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Pretty much the only ult it doesn't counter is rupture because that's burst damage Always pop it during mei's ult or like pharah's or stuff like that
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# ? Sep 26, 2016 20:08 |
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# ? Jun 3, 2024 22:06 |
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Panfilo posted:What's a good amount of healing to opt for with Transcendence to make the most out of it? I remember healing 1700 with it once. Transcendence works better as a tool to protect a push/counter-push then a life-saving tool, and in those instances I wouldn't worry so much about big sick heals then if your team can break the other team during the duration. Unlike a Lucio shield, trying to use Trans to save someone can backfire if they're really low and still in the danger zone and eat a rocket or something just after you pop it. Pop it earlier then you think you want to when using it defensively and don't worry about what that does to healing numbers.
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# ? Sep 26, 2016 20:10 |
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Fusion Restaurant posted:I'm not a Zen superstar, but I wouldn't think about it as the amount of healing you can do -- you almost never want to wait for people to get hurt and then heal them to get them back up. Instead I'd use it reactively. E.g. They Graviton Surge your team, you should Transcendence right away. Think about it as "what enemy ults did I nullify?" Well yeah. I guess my misinterpretation was because the game notes" most healing from Transcendence " which suggests it is used as a metric. I definitely use it for countering graviton surge and meis Blizzard and so forth. I guess it's tricky to gauge how well it was used objectively.
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# ? Sep 26, 2016 20:09 |
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Panfilo posted:Well yeah. I guess my misinterpretation was because the game notes" most healing from Transcendence " which suggests it is used as a metric. The best way is probably to use Plays.tv or Shadowplay to record the games you play, then run through the VODs and look, for each ult you used, if it was effective or not and why.
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# ? Sep 26, 2016 20:18 |
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The cards Blizzard gives at the end aren't worth much more than medals a lot of the time in terms of "this is a valuable metric to gain useful feedback on your gameplay." Ask any Zarya player how many times they've gotten a Barriers Applied card despite having much more impressive accomplishments that round. Same thing with Zen's transcendence healing, it's kind of a garbage award that doesn't tell the whole story.
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# ? Sep 26, 2016 20:40 |
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Saving transcendence for the Graviton is a good thing to aim for but if the other team's at all aware, they will be waiting you out as well and trying to make you pop before their Zarya hits Q. Obviously you don't want this to happen, but if it's your only chance of winning an important fight you sometimes have to pop first. As long as your team gets enough kills during the trans, the Zarya won't be able to follow up. That's a better outcome than letting your team get picked apart without even forcing ult usage.
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# ? Sep 26, 2016 20:43 |
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Medals/cards while not proof you played well, they are evidence you didn't play terribly. Oh and yes kill/death is actually a useful metric especially when compared with the nothing Blizzard replaced it with. People are terrible at judging other peoples play and should loving shut the gently caress up and play the god drat game.
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# ? Sep 26, 2016 20:59 |
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Medals and Plays of the game, while mildly interesting, really seem to reinforce very wrong, bad game choices. "I got gold medals/PotG, therefore, I did nothing wrong."
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# ? Sep 26, 2016 21:05 |
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ToastyPotato posted:Medals and Plays of the game, while mildly interesting, really seem to reinforce very wrong, bad game choices. "I got gold medals/PotG, therefore, I did nothing wrong." see: every bastion ever
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# ? Sep 26, 2016 21:08 |
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ToastyPotato posted:Medals and Plays of the game, while mildly interesting, really seem to reinforce very wrong, bad game choices. "I got gold medals/PotG, therefore, I did nothing wrong." Has there been any data on the % of potg that happened in a member of the losing team?because if it was close to a 50% chance then yeah, obviously whatever they did wasn't necessarily helpful because it didn't help the losing team win. But if Like 90% of potg happens on the winning side then perhaps it is a decent indicator.
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# ? Sep 26, 2016 21:13 |
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Panfilo posted:Has there been any data on the % of potg that happened in a member of the losing team?because if it was close to a 50% chance then yeah, obviously whatever they did wasn't necessarily helpful because it didn't help the losing team win. But if Like 90% of potg happens on the winning side then perhaps it is a decent indicator. A bastion getting potg on the winning team isn't really an indicator of much besides the fact that the enemy team hosed up. Even Reaper POTG require some good timing and positioning, and sometimes even team work. A lot of Bastion POTGs that I have seen are the result of just plain bad play from the enemy team, or the Bastion capitalizing on an opening that almost any other DPS could have also capitalized on given the same chance.
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# ? Sep 26, 2016 21:16 |
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potg shouldn't be awarded to the losing team
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# ? Sep 26, 2016 21:17 |
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Snazzy Frocks posted:potg shouldn't be awarded to the losing team I also agree with this statement.
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# ? Sep 26, 2016 21:18 |
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Duck and Cover posted:Medals/cards while not proof you played well, they are evidence you didn't play terribly. Then why do I keep getting the "Worst Player" card at the end of literally every match? Also why have I never seen anyone else get it?
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# ? Sep 26, 2016 21:21 |
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https://www.youtube.com/watch?v=zgMAXfzPcCg i watched this and now i feel like i am much more equipped and understand the playstyle i should be using while playing zen
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# ? Sep 26, 2016 21:24 |
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Snazzy Frocks posted:potg shouldn't be awarded to the losing team Honestly it happens rarely enough I don't see the problem.
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# ? Sep 26, 2016 21:26 |
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Kenshin posted:nah it makes sense especially on KOTH maps where the losing team may still have won a round and the best play may have been by one of their players on the round. i rather not have the game encourage some idiot's pick just because he somehow killed three people very quickly and then did nothing the rest of the game
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# ? Sep 26, 2016 21:31 |
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Kenshin posted:nah it makes sense especially on KOTH maps where the losing team may still have won a round and the best play may have been by one of their players on the round. it happens a lot at lower levels
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# ? Sep 26, 2016 21:31 |
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Tusen Takk posted:it happens a lot at lower levels Keep in mind that QP is getting 2x more POTGs than Comp per amount of time played
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# ? Sep 26, 2016 21:33 |
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Tusen Takk posted:https://www.youtube.com/watch?v=zgMAXfzPcCg Got into an argument last night with a friend because he insisted him picking Zen was a perfectly fine healing choice because he had gold heals despite us getting rolled. He didn't want to accept that despite getting gold heals, he would have had higher healing output if he picked Lucio or even Mercy instead. Medal blindness strikes again. I'm going to send him this video though. Is there a similar video for Roadhog? And maybe one on flanking in general. My friends don't like listening to me because my SR isn't higher than theirs (because they play more often), but maybe some well made videos from better players will be more convincing.
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# ? Sep 26, 2016 21:35 |
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ToastyPotato posted:Medals and Plays of the game, while mildly interesting, really seem to reinforce very wrong, bad game choices. "I got gold medals/PotG, therefore, I did nothing wrong." Medals and the people who think they are important are the worst. Good job on your 3 golds Bastion, I hope they keep you warm as you sit back on offense waiting for someone to wander into your view.
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# ? Sep 26, 2016 21:39 |
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Kenshin posted:Makes sense, the skill levels are going to be a lot more mixed there and even one amazing play won't make for a win all the time. it's usually because there's the one semi decent dude on a team full of garbage getting that sweet sweet reaper or dva ult ime
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# ? Sep 26, 2016 21:43 |
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Tusen Takk posted:Pretty much the only ult it doesn't counter is rupture because that's burst damage Please add Bloodseeker as a hero to this game
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# ? Sep 26, 2016 21:45 |
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I enjoy getting PotG as Reaper when I'm the only person left on my team. Everyone else quit, that's my little gold star for effort.
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# ? Sep 26, 2016 21:46 |
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i use my support and tank damage/elims gold medals to
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# ? Sep 26, 2016 22:01 |
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Snazzy Frocks posted:i use my support and tank damage/elims gold medals to zenyatta is ideal for this not because he can output damage but because he has the voice line "always strive for improvement" for optimal spamming
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# ? Sep 26, 2016 22:08 |
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ToastyPotato posted:Got into an argument last night with a friend because he insisted him picking Zen was a perfectly fine healing choice because he had gold heals despite us getting rolled. He didn't want to accept that despite getting gold heals, he would have had higher healing output if he picked Lucio or even Mercy instead. Medal blindness strikes again. I'm going to send him this video though. Zen is very rarely the issue, he fits on pretty much any comp. Him getting gold heals mean you're running him as the solo healer and someone else should switch.
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# ? Sep 26, 2016 22:17 |
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ToastyPotato posted:Got into an argument last night with a friend because he insisted him picking Zen was a perfectly fine healing choice because he had gold heals despite us getting rolled. He didn't want to accept that despite getting gold heals, he would have had higher healing output if he picked Lucio or even Mercy instead. Medal blindness strikes again. I'm going to send him this video though. Did you have a second healer already? I guess Ana? I think the solution here was probably someone else switching to Lucio/Mercy, Xen is really quite good on most teams.
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# ? Sep 26, 2016 22:37 |
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Caught up to the thread finally, go ahead and throw my hat into "gently caress Every Junkrat Forever, Especially The "Well I Have 4 Golds" Junkrats". Every loving game in ~2600 tier has a Junkrat and/or a Hanzo now on my team. It's insanity.
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# ? Sep 26, 2016 22:40 |
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Junkrat isn't going to icewall me into my spawn as a teammate so I'm fine with him.
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# ? Sep 26, 2016 22:47 |
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junkrat is basically bad pharah in terms of functionality
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# ? Sep 26, 2016 22:51 |
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Tatsuta Age posted:Caught up to the thread finally, go ahead and throw my hat into "gently caress Every Junkrat Forever, Especially The "Well I Have 4 Golds" Junkrats". TheRationalRedditor fucked around with this message at 22:55 on Sep 26, 2016 |
# ? Sep 26, 2016 22:51 |
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Hackan Slash posted:Zen is very rarely the issue, he fits on pretty much any comp. Fusion Restaurant posted:Did you have a second healer already? I guess Ana? I think the solution here was probably someone else switching to Lucio/Mercy, Xen is really quite good on most teams. We had an Ana that didn't accomplish much. Ana was picked first and Zen was picked after. Ana wasn't in our group, so my suggestion was to make the pick to pick up the slack of the pubbies. Zen is great, but he's not going to carry heal wise and a low 2000s Ana is unlikely to be carrying with heals as well. Lucio could have helped turn fights around, and got us to position faster, and would have been harder to kill and Mercy at least has a play making ult and better mobility than and healing than Zen. Him having medals literally made him think he had no part in that loss which is what really bothered me more than anything.
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# ? Sep 26, 2016 22:52 |
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ToastyPotato posted:We had an Ana that didn't accomplish much. Ana was picked first and Zen was picked after. Ana wasn't in our group, so my suggestion was to make the pick to pick up the slack of the pubbies. Zen is great, but he's not going to carry heal wise and a low 2000s Ana is unlikely to be carrying with heals as well. Lucio could have helped turn fights around, and got us to position faster, and would have been harder to kill and Mercy at least has a play making ult and better mobility than and healing than Zen. Him having medals literally made him think he had no part in that loss which is what really bothered me more than anything. Zen/Ana is a perfectly adequate support duo. Sure Lucio is a safer pick but getting hung up on that minor quibble is pretty pointless. I would rather have Zen/Ana than Ana/Mercy in pretty much every situation except maaaybe first-point defense.
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# ? Sep 26, 2016 23:00 |
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Isn't it best to have a multi heal (i.e. Lucio) paired with a single point heal (i.e. Mercy, zen, Ana?)
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# ? Sep 26, 2016 23:04 |
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Tusen Takk posted:Isn't it best to have a multi heal (i.e. Lucio) paired with a single point heal (i.e. Mercy, zen, Ana?) When you are at a level of play where Ana is not landing her heals yes. Ana/Zen is fine when Ana is on point. If Ana is a weak link, Zen isn't going to pick up he slack. Safe picks are necessary, imo, at lower levels and when playing with pubbies.
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# ? Sep 26, 2016 23:08 |
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Tusen Takk posted:Isn't it best to have a multi heal (i.e. Lucio) paired with a single point heal (i.e. Mercy, zen, Ana?) It's more that Lucio is always good and Ana/Mercy step on each others toes in regards to heals/ults.
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# ? Sep 26, 2016 23:13 |
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Keep in mind that Lucio's strength is his speed boost more than straight healing. At higher ranks Lucio is mostly on speed boost rather than heal aura, that extra speed is huge in team fights. His AoE heal is nice for healing up tick damage but that's not going to help much in the middle of a team fight.
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# ? Sep 26, 2016 23:15 |
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Fusion Restaurant posted:Did you have a second healer already? I guess Ana? I think the solution here was probably someone else switching to Lucio/Mercy, Xen is really quite good on most teams. Because Zen is the worst healer. Not that hes bad, just that both Mercy and Ana single heal better than him and Lucio can heal everyone at once. Im also completely ignoring that hes probably the single strongest support unit in terms of damage.
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# ? Sep 26, 2016 23:23 |
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# ? Jun 3, 2024 22:06 |
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Kenshin posted:Keep in mind that Lucio's strength is his speed boost more than straight healing. Yes but at lower levels, where most people don't focus fire or even have great aim, his healing boost is much more significant in its role. If your team is losing fights via attrition, the AOE heal can absolutely matter. Simply keeping people alive longer can be better than playing a healer with high dps. It also takes pressure off of a lower level Ana, and she can more reliably concentrate on the most critical heals.
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# ? Sep 26, 2016 23:25 |