselves today, so I think that Patchwork will be a hit. For people who have played it more: is there anything specifically other than balance that would keep it from being extensible to 3 or 4P?
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# ? Sep 9, 2016 04:03 |
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strangemusic posted:Thanks. I have google docs of the most basic concepts as well as some more detailed ideas about deck size and composition, victory conditions, movement, etc. as well as really simple layout/deck prototyping [index cards, sharpie and various bits and bobs from my dice box] underway. I'll probably finish the core gameplay idea, refine it to a prototype with real visual information, and play-test at least once before I go and post about it. I post there sometimes. I can say from experience, that the more I can visualize a game the more I'll be able to critique it. I try to address any new questions in the thread, but occasionally I don't know enough about the genre, or I can't visualize the game well enough to make a comment. It's also easier for me to answer super specific questions. If you present me with two systems and say, "which is more fun," I can give my opinion. If you present me with the abstract of the game and say "what do you think," it's much harder for me to give you an opinion.
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# ? Sep 9, 2016 04:04 |
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I tried out Millennium Blades two-player today and had a pretty good time with it. It kind of felt like Galaxy Trucker, but with having no real idea what pieces are out there. Grab some cards, sell some cards, grab some more cards, throw together a collection, see if there's the beginning of a deck, fuse the rest. I'm not quite sure how you're supposed to have time to work out trades--keeping track of what I had was hard enough. I'm not sure if that would have changed even with more players, but maybe that's something that becomes more of a thing as people start to learn some of the basic cards? It seems to me like it would still give a lot of information out about what your deck does. I seemed to always be able to find something that worked together. We played with the Pre-release and I don't recall much about the first tournament, but I lost it. 2nd tournament I was able to disrupt my opponent's strategy, which relied on copying high value cards, by forcing him to flip with a card that gave every card in all tableaus a "flip: force your opponent to flip a card" ability. His massive scoring card was unflippable, but I got all the copies of it. I also had a gold promo that turned fire stars into RP at scoring time. I won by 3 points. Third tournament I saw quite a few cards that manipulated the top of the store deck and allowed clashing. Winning clashes tended to allow me to keep some cards off the top, and I actually got one that allowed me to add stars to other cards and complemented this strategy nicely. I won the third tournament by a fairly large margin, but even without the lucky topdeck I'd still have come out ahead. Knowing the cards in this game would be a massive advantage, but there's handicapping built in. Plus there are a ton of cards. I'm definitely wanting to give this one another go, though at $80 I'm glad I wasn't the one that bought it.
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# ? Sep 9, 2016 04:06 |
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haha I played a 6 player Millenium Blades with a bunch of pro Magic players and we were all making lovely jokes and being disruptive. Like I would interrupt someone's turn by saying "Do you mind if I vape in your face" and another guy would skim cards when we weren't looking or yell "JUDGE!" when someone was taking too long. It was late in the night and we were tipsy and everyone hated the game at the end but I'm resolute in playing it again with 3 or 4.
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# ? Sep 9, 2016 04:29 |
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al-azad posted:haha I played a 6 player Millenium Blades with a bunch of pro Magic players and we were all making lovely jokes and being disruptive. Like I would interrupt someone's turn by saying "Do you mind if I vape in your face" and another guy would skim cards when we weren't looking or yell "JUDGE!" when someone was taking too long. It was late in the night and we were tipsy and everyone hated the game at the end but I'm resolute in playing it again with 3 or 4. I was actually surprised that there was no rule for getting a rule judgement about how cards interact--it seemed like they had everything else. In this game that almost seems like an oversight.
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# ? Sep 9, 2016 04:33 |
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That Mage Knight deal fell through, but I just bought: - Hanabi - Good Cop Bad Cop - Seasons - Love Letter - Medieval Academy - Citadels w/ Dark City expansion for $75 shipped from someone else on BGG. Assuming I don't get screwed somehow, I think I got a pretty sweet deal.
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# ? Sep 9, 2016 04:40 |
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sector_corrector posted:I gifted Patchwork to my friends today. They independently bought 2P blockus for themselves today, so I think that Patchwork will be a hit. For people who have played it more: is there anything specifically other than balance that would keep it from being extensible to 3 or 4P? Probably just balance, you could buy another box and make THE BIGGEST RONDEL
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# ? Sep 9, 2016 05:40 |
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deadwing posted:Probably just balance, you could buy another box and make THE BIGGEST RONDEL
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# ? Sep 9, 2016 08:55 |
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Dear Thread, Having taken the MAGA toxx for Trump cos why not and having a sudden realisation of impending yet easily remidied ban I'd like to take one more toxx. If Trump wins and I am safe BUT if Trump does not make Eric Summerer the white house spokesman or Official Everything Is Ok Here Guy then I hereby toxx once more cos i wanna live in that world
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# ? Sep 9, 2016 12:28 |
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Sleekly posted:Dear Thread, I... What?
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# ? Sep 9, 2016 13:24 |
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So, FFG have officially announced they will no longer be allowed the Games Workshop license. https://www.fantasyflightgames.com/en/news/2016/9/9/a-new-path-forward/ This means all GW-affiliated products will be discontinued from February 28 2017 onward. This includes Warhammer: Diskwars.
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# ? Sep 9, 2016 15:22 |
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Tekopo posted:Well, guess I went and did it and finished my collection of Yomi characters. I even bought Argagarg. I feel dirty. The EX stuff is really fun to use whenever I get an opportunity to do so, which is incredibly rarely since I own the irl version. No idea how it affects balance though. It makes Midori a lot more fun.
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# ? Sep 9, 2016 15:26 |
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Tevery Best posted:So, FFG have officially announced they will no longer be allowed the Games Workshop license. RIP all the good Warhammer games
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# ? Sep 9, 2016 15:26 |
I wonder if FFG would care enough to just retheme these games so that they can continue to sell them. WHF > Runebound-verse, WH40K > Twilight Imperiumverse. It's not like it would be a difficult conversion, but I don't know if there's enough of a business driver. RIP Conquest, though.
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# ? Sep 9, 2016 15:27 |
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This weekend is a good time to buy any copies of diskwars or Forbidden Stars or anything else in the warhams universe made by ffg before people start jacking the prices up. Also, a good time to buy copies if you're planning on jacking the prices up.
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# ? Sep 9, 2016 15:29 |
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How is War of the Ring? The minis make it looks like a Lord of the Rings version of Risk or something, but I feel like it's probably more complex than that.
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# ? Sep 9, 2016 15:34 |
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Goddammit there goes any hope for a(n easily compatible) Forbidden Stars expansion.
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# ? Sep 9, 2016 15:34 |
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Impermanent posted:This weekend is a good time to buy any copies of diskwars or Forbidden Stars or anything else in the warhams universe made by ffg before people start jacking the prices up. Also, a good time to buy copies if you're planning on jacking the prices up. Is the Diskwars expansion easily available? It doesn't seem to be at my FLGS
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# ? Sep 9, 2016 15:36 |
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Hammer & Hold and Legion of Darkness diskwars expansiosn are available on Amazon US.
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# ? Sep 9, 2016 15:44 |
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Kind of surprised to see DungeonQuest isn't on the list of games they're stopping, as that was a GW one too. I guess GW relinquished that one when it was rethemed as a Terinoth game?
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# ? Sep 9, 2016 15:47 |
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Tevery Best posted:So, FFG have officially announced they will no longer be allowed the Games Workshop license. Future generations will only be able to play Talisman on hand drawn boards constructed from cereal boxes.
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# ? Sep 9, 2016 15:47 |
COOL CORN posted:How is War of the Ring? The minis make it looks like a Lord of the Rings version of Risk or something, but I feel like it's probably more complex than that. It's good, it's a wargame with a side race-to-mordor thing that limits the turn count. Also the free peoples mostly don't try to win a military victory, so it's really "one side attacks with overwhelming force and tries to capture enough cities before the other side finishes its win condition and tries to defend as much as possible". Also it's somewhat card driven and dice-action driven.
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# ? Sep 9, 2016 15:48 |
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COOL CORN posted:How is War of the Ring? The minis make it looks like a Lord of the Rings version of Risk or something, but I feel like it's probably more complex than that. It's p great. If you've got 3-4 hours to kill for 2 people, it's my go-to game.
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# ? Sep 9, 2016 15:56 |
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Impermanent posted:Hammer & Hold and Legion of Darkness diskwars expansiosn are available on Amazon US. Somehow didn't realize there were two. Hopefully availability holds out.
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# ? Sep 9, 2016 16:15 |
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Impermanent posted:This weekend is a good time to buy any copies of diskwars or Forbidden Stars or anything else in the warhams universe made by ffg before people start jacking the prices up. Also, a good time to buy copies if you're planning on jacking the prices up. They have the license until next year, I almost guarantee they'll flood the market to milk out as much profit as possible
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# ? Sep 9, 2016 16:18 |
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FS is still like $100 right?
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# ? Sep 9, 2016 16:20 |
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Edit: Never mind, I had no idea Fury of Dracula was GW game
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# ? Sep 9, 2016 16:22 |
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Momotaros posted:Uh wait, why is Fury of Dracula on that list for Games Workshop games leaving the FFG catalog? Dracula was a GW license reprinted and updated
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# ? Sep 9, 2016 16:23 |
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poo poo. I need to grab fury of Dracula quick
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# ? Sep 9, 2016 16:23 |
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There's a small, distant hope in my heart that this means that Forbidden Stars gets re-re designed as a sequel to the starcraft board game it was already based on.
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# ? Sep 9, 2016 16:25 |
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Well, I wish I knew this before I blew my $260 gift card wad at CSI, probably would have picked up Fury of Dracula :/
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# ? Sep 9, 2016 16:25 |
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Kinda kicking myself for giving away Fury of Dracula 2E.
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# ? Sep 9, 2016 16:30 |
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Tevery Best posted:So, FFG have officially announced they will no longer be allowed the Games Workshop license. What will happen to the Steam version of Talisman?!
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# ? Sep 9, 2016 16:31 |
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The worst submarine posted:What will happen to the Steam version of Talisman?! Nomad Games is the publisher of those technically so I don't think it's going anywhere.
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# ? Sep 9, 2016 17:06 |
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That covers Chaos in the Old World, right? Granted, I already have a copy, but I'm just curious.
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# ? Sep 9, 2016 17:11 |
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Black Crusade • Blood Bowl: Team Manager • Chaos in the Old World • Chaos Marauders • Dark Heresy • Dark Heresy Second Edition • Deathwatch • Forbidden Stars • Fury of Dracula • Only War • Relic • Rogue Trader • Space Hulk: Death Angel • Talisman • Warhammer: Diskwars • Warhammer Fantasy Roleplay • Warhammer: Invasion The Card Game • Warhammer Quest: The Adventure Card Game • Warhammer 40,000: Conquest • All Fantasy Flight Supply products showing imagery licensed to Games Workshop
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# ? Sep 9, 2016 17:13 |
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# ? May 14, 2024 01:54 |
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In the far-off year of Two Thousand and Seventeen, mankind continues their search for the ultimate form of entertainment. Their quest brings them into possession of relics of a bygone age known simply as Talisman. It is spoken of only in whispers, as the very practice of producing the game has been forbidden by the dreaded Games Workshop. The markings on the pieces seem to indicate a primitive attempt to recreate the game on the remnants of discarded refuse. Who or what could have possessed a man to carve the game from literal garbage, we may never know. But still, his legacy lives on. If you listen closely to the wind on a moonless night, you can hear the cries... Rutibex....
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# ? Sep 9, 2016 17:22 |