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If you're better than your teammates you should be playing a clicker guy
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# ? Oct 18, 2016 11:48 |
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# ? May 25, 2024 14:59 |
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It's hosed up but the worst player on the team in a perfect world should be playing the black guy as long as that person has a brain in their head and a hand on the keyboard.
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# ? Oct 18, 2016 11:50 |
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In quick play it doesn't matter what support you play. Most people will break line of sight, chasing kills or health packs. Quick play character selection for me frequently looks like this: 1. The first 4 players pick dps. 2. The onus is on the last 2 players to actually pick heroes with some team utility but then the 5th player picks hanzo. Now you have 2x hanzos, a genji, a bastion and a junkrat leaving you (the last to pick) with the silent expectation of picking a healer/tank. Random team comp mind games ensue. You can opt to gently caress with everyone and pick a 3rd hanzo, which will prompt someone to say "we have no healers or tanks". Now you can place bets on how far into the objective it takes for someone to switch. No matter what, if you pick a support, there is a high likelihood you will get the most commendations. This is your consolation prize for volunteering to be the team garbage man. The toilet cleaner. The one trying to mop up the foul smelling detritus of your team's fallen corpses as they graveyard zerg to the point.
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# ? Oct 18, 2016 12:14 |
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painted into a coroner posted:Doesnt your beam ignore his shield? It does not (because that would be hideously op) but if you get close enough to him your gun will clip through the shield hitbox and hit him. To answer the previous question: laser always does more dps on a single target assuming you can track them, and since burning down the shield is quite literally like shooting the broadside of a barn you should have 100% accuracy or close to it.
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# ? Oct 18, 2016 12:24 |
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terrified of my bathroom posted:It does not (because that would be hideously op) but if you get close enough to him your gun will clip through the shield hitbox and hit him. Ah oops. I thought it was the same as DVA's defence matrix!
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# ? Oct 18, 2016 12:53 |
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Symmetra's laser chainsaw really loving hurts.
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# ? Oct 18, 2016 13:15 |
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Spudd posted:Symmetra's laser chainsaw really loving hurts. it's kind of apropos in a discussion about zarya because it does equal damage at full charge to zarya's laser at full charge. except it doesn't have to deal with tracking/hit detection issues, so in practice it actually does more damage than zarya's laser. you might say it's surprisingly strong.
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# ? Oct 18, 2016 13:20 |
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I feel like if Sym could build ult charge at 1/2 speed while she has a teleporter out, she'd be great. Use that ult to add +6 charges to the current teleporter if one exists, or place a new one.
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# ? Oct 18, 2016 13:23 |
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6 1/2 hours for the Sombra count up to end and then we get a count down that goes until midnight on New Years, which ends in a single firework explosion with the image of Sombra's purple skull.
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# ? Oct 18, 2016 13:30 |
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Kashuno posted:I feel like if Sym could build ult charge at 1/2 speed while she has a teleporter out, she'd be great. Use that ult to add +6 charges to the current teleporter if one exists, or place a new one. That would be convenient, but I don't feel the ult is what holds her back. I want a movement ability on Symmetra. It's her lack of maneuverability that makes everything an uphill fight with her. Then again, it would also break her if she could get around faster though. Speed amp or nanoboost a Symmetra and see what happens. I don't envy the people trying to rework her.
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# ? Oct 18, 2016 14:21 |
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I think Symmetra needs to be able to lock down areas better. Maybe make it so her turrets reveal the enemy to her so she can make better decisions when she goes in to kill them. They also need to increase the velocity of her right click when it is fired and slow it down after a short period, so she can use it up close to put some damage onto people. Like if Torbjorn is good at locking down open spaces, Symmetra should be good at locking down rooms.
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# ? Oct 18, 2016 14:41 |
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Manatee Cannon posted:lucioball was bad and you should go buy rocket league
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# ? Oct 18, 2016 15:30 |
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Donnerberg posted:That would be convenient, but I don't feel the ult is what holds her back.
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# ? Oct 18, 2016 15:34 |
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Ran into my first hacker today. A soldier76 that NEVER misses can roll everyone.
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# ? Oct 18, 2016 15:49 |
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Jastiger posted:Ran into my first hacker today. A soldier76 that NEVER misses can roll everyone. Are you sure that he wasn't just using his ult?
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# ? Oct 18, 2016 15:54 |
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Civilized Fishbot posted:Are you sure that he wasn't just using his ult? Lol yes i know what 76 ult looks like. He even got potg and it showed him hacking. Everyone was like whoa, how did you head shot the enemy team across the entire map without missing?!
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# ? Oct 18, 2016 15:58 |
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I think he was using his ult.
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# ? Oct 18, 2016 16:02 |
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Yeah, the way Soldier 76's ultimate ability works, is that he has an"aimbot" type system where he doesn't have to aim and is still able to land every shot. That's probably what you saw.
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# ? Oct 18, 2016 16:08 |
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Soldier 76 is actually a genius character to use an aimbot with because anyone who complains about it is just going to be told "that's his ult you idiot" I've never played with an aimbot, is it basically like having Soldier 76's ult activated all the time?
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# ? Oct 18, 2016 16:16 |
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Schneider Inside Her posted:They also need to increase the velocity of her right click when it is fired and slow it down after a short period, so she can use it up close to put some damage onto people. If you are right clicking people that are close to you as Symmetra, you are playing Symmetra wrong. If you hop around like a madman, look vaguely in their direction, and hold down fire, you can pretty much grind down any non-tank character in a couple seconds flat. The only time you should be orbing is to poke at Reinhardt holding up a shield or prefiring a corner.
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# ? Oct 18, 2016 16:18 |
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the orb is bad but since symmetra is supposed to be a support anyway i don't think it being bad is an issue, especially since the chainsaw is good. tweaking it should be pretty low on the priority list for a symmetra rework.
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# ? Oct 18, 2016 16:22 |
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Soldier 76 ult aims for center torso rather than headshots, it's really noticeable on TTK for higher-health players like Roadhog. That being said, I've seen a Soldier76 hacking, his aimbot was even on during ult, the center of his screen snapping to enemy players. The 'mouse-over shoot-bots' are impossible to detect though; no computer assisted accuracy but they never miss a shot when they sweep their crosshair over you.
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# ? Oct 18, 2016 16:25 |
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Civilized Fishbot posted:Soldier 76 is actually a genius character to use an aimbot with because anyone who complains about it is just going to be told "that's his ult you idiot" Pretty much. On kill cams his crosshair wouldn't move and he would have no bullet spread at all. It was like having his ult but not having the big glowy face plate. Technically the ult was better because it vould lock down multiple targets, but without it his crosshair would just glue to your head and not miss, even from 60+ yards.
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# ? Oct 18, 2016 16:25 |
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The sole Symmetra fix should just be increasing her maximum number of turrets and the rate at which her turrets rechargeJastiger posted:Pretty much. On kill cams his crosshair wouldn't move and he would have no bullet spread at all. It was like having his ult but not having the big glowy face plate. Technically the ult was better because it vould lock down multiple targets, but without it his crosshair would just glue to your head and not miss, even from 60+ yards. Oh, then sorry to doubt you earlier. Why would an aimbot get rid of bullet spread, though? Civilized Fishbot fucked around with this message at 16:28 on Oct 18, 2016 |
# ? Oct 18, 2016 16:26 |
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Like the poste above said it was a mouse over shooter thing. He still had to get the screen on you, but hed never miss or have spread.
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# ? Oct 18, 2016 16:26 |
To fix Symmetra just make her like Shang Tsung from Mortal Kombat. She has her own abilities but input an obscure code and she uses her force field tech to replicate the abilities of one of the other characters. "Such a lack of imagination" as she smacks Reinhardt into the ground with a copy of his own hammer or has mech duels with D.Va.
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# ? Oct 18, 2016 16:34 |
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Is there any way an aimbot removes spread?
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# ? Oct 18, 2016 16:36 |
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With hitscan I believe it just tells the server that the reticle was over the targets head I think it's literally just packet injections but I'm not 100% sure
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# ? Oct 18, 2016 16:39 |
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Kashuno posted:Is there any way an aimbot removes spread? The old 76 could be abused with a macro that exploited the quick spread reset timer. Though I think changing spread values requires actual modification of the .exe vs a cheat the hooks in to the game.
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# ? Oct 18, 2016 16:42 |
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IronDoge posted:If you are right clicking people that are close to you as Symmetra, you are playing Symmetra wrong. If you hop around like a madman, look vaguely in their direction, and hold down fire, you can pretty much grind down any non-tank character in a couple seconds flat. I think it's a decent way to open a fight -- whipping around a corner w/ your charged orb like a really lovely reaper.
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# ? Oct 18, 2016 16:43 |
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FuriousxGeorge posted:It's really frustrating because I have two different impulses going on when I que up competitive: I feel like the score fix for Mercy is just score her percentage healed/1.75 the same as elims for DPS characters but I don't know if such a thing is possible.
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# ? Oct 18, 2016 17:01 |
bagrada posted:To fix Symmetra just make her like Shang Tsung from Mortal Kombat. She has her own abilities but input an obscure code and she uses her force field tech to replicate the abilities of one of the other characters. "Such a lack of imagination" as she smacks Reinhardt into the ground with a copy of his own hammer or has mech duels with D.Va. Make this her ult, then make her shields passive and give her a mobility ability to create platforms in midair so she can get to high ground and around weird places to surprise chainsaw people. We already know from genji and pharah that speed mobility isn't the only one that matters, verticality can be used creatively. It even fits her character a little better. Then make her and torb into defense characters or make a new category called "builders"
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# ? Oct 18, 2016 17:19 |
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LITERALLY MY FETISH posted:Make this her ult, then make her shields passive and give her a mobility ability to create platforms in midair so she can get to high ground and around weird places to surprise chainsaw people. We already know from genji and pharah that speed mobility isn't the only one that matters, verticality can be used creatively. It even fits her character a little better. Torb's already a defense character.
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# ? Oct 18, 2016 17:47 |
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Jastiger posted:Lol yes i know what 76 ult looks like. He even got potg and it showed him hacking. Everyone was like whoa, how did you head shot the enemy team across the entire map without missing?! Its weird that these aimbotters always go for the obvious choices- Soldier76, McCree, etc. I think it would be more subtle if it were being done by a Torbjorn or Mei RMB.
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# ? Oct 18, 2016 17:53 |
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Panfilo posted:Its weird that these aimbotters always go for the obvious choices- Soldier76, McCree, etc. I think it would be more subtle if it were being done by a Torbjorn or Mei RMB. gotta be hitscan though don't it?
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# ? Oct 18, 2016 17:55 |
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Panfilo posted:Its weird that these aimbotters always go for the obvious choices- Soldier76, McCree, etc. I think it would be more subtle if it were being done by a Torbjorn or Mei RMB. I was under the impression they really only work super well for hitscan characters? Maybe I'm wrong here.
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# ? Oct 18, 2016 17:55 |
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Fusion Restaurant posted:I was under the impression they really only work super well for hitscan characters? Maybe I'm wrong here. Prediction bots are still pretty good, just not flawless if the enemy has extreme movement capabilities like Blink. Edit: from the ones I've seen, they usually target center torso instead of the head, I'm guessing it's so it'll still hit if the target jumps or falls .
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# ? Oct 18, 2016 18:15 |
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Even in the best case an aimbot can't predict if the player will decide to move in a different direction. It could calculate distance and the arc of your shot, and where to fire assuming the movement of an enemy stays constant. It's more complicated and can't possibly be as accurate as it would be for a hitscan character.
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# ? Oct 18, 2016 18:15 |
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Duck and Cover posted:Even in the best case an aimbot can't predict if the player will decide to move in a different direction. It could calculate distance and the arc of your shot, and where to fire assuming the movement of an enemy stays constant. It's more complicated and can't possibly be as accurate as it would be for a hitscan character. Though in a way if a person really wanted to be a dirty cheater, that's even better- All it has to do is be a better aim than the player himself. In kill cams/potg seeing a person plink a few headshots along with some misses is more plausible than a reticle that instantly snaps to everybody's head. That's why I thought Torb (whose projectile drops over distance) or Mei (who has a delay when she shoots icicles) would be more clever to hide an aimbot in.
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# ? Oct 18, 2016 18:19 |
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# ? May 25, 2024 14:59 |
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Hit scan works best. The delay caused by projectile speed from crosshairs-on-target until the actual impact would make a mouse-over aimbot pretty worthless. That being said, there are programs out there that will adjust your aim automatically based on projectile speed but they're likely a bit more in-depth than most hackers at the QP level are willing to go.
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# ? Oct 18, 2016 18:20 |