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Mountaineer posted:Has a monster class guide yet been made that uses the new localization names? Everything I see uses the old PSX names. A poster in this thread put together a spreadsheet with all the new names which is very helpful
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# ? Sep 27, 2016 14:51 |
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# ? Jun 6, 2024 06:15 |
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At least as many as I've discovered so far. Someone commented with some other names, but I'm waiting to confirm them myself before I put them in.
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# ? Sep 27, 2016 14:53 |
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So what's the difference between Muster Strength and Focus Strength? Is there any?
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# ? Sep 27, 2016 17:32 |
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Okay, so I apparently tamed a few monsters and sent them off to the meadow. But they're not there for some reason?
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# ? Sep 27, 2016 17:40 |
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They won't show up until much later in the game, once you have somebody who will run the meadow for you.
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# ? Sep 27, 2016 17:42 |
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I noticed after playing Lucky Panel for awhile that the shuffle and +1 chance cards almost never get shuffled into the top row, and that they seem to show up in the bottom two rows most often. I tried opening the bottom cards first, and if I reveal the shuffle, then I would reveal from the top for my remaining reveals. Because of this I got shuffled less often and stumbled into the +1 during the game more frequently, and this greatly increased my winrate. This was the one in Alltrades present, I'm not sure if they all work like that or if it was just my RNG seed but I definitely played long enough that there seems to be something to that.
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# ? Sep 27, 2016 17:47 |
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Kikka posted:In DQ5 news: I ran into 8 Metal Slime fights in the 2nd trip to Whealbrook Cave Yo, even in the DS version I keep hitting a million metal slimes in that cave, I don't think I've ever played a DQ game where I've run into so many at one time.
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# ? Sep 27, 2016 17:48 |
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13/f/cali posted:I noticed after playing Lucky Panel for awhile that the shuffle and +1 chance cards almost never get shuffled into the top row, and that they seem to show up in the bottom two rows most often. I tried opening the bottom cards first, and if I reveal the shuffle, then I would reveal from the top for my remaining reveals. Because of this I got shuffled less often and stumbled into the +1 during the game more frequently, and this greatly increased my winrate. This was the one in Alltrades present, I'm not sure if they all work like that or if it was just my RNG seed but I definitely played long enough that there seems to be something to that. i've seen that mentioned elsewhere as well, so it isn't just you. furthermore, when the shuffle isn't in the bottom row it seems to almost never show up in the outside edge. that's just anecdotal evidence, of course.
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# ? Sep 27, 2016 17:54 |
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Welp, GOTY.
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# ? Sep 27, 2016 17:57 |
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Yeah, his best classes are the ones where the wolf gets a clear costume change too. The ones where it doesn't are missed opportunities.
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# ? Sep 27, 2016 18:10 |
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first thing i did after getting the legendary hero was turning him into a jester
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# ? Sep 27, 2016 18:20 |
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Welp, maybe trying to beat the first boss in Nottagan when I'd just reclassed everyone to base classes and only just got the fairly underleveled legendary hero was not a recipe for an easy time.
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# ? Sep 27, 2016 20:49 |
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I'm only a few islands in but I like the the first one you visit is Ireland
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# ? Sep 27, 2016 20:52 |
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Played the DQ Builders demo today on PS4, I am super hyped to play it for real now.
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# ? Sep 28, 2016 03:11 |
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Builders wasn't what I expected and it rules so much. Can't wait for the full release
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# ? Sep 28, 2016 03:24 |
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Skeezy posted:Builders wasn't what I expected and it rules so much. Can't wait for the full release I found a standard Green Dragon on the demo landmass, I did about 3 damage and gave up heh
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# ? Sep 28, 2016 03:30 |
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Crimson Harvest posted:I found a standard Green Dragon on the demo landmass, I did about 3 damage and gave up heh I was thinking of exploring the map once I hit the end of the demo part but decided to wait till release to do that. I got my fill so far. Now to wait 2 more weeks
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# ? Sep 28, 2016 03:42 |
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Skeezy posted:Builders wasn't what I expected and it rules so much. Can't wait for the full release It reminded me too much at first of Minecraft, which I don't like for reasons other than Notch is a tosser, but watching people play the Japanese version intrigued me.
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# ? Sep 28, 2016 03:49 |
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Where is this DQ Builders demo? All I see is a preorder screen for the Day One Edition. There's no demo link or even a mention of one on the (US) PSN store.
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# ? Sep 28, 2016 04:08 |
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Hokuto posted:Where is this DQ Builders demo? All I see is a preorder screen for the Day One Edition. There's no demo link or even a mention of one on the (US) PSN store. EU and Australia for now.
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# ? Sep 28, 2016 04:09 |
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8-bit Miniboss posted:EU and Australia for now. That's annoying. S-E even sent me an e-mail saying the demo was out.
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# ? Sep 28, 2016 04:19 |
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It is out in the U.S.. On the top page of the psn store on your ps4, go down to free. You should see a banner for it right under Neverwinter. It seems if you actually look under demos, you won't find it.
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# ? Sep 28, 2016 04:36 |
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I found it from the playstation store website, just search for Dragon Quest in the box.
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# ? Sep 28, 2016 05:20 |
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Crimson Harvest posted:I found it from the playstation store website, just search for Dragon Quest in the box. This worked, even though it didn't work in the console PSN store. Thanks!
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# ? Sep 28, 2016 05:23 |
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Greenthumb Island is killing me. I was hoping this was gonna be a little bit more info about the world but it all just turned into relationship melodrama, which is all the more painful to sit through when I know Alltrades is just around the corner
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# ? Sep 28, 2016 05:55 |
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So if I wait awhile to get this game what am I going to permanently miss, if anything? The tablets that are given out via the online mode occasionally?Ojetor posted:To put it in perspective, this is a series that doesn't have Game Overs. The difficulty is tuned so that literal children can beat these games, much like Pokemon's is. Especially since at level 65 they get Dragon Soul which they can just use to nuke something for the few turns their MP hours out. Though if it's affected by tension then a couple tension 100 casts are probably going to kill anything. cloofish posted:I think that DQ games just have a hard part or two each game, like Dhoulmagus in 8 and the whole Alltrades Abbey dealio in 7. Neither of those compare to the turbo loving that Mudo gives you immediately before unlocking Dharma, though I've heard he was toned down in the remakes at least. In the original SFC he's pretty rough and the first time I went up against him and his stabby clown rear end in a top hat minions I think he immediately killed one person and wiped me out in 4 turns while I tried to fight defensively. That fight could RNG you in ways I don't recall with Dhoulmagus. DQ7's part you mentioned is more annoying than anything imo. GobiasIndustries posted:DQVII: Is it possible to win the mandatory fight at Alltrades Abbey without being severely overleveled? Even if it is it'll probably play out the same way regardless, just like the 'unwinnable' fight in DQ6 does. Dr Pepper posted:OK the Staff of Salvation is pretty broken. Dragon Quest, starting with DQ3, has a late game item that gives infinite Multiheals and I'm pretty sure several have a staff that casts revive (or maybe just vivify?) in addition to the various things like the ice blades that cast snowstorm or the Thor Swords that cast Firevolt in DQ3.
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# ? Sep 28, 2016 06:02 |
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All of my deaths so far have been to Thwack. In SMT I go through the five stages of grief when something like that happens but in DQ I just laugh at my own hubris for not having the right items in my character inventories. edit: ^ I tried looking it up but couldn't find clear info on what the DLC tablet situation is. Nintendo's site acts like they'll expire with the first one going away on the 30th, but some people seem to think that after they're all out they'll either all go up permanently or cycle again? Decus fucked around with this message at 06:22 on Sep 28, 2016 |
# ? Sep 28, 2016 06:19 |
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Augh, apparently missed my chance to grind for Jawtoise hearts in the Sunken Citadel and may not see them again for some time. The monster class system is the one thing dragging this game down for me.Decus posted:All of my deaths so far have been to Thwack. In SMT I go through the five stages of grief when something like that happens but in DQ I just laugh at my own hubris for not having the right items in my character inventories. Death costs you nothing but money. I grind too much so I've got a good amount of money saved in the bank, plus a stack of prayer rings I won from the casino I can sell for cash any time. Laughing at death is an appropriate response in DQ. So far my only death was underestimating a tablet boss. Mountaineer fucked around with this message at 06:26 on Sep 28, 2016 |
# ? Sep 28, 2016 06:23 |
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So I wasn't getting any hearts at all from anything but slimes in the tablets. Literally hundreds of battles, no hearts. I saved, then fully closed the game and reopened it and now Ive gotten 4 birdy hearts in 15 battles. Like, maybe its confirmation bias, but I haven't played anything else on my 3ds since I got to alltrades at least, and saving and quitting is literally the only thing I did to change things, and now monsters drop hearts again. I would love to know if someone else having that problem can fix it that way too. I am very excited that its fixed for me but so, so put off that I wasted so much time.
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# ? Sep 28, 2016 08:13 |
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Truspeaker posted:So I wasn't getting any hearts at all from anything but slimes in the tablets. Literally hundreds of battles, no hearts. I saved, then fully closed the game and reopened it and now Ive gotten 4 birdy hearts in 15 battles. Like, maybe its confirmation bias, but I haven't played anything else on my 3ds since I got to alltrades at least, and saving and quitting is literally the only thing I did to change things, and now monsters drop hearts again. I would love to know if someone else having that problem can fix it that way too. Well did you unlock classes? You at least grinded those. If not, goondolences.
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# ? Sep 28, 2016 09:51 |
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Mountaineer posted:Augh, apparently missed my chance to grind for Jawtoise hearts in the Sunken Citadel and may not see them again for some time. The monster class system is the one thing dragging this game down for me. jawtoise hearts are quite common in alltrades present lucky panel
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# ? Sep 28, 2016 12:13 |
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The 24 hour wait between sharing tablets feels a tad restrictive when it's your only way of being able to trade them at all. I assume leveling up your monsters that found the tablets make the dungeons harder, but it's a slow road when you only gain 1-3 levels with a single monster per day.
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# ? Sep 28, 2016 12:29 |
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So E.L.L.I.E is going to feed soup to her dead master for all of eternity in a desperate attempt to revive him, I'd say that was pretty dark but Robot Island itself was pretty dark with the robot hordes killing people, children included.
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# ? Sep 28, 2016 12:57 |
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Anyone know if the Builders demo data will transfer to the full game? Not a huge deal if it doesn't, but that's like two hours of progress that would be nice to just have done already.
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# ? Sep 28, 2016 13:25 |
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Judge Tesla posted:So E.L.L.I.E is going to feed soup to her dead master for all of eternity in a desperate attempt to revive him, I'd say that was pretty dark but Robot Island itself was pretty dark with the robot hordes killing people, children included. if you go back after clearing a few more island she's stopped moving
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# ? Sep 28, 2016 13:26 |
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Evil Fluffy posted:Dragon Quest, starting with DQ3, has a late game item that gives infinite Multiheals and I'm pretty sure several have a staff that casts revive (or maybe just vivify?) in addition to the various things like the ice blades that cast snowstorm or the Thor Swords that cast Firevolt in DQ3. I believe that you are correct, but the first items that cast spells were in DQ2. There was a buyable wand early on that cast Fireball (small single-target nuke) and was the best thing for the princess and probably the prince as well, since his overall weapon selection is awful. Later, there is the Staff of Thunder which is the best melee weapon for the princess and casts some nuke, whose name I have forgotten, that hits a whole enemy group for moderate damage. In the NES game, you could infinitely farm this item and sell the extras for major money - DW2 was so punishing you almost had to. Later, there was also the shield that you could use from inventory to heal yourself only. It was worth having one in every character's backpack, even if he/she couldn't equip it. The Sage's Stone in DWIII was the first group-heal item, though, and it was great. You couldn't really abuse it in a critical fight, but it was a huge resource saver in dungeons and the like.
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# ? Sep 28, 2016 14:53 |
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Okay, so how long am I gonna have to wait until I get Aishe? I'm at La Cielo now, for reference. I kinda miss having six dudes to experiment with vocation-wise like in 6...
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# ? Sep 28, 2016 15:01 |
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Last Celebration posted:Okay, so how long am I gonna have to wait until I get Aishe? I'm at La Cielo now, for reference. I kinda miss having six dudes to experiment with vocation-wise like in 6... there's a point where, if you've been collecting every shard, you have three areas at once you can unlock. If I remember right, you get her after doing all three.
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# ? Sep 28, 2016 15:05 |
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AriadneThread posted:there's a point where, if you've been collecting every shard, you have three areas at once you can unlock. If I remember right, you get her after doing all three. This is correct. But I don't know when, if ever, you actually have 6 party members to choose from.
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# ? Sep 28, 2016 15:11 |
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# ? Jun 6, 2024 06:15 |
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In Training posted:This is correct. But I don't know when, if ever, you actually have 6 party members to choose from. Obviously you don't, since there's only 5 permanent party members. You do get 5 party members to choose from at the end of the game, though.
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# ? Sep 28, 2016 15:28 |