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I don't understand the "man in armor" complaints about these games. Whenever it comes up I feel like people just end up describing Maybe it's because I've only played Bloodborne and DS3, but what non-gimmick bosses don't put on pressure with some combo of swipes and/or slams that you beat by finding the tempo?
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# ? Oct 16, 2016 19:27 |
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# ? Jun 4, 2024 19:00 |
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Otakufag posted:Guys do think Ashes of Ariandel will fix poise and all the other billion problems ds3 had? I can't believe I'm going to answer that seriously but here we go. It depends on what issues you mean. Even I, as someone who thinks 2 is the best Souls, will fully admit that the DLC is quite a bit better than the main game. That said, the DLC doesn't really fix any of the fundamental issues that 2 had that weren't initially patched, it just had better design around the edges. So, no.
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# ? Oct 16, 2016 19:28 |
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Orv posted:Blue Smelter Demon is the price we pay for the 2 DLCs being so good otherwise. nothing was worth the blizzard area
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# ? Oct 16, 2016 19:30 |
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Svenator posted:I don't understand the "man in armor" complaints about these games. Whenever it comes up I feel like people just end up describing The point is that it's granular enough between games because of the speed and play sense of the games due to their mechanics changes, that it can be a discussion to be had, or at least be a subjectively diverse thing.
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# ? Oct 16, 2016 19:30 |
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Manatee Cannon posted:nothing was worth the blizzard area I just told the blizzard area to gently caress off after I saw what it consisted of. Actually to be honest as good as the DLCs are in general, all the optional areas are kind of terrible garbage in all three.
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# ? Oct 16, 2016 19:31 |
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that's the only area in the entire series that I just never bothered to complete haven't even seen the boss
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# ? Oct 16, 2016 19:32 |
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Otakufag posted:Guys do think Ashes of Ariandel will fix poise and all the other billion problems ds3 had? Ignoring that it doesn't have a billion problems, no it won't fix poise. It's the kind of bullheaded bug/design mistake they have a history with that only gets (quitely) fixed after a complete game overhaul. It'll take a DS3-Scholar of the Dragon Baby type remaster for them to fix poise.
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# ? Oct 16, 2016 19:33 |
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Did they do the Souls thing for 3 of patching drop rates after everyone had beaten the game the first time? I thought the game itself actually gave you enough poo poo without having to grind so maybe they didn't have to for once?
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# ? Oct 16, 2016 19:34 |
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You know what sucks about the blizzard area? It actually looks cool if I bother to remove the blizzard.
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# ? Oct 16, 2016 19:35 |
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Genocyber posted:Bamco really wants a successful Souls-clone that they control completely, I guess. And the first game sold fairly well which is enough to convince execs I suppose. It's a good complaint though DS3 boss design is worlds better than bosses from DS1 or DS2. Even with its dumb reliance on hidden 2nd health bars. DS2 had way too many large humanoid in armor with big weapons as bosses.
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# ? Oct 16, 2016 19:39 |
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I remember all those fights against giant amorphous monsters and how everyone enjoyed them, like Dragon God and Bed of Chaos and the Ancient Dragon
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# ? Oct 16, 2016 19:44 |
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the problem dark souls 2 had wasnt big guy bosses. it was that half the bosses were dull and not really hard bosses.
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# ? Oct 16, 2016 19:47 |
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Iretep posted:the problem dark souls 2 had wasnt big guy bosses. it was that half the bosses were dull and not really hard bosses. This is an actual complaint. Not one that I entirely agree with (beyond the bosses being easy but that's true of DeS and DS1 as well) but it's more cogent than "oh these bosses are all armored knights and that's why they're bad" in a series where some of the best bosses are exactly that.
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# ? Oct 16, 2016 19:53 |
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Djeser posted:I remember all those fights against giant amorphous monsters and how everyone enjoyed them, like Dragon God and Bed of Chaos and the Ancient Dragon Again, they've broken the "giant armored guy" mold before successfully, unless Sanctuary Guardian, Maneaters and Flamelurker never happened.
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# ? Oct 16, 2016 19:57 |
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Djeser posted:I remember all those fights against giant amorphous monsters and how everyone enjoyed them, like Dragon God and Bed of Chaos and the Ancient Dragon DS2 did do the puzzle boss right in the form of the chariot.
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# ? Oct 16, 2016 19:58 |
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Picking up DS3 after a few months away from it and I'm having a total blast. Somehow missed the Cathedral path my first time playing, so I went back to it on my main and the cardinal group fight was really awesome. I love that DS3 gives you a few opportunities where a whip is actually a good choice because you need the crowd control. I think DS3 is starting to approach if not surpass Demon's in how much I like it. Even though Demon's had amazing world design that the series hasn't quite touched on since, it definitely loses some points for having storage limits in your inventory. By the by, if I wanted to play vanilla (or vanilla-ish) DS2, is that possible with the SOTFS release for PS3, or would I have to buy the base game plus DLC for it? I'm debating making a serious go at getting the whole series' trophy set.
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# ? Oct 16, 2016 19:59 |
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SotSF doesn't have the original game placements and balance inside it, no.
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# ? Oct 16, 2016 20:00 |
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Seeing as I always play the Souls series using a female character I can't find much reason to look into The Surge. If your character is going to be a bland, mute non-entity then you may as well have them be fully customisable. And what kind of name is "The Surge"? I can't remember any memorable game where the name had to be prefixed with "The" except maybe Zelda and everyone skips the "The" there. I wish there was an option to skip Iudex Gundyr for the time being. He's cool and all but a bit much for new-time players. My Deprived rear end got pounded four times so I caved and won with a Knight instead. Inspector Gesicht fucked around with this message at 20:05 on Oct 16, 2016 |
# ? Oct 16, 2016 20:00 |
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Orv posted:SotSF doesn't have the original game placements and balance inside it, no. That's what I figured, though I wasn't totally sure if SOTFS for last gen was just a GOTY edition or if it was fully rebalanced like it is on PS4. Time to hunt down a copy of vanilla DS2 and a non-digital Dark Souls!
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# ? Oct 16, 2016 20:04 |
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Inspector Gesicht posted:Seeing as I always play the Souls series using a female character I can't find much reason to look into The Surge. If your character is going to be a bland, mute non-entity then you may as well have them be fully customisable. And what kind of name is "The Surge"? I can't remember any memorable game where the name had to be prefixed with "The" except maybe Zelda and everyone skips the "The" there. Pretty minor gripes if you ask me... though I got no idea what the surge is
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# ? Oct 16, 2016 20:09 |
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Dewgy posted:That's what I figured, though I wasn't totally sure if SOTFS for last gen was just a GOTY edition or if it was fully rebalanced like it is on PS4. Time to hunt down a copy of vanilla DS2 and a non-digital Dark Souls! As far as I know the PS3 SOTFS is just the original game with all the DLC:s and it does not have the new enemy and item placements that the "actual" SOTFS for PS4/XBONE/PC has. It does have the new NPC and story stuff but that was patched into all existing DS2 versions as well so the only way to play a completely vanilla DS2 would be to find an original disc and play it without patching.
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# ? Oct 16, 2016 20:17 |
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Dewgy posted:By the by, if I wanted to play vanilla (or vanilla-ish) DS2, is that possible with the SOTFS release for PS3, or would I have to buy the base game plus DLC for it? I'm debating making a serious go at getting the whole series' trophy set.
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# ? Oct 16, 2016 20:18 |
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I feel the biggest problem with DS3 is the gated linearity and the only way that DLC will fix this is for the DLC area to be like the Zertinan Caverns from FFXII and connects to multiple areas in the base game. I doubt this will happen though.
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# ? Oct 16, 2016 20:29 |
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or they could just be big areas that connect to each other really well like central yharnam in bloodborne was just one area but it looped around on itself a lot so it felt huge and was fun to explore
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# ? Oct 16, 2016 20:31 |
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NGDBSS posted:It depends on what you mean by "vanilla-ish DS2". The Scholar releases for PC, PS4, and XBone are all cohesive remasters/rearrangements of the original DS2 + DLC + Scholar patch. But the Scholar releases for XB360 and PS3 are instead just original DS2 + codes for DLC + patches, exactly as if you'd bought them individually when they were first released. Yup. Bamco decided to name the actual remaster and the original version+DLC as the same thing. No intentions of tricking people into buying the exact same game again, I'm sure.
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# ? Oct 16, 2016 20:51 |
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No poo poo? Sorry Dewgy, my bad.
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# ? Oct 16, 2016 20:52 |
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Inspector Gesicht posted:Seeing as I always play the Souls series using a female character I can't find much reason to look into The Surge. If your character is going to be a bland, mute non-entity then you may as well have them be fully customisable. This is such a weird statement. Do you avoid games with just male protagonists? Do you search all your games under "female protagonist" on Steam? Or is it stranger where you ONLY play Souls type games as a lady because.....?
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# ? Oct 16, 2016 21:07 |
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Inspector Gesicht posted:Seeing as I always play the Souls series using a female character I can't find much reason to look into The Surge. If your character is going to be a bland, mute non-entity then you may as well have them be fully customisable. And what kind of name is "The Surge"? I can't remember any memorable game where the name had to be prefixed with "The" except maybe Zelda and everyone skips the "The" there. Let's not be silly here, as much as everyone wants customization in these kinds of games, it isn't a goddamn bool you just flip to put it in your game. It's a substantial amount of work to implement customization, and lords of the fallen's gameplay needed work more badly than anything else. Customization would have been great, but on the list of ways lords of the fallen could have been improved, it's below a thousand other things that both would have been cheaper to implement and would have impacted the gameplay. Manatee Cannon posted:that's the only area in the entire series that I just never bothered to complete Actually, you already have!
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# ? Oct 16, 2016 21:14 |
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Having a character generator and not being able to make a female character in 2016 is pretty lovely and low effort tbh.
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# ? Oct 16, 2016 21:25 |
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Glenn Quebec posted:This is such a weird statement. Do you avoid games with just male protagonists? Do you search all your games under "female protagonist" on Steam? Or is it stranger where you ONLY play Souls type games as a lady because.....? Dont start this. There is no concievable outcome where you wont come out looking like a poo poo.
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# ? Oct 16, 2016 21:25 |
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Just roll through some water
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# ? Oct 16, 2016 21:28 |
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Orv posted:No poo poo? Sorry Dewgy, my bad. I AM SO CONFUSED! Though it's good to know that Aldrich still shows up in patched vanilla. Dude's kind of a big pain in the butt, so I may go the vanilla disc/no patches route. ...now that I think about it though, is Patches even in that game?
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# ? Oct 16, 2016 21:30 |
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Glenn Quebec posted:This is such a weird statement. Do you avoid games with just male protagonists? Do you search all your games under "female protagonist" on Steam? Or is it stranger where you ONLY play Souls type games as a lady because.....? It's more that one appeal of Souls is that you can be anyone want: a man, a woman, or a potato-person from Cyrodiil. When you have a game like Lords of the Fallen which bills itself as a Souls clone you're gonna be disappointed that it doesn't offer the same level of player-expression as a Souls game. On the reverse end of the spectrum there's the Witcher 3, which works because every story-beat and game-mechanic hinges on Geralt being a pre-existing character with a century of history to him.
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# ? Oct 16, 2016 21:31 |
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Sakurazuka posted:Having a character generator and not being able to make a female character in 2016 is pretty lovely and low effort tbh. Lords of the fallen does not have a character generator, and the things they've said during the surge's gameplay videos imply that it doesn't either.
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# ? Oct 16, 2016 21:33 |
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Dewgy posted:I AM SO CONFUSED! patches doesn't appear in ds2, but pate is a pretty obvious analogue. also, pro tip: if you hate fighting aldia for whatever reason, you can skip his fight simply by killing nashandra before vendrick.
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# ? Oct 16, 2016 21:39 |
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Dewgy posted:...now that I think about it though, is Patches even in that game? Nope, it has the will-they won't-they (betray you) duo of Pate and Creighton instead.
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# ? Oct 16, 2016 21:42 |
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clearly patches is miyazaki, that's why he wasn't in ds2
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# ? Oct 16, 2016 21:43 |
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DatonKallandor posted:Nope, it has the will-they won't-they (betray you) duo of Pate and Creighton instead. Who are not nearly as good as Patches imo
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# ? Oct 16, 2016 21:46 |
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Kangarookie posted:Who are not nearly as good as Patches imo I dunno, I kinda liked that pate tried to maintain pausible deniability for his traps. patches' gimmick was funny at first but I'm kinda tired of it at this point.
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# ? Oct 16, 2016 21:54 |
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# ? Jun 4, 2024 19:00 |
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One Hundred Monkeys posted:patches doesn't appear in ds2, but pate is a pretty obvious analogue. Nice, thanks! The fight wasn't that bad but I didn't like it very much, so I'll keep that in mind for future runs.
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# ? Oct 16, 2016 21:57 |