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Inzombiac posted:DD deserves a dozen sequels. As incomplete and partially broken as it may be, it's one of my favorite games. Dragon's Dogma is the game I thought Monster Hunter would be before I actually played Monster Hunter and discovered that wow Monster Hunter is awful. DD is so goddamn amazing, I've never had a game where nighttime actually felt so dangerous. You can't see poo poo, monsters get way more powerful and confident, and when you have no clue where the next safe spot is, or if there even is a safe spot where you're heading, it's just great. As for the combat, I haven't ever experienced a game with an archer class that was even close to as good or enjoyable, it's crazy how mobile and fun it is. Eughhh there's too much other crap in life to do and my vidja time is taken up by the billion other games out there but shiiit I want to play this game again and go archer (again). gamingCaffeinator posted:Semi-crossposting from the Boss Music thread: I was reminded today of one of the things I adore about FFXIV. I unsubscribed from FF14 a while ago (because it's a terrible videogame) but I still looked up some of the new patch music and eyyyy https://www.youtube.com/watch?v=hb0P9jHV8dQ thank you to the people still giving square money for this game so I can experience the best part of it for free on youtube
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# ? Oct 8, 2016 16:58 |
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# ? Jun 5, 2024 06:08 |
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Best thing about dragons dogma is the character creation,even though I finished the game about 5 times I still remember my very first character, I made a kid character and made him as princely as possible, blonde slicked back hair, blue eyes and a wicked arse cape,it made the weird underage princess subplot more believable.I even had a gigantic bodyguard just for shits and giggles.Next playthrough I went super old wrinkly wizard man and it was awesome.
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# ? Oct 8, 2016 17:33 |
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Brazilianpeanutwar posted:Best thing about dragons dogma is the character creation,even though I finished the game about 5 times I still remember my very first character, I made a kid character and made him as princely as possible, blonde slicked back hair, blue eyes and a wicked arse cape,it made the weird underage princess subplot more believable.I even had a gigantic bodyguard just for shits and giggles.Next playthrough I went super old wrinkly wizard man and it was awesome. My first Pawn looked like Danny Devito.
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# ? Oct 8, 2016 18:07 |
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I want to make a run where me and all of my pawns are David Bowie of varying eras, since the creator had a Bowie eye option
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# ? Oct 8, 2016 18:18 |
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Fingerless Gloves posted:I want to make a run where me and all of my pawns are David Bowie of varying eras, since the creator had a Bowie eye option gasp! I would watch the poo poo out of that. That character creator is so good it's ridiculous,anyway content : Started playing minecraft for the first time last month and my favourite thing is tunnelling miles underground getting completely lost, using up all your resources tunnelling upward aaaand.......coming out on land about 5 feet away from where you went in
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# ? Oct 8, 2016 18:43 |
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Lunchmeat Larry posted:That doesn't work, it despawns. I was lied to...
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# ? Oct 8, 2016 20:55 |
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Brazilianpeanutwar posted:Best thing about dragons dogma is the character creation,even though I finished the game about 5 times I still remember my very first character, I made a kid character and made him as princely as possible, blonde slicked back hair, blue eyes and a wicked arse cape,it made the weird underage princess subplot more believable.I even had a gigantic bodyguard just for shits and giggles.Next playthrough I went super old wrinkly wizard man and it was awesome. The character creator is awesome, and the fact that it actually has an effect on gameplay (iirc taller characters have longer reach with their weapons, there's certain cave entrances and stuff only short characters can enter, and I want to say your character's weight affects how easily they're knocked down or staggered?) is just mind-blowing. The only downside is that my characters almost never look in the game like they do in the creator but I think I like what my character actually looks like better than what I wanted her to so I can't get upset. I was going for big muscly Amazon lady and she ended up just tall and rotund, so she looks like some random peasant girl from a fishing village who just happens to be really good at smacking goblins because she's freakishly huge.
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# ? Oct 8, 2016 23:00 |
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Chuck Buried Treasure posted:The character creator is awesome, and the fact that it actually has an effect on gameplay (iirc taller characters have longer reach with their weapons, there's certain cave entrances and stuff only short characters can enter, and I want to say your character's weight affects how easily they're knocked down or staggered?) is just mind-blowing.
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# ? Oct 8, 2016 23:05 |
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There is some (by which I think there is just 1) places where small characters can crawl through holes. I like in Dragma if you're lifted in the air and fall down your pawns can catch you
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# ? Oct 8, 2016 23:09 |
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Another thing in dragon's dogma: You can change your class for basically free afaik after a one time cost to unlock each class. This makes it so you never get useless loot for a class you don't play as and you can change your party composition really easily.
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# ? Oct 8, 2016 23:12 |
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I was initially skeptical of the way you can change classes any time, but I really like it- there's a lot of walking around, and you'll be fighting the same enemies a lot of times, so changing your class means changing the specifics of how you fight, which helps keep things fresh.
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# ? Oct 8, 2016 23:22 |
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Chuck Buried Treasure posted:The character creator is awesome, and the fact that it actually has an effect on gameplay (iirc taller characters have longer reach with their weapons, there's certain cave entrances and stuff only short characters can enter, and I want to say your character's weight affects how easily they're knocked down or staggered?) is just mind-blowing. Character weight and height affects a few things; heavier characters can carry more stuff and are slightly less affected by knockdown and stagger effects, lighter characters move faster and I think they regenerate stamina faster. Taller characters have longer weapon reach and larger hitboxes, and shorter characters have a smaller hitbox and can run between the legs of giant enemies, so they can dodge more easily. Even specific body parts have an effect; IIRC a character with longer legs can walk faster than one with shorter legs, even if they're the same overall height. Dragon's Dogma is basically just a collection of extremely cool little things and it really deserves a sequel.
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# ? Oct 8, 2016 23:36 |
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Dragon's Dogma Online is kind of a sequel, but sadly Japan only. The character creator seems intact at least.
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# ? Oct 9, 2016 00:33 |
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gamingCaffeinator posted:Semi-crossposting from the Boss Music thread: I was reminded today of one of the things I adore about FFXIV. That song is an incredibly blatant rip off of This is Halloween.
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# ? Oct 9, 2016 02:08 |
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marshmallow creep posted:Dragon's Dogma Online is kind of a sequel, but sadly Japan only. The character creator seems intact at least. Recent news is that it ~might~ be coming to the west after its current season or whatever
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# ? Oct 9, 2016 05:02 |
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I've owned Dragon's Dogma on Steam for like a year. I started it because of this thread and I climbed all over a Chimera and chopped of its snake tail. Then I made a big baby man. Good game.
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# ? Oct 9, 2016 05:17 |
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WOLVES HUNT IN PACKS
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# ? Oct 9, 2016 05:19 |
IShallRiseAgain posted:That song is an incredibly blatant rip off of This is Halloween. How could anyone derive pleasure from listening to this
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# ? Oct 9, 2016 05:37 |
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IShallRiseAgain posted:That song is an incredibly blatant rip off of This is Halloween. It's actually a remix of the moogle theme from previous final fantasies. https://www.youtube.com/watch?v=G_yeQV-TIrA Now granted ff5 came after nightmare before Christmas and while I agree the good king moogle mog theme is VERY similar, I have my doubts it was inspired by it.
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# ? Oct 9, 2016 05:38 |
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IShallRiseAgain posted:That song is an incredibly blatant rip off of This is Halloween. No kidding - they didn't even bother changing the music or the voices, I wonder if you laid them over each other if they would still match.
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# ? Oct 9, 2016 07:02 |
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RagnarokAngel posted:It's actually a remix of the moogle theme from previous final fantasies. The composer for FFXV also worked on Kingdom Hearts which has a literal straight remix of This Is Halloween so while it's probably unintentional they were aware of the song.
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# ? Oct 9, 2016 07:43 |
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ImpAtom posted:The composer for FFXV also worked on Kingdom Hearts which has a literal straight remix of This Is Halloween so while it's probably unintentional they were aware of the song. And the XIV raid boss Sephirot has stolen half a song from Powerman 5000 as well. https://www.youtube.com/watch?v=xdV_bzJgRxE
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# ? Oct 9, 2016 08:20 |
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Feonir posted:And the XIV raid boss Sephirot has stolen half a song from Powerman 5000 as well. Their lead singer threatened legal action, but I don't know if anything ever came of it. Heavensward has been getting really weird with its boss music lately. The final boss battle theme for A Realm Reborn's 8-man raid was an orchestral and choral piece. The equivalent from Heavensward is this: https://www.youtube.com/watch?v=-IiOzi05IlA
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# ? Oct 9, 2016 12:04 |
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ImpAtom posted:The composer for FFXV also worked on Kingdom Hearts which has a literal straight remix of This Is Halloween so while it's probably unintentional they were aware of the song. XV, not XIV. XIV's composer is basically an otherwise unknown. https://en.wikipedia.org/wiki/Masayoshi_Soken?wprov=sfla1
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# ? Oct 9, 2016 12:29 |
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IShallRiseAgain posted:That song is an incredibly blatant rip off of This is Halloween. Capcom made a PS2 game that was a sequel to The Nightmare Before Christmas, it was mostly a kind of mediocre kid-friendly Devil May Cry knockoff (complete with having Santa Jack as a Devil Trigger) but one kind of interesting thing it did was have the boss battles be actual musical numbers like the movie where you collect music notes by attacking the boss and then do a rhythm game where you sing and dance to actually damage them. Granted, they weren't exactly good songs but it's the thought that counts.
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# ? Oct 9, 2016 13:31 |
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That game had the best save guy.
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# ? Oct 9, 2016 13:57 |
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Guy Mann posted:Capcom made a PS2 game that was a sequel to The Nightmare Before Christmas, it was mostly a kind of mediocre kid-friendly Devil May Cry knockoff (complete with having Santa Jack as a Devil Trigger) but one kind of interesting thing it did was have the boss battles be actual musical numbers like the movie where you collect music notes by attacking the boss and then do a rhythm game where you sing and dance to actually damage them. I can't believe I've never heard of this game.
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# ? Oct 9, 2016 14:16 |
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The time of mediocre DMC clones was a strange period. They never really got what else was good about DMC other than the basics of the combat style and soon realized making God of War clones was easier and more profitable.
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# ? Oct 9, 2016 16:15 |
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Dr Snofeld posted:Their lead singer threatened legal action, but I don't know if anything ever came of it. This is the reason I keep playing FFXIV, so I guess the soundtrack is my little thing for that game. Edit: The Alexander raid just has a lot of slightly oddball musical choices. My favorite probably being the new version of the boss music that plays during the second stage of that raid This is the song that plays during the final boss of the first wing that comes up occasionally throughout the rest of the raid: https://www.youtube.com/watch?v=UhDvQIqEkuI This is the version of the song that plays during second stage where you fight Brute Justice, the giant combining robot Voltron knock-off: https://www.youtube.com/watch?v=wLCWCPyxByg Glagha has a new favorite as of 17:00 on Oct 9, 2016 |
# ? Oct 9, 2016 16:54 |
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Are Hildy and Gilgamesh back in these new patches
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# ? Oct 9, 2016 18:23 |
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swordfish duelist posted:WOLVES HUNT IN PACKS Soaked to the bone!
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# ? Oct 9, 2016 18:49 |
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Plummeting off a 300-foot cliff to their doom: What a gaffe...
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# ? Oct 9, 2016 19:00 |
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Calaveron posted:Are Hildy and Gilgamesh back in these new patches Hildy yes, no Gilgamesh though.
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# ? Oct 9, 2016 19:07 |
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My favorite thing about Dragon's Dogma is that if you toss certain non-hostile NPCs at your pawns, they'll pick them up and throw them back to you.
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# ? Oct 9, 2016 19:30 |
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Aubergine Mage posted:Hildy yes, no Gilgamesh though. Ah, no Gil is fine. Where can they even go after he literally wishes a being of near-limitless power in the shape of his best friend into existence just because his wish was sincere and his heart so pure. Calaveron has a new favorite as of 20:50 on Oct 9, 2016 |
# ? Oct 9, 2016 19:41 |
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Mr. Flunchy posted:I can't believe I've never heard of this game. Voidburger did an LP of it a few years ago: https://www.youtube.com/watch?v=KxWP77hZ_AE&index=2&list=PLPtOqZrJ-NB4VK_mJhPnw3B1f9_23KMA4 Basically it's one of those games that has some good parts but you can see the point where they ran out of ideas.
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# ? Oct 9, 2016 20:15 |
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Miijhal posted:My favorite thing about Dragon's Dogma is that if you toss certain non-hostile NPCs at your pawns, they'll pick them up and throw them back to you. You can play catch with live deer! I think my record was seven throws back and forth before the stag got away and started attacking me instead.
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# ? Oct 9, 2016 20:42 |
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Dragons Dogma had a surprise wedding at some point in the game where your one true love comes forward and you get married. My arcane archer ended up marrying the "mustard warts doll camp go wrong" blacksmith because every time you talk to him it slightly raises his affection meter. I spent so much time upgrading he just fell in love .
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# ? Oct 9, 2016 21:18 |
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I had to threaten the inn keep with so much violence because every other night he was falling in love with me.
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# ? Oct 9, 2016 23:01 |
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# ? Jun 5, 2024 06:08 |
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It used to be worse. The first major update to the console version drastically reduced the amount of true-love-points that built up by talking to shop owners because it was happening to pretty much everyone.
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# ? Oct 9, 2016 23:04 |