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ultrafilter posted:Does this come up often? Depends on whether Tem-Et-Nu is part of the campaign's pantheon.
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# ? Sep 14, 2016 00:26 |
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# ? May 26, 2024 09:07 |
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A.o.D. posted:And yet it mentions no benefits wrt Giff. This is bullshit. Is it pronounced Jiff or Giff?
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# ? Sep 14, 2016 00:29 |
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Dias posted:Is it pronounced Jiff or Giff? It's pronounced just like the graphics file format.
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# ? Sep 14, 2016 00:29 |
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I remember playing an evoker with mostly utility and force based evocation spells. It was fun, especially when I got to hurl sky pirates off the deck of an airship with some battering ram spell.
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# ? Sep 14, 2016 01:45 |
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NGDBSS posted:So far as I recall it got even worse with: Yeah that is where most of the stuff is from. (I am currently playing a Gnome Illusionist who has gotten to Shadowcraft Mage 3 so the fun has begun.) Dragon Magazine also had another feat that raises the effectiveness of Shadow spells by 20% but many GMS say no to it. It's also not nearly as cheesy as it sounds. Because to be a good caster the save DC will be fairly high and most bad guys are just going to fail the save. So investing in ways to bump the damage on a failed save isn't going to come up that often. Plus for the class to be really good, you need to invest 3 feats (Heighten Spell, Earth Sense and Earth Spell) so you can cast 5th level evocation/conjuration spells as 5th level spells not 6th level spells. And for Earth Spell to work you have to be touching the ground or other stone so it won't work if you are flying.
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# ? Sep 14, 2016 10:42 |
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Raenir Salazar posted:I feel like the terrible ones like Toughness were meant to be factored in by your DM for other things. The way Monte Cook talks about it makes it sound like a pure "trap" feat, but it has one specific purpose- you're playing a Level 1 Wizard and you want to not die. It really seems to be there just to patch over a problem people had (which is the problem feats have in general- it was never really clear what design space they occupied so they became a catch-all.)
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# ? Sep 14, 2016 18:23 |
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A lot of those bizarrely specific feats are meant to be just given out by the DM, like the perks in Alpha Protocol. They're something you can put on your sheet as a trophy for Cool Thing That You Did.
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# ? Sep 14, 2016 19:33 |
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Maxwell Lord posted:The way Monte Cook talks about it makes it sound like a pure "trap" feat, but it has one specific purpose- you're playing a Level 1 Wizard and you want to not die. It really seems to be there just to patch over a problem people had (which is the problem feats have in general- it was never really clear what design space they occupied so they became a catch-all.) Didn't he basically say that he deliberately designed one of the core classes of D&D (the fighter) to basically be a 'trap' class?
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# ? Sep 14, 2016 23:46 |
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Rich seems pretty consistently okay recently. Fired Giants
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# ? Sep 15, 2016 14:10 |
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Not Rich's best joke though.
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# ? Sep 15, 2016 22:12 |
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He gets quite productive in spurts, normally just after a scene shift. 'Windowfolk' gave me a chuckle.
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# ? Sep 15, 2016 22:45 |
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DoctorTristan posted:He gets quite productive in spurts, normally just after a scene shift. All his scene shifts are 2-3 pages, it works out well enough. The really bad breaks happen when he gets violently ill.
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# ? Sep 16, 2016 00:02 |
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ikanreed posted:Not Rich's best joke though.
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# ? Sep 16, 2016 00:06 |
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Bell_ posted:Eh, they can't all be winners. He's gotta save his best stuff for the PCs. What sort of numbers are being chucked around here, just for interest? V's doing, what, 15-17d6? What's Hayley's likely per round gross?
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# ? Sep 16, 2016 12:54 |
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Windowfolk to me was a throw away, I was really laughing at the high level vs low level bit
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# ? Sep 16, 2016 13:43 |
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sebmojo posted:He's gotta save his best stuff for the PCs. Fireball's capped at 10d6, but the giants are also vulnerable to fire so that's another +50%. So around 50ish damage from that. If we say Haley is 17 then she gets four attacks with rapid shot for another 10d6+5(?). Which actually isn't enough to take down your average frost giant. Someone call Rich Burlew.
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# ? Sep 16, 2016 15:40 |
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Assuming he's just rolling damage once for all four, maybe he just rolled good.
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# ? Sep 16, 2016 15:43 |
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Colonel Cool posted:Fireball's capped at 10d6, but the giants are also vulnerable to fire so that's another +50%. So around 50ish damage from that. If we say Haley is 17 then she gets four attacks with rapid shot for another 10d6+5(?). According to the SRD, the typical frost giant has around 133 hp. Assuming Haley deals 40 damage on average, that means the fireball needs to deal at least 93 damage. (Or 103 if you want to bother giving random mooks the whole minus health death's door thing.) If the fireball is empowered, it'll deal 50% more damage. I forgot how D&D3 handle percent stacking, if it's just addition that'll cause a 100% increase combined with the fire vulnerability, if it's factorization it'll result in a 125% increase instead. So we're looking at 70 to 78 damage. If the fireball is maximized, it'll deal full damage, so 90 when counting vulnerability. If the fireball is maximized and empowered, we can count on about 116 damage. Well there you go: it's a maximized and empowered fireball.
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# ? Sep 16, 2016 15:56 |
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Cat Mattress posted:If the fireball is maximized and empowered, we can count on about 116 damage. Well there you go: it's a maximized and empowered fireball. Do casters shout out metamagic when casting spells? I forget!
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# ? Sep 16, 2016 16:29 |
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Colonel Cool posted:Do casters shout out metamagic when casting spells? I forget! yep
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# ? Sep 16, 2016 16:31 |
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They do, however, not shout out anything when they cast "Burlew's Greater Not Spending Too Much Time On This poo poo"
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# ? Sep 16, 2016 16:36 |
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He just rolled all sixes, and so did Haley.
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# ? Sep 16, 2016 16:40 |
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All the frost giants rolled really badly on their hit dice, problem solved.
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# ? Sep 16, 2016 16:42 |
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Colonel Cool posted:Do casters shout out metamagic when casting spells? I forget! In OOTS they do. Well, except for Silent Spell, presumably
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# ? Sep 16, 2016 17:32 |
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I think Silent Spell is written as whisper bubble or something. Too lazy to archive crawl though.
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# ? Sep 16, 2016 17:41 |
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Automatic still and automatic silence are some of the most bullshit epic feats.
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# ? Sep 16, 2016 19:27 |
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ikanreed posted:Automatic still and automatic silence are some of the most bullshit epic feats. When I was 14 or so I played an online Level 40 game at the WotC play-by-post forums. The character-building phase was a ton of fun for everyone involved. The actual game broke down during the first encounter for some mysterious reason that may or may not have rhymed with 'asthmatic thickened dime slop'.
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# ? Sep 16, 2016 19:47 |
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NihilCredo posted:When I was 14 or so I played an online Level 40 game at the WotC play-by-post forums. The character-building phase was a ton of fun for everyone involved. The actual game broke down during the first encounter for some mysterious reason that may or may not have rhymed with 'asthmatic thickened dime slop'. I didn't know you could autoquicken too. That's some extra special flavor bullshit.
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# ? Sep 16, 2016 20:32 |
NihilCredo posted:When I was 14 or so I played an online Level 40 game at the WotC play-by-post forums. The character-building phase was a ton of fun for everyone involved. The actual game broke down during the first encounter for some mysterious reason that may or may not have rhymed with 'asthmatic thickened dime slop'. Character building in 3.5 is really fun if you are into optimisation and trying to cheese something to the max. Actually playing it however? Nowhere near as fun.
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# ? Sep 16, 2016 20:47 |
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What is each edition of D&D good at anyway?
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# ? Sep 16, 2016 21:08 |
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ikanreed posted:I didn't know you could autoquicken too. That's some extra special flavor bullshit. http://www.dandwiki.com/wiki/SRD:Automatic_Quicken_Spell take it 3 times, up to level 9 spells are AutoQuick.
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# ? Sep 16, 2016 21:12 |
Colonel Cool posted:What is each edition of D&D good at anyway? Oh god what have you done
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# ? Sep 16, 2016 21:17 |
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3.5 is really good for making weird optimization puzzles to do things like throw the moon and so on. As an actual game, well... not so much. Although the Binder is a masterpiece of a class.
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# ? Sep 16, 2016 21:30 |
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Colonel Cool posted:What is each edition of D&D good at anyway? The one your friends enjoy with you. The one you can personally best sit around a table and enjoy. But probably not second edition.
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# ? Sep 16, 2016 21:36 |
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2nd edition made some amazing video games, though.
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# ? Sep 16, 2016 21:57 |
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Manuel Calavera posted:http://www.dandwiki.com/wiki/SRD:Automatic_Quicken_Spell take it 3 times, up to level 9 spells are AutoQuick. Yeah but you'll need to be level 27 to take it the first time, so without counting weird epic prestige classes with bonus feats you'd have to be level 33 to autoquicken level 9 spells. I don't know about you but if you want to complain that a level 33 character is exceedingly powerful, well...
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# ? Sep 16, 2016 22:00 |
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ikanreed posted:The one your friends enjoy with you. THAC0 FOR LIFE!
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# ? Sep 16, 2016 22:04 |
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VanSandman posted:2nd edition made some amazing video games, though. That's because 2nd edition had some amazing settings. *Know* that it was the writing, not the system.
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# ? Sep 16, 2016 22:17 |
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Yo, Real Time With Pause is trash for the garbage. If someone remade Baldur's Gate/Pillars of Eternity with as a grid based TBS, I would be alllll about it. I can barely get into BG at all though.
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# ? Sep 17, 2016 03:54 |
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# ? May 26, 2024 09:07 |
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ikanreed posted:The one your friends enjoy with you. They're all good in their own ways, and bad in their own ways.
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# ? Sep 17, 2016 04:28 |